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* Implemeented consumable flag for asThoughtEffects and a player choice which effect to use if multiple consumable effects allow the same action.
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10 changed files with 78 additions and 18 deletions
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@ -67,7 +67,7 @@ public class KaradorGhostChieftainTest extends CardTestPlayerBase {
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 3);
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 4);
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addCard(Zone.GRAVEYARD, playerA, "Silvercoat Lion", 7);
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// Exile target creature you control, then return that card to the battlefield under your control.
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@ -96,7 +96,7 @@ public class KaradorGhostChieftainTest extends CardTestPlayerBase {
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}
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@Test
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@Ignore // It's not possible yet to select which ability to use to allow a asThoughtAs effect
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// @Ignore // It's not possible yet to select which ability to use to allow a asThoughtAs effect
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public void test_castFromGraveyardWithDifferentApprovers() {
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setStrictChooseMode(true);
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@ -125,6 +125,8 @@ public class KaradorGhostChieftainTest extends CardTestPlayerBase {
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castSpell(3, PhaseStep.PRECOMBAT_MAIN, playerA, "Accursed Horde");
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setChoice(playerA, "During each of your turns, you may cast a Zombie creature card from your graveyard"); // Choose the permitting object
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castSpell(3, PhaseStep.PRECOMBAT_MAIN, playerA, "Silvercoat Lion");
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