[KLD] Implemented Fabricate. Added 3 cards using it.

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emerald000 2016-09-06 02:26:55 -04:00
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package mage.abilities.keyword;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.token.Token;
import mage.players.Player;
import mage.util.CardUtil;
/**
* If you would draw a card, instead you may put exactly X cards from the top of your library into your graveyard. If
* you do, return this card from your graveyard to your hand. Otherwise, draw a card.
*
* @author North
*/
public class FabricateAbility extends EntersBattlefieldTriggeredAbility {
public FabricateAbility(int value) {
super(new FabricateEffect(value), false, true);
}
public FabricateAbility(final FabricateAbility ability) {
super(ability);
}
@Override
public FabricateAbility copy() {
return new FabricateAbility(this);
}
}
class FabricateEffect extends OneShotEffect {
private final int value;
FabricateEffect(int value) {
super(Outcome.Benefit);
this.value = value;
this.staticText = "Fabricate " + value
+ " <i>(When this creature enters the battlefield, put " + CardUtil.numberToText(value, "a") + " +1/+1 counter" + (value > 1 ? "s" : "")
+ " on it or create " + CardUtil.numberToText(value, "a") + " 1/1 colorless Servo artifact creature token" + (value > 1 ? "s" : "") + ".)</i>";
}
FabricateEffect(final FabricateEffect effect) {
super(effect);
this.value = effect.value;
}
@Override
public FabricateEffect copy() {
return new FabricateEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
MageObject sourceObject = source.getSourceObjectIfItStillExists(game);
if (sourceObject != null && controller.chooseUse(
Outcome.BoostCreature,
"Fabricate " + value,
null,
"Put " + CardUtil.numberToText(value, "a") + " +1/+1 counter" + (value > 1 ? "s" : ""),
"Create " + CardUtil.numberToText(value, "a") + " 1/1 token" + (value > 1 ? "s" : ""),
source,
game)) {
((Card) sourceObject).addCounters(CounterType.P1P1.createInstance(value), game);
}
else {
new ServoToken().putOntoBattlefield(value, game, source.getSourceId(), controller.getId());
}
return true;
}
return false;
}
}
class ServoToken extends Token {
ServoToken() {
super("Servo", "1/1 colorless Servo artifact creature token");
cardType.add(CardType.ARTIFACT);
cardType.add(CardType.CREATURE);
subtype.add("Servo");
power = new MageInt(1);
toughness = new MageInt(1);
}
}