mirror of
https://github.com/magefree/mage.git
synced 2026-01-10 21:02:08 -08:00
* Kalitas, Bloodchief of Ghet - Fixed that the vampire token was also created if the destroyed creature was not moved to the graveyard.
This commit is contained in:
parent
18cab46b05
commit
94994dd3ec
2 changed files with 15 additions and 5 deletions
|
|
@ -6,20 +6,25 @@ import org.junit.Test;
|
|||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
||||
public class KalitasBloodchiefOfGhetTest extends CardTestPlayerBase {
|
||||
|
||||
@Test
|
||||
public void testTokenCreatedOnlyIfTargetDies() {
|
||||
// {B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, create a black Vampire creature token.
|
||||
// Its power is equal to that creature's power and its toughness is equal to that creature's toughness.
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Kalitas, Bloodchief of Ghet", 1);
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 3);
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Rest in Peace", 1);
|
||||
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Gray Ogre", 1);
|
||||
// When Rest in Peace enters the battlefield, exile all cards from all graveyards.
|
||||
// If a card or token would be put into a graveyard from anywhere, exile it instead.
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Rest in Peace", 1); // Enchantment
|
||||
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Gray Ogre", 1); // Creature - Ogre 2/2
|
||||
|
||||
activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "{B}{B}{B}", "Gray Ogre");
|
||||
setStopAt(3, PhaseStep.BEGIN_COMBAT);
|
||||
|
||||
execute();
|
||||
|
||||
assertPermanentCount(playerA, 5);
|
||||
assertPermanentCount(playerB, 0);
|
||||
assertPermanentCount(playerA, "Vampire", 0);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue