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Minor changes.
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2 changed files with 10 additions and 6 deletions
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@ -601,7 +601,7 @@ public class ContinuousEffects implements Serializable {
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* @param event
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* @param targetAbility ability the event is attached to. can be null.
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* @param game
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* @param checkPlayableMode true if the event does not really happen but it#s checked if the event would be replaced
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* @param checkPlayableMode true if the event does not really happen but it's checked if the event would be replaced
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* @return
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*/
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public boolean preventedByRuleModification(GameEvent event, Ability targetAbility, Game game, boolean checkPlayableMode) {
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