From 9252ca604afd2c6044bd683e9ace5bd521c975c2 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Sat, 21 Sep 2013 08:56:07 +0200 Subject: [PATCH] * Warriors' Lesson - Fixed that the duration of the given effect correctly lasts only until end of turn. --- Mage.Sets/src/mage/sets/theros/WarriorsLesson.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/sets/theros/WarriorsLesson.java b/Mage.Sets/src/mage/sets/theros/WarriorsLesson.java index 17c1cf363ed..cb8f07dc498 100644 --- a/Mage.Sets/src/mage/sets/theros/WarriorsLesson.java +++ b/Mage.Sets/src/mage/sets/theros/WarriorsLesson.java @@ -52,7 +52,7 @@ public class WarriorsLesson extends CardImpl { // Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card." Ability ability = new DealsDamageToAPlayerTriggeredAbility(new DrawCardControllerEffect(1),false); - this.getSpellAbility().addEffect(new GainAbilityTargetEffect(ability, Duration.EndOfGame)); + this.getSpellAbility().addEffect(new GainAbilityTargetEffect(ability, Duration.EndOfTurn)); this.getSpellAbility().addTarget(new TargetCreaturePermanent(0,2)); }