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Extended DamagePlayersEffect with parameter to deal damage to opponents. Changed way in TapSourceCost to decide if the ability is a ManaAbility.
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2 changed files with 54 additions and 10 deletions
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@ -29,9 +29,9 @@
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package mage.abilities.costs.common;
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import java.util.UUID;
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import mage.Constants.AbilityType;
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import mage.abilities.Ability;
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import mage.abilities.costs.CostImpl;
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import mage.abilities.mana.ManaAbility;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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@ -55,7 +55,7 @@ public class TapSourceCost extends CostImpl<TapSourceCost> {
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Permanent permanent = game.getPermanent(sourceId);
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if (permanent != null) {
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paid = permanent.tap(game);
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if (paid && ability instanceof ManaAbility) {
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if (paid && ability.getAbilityType().equals(AbilityType.MANA)) {
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.TAPPED_FOR_MANA, sourceId, sourceId, controllerId));
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}
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}
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@ -28,7 +28,8 @@
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package mage.abilities.effects.common;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.Outcome;
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import mage.Constants.TargetController;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.StaticValue;
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@ -42,28 +43,55 @@ import mage.players.Player;
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*/
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public class DamagePlayersEffect extends OneShotEffect<DamagePlayersEffect> {
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private DynamicValue amount;
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private TargetController controller;
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public DamagePlayersEffect(int amount) {
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this(Constants.Outcome.Damage, new StaticValue(amount));
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this(Outcome.Damage, new StaticValue(amount));
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}
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public DamagePlayersEffect(Constants.Outcome outcome, DynamicValue amount) {
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public DamagePlayersEffect(int amount, TargetController controller) {
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this(Outcome.Damage, new StaticValue(amount), controller);
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}
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public DamagePlayersEffect(Outcome outcome, DynamicValue amount) {
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this(outcome, amount, TargetController.ANY);
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}
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public DamagePlayersEffect(Outcome outcome, DynamicValue amount, TargetController controller) {
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super(outcome);
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this.amount = amount;
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staticText = "{source} deals " + amount + " damage to each player";
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this.controller = controller;
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setText();
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}
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public DamagePlayersEffect(final DamagePlayersEffect effect) {
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super(effect);
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this.amount = effect.amount;
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this.controller = effect.controller;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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for (UUID playerId: game.getPlayer(source.getControllerId()).getInRange()) {
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Player player = game.getPlayer(playerId);
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if (player != null)
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player.damage(amount.calculate(game, source), source.getId(), game, false, true);
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switch (controller) {
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case ANY:
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for (UUID playerId: game.getPlayer(source.getControllerId()).getInRange()) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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player.damage(amount.calculate(game, source), source.getId(), game, false, true);
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}
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}
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break;
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case OPPONENT:
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for (UUID playerId: game.getOpponents(source.getControllerId())) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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player.damage(amount.calculate(game, source), source.getId(), game, false, true);
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}
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}
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break;
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default:
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throw new UnsupportedOperationException("TargetController type not supported.");
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}
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return true;
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}
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@ -73,4 +101,20 @@ public class DamagePlayersEffect extends OneShotEffect<DamagePlayersEffect> {
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return new DamagePlayersEffect(this);
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}
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private void setText()
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{
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StringBuilder sb = new StringBuilder("{source} deals ").append(amount.toString());
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switch (controller) {
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case ANY:
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sb.append(" damage to each player");
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break;
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case OPPONENT:
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sb.append(" damage to each opponent");
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break;
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default:
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throw new UnsupportedOperationException("TargetController type not supported.");
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}
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staticText = sb.toString();
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}
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}
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