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* Galvanic Blast - Fixed that it wrongly did 2 + 2 damage instead of 4 if Metalcraft condition was true.
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2 changed files with 9 additions and 4 deletions
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@ -42,17 +42,18 @@ import mage.target.common.TargetCreatureOrPlayer;
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*/
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public class GalvanicBlast extends CardImpl {
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private final String effectText = "Metalcraft - Galvanic Blast deals 4 damage to that creature or player instead if you control three or more artifacts";
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private final String effectText = "{this} deals 2 damage to target creature or player.<br>Metalcraft - {this}t deals 4 damage to that creature or player instead if you control three or more artifacts";
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public GalvanicBlast(UUID ownerId) {
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super(ownerId, 91, "Galvanic Blast", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{R}");
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this.expansionSetCode = "SOM";
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this.color.setRed(true);
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this.getSpellAbility().addTarget(new TargetCreatureOrPlayer());
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this.getSpellAbility().addEffect(new DamageTargetEffect(2));
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this.getSpellAbility().addEffect(new ConditionalOneShotEffect(new DamageTargetEffect(2), MetalcraftCondition.getInstance(), effectText));
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// Galvanic Blast deals 2 damage to target creature or player.
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// Metalcraft - Galvanic Blast deals 4 damage to that creature or player instead if you control three or more artifacts.
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this.getSpellAbility().addEffect(new ConditionalOneShotEffect(new DamageTargetEffect(4), new DamageTargetEffect(2), MetalcraftCondition.getInstance(), effectText));
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this.getSpellAbility().addTarget(new TargetCreatureOrPlayer());
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}
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public GalvanicBlast(final GalvanicBlast card) {
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