diff --git a/Mage.Sets/src/mage/cards/s/SearingRays.java b/Mage.Sets/src/mage/cards/s/SearingRays.java new file mode 100644 index 00000000000..bbd65ef0e15 --- /dev/null +++ b/Mage.Sets/src/mage/cards/s/SearingRays.java @@ -0,0 +1,79 @@ +package mage.cards.s; + +import java.util.UUID; + +import mage.abilities.Ability; +import mage.abilities.effects.OneShotEffect; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.choices.ChoiceColor; +import mage.constants.CardType; +import mage.constants.Outcome; +import mage.filter.FilterPermanent; +import mage.filter.common.FilterCreaturePermanent; +import mage.filter.predicate.mageobject.ColorPredicate; +import mage.game.Game; +import mage.game.permanent.Permanent; +import mage.players.Player; + +/** + * + * @author noahg + */ +public final class SearingRays extends CardImpl { + + public SearingRays(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{2}{R}"); + + + // Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls. + this.getSpellAbility().addEffect(new SearingRaysEffect()); + } + + public SearingRays(final SearingRays card) { + super(card); + } + + @Override + public SearingRays copy() { + return new SearingRays(this); + } +} + +class SearingRaysEffect extends OneShotEffect { + + public SearingRaysEffect() { + super(Outcome.Damage); + this.staticText = "Choose a color. {this} deals damage to each player equal to the number of creatures of that color that player controls"; + } + + public SearingRaysEffect(final SearingRaysEffect effect) { + super(effect); + } + + @Override + public SearingRaysEffect copy() { + return new SearingRaysEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Player controller = game.getPlayer(source.getControllerId()); + ChoiceColor choice = new ChoiceColor(); + if (controller != null && controller.choose(outcome, choice, game) && choice.getColor() != null) { + FilterCreaturePermanent filter = new FilterCreaturePermanent(choice.getColor().getDescription()+" creatures"); + filter.add(new ColorPredicate(choice.getColor())); + for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) { + int amount = game.getBattlefield().countAll(filter , playerId, game); + if (amount > 0) { + Player player = game.getPlayer(playerId); + if (player != null) { + player.damage(amount, source.getSourceId(), game, false, true); + } + } + } + return true; + } + return false; + } +} \ No newline at end of file diff --git a/Mage.Sets/src/mage/sets/Invasion.java b/Mage.Sets/src/mage/sets/Invasion.java index bfd64df7c63..3e9cddf3f8a 100644 --- a/Mage.Sets/src/mage/sets/Invasion.java +++ b/Mage.Sets/src/mage/sets/Invasion.java @@ -256,6 +256,7 @@ public final class Invasion extends ExpansionSet { cards.add(new SetCardInfo("Scavenged Weaponry", 123, Rarity.COMMON, mage.cards.s.ScavengedWeaponry.class)); cards.add(new SetCardInfo("Scorching Lava", 164, Rarity.COMMON, mage.cards.s.ScorchingLava.class)); cards.add(new SetCardInfo("Scouting Trek", 210, Rarity.UNCOMMON, mage.cards.s.ScoutingTrek.class)); + cards.add(new SetCardInfo("Searing Rays", 165, Rarity.UNCOMMON, mage.cards.s.SearingRays.class)); cards.add(new SetCardInfo("Seashell Cameo", 311, Rarity.UNCOMMON, mage.cards.s.SeashellCameo.class)); cards.add(new SetCardInfo("Seer's Vision", 270, Rarity.UNCOMMON, mage.cards.s.SeersVision.class)); cards.add(new SetCardInfo("Serpentine Kavu", 211, Rarity.COMMON, mage.cards.s.SerpentineKavu.class));