* returned UUID of used THOUGHT AS effect instead of boolean.

This commit is contained in:
LevelX2 2018-04-21 22:32:45 +02:00
parent 968b10bd79
commit 92793327f3
19 changed files with 351 additions and 318 deletions

View file

@ -220,7 +220,7 @@ public abstract class ActivatedAbilityImpl extends AbilityImpl implements Activa
}
//20091005 - 602.5d/602.5e
if (timing == TimingRule.INSTANT || game.canPlaySorcery(playerId)
|| game.getContinuousEffects().asThough(sourceId, AsThoughEffectType.ACTIVATE_AS_INSTANT, this, controllerId, game)) {
|| null != game.getContinuousEffects().asThough(sourceId, AsThoughEffectType.ACTIVATE_AS_INSTANT, this, controllerId, game)) {
if (costs.canPay(this, sourceId, playerId, game) && canChooseTarget(game)) {
this.activatorId = playerId;
return true;

View file

@ -52,7 +52,7 @@ public class PlayLandAbility extends ActivatedAbilityImpl {
@Override
public boolean canActivate(UUID playerId, Game game) {
if (!controlsAbility(playerId, game)
&& !game.getContinuousEffects().asThough(getSourceId(), AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, playerId, game)) {
&& null == game.getContinuousEffects().asThough(getSourceId(), AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, playerId, game)) {
return false;
}
//20091005 - 114.2a

View file

@ -92,13 +92,13 @@ public class SpellAbility extends ActivatedAbilityImpl {
@Override
public boolean canActivate(UUID playerId, Game game) {
if (game.getContinuousEffects().asThough(sourceId, AsThoughEffectType.CAST_AS_INSTANT, this, playerId, game) // check this first to allow Offering in main phase
if (null != game.getContinuousEffects().asThough(sourceId, AsThoughEffectType.CAST_AS_INSTANT, this, playerId, game) // check this first to allow Offering in main phase
|| this.spellCanBeActivatedRegularlyNow(playerId, game)) {
if (spellAbilityType == SpellAbilityType.SPLIT || spellAbilityType == SpellAbilityType.SPLIT_AFTERMATH) {
return false;
}
// fix for Gitaxian Probe and casting opponent's spells
if (!game.getContinuousEffects().asThough(getSourceId(), AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, playerId, game)) {
if (null == game.getContinuousEffects().asThough(getSourceId(), AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, playerId, game)) {
Card card = game.getCard(sourceId);
if (!(card != null && card.getOwnerId().equals(playerId))) {
return false;

View file

@ -24,8 +24,7 @@
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
*/
package mage.abilities.costs.common;
import java.util.UUID;
@ -63,8 +62,8 @@ public class TapSourceCost extends CostImpl {
public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) {
Permanent permanent = game.getPermanent(sourceId);
if (permanent != null) {
return !permanent.isTapped() &&
(permanent.canTap() || game.getContinuousEffects().asThough(sourceId, AsThoughEffectType.ACTIVATE_HASTE, controllerId, game));
return !permanent.isTapped()
&& (permanent.canTap() || null != game.getContinuousEffects().asThough(sourceId, AsThoughEffectType.ACTIVATE_HASTE, controllerId, game));
}
return false;
}

View file

@ -62,7 +62,7 @@ public class UntapSourceCost extends CostImpl {
public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) {
Permanent permanent = game.getPermanent(sourceId);
if (permanent != null) {
return permanent.isTapped() && (permanent.canTap() || game.getContinuousEffects().asThough(sourceId, AsThoughEffectType.ACTIVATE_HASTE, controllerId, game));
return permanent.isTapped() && (permanent.canTap() || null != game.getContinuousEffects().asThough(sourceId, AsThoughEffectType.ACTIVATE_HASTE, controllerId, game));
}
return false;
}

View file

@ -500,25 +500,44 @@ public class ContinuousEffects implements Serializable {
return spliceEffects;
}
public boolean asThough(UUID objectId, AsThoughEffectType type, UUID controllerId, Game game) {
/**
*
* @param objectId
* @param type
* @param controllerId
* @param game
* @return sourceId of the permitting effect if any exists otherwise returns
* null
*/
public UUID asThough(UUID objectId, AsThoughEffectType type, UUID controllerId, Game game) {
return asThough(objectId, type, null, controllerId, game);
}
public boolean asThough(UUID objectId, AsThoughEffectType type, Ability affectedAbility, UUID controllerId, Game game) {
/**
*
* @param objectId
* @param type
* @param affectedAbility
* @param controllerId
* @param game
* @return sourceId of the permitting effect if any exists otherwise returns
* null
*/
public UUID asThough(UUID objectId, AsThoughEffectType type, Ability affectedAbility, UUID controllerId, Game game) {
List<AsThoughEffect> asThoughEffectsList = getApplicableAsThoughEffects(type, game);
for (AsThoughEffect effect : asThoughEffectsList) {
Set<Ability> abilities = asThoughEffectsMap.get(type).getAbility(effect.getId());
for (Ability ability : abilities) {
if (affectedAbility == null) {
if (effect.applies(objectId, ability, controllerId, game)) {
return true;
return ability.getSourceId();
}
} else if (effect.applies(objectId, affectedAbility, ability, game)) {
return true;
return ability.getSourceId();
}
}
}
return false;
return null;
}
@ -754,7 +773,7 @@ public class ContinuousEffects implements Serializable {
// Remove all consumed effects (ability dependant)
for (Iterator<ReplacementEffect> it1 = rEffects.keySet().iterator(); it1.hasNext();) {
ReplacementEffect entry = it1.next();
if (consumed.containsKey(entry.getId()) /*&& !(entry instanceof CommanderReplacementEffect) */) { // 903.9.
if (consumed.containsKey(entry.getId()) /*&& !(entry instanceof CommanderReplacementEffect) */) { // 903.9.
Set<UUID> consumedAbilitiesIds = consumed.get(entry.getId());
if (rEffects.get(entry) == null || consumedAbilitiesIds.size() == rEffects.get(entry).size()) {
it1.remove();

View file

@ -27,6 +27,7 @@
*/
package mage.abilities.keyword;
import java.io.ObjectStreamException;
import mage.abilities.Ability;
import mage.abilities.EvasionAbility;
import mage.abilities.MageSingleton;
@ -37,8 +38,6 @@ import mage.constants.SubType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import java.io.ObjectStreamException;
/**
*
* @author BetaSteward_at_googlemail.com
@ -90,7 +89,8 @@ class FlyingEffect extends RestrictionEffect implements MageSingleton {
public boolean canBeBlocked(Permanent attacker, Permanent blocker, Ability source, Game game) {
return blocker.getAbilities().containsKey(FlyingAbility.getInstance().getId())
|| blocker.getAbilities().containsKey(ReachAbility.getInstance().getId())
|| (game.getContinuousEffects().asThough(blocker.getId(), AsThoughEffectType.BLOCK_DRAGON, source, blocker.getControllerId(), game) && attacker.hasSubtype(SubType.DRAGON, game));
|| (null != game.getContinuousEffects().asThough(blocker.getId(), AsThoughEffectType.BLOCK_DRAGON, source, blocker.getControllerId(), game)
&& attacker.hasSubtype(SubType.DRAGON, game));
}
@Override

View file

@ -88,21 +88,21 @@ class LandwalkEffect extends RestrictionEffect {
@Override
public boolean canBeBlocked(Permanent attacker, Permanent blocker, Ability source, Game game) {
if (game.getBattlefield().contains(filter, blocker.getControllerId(), 1, game)
&& !game.getContinuousEffects().asThough(blocker.getId(), AsThoughEffectType.BLOCK_LANDWALK, source, blocker.getControllerId(), game)) {
&& null == game.getContinuousEffects().asThough(blocker.getId(), AsThoughEffectType.BLOCK_LANDWALK, source, blocker.getControllerId(), game)) {
switch (filter.getMessage()) {
case "plains":
return game.getContinuousEffects().asThough(blocker.getId(), AsThoughEffectType.BLOCK_PLAINSWALK, source, blocker.getControllerId(), game);
return null != game.getContinuousEffects().asThough(blocker.getId(), AsThoughEffectType.BLOCK_PLAINSWALK, source, blocker.getControllerId(), game);
case "island":
return game.getContinuousEffects().asThough(blocker.getId(), AsThoughEffectType.BLOCK_ISLANDWALK, source, blocker.getControllerId(), game);
return null != game.getContinuousEffects().asThough(blocker.getId(), AsThoughEffectType.BLOCK_ISLANDWALK, source, blocker.getControllerId(), game);
case "swamp":
return game.getContinuousEffects().asThough(blocker.getId(), AsThoughEffectType.BLOCK_SWAMPWALK, source, blocker.getControllerId(), game);
return null != game.getContinuousEffects().asThough(blocker.getId(), AsThoughEffectType.BLOCK_SWAMPWALK, source, blocker.getControllerId(), game);
case "mountain":
return game.getContinuousEffects().asThough(blocker.getId(), AsThoughEffectType.BLOCK_MOUNTAINWALK, source, blocker.getControllerId(), game);
return null != game.getContinuousEffects().asThough(blocker.getId(), AsThoughEffectType.BLOCK_MOUNTAINWALK, source, blocker.getControllerId(), game);
case "forest":
return game.getContinuousEffects().asThough(blocker.getId(), AsThoughEffectType.BLOCK_FORESTWALK, source, blocker.getControllerId(), game);
return null != game.getContinuousEffects().asThough(blocker.getId(), AsThoughEffectType.BLOCK_FORESTWALK, source, blocker.getControllerId(), game);
default:
return false;
}
}
return true;

View file

@ -66,7 +66,7 @@ class ShadowEffect extends RestrictionEffect implements MageSingleton {
@Override
public boolean canBeBlocked(Permanent attacker, Permanent blocker, Ability source, Game game) {
return blocker.getAbilities().containsKey(ShadowAbility.getInstance().getId())
|| game.getContinuousEffects().asThough(blocker.getId(), AsThoughEffectType.BLOCK_SHADOW, source, blocker.getControllerId(), game);
|| null != game.getContinuousEffects().asThough(blocker.getId(), AsThoughEffectType.BLOCK_SHADOW, source, blocker.getControllerId(), game);
}
@Override

View file

@ -27,6 +27,9 @@
*/
package mage.abilities.keyword;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.SpecialAction;
@ -50,10 +53,6 @@ import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
/**
*
* 502.59. Suspend
@ -120,10 +119,10 @@ import java.util.UUID;
* card involves an additional cost, the card's owner must pay that cost if
* able. If he or she can't, the card remains removed from the game. If the
* additional cost includes mana, the situation is more complex. If the player
* has enough mana in their mana pool to pay the cost, that player must do
* so. If the player can't possibly pay the cost, the card remains removed from
* the game. However, if the player has the means to produce enough mana to pay
* the cost, then he or she has a choice: The player may play the spell, produce
* has enough mana in their mana pool to pay the cost, that player must do so.
* If the player can't possibly pay the cost, the card remains removed from the
* game. However, if the player has the means to produce enough mana to pay the
* cost, then he or she has a choice: The player may play the spell, produce
* mana, and pay the cost. Or the player may choose to play no mana abilities,
* thus making the card impossible to play because the additional mana can't be
* paid.
@ -237,7 +236,7 @@ public class SuspendAbility extends SpecialAction {
MageObject object = game.getObject(sourceId);
return (object.isInstant()
|| object.hasAbility(FlashAbility.getInstance().getId(), game)
|| game.getContinuousEffects().asThough(sourceId, AsThoughEffectType.CAST_AS_INSTANT, this, playerId, game)
|| null != game.getContinuousEffects().asThough(sourceId, AsThoughEffectType.CAST_AS_INSTANT, this, playerId, game)
|| game.canPlaySorcery(playerId));
}

View file

@ -77,7 +77,7 @@ public abstract class ActivatedManaAbilityImpl extends ActivatedAbilityImpl impl
}
if (timing == TimingRule.SORCERY
&& !game.canPlaySorcery(playerId)
&& !game.getContinuousEffects().asThough(sourceId, AsThoughEffectType.ACTIVATE_AS_INSTANT, this, controllerId, game)) {
&& null == game.getContinuousEffects().asThough(sourceId, AsThoughEffectType.ACTIVATE_AS_INSTANT, this, controllerId, game)) {
return false;
}
// check if player is in the process of playing spell costs and he is no longer allowed to use activated mana abilities (e.g. because he started to use improvise)

View file

@ -24,8 +24,7 @@
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
*/
package mage.filter.common;
import mage.constants.AsThoughEffectType;
@ -61,8 +60,8 @@ public class FilterCreatureForCombatBlock extends FilterCreatureForCombatBase {
class BlockTappedPredicate implements Predicate<Permanent> {
@Override
public boolean apply(Permanent input, Game game) {
return !input.isTapped() || game.getState().getContinuousEffects().asThough(input.getId(), AsThoughEffectType.BLOCK_TAPPED, input.getControllerId(), game);
public boolean apply(Permanent input, Game game) {
return !input.isTapped() || null != game.getState().getContinuousEffects().asThough(input.getId(), AsThoughEffectType.BLOCK_TAPPED, input.getControllerId(), game);
}
@Override

View file

@ -935,20 +935,20 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
public boolean canBeTargetedBy(MageObject source, UUID sourceControllerId, Game game) {
if (source != null) {
if (abilities.containsKey(ShroudAbility.getInstance().getId())) {
if (!game.getContinuousEffects().asThough(this.getId(), AsThoughEffectType.SHROUD, sourceControllerId, game)) {
if (null == game.getContinuousEffects().asThough(this.getId(), AsThoughEffectType.SHROUD, sourceControllerId, game)) {
return false;
}
}
if (abilities.containsKey(HexproofAbility.getInstance().getId())) {
if (game.getPlayer(this.getControllerId()).hasOpponent(sourceControllerId, game)
&& !game.getContinuousEffects().asThough(this.getId(), AsThoughEffectType.HEXPROOF, sourceControllerId, game)) {
&& null == game.getContinuousEffects().asThough(this.getId(), AsThoughEffectType.HEXPROOF, sourceControllerId, game)) {
return false;
}
}
if (abilities.containsKey(HexproofFromBlackAbility.getInstance().getId())) {
if (game.getPlayer(this.getControllerId()).hasOpponent(sourceControllerId, game)
&& !game.getContinuousEffects().asThough(this.getId(), AsThoughEffectType.HEXPROOF, sourceControllerId, game)
&& null == game.getContinuousEffects().asThough(this.getId(), AsThoughEffectType.HEXPROOF, sourceControllerId, game)
&& source.getColor(game).isBlack()) {
return false;
}
@ -956,7 +956,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
if (abilities.containsKey(HexproofFromWhiteAbility.getInstance().getId())) {
if (game.getPlayer(this.getControllerId()).hasOpponent(sourceControllerId, game)
&& !game.getContinuousEffects().asThough(this.getId(), AsThoughEffectType.HEXPROOF, sourceControllerId, game)
&& null == game.getContinuousEffects().asThough(this.getId(), AsThoughEffectType.HEXPROOF, sourceControllerId, game)
&& source.getColor(game).isWhite()) {
return false;
}
@ -1095,7 +1095,8 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
@Override
public boolean canAttackInPrinciple(UUID defenderId, Game game) {
if (hasSummoningSickness() && !game.getContinuousEffects().asThough(this.objectId, AsThoughEffectType.ATTACK_AS_HASTE, this.getControllerId(), game)) {
if (hasSummoningSickness()
&& null == game.getContinuousEffects().asThough(this.objectId, AsThoughEffectType.ATTACK_AS_HASTE, this.getControllerId(), game)) {
return false;
}
//20101001 - 508.1c
@ -1115,7 +1116,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
}
return !abilities.containsKey(DefenderAbility.getInstance().getId())
|| game.getContinuousEffects().asThough(this.objectId, AsThoughEffectType.ATTACK, this.getControllerId(), game);
|| null != game.getContinuousEffects().asThough(this.objectId, AsThoughEffectType.ATTACK, this.getControllerId(), game);
}
private boolean canAttackCheckRestrictionEffects(UUID defenderId, Game game) {
@ -1135,7 +1136,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
@Override
public boolean canBlock(UUID attackerId, Game game) {
if (tapped && !game.getState().getContinuousEffects().asThough(this.getId(), AsThoughEffectType.BLOCK_TAPPED, this.getControllerId(), game)) {
if (tapped && null == game.getState().getContinuousEffects().asThough(this.getId(), AsThoughEffectType.BLOCK_TAPPED, this.getControllerId(), game)) {
return false;
}
Permanent attacker = game.getPermanent(attackerId);
@ -1168,7 +1169,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
@Override
public boolean canBlockAny(Game game) {
if (tapped && !game.getState().getContinuousEffects().asThough(this.getId(), AsThoughEffectType.BLOCK_TAPPED, this.getControllerId(), game)) {
if (tapped && null == game.getState().getContinuousEffects().asThough(this.getId(), AsThoughEffectType.BLOCK_TAPPED, this.getControllerId(), game)) {
return false;
}

View file

@ -31,7 +31,6 @@ import java.io.Serializable;
import java.text.SimpleDateFormat;
import java.util.*;
import java.util.Map.Entry;
import static jdk.nashorn.internal.objects.NativeRegExp.source;
import mage.ConditionalMana;
import mage.MageObject;
import mage.Mana;
@ -610,7 +609,7 @@ public abstract class PlayerImpl implements Player, Serializable {
}
if (abilities.containsKey(HexproofAbility.getInstance().getId())) {
if (sourceControllerId != null && this.hasOpponent(sourceControllerId, game)
&& !game.getContinuousEffects().asThough(this.getId(), AsThoughEffectType.HEXPROOF, this.getId(), game)) {
&& null == game.getContinuousEffects().asThough(this.getId(), AsThoughEffectType.HEXPROOF, this.getId(), game)) {
return false;
}
}
@ -1356,7 +1355,8 @@ public abstract class PlayerImpl implements Player, Serializable {
}
}
}
if (zone != Zone.BATTLEFIELD && game.getContinuousEffects().asThough(object.getId(), AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, this.getId(), game)) {
if (zone != Zone.BATTLEFIELD
&& null != game.getContinuousEffects().asThough(object.getId(), AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, this.getId(), game)) {
for (Ability ability : candidateAbilites) {
if (canUse || ability.getAbilityType() == AbilityType.SPECIAL_ACTION) {
ability.setControllerId(this.getId());
@ -2706,10 +2706,10 @@ public abstract class PlayerImpl implements Player, Serializable {
if (available == null) {
return true;
}
boolean spendAnyMana = game.getContinuousEffects().asThough(ability.getSourceId(), AsThoughEffectType.SPEND_OTHER_MANA, ability, ability.getControllerId(), game);
UUID spendAnyManaSourceId = game.getContinuousEffects().asThough(ability.getSourceId(), AsThoughEffectType.SPEND_OTHER_MANA, ability, ability.getControllerId(), game);
for (Mana mana : abilityOptions) {
for (Mana avail : available) {
if (spendAnyMana && mana.count() <= avail.count()) {
if (spendAnyManaSourceId != null && mana.count() <= avail.count()) {
return true;
}
if (mana.enough(avail)) { // here we need to check if spend mana as though allow to pay the mana cost
@ -2834,13 +2834,13 @@ public abstract class PlayerImpl implements Player, Serializable {
}
private void getPlayableFromGraveyardCard(Game game, Card card, Abilities<Ability> candidateAbilities, ManaOptions availableMana, List<Ability> output) {
boolean asThoughtCast = game.getContinuousEffects().asThough(card.getId(), AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, this.getId(), game);
UUID asThoughtCastSourceId = game.getContinuousEffects().asThough(card.getId(), AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, this.getId(), game);
for (ActivatedAbility ability : candidateAbilities.getActivatedAbilities(Zone.ALL)) {
boolean possible = false;
if (ability.getZone().match(Zone.GRAVEYARD)) {
possible = true;
} else if (ability.getZone().match(Zone.HAND) && (ability instanceof SpellAbility || ability instanceof PlayLandAbility)) {
if (asThoughtCast || canPlayCardsFromGraveyard()) {
if (asThoughtCastSourceId != null || canPlayCardsFromGraveyard()) {
possible = true;
}
}
@ -2909,7 +2909,7 @@ public abstract class PlayerImpl implements Player, Serializable {
}
for (ExileZone exile : game.getExile().getExileZones()) {
for (Card card : exile.getCards(game)) {
if (game.getContinuousEffects().asThough(card.getId(), AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, this.getId(), game)) {
if (null != game.getContinuousEffects().asThough(card.getId(), AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, this.getId(), game)) {
for (Ability ability : card.getAbilities()) {
if (ability.getZone().match(Zone.HAND)) {
ability.setControllerId(this.getId()); // controller must be set for case owner != caster
@ -2927,7 +2927,7 @@ public abstract class PlayerImpl implements Player, Serializable {
// Check to play revealed cards
for (Cards cards : game.getState().getRevealed().values()) {
for (Card card : cards.getCards(game)) {
if (game.getContinuousEffects().asThough(card.getId(), AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, this.getId(), game)) {
if (null != game.getContinuousEffects().asThough(card.getId(), AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, this.getId(), game)) {
for (ActivatedAbility ability : card.getAbilities().getActivatedAbilities(Zone.HAND)) {
if (ability instanceof SpellAbility || ability instanceof PlayLandAbility) {
playable.add(ability);
@ -2942,7 +2942,7 @@ public abstract class PlayerImpl implements Player, Serializable {
if (player != null) {
if (/*player.isTopCardRevealed() &&*/player.getLibrary().hasCards()) {
Card card = player.getLibrary().getFromTop(game);
if (game.getContinuousEffects().asThough(card.getId(), AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, getId(), game)) {
if (null != game.getContinuousEffects().asThough(card.getId(), AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, getId(), game)) {
for (ActivatedAbility ability : card.getAbilities().getActivatedAbilities(Zone.HAND)) {
if (ability instanceof SpellAbility || ability instanceof PlayLandAbility) {
playable.add(ability);
@ -3295,7 +3295,7 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean lookAtFaceDownCard(Card card, Game game
) {
if (game.getContinuousEffects().asThough(card.getId(), AsThoughEffectType.LOOK_AT_FACE_DOWN, this.getId(), game)) {
if (null != game.getContinuousEffects().asThough(card.getId(), AsThoughEffectType.LOOK_AT_FACE_DOWN, this.getId(), game)) {
if (chooseUse(Outcome.Benefit, "Look at that card?", null, game)) {
Cards cards = new CardsImpl(card);
this.lookAtCards(getName() + " - " + sdf.format(System.currentTimeMillis()), cards, game);