mirror of
https://github.com/magefree/mage.git
synced 2025-12-22 11:32:00 -08:00
* Fixed a problem of returning cards from exile (e.g. Fiend Hunter) if the triggering permanent made multiple zone changes before the left battlefield triggered ability resolved to return the exiled permanents.
This commit is contained in:
parent
b84a315780
commit
96bc3172f5
8 changed files with 180 additions and 106 deletions
|
|
@ -0,0 +1,106 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package org.mage.test.cards.abilities.oneshot.exile;
|
||||
|
||||
import mage.constants.PhaseStep;
|
||||
import mage.constants.Zone;
|
||||
import org.junit.Test;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author LevelX2
|
||||
*/
|
||||
public class FiendHunterTest extends CardTestPlayerBase {
|
||||
|
||||
/**
|
||||
*
|
||||
*
|
||||
* Hi i rencently play against an opponent that when i did the bounce
|
||||
* ability with Restoration Angel to Fiend hunter to Exile Primeval Titan
|
||||
* the first primeval titan that i exiled didnt came back into play.
|
||||
*
|
||||
* Just to be sure i exile primeval titan the first time that fiend hunter
|
||||
* came into play and i resto angel fiend hunter to exile another primeval
|
||||
* titan Fiend hunter was on the battlefield for 4-6 rounds. When Fiend
|
||||
* hunter is remove from the battlefield the exile ability is suppose lose
|
||||
* his effect and the first Titan is suppose to come back.
|
||||
*/
|
||||
@Test
|
||||
public void testExileWorks() {
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Plains", 3);
|
||||
// When Fiend Hunter enters the battlefield, you may exile another target creature.
|
||||
// When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.
|
||||
addCard(Zone.HAND, playerA, "Fiend Hunter"); // Creature - Human Cleric 1/3 {1}{W}{W}
|
||||
|
||||
// At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying onto the battlefield.
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Primeval Titan");
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Fiend Hunter");
|
||||
addTarget(playerA, "Primeval Titan");
|
||||
|
||||
setStopAt(2, PhaseStep.PRECOMBAT_MAIN);
|
||||
execute();
|
||||
|
||||
assertExileCount("Primeval Titan", 1);
|
||||
assertPermanentCount(playerA, "Fiend Hunter", 1);
|
||||
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testExileAndReturnWorks() {
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Plains", 4);
|
||||
// When Fiend Hunter enters the battlefield, you may exile another target creature.
|
||||
// When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.
|
||||
addCard(Zone.HAND, playerA, "Fiend Hunter"); // Creature - Human Cleric 1/3 {1}{W}{W}
|
||||
// When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control
|
||||
addCard(Zone.HAND, playerA, "Restoration Angel"); // Creature - Angel 3/4 {3}{W}
|
||||
|
||||
// At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying onto the battlefield.
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Primeval Titan");
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion");
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Fiend Hunter");
|
||||
addTarget(playerA, "Primeval Titan");
|
||||
|
||||
// When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control
|
||||
castSpell(3, PhaseStep.PRECOMBAT_MAIN, playerA, "Restoration Angel");
|
||||
addTarget(playerA, "Fiend Hunter");
|
||||
|
||||
setStopAt(4, PhaseStep.PRECOMBAT_MAIN);
|
||||
execute();
|
||||
|
||||
assertExileCount("Silvercoat Lion", 1);
|
||||
assertPermanentCount(playerB, "Primeval Titan", 1);
|
||||
|
||||
assertPermanentCount(playerA, "Fiend Hunter", 1);
|
||||
assertPermanentCount(playerA, "Restoration Angel", 1);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue