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Implement Read Ahead mechanic (#9407)
* implement Read Ahead mechanic * [DMU] Implemented The World Spell * [DMU] Implemented The Elder Dragon War * added read ahead test * fix verify failure * small change to test * fix read ahead text
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5 changed files with 300 additions and 7 deletions
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@ -6,8 +6,9 @@ import mage.abilities.TriggeredAbility;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.Effects;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.constants.Outcome;
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import mage.constants.SagaChapter;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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@ -16,6 +17,7 @@ import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.game.stack.StackAbility;
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import mage.game.stack.StackObject;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.Targets;
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import mage.util.CardUtil;
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@ -29,18 +31,24 @@ public class SagaAbility extends SimpleStaticAbility {
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private final SagaChapter maxChapter;
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private final boolean showSacText;
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private final boolean readAhead;
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public SagaAbility(Card card) {
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this(card, SagaChapter.CHAPTER_III);
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}
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public SagaAbility(Card card, SagaChapter maxChapter) {
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super(Zone.ALL, new AddCountersSourceEffect(CounterType.LORE.createInstance()));
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this(card, maxChapter, false);
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}
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public SagaAbility(Card card, SagaChapter maxChapter, boolean readAhead) {
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super(Zone.ALL, null);
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this.maxChapter = maxChapter;
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this.showSacText = card.getSecondCardFace() == null;
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this.readAhead = readAhead;
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this.setRuleVisible(true);
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this.setRuleAtTheTop(true);
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Ability ability = new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.LORE.createInstance()));
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Ability ability = new EntersBattlefieldAbility(new SagaLoreCountersEffect(readAhead, maxChapter));
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ability.setRuleVisible(false);
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card.addAbility(ability);
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}
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@ -49,6 +57,7 @@ public class SagaAbility extends SimpleStaticAbility {
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super(ability);
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this.maxChapter = ability.maxChapter;
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this.showSacText = ability.showSacText;
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this.readAhead = ability.readAhead;
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}
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public void addChapterEffect(Card card, SagaChapter chapter, Effect... effects) {
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@ -81,7 +90,7 @@ public class SagaAbility extends SimpleStaticAbility {
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public void addChapterEffect(Card card, SagaChapter fromChapter, SagaChapter toChapter, Effects effects, Targets targets, boolean optional, Mode... modes) {
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for (int i = fromChapter.getNumber(); i <= toChapter.getNumber(); i++) {
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ChapterTriggeredAbility ability = new ChapterTriggeredAbility(null, SagaChapter.getChapter(i), toChapter, optional);
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ChapterTriggeredAbility ability = new ChapterTriggeredAbility(null, SagaChapter.getChapter(i), toChapter, optional, readAhead);
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for (Effect effect : effects) {
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if (effect != null) {
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ability.addEffect(effect.copy());
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@ -108,7 +117,10 @@ public class SagaAbility extends SimpleStaticAbility {
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@Override
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public String getRule() {
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return "<i>(As this Saga enters and after your draw step, add a lore counter."
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return (readAhead
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? "Read ahead <i>(Choose a chapter and start with that many lore counters. " +
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"Add one after your draw step. Skipped chapters don't trigger."
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: "<i>(As this Saga enters and after your draw step, add a lore counter.")
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+ (showSacText ? " Sacrifice after " + maxChapter.toString() + '.' : "") + ")</i> ";
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}
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@ -129,25 +141,71 @@ public class SagaAbility extends SimpleStaticAbility {
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}
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}
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class SagaLoreCountersEffect extends OneShotEffect {
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private final boolean readAhead;
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private final SagaChapter maxChapter;
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SagaLoreCountersEffect(boolean readAhead, SagaChapter maxChapter) {
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super(Outcome.Benefit);
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this.readAhead = readAhead;
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this.maxChapter = maxChapter;
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}
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private SagaLoreCountersEffect(final SagaLoreCountersEffect effect) {
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super(effect);
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this.readAhead = effect.readAhead;
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this.maxChapter = effect.maxChapter;
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}
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@Override
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public SagaLoreCountersEffect copy() {
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return new SagaLoreCountersEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanentEntering(source.getSourceId());
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if (permanent == null) {
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return false;
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}
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if (!readAhead) {
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return permanent.addCounters(CounterType.LORE.createInstance(), source, game);
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}
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) {
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return false;
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}
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int counters = player.getAmount(
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1, maxChapter.getNumber(),
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"Choose the number of lore counters to enter with", game
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);
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return permanent.addCounters(CounterType.LORE.createInstance(counters), source, game);
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}
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}
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class ChapterTriggeredAbility extends TriggeredAbilityImpl {
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private final SagaChapter chapterFrom, chapterTo;
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private final boolean readAhead;
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public ChapterTriggeredAbility(Effect effect, SagaChapter chapterFrom, SagaChapter chapterTo, boolean optional) {
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public ChapterTriggeredAbility(Effect effect, SagaChapter chapterFrom, SagaChapter chapterTo, boolean optional, boolean readAhead) {
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super(Zone.ALL, effect, optional);
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this.chapterFrom = chapterFrom;
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this.chapterTo = chapterTo;
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this.readAhead = readAhead;
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}
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public ChapterTriggeredAbility(final ChapterTriggeredAbility ability) {
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super(ability);
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this.chapterFrom = ability.chapterFrom;
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this.chapterTo = ability.chapterTo;
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this.readAhead = ability.readAhead;
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.COUNTER_ADDED;
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return event.getType() == GameEvent.EventType.COUNTERS_ADDED;
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}
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@Override
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@ -161,6 +219,9 @@ class ChapterTriggeredAbility extends TriggeredAbilityImpl {
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return false;
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}
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int loreCounters = permanent.getCounters(game).getCount(CounterType.LORE);
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if (readAhead && permanent.getTurnsOnBattlefield() == 0) {
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return chapterFrom.getNumber() == loreCounters;
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}
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return loreCounters - event.getAmount() < chapterFrom.getNumber()
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&& chapterFrom.getNumber() <= loreCounters;
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}
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