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[MH3] Implement Emissary of Soulfire
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51
Mage.Sets/src/mage/cards/e/EmissaryOfSoulfire.java
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51
Mage.Sets/src/mage/cards/e/EmissaryOfSoulfire.java
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package mage.cards.e;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.ActivateAsSorceryActivatedAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.costs.common.PayEnergyCost;
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import mage.abilities.effects.common.counter.AddCountersTargetEffect;
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import mage.abilities.effects.common.counter.GetEnergyCountersControllerEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.counters.CounterType;
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import mage.target.common.TargetControlledCreaturePermanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class EmissaryOfSoulfire extends CardImpl {
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public EmissaryOfSoulfire(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}{U}");
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this.subtype.add(SubType.DJINN);
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this.subtype.add(SubType.MONK);
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this.power = new MageInt(1);
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this.toughness = new MageInt(4);
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// When Emissary of Soulfire enters the battlefield, you get {E}{E}{E}.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new GetEnergyCountersControllerEffect(3)));
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// Pay {E}{E}: Put an exalted counter on target creature you control. Activate only as a sorcery.
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Ability ability = new ActivateAsSorceryActivatedAbility(
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new AddCountersTargetEffect(CounterType.EXALTED.createInstance()), new PayEnergyCost(2)
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);
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ability.addTarget(new TargetControlledCreaturePermanent());
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this.addAbility(ability);
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}
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private EmissaryOfSoulfire(final EmissaryOfSoulfire card) {
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super(card);
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}
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@Override
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public EmissaryOfSoulfire copy() {
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return new EmissaryOfSoulfire(this);
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}
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}
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@ -74,6 +74,7 @@ public final class ModernHorizons3 extends ExpansionSet {
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cards.add(new SetCardInfo("Eldrazi Ravager", 5, Rarity.UNCOMMON, mage.cards.e.EldraziRavager.class));
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cards.add(new SetCardInfo("Eldrazi Ravager", 5, Rarity.UNCOMMON, mage.cards.e.EldraziRavager.class));
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cards.add(new SetCardInfo("Electrozoa", 60, Rarity.COMMON, mage.cards.e.Electrozoa.class));
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cards.add(new SetCardInfo("Electrozoa", 60, Rarity.COMMON, mage.cards.e.Electrozoa.class));
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cards.add(new SetCardInfo("Emerald Medallion", 291, Rarity.RARE, mage.cards.e.EmeraldMedallion.class));
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cards.add(new SetCardInfo("Emerald Medallion", 291, Rarity.RARE, mage.cards.e.EmeraldMedallion.class));
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cards.add(new SetCardInfo("Emissary of Soulfire", 183, Rarity.UNCOMMON, mage.cards.e.EmissaryOfSoulfire.class));
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cards.add(new SetCardInfo("Emperor of Bones", 90, Rarity.RARE, mage.cards.e.EmperorOfBones.class));
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cards.add(new SetCardInfo("Emperor of Bones", 90, Rarity.RARE, mage.cards.e.EmperorOfBones.class));
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cards.add(new SetCardInfo("Emrakul's Messenger", 61, Rarity.UNCOMMON, mage.cards.e.EmrakulsMessenger.class));
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cards.add(new SetCardInfo("Emrakul's Messenger", 61, Rarity.UNCOMMON, mage.cards.e.EmrakulsMessenger.class));
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cards.add(new SetCardInfo("Emrakul, the World Anew", 6, Rarity.MYTHIC, mage.cards.e.EmrakulTheWorldAnew.class));
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cards.add(new SetCardInfo("Emrakul, the World Anew", 6, Rarity.MYTHIC, mage.cards.e.EmrakulTheWorldAnew.class));
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@ -71,6 +71,7 @@ public enum CounterType {
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ENERGY("energy"),
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ENERGY("energy"),
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ENLIGHTENED("enlightened"),
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ENLIGHTENED("enlightened"),
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EON("eon"),
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EON("eon"),
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EXALTED("exalted"),
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EXPERIENCE("experience"),
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EXPERIENCE("experience"),
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EYEBALL("eyeball"),
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EYEBALL("eyeball"),
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FADE("fade"),
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FADE("fade"),
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@ -307,6 +308,8 @@ public enum CounterType {
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return new AbilityCounter(DeathtouchAbility.getInstance(), amount);
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return new AbilityCounter(DeathtouchAbility.getInstance(), amount);
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case DOUBLE_STRIKE:
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case DOUBLE_STRIKE:
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return new AbilityCounter(DoubleStrikeAbility.getInstance(), amount);
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return new AbilityCounter(DoubleStrikeAbility.getInstance(), amount);
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case EXALTED:
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return new AbilityCounter(new ExaltedAbility(), amount);
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case FIRST_STRIKE:
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case FIRST_STRIKE:
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return new AbilityCounter(FirstStrikeAbility.getInstance(), amount);
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return new AbilityCounter(FirstStrikeAbility.getInstance(), amount);
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case FLYING:
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case FLYING:
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