diff --git a/Mage.Sets/src/mage/cards/n/NivMizzetReborn.java b/Mage.Sets/src/mage/cards/n/NivMizzetReborn.java new file mode 100644 index 00000000000..28e5913f164 --- /dev/null +++ b/Mage.Sets/src/mage/cards/n/NivMizzetReborn.java @@ -0,0 +1,144 @@ +package mage.cards.n; + +import mage.MageInt; +import mage.ObjectColor; +import mage.abilities.Ability; +import mage.abilities.common.EntersBattlefieldTriggeredAbility; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.keyword.FlyingAbility; +import mage.cards.*; +import mage.constants.*; +import mage.filter.FilterCard; +import mage.filter.predicate.Predicates; +import mage.filter.predicate.mageobject.ColorPredicate; +import mage.game.Game; +import mage.players.Player; +import mage.target.TargetCard; +import mage.target.common.TargetCardInLibrary; + +import java.util.HashMap; +import java.util.Map; +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class NivMizzetReborn extends CardImpl { + + public NivMizzetReborn(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{W}{U}{B}{R}{G}"); + + this.addSuperType(SuperType.LEGENDARY); + this.subtype.add(SubType.DRAGON); + this.subtype.add(SubType.AVATAR); + this.power = new MageInt(6); + this.toughness = new MageInt(6); + + // Flying + this.addAbility(FlyingAbility.getInstance()); + + // When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. + this.addAbility(new EntersBattlefieldTriggeredAbility(new NivMizzetRebornEffect())); + } + + private NivMizzetReborn(final NivMizzetReborn card) { + super(card); + } + + @Override + public NivMizzetReborn copy() { + return new NivMizzetReborn(this); + } +} + +class NivMizzetRebornEffect extends OneShotEffect { + + private static enum Guild { + G0("W", "U"), G1("W", "B"), G2("U", "B"), G3("U", "R"), G4("B", "R"), + G5("B", "G"), G6("R", "G"), G7("R", "W"), G8("G", "W"), G9("G", "U"); + + private static final Map nameMap = new HashMap(); + + static { + nameMap.put("W", "white"); + nameMap.put("U", "blue"); + nameMap.put("B", "black"); + nameMap.put("R", "red"); + nameMap.put("G", "green"); + } + + private final String color1; + private final String color2; + + private Guild(String color1, String color2) { + this.color1 = color1; + this.color2 = color2; + } + + private TargetCard getTarget() { + FilterCard filter = new FilterCard(getDescription()); + filter.add(new ColorPredicate(new ObjectColor(color1 + color2))); + filter.add(Predicates.not(new ColorPredicate(new ObjectColor(getOtherColors())))); + return new TargetCardInLibrary(filter); + } + + private String getDescription() { + return "card that is exactly " + nameMap.get(color1) + " and " + nameMap.get(color2); + } + + private String getOtherColors() { + String colors = color1 + color2; + String otherColors = ""; + for (char c : "WUBRG".toCharArray()) { + if (color1.charAt(0) == c || color2.charAt(0) == c) { + otherColors += c; + } + } + return otherColors; + } + } + + NivMizzetRebornEffect() { + super(Outcome.Benefit); + staticText = "reveal the top ten cards of your library. For each color pair, " + + "choose a card that's exactly those colors from among them. " + + "Put the chosen cards into your hand and the rest on the bottom of your library in a random order."; + } + + private NivMizzetRebornEffect(final NivMizzetRebornEffect effect) { + super(effect); + } + + @Override + public NivMizzetRebornEffect copy() { + return new NivMizzetRebornEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Player player = game.getPlayer(source.getControllerId()); + if (player == null) { + return false; + } + Cards cards = new CardsImpl(player.getLibrary().getTopCards(game, 10)); + Cards cards2 = new CardsImpl(); + if (cards.isEmpty()) { + return false; + } + player.revealCards(source, cards, game); + for (Guild guild : Guild.values()) { + TargetCard target = guild.getTarget(); + if (player.choose(outcome, cards, target, game)) { + Card card = game.getCard(target.getFirstTarget()); + if (card != null) { + cards2.add(card); + } + } + } + cards.removeAll(cards2); + player.putCardsOnBottomOfLibrary(cards, game, source, false); + player.moveCards(cards2, Zone.HAND, source, game); + return true; + } +} +// I think this is my favorite card I've ever implemented diff --git a/Mage.Sets/src/mage/sets/WarOfTheSpark.java b/Mage.Sets/src/mage/sets/WarOfTheSpark.java index bfb6cd6c751..3a14652696d 100644 --- a/Mage.Sets/src/mage/sets/WarOfTheSpark.java +++ b/Mage.Sets/src/mage/sets/WarOfTheSpark.java @@ -135,6 +135,7 @@ public final class WarOfTheSpark extends ExpansionSet { cards.add(new SetCardInfo("Nahiri, Storm of Stone", 233, Rarity.UNCOMMON, mage.cards.n.NahiriStormOfStone.class)); cards.add(new SetCardInfo("Neheb, Dreadhorde Champion", 140, Rarity.RARE, mage.cards.n.NehebDreadhordeChampion.class)); cards.add(new SetCardInfo("Nissa's Triumph", 170, Rarity.UNCOMMON, mage.cards.n.NissasTriumph.class)); + cards.add(new SetCardInfo("Niv-Mizzet Reborn", 208, Rarity.MYTHIC, mage.cards.n.NivMizzetReborn.class)); cards.add(new SetCardInfo("No Escape", 63, Rarity.COMMON, mage.cards.n.NoEscape.class)); cards.add(new SetCardInfo("Ob Nixilis's Cruelty", 101, Rarity.COMMON, mage.cards.o.ObNixilissCruelty.class)); cards.add(new SetCardInfo("Ob Nixilis, the Hate-Twisted", 100, Rarity.UNCOMMON, mage.cards.o.ObNixilisTheHateTwisted.class));