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[FIC] update spoiler and reprints
This commit is contained in:
parent
95f5355a10
commit
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2 changed files with 253 additions and 5 deletions
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@ -25,93 +25,174 @@ public final class FinalFantasyCommander extends ExpansionSet {
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cards.add(new SetCardInfo("An Offer You Can't Refuse", 267, Rarity.UNCOMMON, mage.cards.a.AnOfferYouCantRefuse.class));
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cards.add(new SetCardInfo("An Offer You Can't Refuse", 267, Rarity.UNCOMMON, mage.cards.a.AnOfferYouCantRefuse.class));
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cards.add(new SetCardInfo("Angel of the Ruins", 229, Rarity.UNCOMMON, mage.cards.a.AngelOfTheRuins.class));
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cards.add(new SetCardInfo("Angel of the Ruins", 229, Rarity.UNCOMMON, mage.cards.a.AngelOfTheRuins.class));
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cards.add(new SetCardInfo("Anger", 289, Rarity.UNCOMMON, mage.cards.a.Anger.class));
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cards.add(new SetCardInfo("Anger", 289, Rarity.UNCOMMON, mage.cards.a.Anger.class));
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cards.add(new SetCardInfo("Arcane Sanctum", 373, Rarity.UNCOMMON, mage.cards.a.ArcaneSanctum.class));
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cards.add(new SetCardInfo("Arcane Signet", 332, Rarity.COMMON, mage.cards.a.ArcaneSignet.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Arcane Signet", 333, Rarity.COMMON, mage.cards.a.ArcaneSignet.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Arcane Signet", 334, Rarity.COMMON, mage.cards.a.ArcaneSignet.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Arcane Signet", 335, Rarity.COMMON, mage.cards.a.ArcaneSignet.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Archaeomancer's Map", 230, Rarity.RARE, mage.cards.a.ArchaeomancersMap.class));
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cards.add(new SetCardInfo("Archaeomancer's Map", 230, Rarity.RARE, mage.cards.a.ArchaeomancersMap.class));
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cards.add(new SetCardInfo("Archfiend of Depravity", 273, Rarity.RARE, mage.cards.a.ArchfiendOfDepravity.class));
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cards.add(new SetCardInfo("Archfiend of Depravity", 273, Rarity.RARE, mage.cards.a.ArchfiendOfDepravity.class));
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cards.add(new SetCardInfo("Archmage Emeritus", 261, Rarity.RARE, mage.cards.a.ArchmageEmeritus.class));
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cards.add(new SetCardInfo("Archmage Emeritus", 261, Rarity.RARE, mage.cards.a.ArchmageEmeritus.class));
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cards.add(new SetCardInfo("Armory Automaton", 336, Rarity.RARE, mage.cards.a.ArmoryAutomaton.class));
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cards.add(new SetCardInfo("Ash Barrens", 374, Rarity.COMMON, mage.cards.a.AshBarrens.class));
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cards.add(new SetCardInfo("Austere Command", 231, Rarity.RARE, mage.cards.a.AustereCommand.class));
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cards.add(new SetCardInfo("Austere Command", 231, Rarity.RARE, mage.cards.a.AustereCommand.class));
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cards.add(new SetCardInfo("Authority of the Consuls", 232, Rarity.RARE, mage.cards.a.AuthorityOfTheConsuls.class));
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cards.add(new SetCardInfo("Authority of the Consuls", 232, Rarity.RARE, mage.cards.a.AuthorityOfTheConsuls.class));
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cards.add(new SetCardInfo("Baleful Strix", 318, Rarity.RARE, mage.cards.b.BalefulStrix.class));
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cards.add(new SetCardInfo("Baleful Strix", 318, Rarity.RARE, mage.cards.b.BalefulStrix.class));
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cards.add(new SetCardInfo("Bane of Progress", 299, Rarity.RARE, mage.cards.b.BaneOfProgress.class));
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cards.add(new SetCardInfo("Bane of Progress", 299, Rarity.RARE, mage.cards.b.BaneOfProgress.class));
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cards.add(new SetCardInfo("Bastion Protector", 233, Rarity.RARE, mage.cards.b.BastionProtector.class));
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cards.add(new SetCardInfo("Bastion Protector", 233, Rarity.RARE, mage.cards.b.BastionProtector.class));
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cards.add(new SetCardInfo("Bastion of Remembrance", 274, Rarity.UNCOMMON, mage.cards.b.BastionOfRemembrance.class));
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cards.add(new SetCardInfo("Bastion of Remembrance", 274, Rarity.UNCOMMON, mage.cards.b.BastionOfRemembrance.class));
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cards.add(new SetCardInfo("Battlefield Forge", 375, Rarity.RARE, mage.cards.b.BattlefieldForge.class));
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cards.add(new SetCardInfo("Bedevil", 319, Rarity.RARE, mage.cards.b.Bedevil.class));
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cards.add(new SetCardInfo("Bedevil", 319, Rarity.RARE, mage.cards.b.Bedevil.class));
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cards.add(new SetCardInfo("Behemoth Sledge", 320, Rarity.UNCOMMON, mage.cards.b.BehemothSledge.class));
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cards.add(new SetCardInfo("Behemoth Sledge", 320, Rarity.UNCOMMON, mage.cards.b.BehemothSledge.class));
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cards.add(new SetCardInfo("Big Score", 290, Rarity.COMMON, mage.cards.b.BigScore.class));
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cards.add(new SetCardInfo("Big Score", 290, Rarity.COMMON, mage.cards.b.BigScore.class));
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cards.add(new SetCardInfo("Bonders' Enclave", 376, Rarity.RARE, mage.cards.b.BondersEnclave.class));
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cards.add(new SetCardInfo("Bred for the Hunt", 321, Rarity.UNCOMMON, mage.cards.b.BredForTheHunt.class));
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cards.add(new SetCardInfo("Bred for the Hunt", 321, Rarity.UNCOMMON, mage.cards.b.BredForTheHunt.class));
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cards.add(new SetCardInfo("Bronze Guardian", 234, Rarity.RARE, mage.cards.b.BronzeGuardian.class));
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cards.add(new SetCardInfo("Bronze Guardian", 234, Rarity.RARE, mage.cards.b.BronzeGuardian.class));
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cards.add(new SetCardInfo("Brushland", 377, Rarity.RARE, mage.cards.b.Brushland.class));
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cards.add(new SetCardInfo("Canopy Vista", 378, Rarity.RARE, mage.cards.c.CanopyVista.class));
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cards.add(new SetCardInfo("Celes, Rune Knight", 1, Rarity.MYTHIC, mage.cards.c.CelesRuneKnight.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Celes, Rune Knight", 1, Rarity.MYTHIC, mage.cards.c.CelesRuneKnight.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Celes, Rune Knight", 167, Rarity.MYTHIC, mage.cards.c.CelesRuneKnight.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Celes, Rune Knight", 167, Rarity.MYTHIC, mage.cards.c.CelesRuneKnight.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Celes, Rune Knight", 201, Rarity.MYTHIC, mage.cards.c.CelesRuneKnight.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Celes, Rune Knight", 201, Rarity.MYTHIC, mage.cards.c.CelesRuneKnight.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Celes, Rune Knight", 209, Rarity.MYTHIC, mage.cards.c.CelesRuneKnight.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Celes, Rune Knight", 209, Rarity.MYTHIC, mage.cards.c.CelesRuneKnight.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Celes, Rune Knight", 220, Rarity.MYTHIC, mage.cards.c.CelesRuneKnight.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Celes, Rune Knight", 220, Rarity.MYTHIC, mage.cards.c.CelesRuneKnight.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Champion's Helm", 337, Rarity.RARE, mage.cards.c.ChampionsHelm.class));
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cards.add(new SetCardInfo("Chaos Warp", 291, Rarity.RARE, mage.cards.c.ChaosWarp.class));
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cards.add(new SetCardInfo("Chaos Warp", 291, Rarity.RARE, mage.cards.c.ChaosWarp.class));
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cards.add(new SetCardInfo("Chasm Skulker", 262, Rarity.RARE, mage.cards.c.ChasmSkulker.class));
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cards.add(new SetCardInfo("Chasm Skulker", 262, Rarity.RARE, mage.cards.c.ChasmSkulker.class));
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cards.add(new SetCardInfo("Chocobo Knights", 12, Rarity.RARE, mage.cards.c.ChocoboKnights.class));
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cards.add(new SetCardInfo("Chocobo Knights", 12, Rarity.RARE, mage.cards.c.ChocoboKnights.class));
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cards.add(new SetCardInfo("Choked Estuary", 379, Rarity.RARE, mage.cards.c.ChokedEstuary.class));
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cards.add(new SetCardInfo("Cinder Glade", 380, Rarity.RARE, mage.cards.c.CinderGlade.class));
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cards.add(new SetCardInfo("Cleansing Nova", 235, Rarity.RARE, mage.cards.c.CleansingNova.class));
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cards.add(new SetCardInfo("Cleansing Nova", 235, Rarity.RARE, mage.cards.c.CleansingNova.class));
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cards.add(new SetCardInfo("Clever Concealment", 236, Rarity.RARE, mage.cards.c.CleverConcealment.class));
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cards.add(new SetCardInfo("Clever Concealment", 236, Rarity.RARE, mage.cards.c.CleverConcealment.class));
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cards.add(new SetCardInfo("Clifftop Retreat", 381, Rarity.RARE, mage.cards.c.ClifftopRetreat.class));
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cards.add(new SetCardInfo("Cloud, Ex-SOLDIER", 168, Rarity.MYTHIC, mage.cards.c.CloudExSOLDIER.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Cloud, Ex-SOLDIER", 168, Rarity.MYTHIC, mage.cards.c.CloudExSOLDIER.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Cloud, Ex-SOLDIER", 2, Rarity.MYTHIC, mage.cards.c.CloudExSOLDIER.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Cloud, Ex-SOLDIER", 2, Rarity.MYTHIC, mage.cards.c.CloudExSOLDIER.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Cloud, Ex-SOLDIER", 202, Rarity.MYTHIC, mage.cards.c.CloudExSOLDIER.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Cloud, Ex-SOLDIER", 202, Rarity.MYTHIC, mage.cards.c.CloudExSOLDIER.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Cloud, Ex-SOLDIER", 210, Rarity.MYTHIC, mage.cards.c.CloudExSOLDIER.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Cloud, Ex-SOLDIER", 210, Rarity.MYTHIC, mage.cards.c.CloudExSOLDIER.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Cloud, Ex-SOLDIER", 221, Rarity.MYTHIC, mage.cards.c.CloudExSOLDIER.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Cloud, Ex-SOLDIER", 221, Rarity.MYTHIC, mage.cards.c.CloudExSOLDIER.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Collective Effort", 237, Rarity.RARE, mage.cards.c.CollectiveEffort.class));
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cards.add(new SetCardInfo("Collective Effort", 237, Rarity.RARE, mage.cards.c.CollectiveEffort.class));
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cards.add(new SetCardInfo("Colossus Hammer", 338, Rarity.UNCOMMON, mage.cards.c.ColossusHammer.class));
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cards.add(new SetCardInfo("Combustible Gearhulk", 292, Rarity.MYTHIC, mage.cards.c.CombustibleGearhulk.class));
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cards.add(new SetCardInfo("Combustible Gearhulk", 292, Rarity.MYTHIC, mage.cards.c.CombustibleGearhulk.class));
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cards.add(new SetCardInfo("Command Tower", 382, Rarity.COMMON, mage.cards.c.CommandTower.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Command Tower", 484, Rarity.COMMON, mage.cards.c.CommandTower.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Command Tower", 485, Rarity.COMMON, mage.cards.c.CommandTower.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Command Tower", 486, Rarity.COMMON, mage.cards.c.CommandTower.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Commander's Sphere", 339, Rarity.COMMON, mage.cards.c.CommandersSphere.class));
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cards.add(new SetCardInfo("Conqueror's Flail", 340, Rarity.RARE, mage.cards.c.ConquerorsFlail.class));
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cards.add(new SetCardInfo("Contaminated Aquifer", 383, Rarity.COMMON, mage.cards.c.ContaminatedAquifer.class));
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cards.add(new SetCardInfo("Coveted Jewel", 341, Rarity.RARE, mage.cards.c.CovetedJewel.class));
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cards.add(new SetCardInfo("Crackling Doom", 322, Rarity.UNCOMMON, mage.cards.c.CracklingDoom.class));
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cards.add(new SetCardInfo("Crackling Doom", 322, Rarity.UNCOMMON, mage.cards.c.CracklingDoom.class));
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cards.add(new SetCardInfo("Crux of Fate", 275, Rarity.RARE, mage.cards.c.CruxOfFate.class));
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cards.add(new SetCardInfo("Crux of Fate", 275, Rarity.RARE, mage.cards.c.CruxOfFate.class));
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cards.add(new SetCardInfo("Cultivate", 300, Rarity.COMMON, mage.cards.c.Cultivate.class));
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cards.add(new SetCardInfo("Cultivate", 300, Rarity.COMMON, mage.cards.c.Cultivate.class));
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cards.add(new SetCardInfo("Cut a Deal", 238, Rarity.UNCOMMON, mage.cards.c.CutADeal.class));
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cards.add(new SetCardInfo("Cut a Deal", 238, Rarity.UNCOMMON, mage.cards.c.CutADeal.class));
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cards.add(new SetCardInfo("Damning Verdict", 239, Rarity.RARE, mage.cards.d.DamningVerdict.class));
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cards.add(new SetCardInfo("Damning Verdict", 239, Rarity.RARE, mage.cards.d.DamningVerdict.class));
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cards.add(new SetCardInfo("Darksteel Plate", 342, Rarity.RARE, mage.cards.d.DarksteelPlate.class));
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cards.add(new SetCardInfo("Darkwater Catacombs", 384, Rarity.RARE, mage.cards.d.DarkwaterCatacombs.class));
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cards.add(new SetCardInfo("Decimate", 323, Rarity.RARE, mage.cards.d.Decimate.class));
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cards.add(new SetCardInfo("Demolition Field", 385, Rarity.UNCOMMON, mage.cards.d.DemolitionField.class));
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cards.add(new SetCardInfo("Desolate Mire", 386, Rarity.RARE, mage.cards.d.DesolateMire.class));
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cards.add(new SetCardInfo("Destroy Evil", 240, Rarity.COMMON, mage.cards.d.DestroyEvil.class));
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cards.add(new SetCardInfo("Destroy Evil", 240, Rarity.COMMON, mage.cards.d.DestroyEvil.class));
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cards.add(new SetCardInfo("Dig Through Time", 263, Rarity.RARE, mage.cards.d.DigThroughTime.class));
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cards.add(new SetCardInfo("Dig Through Time", 263, Rarity.RARE, mage.cards.d.DigThroughTime.class));
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cards.add(new SetCardInfo("Dispatch", 241, Rarity.UNCOMMON, mage.cards.d.Dispatch.class));
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cards.add(new SetCardInfo("Dispatch", 241, Rarity.UNCOMMON, mage.cards.d.Dispatch.class));
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cards.add(new SetCardInfo("Dragonskull Summit", 387, Rarity.RARE, mage.cards.d.DragonskullSummit.class));
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cards.add(new SetCardInfo("Drowned Catacomb", 388, Rarity.RARE, mage.cards.d.DrownedCatacomb.class));
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cards.add(new SetCardInfo("Duskshell Crawler", 301, Rarity.COMMON, mage.cards.d.DuskshellCrawler.class));
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cards.add(new SetCardInfo("Duskshell Crawler", 301, Rarity.COMMON, mage.cards.d.DuskshellCrawler.class));
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cards.add(new SetCardInfo("Elena, Turk Recruit", 18, Rarity.RARE, mage.cards.e.ElenaTurkRecruit.class));
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cards.add(new SetCardInfo("Elena, Turk Recruit", 18, Rarity.RARE, mage.cards.e.ElenaTurkRecruit.class));
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cards.add(new SetCardInfo("Endless Detour", 324, Rarity.RARE, mage.cards.e.EndlessDetour.class));
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cards.add(new SetCardInfo("Everflowing Chalice", 343, Rarity.UNCOMMON, mage.cards.e.EverflowingChalice.class));
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cards.add(new SetCardInfo("Evolving Wilds", 389, Rarity.COMMON, mage.cards.e.EvolvingWilds.class));
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cards.add(new SetCardInfo("Exotic Orchard", 390, Rarity.RARE, mage.cards.e.ExoticOrchard.class));
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cards.add(new SetCardInfo("Explorer's Scope", 344, Rarity.COMMON, mage.cards.e.ExplorersScope.class));
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cards.add(new SetCardInfo("Exsanguinate", 276, Rarity.UNCOMMON, mage.cards.e.Exsanguinate.class));
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cards.add(new SetCardInfo("Exsanguinate", 276, Rarity.UNCOMMON, mage.cards.e.Exsanguinate.class));
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cards.add(new SetCardInfo("Farewell", 242, Rarity.RARE, mage.cards.f.Farewell.class));
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cards.add(new SetCardInfo("Farewell", 242, Rarity.RARE, mage.cards.f.Farewell.class));
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cards.add(new SetCardInfo("Farseek", 302, Rarity.COMMON, mage.cards.f.Farseek.class));
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cards.add(new SetCardInfo("Farseek", 302, Rarity.COMMON, mage.cards.f.Farseek.class));
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cards.add(new SetCardInfo("Fathom Mage", 325, Rarity.RARE, mage.cards.f.FathomMage.class));
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cards.add(new SetCardInfo("Fetid Heath", 391, Rarity.RARE, mage.cards.f.FetidHeath.class));
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cards.add(new SetCardInfo("Fight Rigging", 303, Rarity.RARE, mage.cards.f.FightRigging.class));
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cards.add(new SetCardInfo("Fight Rigging", 303, Rarity.RARE, mage.cards.f.FightRigging.class));
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cards.add(new SetCardInfo("Final Judgment", 243, Rarity.MYTHIC, mage.cards.f.FinalJudgment.class));
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cards.add(new SetCardInfo("Final Judgment", 243, Rarity.MYTHIC, mage.cards.f.FinalJudgment.class));
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cards.add(new SetCardInfo("Fire-Lit Thicket", 392, Rarity.RARE, mage.cards.f.FireLitThicket.class));
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cards.add(new SetCardInfo("Flayer of the Hatebound", 293, Rarity.RARE, mage.cards.f.FlayerOfTheHatebound.class));
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cards.add(new SetCardInfo("Flayer of the Hatebound", 293, Rarity.RARE, mage.cards.f.FlayerOfTheHatebound.class));
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cards.add(new SetCardInfo("Flooded Grove", 393, Rarity.RARE, mage.cards.f.FloodedGrove.class));
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cards.add(new SetCardInfo("Foreboding Ruins", 394, Rarity.RARE, mage.cards.f.ForebodingRuins.class));
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cards.add(new SetCardInfo("Forge of Heroes", 395, Rarity.COMMON, mage.cards.f.ForgeOfHeroes.class));
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cards.add(new SetCardInfo("Forgotten Ancient", 304, Rarity.RARE, mage.cards.f.ForgottenAncient.class));
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cards.add(new SetCardInfo("Forgotten Ancient", 304, Rarity.RARE, mage.cards.f.ForgottenAncient.class));
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cards.add(new SetCardInfo("Fortified Village", 396, Rarity.RARE, mage.cards.f.FortifiedVillage.class));
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cards.add(new SetCardInfo("Furious Rise", 294, Rarity.UNCOMMON, mage.cards.f.FuriousRise.class));
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cards.add(new SetCardInfo("Furious Rise", 294, Rarity.UNCOMMON, mage.cards.f.FuriousRise.class));
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cards.add(new SetCardInfo("Furycalm Snarl", 397, Rarity.RARE, mage.cards.f.FurycalmSnarl.class));
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cards.add(new SetCardInfo("Game Trail", 398, Rarity.RARE, mage.cards.g.GameTrail.class));
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cards.add(new SetCardInfo("Generous Patron", 305, Rarity.RARE, mage.cards.g.GenerousPatron.class));
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cards.add(new SetCardInfo("Generous Patron", 305, Rarity.RARE, mage.cards.g.GenerousPatron.class));
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cards.add(new SetCardInfo("Geothermal Bog", 399, Rarity.COMMON, mage.cards.g.GeothermalBog.class));
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cards.add(new SetCardInfo("Glacial Fortress", 400, Rarity.RARE, mage.cards.g.GlacialFortress.class));
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cards.add(new SetCardInfo("Grateful Apparition", 244, Rarity.UNCOMMON, mage.cards.g.GratefulApparition.class));
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cards.add(new SetCardInfo("Grateful Apparition", 244, Rarity.UNCOMMON, mage.cards.g.GratefulApparition.class));
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cards.add(new SetCardInfo("Graven Cairns", 401, Rarity.RARE, mage.cards.g.GravenCairns.class));
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cards.add(new SetCardInfo("Gyre Sage", 306, Rarity.RARE, mage.cards.g.GyreSage.class));
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cards.add(new SetCardInfo("Gyre Sage", 306, Rarity.RARE, mage.cards.g.GyreSage.class));
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cards.add(new SetCardInfo("Hardened Scales", 307, Rarity.RARE, mage.cards.h.HardenedScales.class));
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cards.add(new SetCardInfo("Hardened Scales", 307, Rarity.RARE, mage.cards.h.HardenedScales.class));
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cards.add(new SetCardInfo("Harmonize", 308, Rarity.UNCOMMON, mage.cards.h.Harmonize.class));
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cards.add(new SetCardInfo("Harmonize", 308, Rarity.UNCOMMON, mage.cards.h.Harmonize.class));
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cards.add(new SetCardInfo("Hellkite Tyrant", 295, Rarity.RARE, mage.cards.h.HellkiteTyrant.class));
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cards.add(new SetCardInfo("Hellkite Tyrant", 295, Rarity.RARE, mage.cards.h.HellkiteTyrant.class));
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cards.add(new SetCardInfo("Herald's Horn", 228, Rarity.RARE, mage.cards.h.HeraldsHorn.class));
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cards.add(new SetCardInfo("Herald's Horn", 228, Rarity.RARE, mage.cards.h.HeraldsHorn.class));
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cards.add(new SetCardInfo("Hero's Blade", 345, Rarity.UNCOMMON, mage.cards.h.HerosBlade.class));
|
||||||
|
cards.add(new SetCardInfo("Hero's Heirloom", 346, Rarity.UNCOMMON, mage.cards.h.HerosHeirloom.class));
|
||||||
|
cards.add(new SetCardInfo("High Market", 402, Rarity.RARE, mage.cards.h.HighMarket.class));
|
||||||
cards.add(new SetCardInfo("Hildibrand Manderville", 173, Rarity.RARE, mage.cards.h.HildibrandManderville.class, NON_FULL_USE_VARIOUS));
|
cards.add(new SetCardInfo("Hildibrand Manderville", 173, Rarity.RARE, mage.cards.h.HildibrandManderville.class, NON_FULL_USE_VARIOUS));
|
||||||
cards.add(new SetCardInfo("Hildibrand Manderville", 83, Rarity.RARE, mage.cards.h.HildibrandManderville.class, NON_FULL_USE_VARIOUS));
|
cards.add(new SetCardInfo("Hildibrand Manderville", 83, Rarity.RARE, mage.cards.h.HildibrandManderville.class, NON_FULL_USE_VARIOUS));
|
||||||
|
cards.add(new SetCardInfo("Hinterland Harbor", 403, Rarity.RARE, mage.cards.h.HinterlandHarbor.class));
|
||||||
cards.add(new SetCardInfo("Hypnotic Sprite", 264, Rarity.UNCOMMON, mage.cards.h.HypnoticSprite.class));
|
cards.add(new SetCardInfo("Hypnotic Sprite", 264, Rarity.UNCOMMON, mage.cards.h.HypnoticSprite.class));
|
||||||
|
cards.add(new SetCardInfo("Idyllic Beachfront", 404, Rarity.COMMON, mage.cards.i.IdyllicBeachfront.class));
|
||||||
cards.add(new SetCardInfo("Incubation Druid", 309, Rarity.RARE, mage.cards.i.IncubationDruid.class));
|
cards.add(new SetCardInfo("Incubation Druid", 309, Rarity.RARE, mage.cards.i.IncubationDruid.class));
|
||||||
cards.add(new SetCardInfo("Inexorable Tide", 265, Rarity.RARE, mage.cards.i.InexorableTide.class));
|
cards.add(new SetCardInfo("Inexorable Tide", 265, Rarity.RARE, mage.cards.i.InexorableTide.class));
|
||||||
cards.add(new SetCardInfo("Inspiring Call", 310, Rarity.UNCOMMON, mage.cards.i.InspiringCall.class));
|
cards.add(new SetCardInfo("Inspiring Call", 310, Rarity.UNCOMMON, mage.cards.i.InspiringCall.class));
|
||||||
|
cards.add(new SetCardInfo("Inspiring Statuary", 347, Rarity.RARE, mage.cards.i.InspiringStatuary.class));
|
||||||
cards.add(new SetCardInfo("Into the Story", 266, Rarity.UNCOMMON, mage.cards.i.IntoTheStory.class));
|
cards.add(new SetCardInfo("Into the Story", 266, Rarity.UNCOMMON, mage.cards.i.IntoTheStory.class));
|
||||||
|
cards.add(new SetCardInfo("Isolated Chapel", 405, Rarity.RARE, mage.cards.i.IsolatedChapel.class));
|
||||||
|
cards.add(new SetCardInfo("Jungle Shrine", 406, Rarity.UNCOMMON, mage.cards.j.JungleShrine.class));
|
||||||
|
cards.add(new SetCardInfo("Key to the City", 348, Rarity.RARE, mage.cards.k.KeyToTheCity.class));
|
||||||
|
cards.add(new SetCardInfo("Legions to Ashes", 326, Rarity.RARE, mage.cards.l.LegionsToAshes.class));
|
||||||
cards.add(new SetCardInfo("Lethal Scheme", 277, Rarity.RARE, mage.cards.l.LethalScheme.class));
|
cards.add(new SetCardInfo("Lethal Scheme", 277, Rarity.RARE, mage.cards.l.LethalScheme.class));
|
||||||
|
cards.add(new SetCardInfo("Lightning Greaves", 349, Rarity.UNCOMMON, mage.cards.l.LightningGreaves.class));
|
||||||
cards.add(new SetCardInfo("Lingering Souls", 245, Rarity.UNCOMMON, mage.cards.l.LingeringSouls.class));
|
cards.add(new SetCardInfo("Lingering Souls", 245, Rarity.UNCOMMON, mage.cards.l.LingeringSouls.class));
|
||||||
cards.add(new SetCardInfo("Luminous Broodmoth", 246, Rarity.MYTHIC, mage.cards.l.LuminousBroodmoth.class));
|
cards.add(new SetCardInfo("Luminous Broodmoth", 246, Rarity.MYTHIC, mage.cards.l.LuminousBroodmoth.class));
|
||||||
|
cards.add(new SetCardInfo("Mask of Memory", 350, Rarity.UNCOMMON, mage.cards.m.MaskOfMemory.class));
|
||||||
|
cards.add(new SetCardInfo("Meteor Golem", 351, Rarity.UNCOMMON, mage.cards.m.MeteorGolem.class));
|
||||||
|
cards.add(new SetCardInfo("Millikin", 352, Rarity.UNCOMMON, mage.cards.m.Millikin.class));
|
||||||
|
cards.add(new SetCardInfo("Mind Stone", 353, Rarity.UNCOMMON, mage.cards.m.MindStone.class));
|
||||||
cards.add(new SetCardInfo("Morbid Opportunist", 278, Rarity.UNCOMMON, mage.cards.m.MorbidOpportunist.class));
|
cards.add(new SetCardInfo("Morbid Opportunist", 278, Rarity.UNCOMMON, mage.cards.m.MorbidOpportunist.class));
|
||||||
|
cards.add(new SetCardInfo("Mortify", 327, Rarity.UNCOMMON, mage.cards.m.Mortify.class));
|
||||||
|
cards.add(new SetCardInfo("Mossfire Valley", 407, Rarity.RARE, mage.cards.m.MossfireValley.class));
|
||||||
cards.add(new SetCardInfo("Murderous Rider", 279, Rarity.RARE, mage.cards.m.MurderousRider.class));
|
cards.add(new SetCardInfo("Murderous Rider", 279, Rarity.RARE, mage.cards.m.MurderousRider.class));
|
||||||
cards.add(new SetCardInfo("Nature's Lore", 311, Rarity.COMMON, mage.cards.n.NaturesLore.class));
|
cards.add(new SetCardInfo("Nature's Lore", 311, Rarity.COMMON, mage.cards.n.NaturesLore.class));
|
||||||
|
cards.add(new SetCardInfo("Nesting Grounds", 408, Rarity.UNCOMMON, mage.cards.n.NestingGrounds.class));
|
||||||
cards.add(new SetCardInfo("Night's Whisper", 280, Rarity.COMMON, mage.cards.n.NightsWhisper.class));
|
cards.add(new SetCardInfo("Night's Whisper", 280, Rarity.COMMON, mage.cards.n.NightsWhisper.class));
|
||||||
|
cards.add(new SetCardInfo("Nomad Outpost", 409, Rarity.UNCOMMON, mage.cards.n.NomadOutpost.class));
|
||||||
|
cards.add(new SetCardInfo("Overflowing Basin", 410, Rarity.RARE, mage.cards.o.OverflowingBasin.class));
|
||||||
cards.add(new SetCardInfo("Palace Jailer", 247, Rarity.UNCOMMON, mage.cards.p.PalaceJailer.class));
|
cards.add(new SetCardInfo("Palace Jailer", 247, Rarity.UNCOMMON, mage.cards.p.PalaceJailer.class));
|
||||||
|
cards.add(new SetCardInfo("Path of Ancestry", 411, Rarity.COMMON, mage.cards.p.PathOfAncestry.class));
|
||||||
cards.add(new SetCardInfo("Path of Discovery", 312, Rarity.RARE, mage.cards.p.PathOfDiscovery.class));
|
cards.add(new SetCardInfo("Path of Discovery", 312, Rarity.RARE, mage.cards.p.PathOfDiscovery.class));
|
||||||
cards.add(new SetCardInfo("Path to Exile", 248, Rarity.UNCOMMON, mage.cards.p.PathToExile.class));
|
cards.add(new SetCardInfo("Path to Exile", 248, Rarity.UNCOMMON, mage.cards.p.PathToExile.class));
|
||||||
cards.add(new SetCardInfo("Pitiless Plunderer", 281, Rarity.UNCOMMON, mage.cards.p.PitilessPlunderer.class));
|
cards.add(new SetCardInfo("Pitiless Plunderer", 281, Rarity.UNCOMMON, mage.cards.p.PitilessPlunderer.class));
|
||||||
|
cards.add(new SetCardInfo("Port Town", 412, Rarity.RARE, mage.cards.p.PortTown.class));
|
||||||
|
cards.add(new SetCardInfo("Prairie Stream", 413, Rarity.RARE, mage.cards.p.PrairieStream.class));
|
||||||
|
cards.add(new SetCardInfo("Priest of Fell Rites", 328, Rarity.RARE, mage.cards.p.PriestOfFellRites.class));
|
||||||
cards.add(new SetCardInfo("Professional Face-Breaker", 296, Rarity.RARE, mage.cards.p.ProfessionalFaceBreaker.class));
|
cards.add(new SetCardInfo("Professional Face-Breaker", 296, Rarity.RARE, mage.cards.p.ProfessionalFaceBreaker.class));
|
||||||
cards.add(new SetCardInfo("Promise of Loyalty", 249, Rarity.RARE, mage.cards.p.PromiseOfLoyalty.class));
|
cards.add(new SetCardInfo("Promise of Loyalty", 249, Rarity.RARE, mage.cards.p.PromiseOfLoyalty.class));
|
||||||
cards.add(new SetCardInfo("Propaganda", 268, Rarity.UNCOMMON, mage.cards.p.Propaganda.class));
|
cards.add(new SetCardInfo("Propaganda", 268, Rarity.UNCOMMON, mage.cards.p.Propaganda.class));
|
||||||
cards.add(new SetCardInfo("Pull from Tomorrow", 269, Rarity.RARE, mage.cards.p.PullFromTomorrow.class));
|
cards.add(new SetCardInfo("Pull from Tomorrow", 269, Rarity.RARE, mage.cards.p.PullFromTomorrow.class));
|
||||||
cards.add(new SetCardInfo("Puresteel Paladin", 250, Rarity.RARE, mage.cards.p.PuresteelPaladin.class));
|
cards.add(new SetCardInfo("Puresteel Paladin", 250, Rarity.RARE, mage.cards.p.PuresteelPaladin.class));
|
||||||
|
cards.add(new SetCardInfo("Radiant Grove", 414, Rarity.COMMON, mage.cards.r.RadiantGrove.class));
|
||||||
cards.add(new SetCardInfo("Rampant Growth", 313, Rarity.COMMON, mage.cards.r.RampantGrowth.class));
|
cards.add(new SetCardInfo("Rampant Growth", 313, Rarity.COMMON, mage.cards.r.RampantGrowth.class));
|
||||||
cards.add(new SetCardInfo("Rampant Rejuvenator", 314, Rarity.RARE, mage.cards.r.RampantRejuvenator.class));
|
cards.add(new SetCardInfo("Rampant Rejuvenator", 314, Rarity.RARE, mage.cards.r.RampantRejuvenator.class));
|
||||||
cards.add(new SetCardInfo("Reanimate", 282, Rarity.RARE, mage.cards.r.Reanimate.class));
|
cards.add(new SetCardInfo("Reanimate", 282, Rarity.RARE, mage.cards.r.Reanimate.class));
|
||||||
|
cards.add(new SetCardInfo("Relic of Legends", 354, Rarity.UNCOMMON, mage.cards.r.RelicOfLegends.class));
|
||||||
cards.add(new SetCardInfo("Resourceful Defense", 251, Rarity.RARE, mage.cards.r.ResourcefulDefense.class));
|
cards.add(new SetCardInfo("Resourceful Defense", 251, Rarity.RARE, mage.cards.r.ResourcefulDefense.class));
|
||||||
cards.add(new SetCardInfo("Rise of the Dark Realms", 283, Rarity.MYTHIC, mage.cards.r.RiseOfTheDarkRealms.class));
|
cards.add(new SetCardInfo("Rise of the Dark Realms", 283, Rarity.MYTHIC, mage.cards.r.RiseOfTheDarkRealms.class));
|
||||||
cards.add(new SetCardInfo("Rite of Replication", 270, Rarity.RARE, mage.cards.r.RiteOfReplication.class));
|
cards.add(new SetCardInfo("Rite of Replication", 270, Rarity.RARE, mage.cards.r.RiteOfReplication.class));
|
||||||
|
cards.add(new SetCardInfo("Rogue's Passage", 415, Rarity.UNCOMMON, mage.cards.r.RoguesPassage.class));
|
||||||
|
cards.add(new SetCardInfo("Rootbound Crag", 416, Rarity.RARE, mage.cards.r.RootboundCrag.class));
|
||||||
|
cards.add(new SetCardInfo("Rugged Prairie", 417, Rarity.RARE, mage.cards.r.RuggedPrairie.class));
|
||||||
cards.add(new SetCardInfo("Ruin Grinder", 297, Rarity.RARE, mage.cards.r.RuinGrinder.class));
|
cards.add(new SetCardInfo("Ruin Grinder", 297, Rarity.RARE, mage.cards.r.RuinGrinder.class));
|
||||||
|
cards.add(new SetCardInfo("Ruinous Ultimatum", 329, Rarity.RARE, mage.cards.r.RuinousUltimatum.class));
|
||||||
|
cards.add(new SetCardInfo("Sacred Peaks", 418, Rarity.COMMON, mage.cards.s.SacredPeaks.class));
|
||||||
|
cards.add(new SetCardInfo("Scavenger Grounds", 419, Rarity.RARE, mage.cards.s.ScavengerGrounds.class));
|
||||||
cards.add(new SetCardInfo("Scholar of New Horizons", 252, Rarity.RARE, mage.cards.s.ScholarOfNewHorizons.class));
|
cards.add(new SetCardInfo("Scholar of New Horizons", 252, Rarity.RARE, mage.cards.s.ScholarOfNewHorizons.class));
|
||||||
|
cards.add(new SetCardInfo("Seaside Citadel", 420, Rarity.UNCOMMON, mage.cards.s.SeasideCitadel.class));
|
||||||
cards.add(new SetCardInfo("Secret Rendezvous", 217, Rarity.UNCOMMON, mage.cards.s.SecretRendezvous.class, NON_FULL_USE_VARIOUS));
|
cards.add(new SetCardInfo("Secret Rendezvous", 217, Rarity.UNCOMMON, mage.cards.s.SecretRendezvous.class, NON_FULL_USE_VARIOUS));
|
||||||
cards.add(new SetCardInfo("Secret Rendezvous", 218, Rarity.UNCOMMON, mage.cards.s.SecretRendezvous.class, NON_FULL_USE_VARIOUS));
|
cards.add(new SetCardInfo("Secret Rendezvous", 218, Rarity.UNCOMMON, mage.cards.s.SecretRendezvous.class, NON_FULL_USE_VARIOUS));
|
||||||
cards.add(new SetCardInfo("Secret Rendezvous", 219, Rarity.UNCOMMON, mage.cards.s.SecretRendezvous.class, NON_FULL_USE_VARIOUS));
|
cards.add(new SetCardInfo("Secret Rendezvous", 219, Rarity.UNCOMMON, mage.cards.s.SecretRendezvous.class, NON_FULL_USE_VARIOUS));
|
||||||
|
|
@ -119,19 +200,51 @@ public final class FinalFantasyCommander extends ExpansionSet {
|
||||||
cards.add(new SetCardInfo("Sephiroth, Fallen Hero", 182, Rarity.RARE, mage.cards.s.SephirothFallenHero.class, NON_FULL_USE_VARIOUS));
|
cards.add(new SetCardInfo("Sephiroth, Fallen Hero", 182, Rarity.RARE, mage.cards.s.SephirothFallenHero.class, NON_FULL_USE_VARIOUS));
|
||||||
cards.add(new SetCardInfo("Sephiroth, Fallen Hero", 92, Rarity.RARE, mage.cards.s.SephirothFallenHero.class, NON_FULL_USE_VARIOUS));
|
cards.add(new SetCardInfo("Sephiroth, Fallen Hero", 92, Rarity.RARE, mage.cards.s.SephirothFallenHero.class, NON_FULL_USE_VARIOUS));
|
||||||
cards.add(new SetCardInfo("Sepulchral Primordial", 284, Rarity.RARE, mage.cards.s.SepulchralPrimordial.class));
|
cards.add(new SetCardInfo("Sepulchral Primordial", 284, Rarity.RARE, mage.cards.s.SepulchralPrimordial.class));
|
||||||
|
cards.add(new SetCardInfo("Shadowblood Ridge", 421, Rarity.RARE, mage.cards.s.ShadowbloodRidge.class));
|
||||||
|
cards.add(new SetCardInfo("Shineshadow Snarl", 422, Rarity.RARE, mage.cards.s.ShineshadowSnarl.class));
|
||||||
|
cards.add(new SetCardInfo("Skullclamp", 355, Rarity.UNCOMMON, mage.cards.s.Skullclamp.class));
|
||||||
|
cards.add(new SetCardInfo("Skycloud Expanse", 423, Rarity.RARE, mage.cards.s.SkycloudExpanse.class));
|
||||||
|
cards.add(new SetCardInfo("Slayers' Stronghold", 424, Rarity.RARE, mage.cards.s.SlayersStronghold.class));
|
||||||
|
cards.add(new SetCardInfo("Smoldering Marsh", 425, Rarity.RARE, mage.cards.s.SmolderingMarsh.class));
|
||||||
cards.add(new SetCardInfo("Snuff Out", 285, Rarity.COMMON, mage.cards.s.SnuffOut.class));
|
cards.add(new SetCardInfo("Snuff Out", 285, Rarity.COMMON, mage.cards.s.SnuffOut.class));
|
||||||
|
cards.add(new SetCardInfo("Sol Ring", 356, Rarity.UNCOMMON, mage.cards.s.SolRing.class, NON_FULL_USE_VARIOUS));
|
||||||
|
cards.add(new SetCardInfo("Sol Ring", 357, Rarity.UNCOMMON, mage.cards.s.SolRing.class, NON_FULL_USE_VARIOUS));
|
||||||
|
cards.add(new SetCardInfo("Sol Ring", 358, Rarity.UNCOMMON, mage.cards.s.SolRing.class, NON_FULL_USE_VARIOUS));
|
||||||
|
cards.add(new SetCardInfo("Sol Ring", 359, Rarity.UNCOMMON, mage.cards.s.SolRing.class, NON_FULL_USE_VARIOUS));
|
||||||
|
cards.add(new SetCardInfo("Solemn Simulacrum", 360, Rarity.RARE, mage.cards.s.SolemnSimulacrum.class));
|
||||||
|
cards.add(new SetCardInfo("Spire of Industry", 426, Rarity.RARE, mage.cards.s.SpireOfIndustry.class));
|
||||||
cards.add(new SetCardInfo("Stitch Together", 286, Rarity.UNCOMMON, mage.cards.s.StitchTogether.class));
|
cards.add(new SetCardInfo("Stitch Together", 286, Rarity.UNCOMMON, mage.cards.s.StitchTogether.class));
|
||||||
cards.add(new SetCardInfo("Stitcher's Supplier", 287, Rarity.UNCOMMON, mage.cards.s.StitchersSupplier.class));
|
cards.add(new SetCardInfo("Stitcher's Supplier", 287, Rarity.UNCOMMON, mage.cards.s.StitchersSupplier.class));
|
||||||
cards.add(new SetCardInfo("Sublime Epiphany", 271, Rarity.RARE, mage.cards.s.SublimeEpiphany.class));
|
cards.add(new SetCardInfo("Sublime Epiphany", 271, Rarity.RARE, mage.cards.s.SublimeEpiphany.class));
|
||||||
|
cards.add(new SetCardInfo("Sulfurous Springs", 427, Rarity.RARE, mage.cards.s.SulfurousSprings.class));
|
||||||
cards.add(new SetCardInfo("Sun Titan", 254, Rarity.MYTHIC, mage.cards.s.SunTitan.class));
|
cards.add(new SetCardInfo("Sun Titan", 254, Rarity.MYTHIC, mage.cards.s.SunTitan.class));
|
||||||
|
cards.add(new SetCardInfo("Sungrass Prairie", 428, Rarity.RARE, mage.cards.s.SungrassPrairie.class));
|
||||||
|
cards.add(new SetCardInfo("Sunken Hollow", 429, Rarity.RARE, mage.cards.s.SunkenHollow.class));
|
||||||
|
cards.add(new SetCardInfo("Sunken Ruins", 430, Rarity.RARE, mage.cards.s.SunkenRuins.class));
|
||||||
|
cards.add(new SetCardInfo("Sunlit Marsh", 431, Rarity.COMMON, mage.cards.s.SunlitMarsh.class));
|
||||||
|
cards.add(new SetCardInfo("Sunpetal Grove", 432, Rarity.RARE, mage.cards.s.SunpetalGrove.class));
|
||||||
cards.add(new SetCardInfo("Sunscorch Regent", 255, Rarity.RARE, mage.cards.s.SunscorchRegent.class));
|
cards.add(new SetCardInfo("Sunscorch Regent", 255, Rarity.RARE, mage.cards.s.SunscorchRegent.class));
|
||||||
|
cards.add(new SetCardInfo("Sunscorched Divide", 433, Rarity.RARE, mage.cards.s.SunscorchedDivide.class));
|
||||||
|
cards.add(new SetCardInfo("Swiftfoot Boots", 361, Rarity.UNCOMMON, mage.cards.s.SwiftfootBoots.class));
|
||||||
|
cards.add(new SetCardInfo("Sword of the Animist", 362, Rarity.RARE, mage.cards.s.SwordOfTheAnimist.class));
|
||||||
cards.add(new SetCardInfo("Swords to Plowshares", 256, Rarity.UNCOMMON, mage.cards.s.SwordsToPlowshares.class));
|
cards.add(new SetCardInfo("Swords to Plowshares", 256, Rarity.UNCOMMON, mage.cards.s.SwordsToPlowshares.class));
|
||||||
cards.add(new SetCardInfo("Syphon Mind", 288, Rarity.COMMON, mage.cards.s.SyphonMind.class));
|
cards.add(new SetCardInfo("Syphon Mind", 288, Rarity.COMMON, mage.cards.s.SyphonMind.class));
|
||||||
|
cards.add(new SetCardInfo("Talisman of Conviction", 363, Rarity.UNCOMMON, mage.cards.t.TalismanOfConviction.class));
|
||||||
|
cards.add(new SetCardInfo("Talisman of Dominance", 364, Rarity.UNCOMMON, mage.cards.t.TalismanOfDominance.class));
|
||||||
|
cards.add(new SetCardInfo("Talisman of Hierarchy", 365, Rarity.UNCOMMON, mage.cards.t.TalismanOfHierarchy.class));
|
||||||
|
cards.add(new SetCardInfo("Talisman of Indulgence", 366, Rarity.UNCOMMON, mage.cards.t.TalismanOfIndulgence.class));
|
||||||
|
cards.add(new SetCardInfo("Talisman of Progress", 367, Rarity.UNCOMMON, mage.cards.t.TalismanOfProgress.class));
|
||||||
|
cards.add(new SetCardInfo("Tangled Islet", 434, Rarity.COMMON, mage.cards.t.TangledIslet.class));
|
||||||
|
cards.add(new SetCardInfo("Temple of Enlightenment", 435, Rarity.RARE, mage.cards.t.TempleOfEnlightenment.class));
|
||||||
|
cards.add(new SetCardInfo("Temple of Mystery", 436, Rarity.RARE, mage.cards.t.TempleOfMystery.class));
|
||||||
|
cards.add(new SetCardInfo("Temple of Plenty", 437, Rarity.RARE, mage.cards.t.TempleOfPlenty.class));
|
||||||
|
cards.add(new SetCardInfo("Temple of the False God", 438, Rarity.UNCOMMON, mage.cards.t.TempleOfTheFalseGod.class));
|
||||||
cards.add(new SetCardInfo("Terra, Herald of Hope", 186, Rarity.MYTHIC, mage.cards.t.TerraHeraldOfHope.class, NON_FULL_USE_VARIOUS));
|
cards.add(new SetCardInfo("Terra, Herald of Hope", 186, Rarity.MYTHIC, mage.cards.t.TerraHeraldOfHope.class, NON_FULL_USE_VARIOUS));
|
||||||
cards.add(new SetCardInfo("Terra, Herald of Hope", 204, Rarity.MYTHIC, mage.cards.t.TerraHeraldOfHope.class, NON_FULL_USE_VARIOUS));
|
cards.add(new SetCardInfo("Terra, Herald of Hope", 204, Rarity.MYTHIC, mage.cards.t.TerraHeraldOfHope.class, NON_FULL_USE_VARIOUS));
|
||||||
cards.add(new SetCardInfo("Terra, Herald of Hope", 212, Rarity.MYTHIC, mage.cards.t.TerraHeraldOfHope.class, NON_FULL_USE_VARIOUS));
|
cards.add(new SetCardInfo("Terra, Herald of Hope", 212, Rarity.MYTHIC, mage.cards.t.TerraHeraldOfHope.class, NON_FULL_USE_VARIOUS));
|
||||||
cards.add(new SetCardInfo("Terra, Herald of Hope", 223, Rarity.MYTHIC, mage.cards.t.TerraHeraldOfHope.class, NON_FULL_USE_VARIOUS));
|
cards.add(new SetCardInfo("Terra, Herald of Hope", 223, Rarity.MYTHIC, mage.cards.t.TerraHeraldOfHope.class, NON_FULL_USE_VARIOUS));
|
||||||
cards.add(new SetCardInfo("Terra, Herald of Hope", 4, Rarity.MYTHIC, mage.cards.t.TerraHeraldOfHope.class, NON_FULL_USE_VARIOUS));
|
cards.add(new SetCardInfo("Terra, Herald of Hope", 4, Rarity.MYTHIC, mage.cards.t.TerraHeraldOfHope.class, NON_FULL_USE_VARIOUS));
|
||||||
|
cards.add(new SetCardInfo("Thought Vessel", 368, Rarity.COMMON, mage.cards.t.ThoughtVessel.class));
|
||||||
cards.add(new SetCardInfo("Three Visits", 315, Rarity.UNCOMMON, mage.cards.t.ThreeVisits.class));
|
cards.add(new SetCardInfo("Three Visits", 315, Rarity.UNCOMMON, mage.cards.t.ThreeVisits.class));
|
||||||
cards.add(new SetCardInfo("Tifa, Martial Artist", 188, Rarity.MYTHIC, mage.cards.t.TifaMartialArtist.class, NON_FULL_USE_VARIOUS));
|
cards.add(new SetCardInfo("Tifa, Martial Artist", 188, Rarity.MYTHIC, mage.cards.t.TifaMartialArtist.class, NON_FULL_USE_VARIOUS));
|
||||||
cards.add(new SetCardInfo("Tifa, Martial Artist", 206, Rarity.MYTHIC, mage.cards.t.TifaMartialArtist.class, NON_FULL_USE_VARIOUS));
|
cards.add(new SetCardInfo("Tifa, Martial Artist", 206, Rarity.MYTHIC, mage.cards.t.TifaMartialArtist.class, NON_FULL_USE_VARIOUS));
|
||||||
|
|
@ -140,11 +253,20 @@ public final class FinalFantasyCommander extends ExpansionSet {
|
||||||
cards.add(new SetCardInfo("Tifa, Martial Artist", 6, Rarity.MYTHIC, mage.cards.t.TifaMartialArtist.class, NON_FULL_USE_VARIOUS));
|
cards.add(new SetCardInfo("Tifa, Martial Artist", 6, Rarity.MYTHIC, mage.cards.t.TifaMartialArtist.class, NON_FULL_USE_VARIOUS));
|
||||||
cards.add(new SetCardInfo("Tireless Tracker", 316, Rarity.RARE, mage.cards.t.TirelessTracker.class));
|
cards.add(new SetCardInfo("Tireless Tracker", 316, Rarity.RARE, mage.cards.t.TirelessTracker.class));
|
||||||
cards.add(new SetCardInfo("Together Forever", 257, Rarity.RARE, mage.cards.t.TogetherForever.class));
|
cards.add(new SetCardInfo("Together Forever", 257, Rarity.RARE, mage.cards.t.TogetherForever.class));
|
||||||
|
cards.add(new SetCardInfo("Tome of Legends", 369, Rarity.RARE, mage.cards.t.TomeOfLegends.class));
|
||||||
cards.add(new SetCardInfo("Torrential Gearhulk", 272, Rarity.RARE, mage.cards.t.TorrentialGearhulk.class));
|
cards.add(new SetCardInfo("Torrential Gearhulk", 272, Rarity.RARE, mage.cards.t.TorrentialGearhulk.class));
|
||||||
cards.add(new SetCardInfo("Tragic Arrogance", 258, Rarity.RARE, mage.cards.t.TragicArrogance.class));
|
cards.add(new SetCardInfo("Tragic Arrogance", 258, Rarity.RARE, mage.cards.t.TragicArrogance.class));
|
||||||
|
cards.add(new SetCardInfo("Trailblazer's Boots", 370, Rarity.UNCOMMON, mage.cards.t.TrailblazersBoots.class));
|
||||||
|
cards.add(new SetCardInfo("Underground River", 439, Rarity.RARE, mage.cards.u.UndergroundRiver.class));
|
||||||
cards.add(new SetCardInfo("Unfinished Business", 259, Rarity.RARE, mage.cards.u.UnfinishedBusiness.class));
|
cards.add(new SetCardInfo("Unfinished Business", 259, Rarity.RARE, mage.cards.u.UnfinishedBusiness.class));
|
||||||
cards.add(new SetCardInfo("Vandalblast", 298, Rarity.UNCOMMON, mage.cards.v.Vandalblast.class));
|
cards.add(new SetCardInfo("Vandalblast", 298, Rarity.UNCOMMON, mage.cards.v.Vandalblast.class));
|
||||||
cards.add(new SetCardInfo("Vanquish the Horde", 260, Rarity.RARE, mage.cards.v.VanquishTheHorde.class));
|
cards.add(new SetCardInfo("Vanquish the Horde", 260, Rarity.RARE, mage.cards.v.VanquishTheHorde.class));
|
||||||
|
cards.add(new SetCardInfo("Vindicate", 330, Rarity.RARE, mage.cards.v.Vindicate.class));
|
||||||
|
cards.add(new SetCardInfo("Vineglimmer Snarl", 440, Rarity.RARE, mage.cards.v.VineglimmerSnarl.class));
|
||||||
|
cards.add(new SetCardInfo("Void Rend", 331, Rarity.RARE, mage.cards.v.VoidRend.class));
|
||||||
|
cards.add(new SetCardInfo("Walking Ballista", 371, Rarity.RARE, mage.cards.w.WalkingBallista.class));
|
||||||
|
cards.add(new SetCardInfo("Wayfarer's Bauble", 372, Rarity.COMMON, mage.cards.w.WayfarersBauble.class));
|
||||||
|
cards.add(new SetCardInfo("Wooded Ridgeline", 441, Rarity.COMMON, mage.cards.w.WoodedRidgeline.class));
|
||||||
cards.add(new SetCardInfo("Y'shtola, Night's Blessed", 191, Rarity.MYTHIC, mage.cards.y.YshtolaNightsBlessed.class, NON_FULL_USE_VARIOUS));
|
cards.add(new SetCardInfo("Y'shtola, Night's Blessed", 191, Rarity.MYTHIC, mage.cards.y.YshtolaNightsBlessed.class, NON_FULL_USE_VARIOUS));
|
||||||
cards.add(new SetCardInfo("Y'shtola, Night's Blessed", 207, Rarity.MYTHIC, mage.cards.y.YshtolaNightsBlessed.class, NON_FULL_USE_VARIOUS));
|
cards.add(new SetCardInfo("Y'shtola, Night's Blessed", 207, Rarity.MYTHIC, mage.cards.y.YshtolaNightsBlessed.class, NON_FULL_USE_VARIOUS));
|
||||||
cards.add(new SetCardInfo("Y'shtola, Night's Blessed", 215, Rarity.MYTHIC, mage.cards.y.YshtolaNightsBlessed.class, NON_FULL_USE_VARIOUS));
|
cards.add(new SetCardInfo("Y'shtola, Night's Blessed", 215, Rarity.MYTHIC, mage.cards.y.YshtolaNightsBlessed.class, NON_FULL_USE_VARIOUS));
|
||||||
|
|
|
||||||
|
|
@ -57190,10 +57190,10 @@ Auron, Venerated Guardian|Final Fantasy Commander|10|R|{3}{W}|Legendary Creature
|
||||||
Champions from Beyond|Final Fantasy Commander|11|R|{X}{W}{W}|Enchantment|||When this enchantment enters, create X 1/1 colorless Hero creature tokens.$Light Party -- Whenever you attack with four or more creatures, scry 2, then draw a card.$Full Party -- Whenever you attack with eight or more creatures, those creatures get +4/+4 until end of turn.|
|
Champions from Beyond|Final Fantasy Commander|11|R|{X}{W}{W}|Enchantment|||When this enchantment enters, create X 1/1 colorless Hero creature tokens.$Light Party -- Whenever you attack with four or more creatures, scry 2, then draw a card.$Full Party -- Whenever you attack with eight or more creatures, those creatures get +4/+4 until end of turn.|
|
||||||
Chocobo Knights|Final Fantasy Commander|12|R|{3}{W}|Creature - Human Knight|3|3|Whenever you attack, creatures you control with counters on them gain double strike until end of turn.|
|
Chocobo Knights|Final Fantasy Commander|12|R|{3}{W}|Creature - Human Knight|3|3|Whenever you attack, creatures you control with counters on them gain double strike until end of turn.|
|
||||||
Cid, Freeflier Pilot|Final Fantasy Commander|13|R|{1}{W}|Legendary Creature - Human Warrior Pilot|2|2|Equipment and Vehicle spells you cast cost {1} less to cast.$Jump -- During your turn, Cid has flying.${2},{T}: Return target Equipment or Vehicle card from your graveyard to your hand.|
|
Cid, Freeflier Pilot|Final Fantasy Commander|13|R|{1}{W}|Legendary Creature - Human Warrior Pilot|2|2|Equipment and Vehicle spells you cast cost {1} less to cast.$Jump -- During your turn, Cid has flying.${2},{T}: Return target Equipment or Vehicle card from your graveyard to your hand.|
|
||||||
Cloud's Limit Break|Final Fantasy Commander|R0014|R|{1}{W}|Instant|||Tiered$* Cross-Slash -- {0} -- Destroy target tapped creature.$* Blade Beam -- {1} -- Destroy any number of target tapped creatures with different controllers.$* Omnislash -- {3} -- Destroy all tapped creatures.|
|
Cloud's Limit Break|Final Fantasy Commander|14|R|{1}{W}|Instant|||Tiered$* Cross-Slash -- {0} -- Destroy target tapped creature.$* Blade Beam -- {1} -- Destroy any number of target tapped creatures with different controllers.$* Omnislash -- {3} -- Destroy all tapped creatures.|
|
||||||
Coin of Fate|Final Fantasy Commander|15|R|{1}{W}|Artifact|||When this artifact enters, surveil 1.$3{W},{T}, Exile two creature cards from your graveyard, Sacrifice this artifact: An opponent chooses one of the exiled cards. You put that card on the bottom of your library and return the other to the battlefield tapped. You become the monarch.|
|
Coin of Fate|Final Fantasy Commander|15|R|{1}{W}|Artifact|||When this artifact enters, surveil 1.${3}{W},{T}, Exile two creature cards from your graveyard, Sacrifice this artifact: An opponent chooses one of the exiled cards. You put that card on the bottom of your library and return the other to the battlefield tapped. You become the monarch.|
|
||||||
Cyan, Vengeful Samurai|Final Fantasy Commander|16|R|{6}{W}|Legendary Creature - Human Samurai|3|3|This spell costs {1} less to cast for each creature card in your graveyard.$Double strike$Whenever one or more creature cards leave your graveyard, put a +1/+1 counter on Cyan.|
|
Cyan, Vengeful Samurai|Final Fantasy Commander|16|R|{6}{W}|Legendary Creature - Human Samurai|3|3|This spell costs {1} less to cast for each creature card in your graveyard.$Double strike$Whenever one or more creature cards leave your graveyard, put a +1/+1 counter on Cyan.|
|
||||||
Dancer's Chakrams|Final Fantasy Commander|17|R|3W|Artifact - Equipment|||Job select$Equipped creature gets +2/+2, has lifelink and "Other commanders you control get +2/+2 and have lifelink," and is a Performer in addition to its other types.$Krishna -- Equip {3}|
|
Dancer's Chakrams|Final Fantasy Commander|17|R|{3}{W}|Artifact - Equipment|||Job select$Equipped creature gets +2/+2, has lifelink and "Other commanders you control get +2/+2 and have lifelink," and is a Performer in addition to its other types.$Krishna -- Equip {3}|
|
||||||
Elena, Turk Recruit|Final Fantasy Commander|18|R|{2}{W}|Legendary Creature - Human Assassin|1|4|When Elena enters, return target non-Assassin historic card from your graveyard to your hand.$Whenever you cast a historic spell, put a +1/+1 counter on Elena.|
|
Elena, Turk Recruit|Final Fantasy Commander|18|R|{2}{W}|Legendary Creature - Human Assassin|1|4|When Elena enters, return target non-Assassin historic card from your graveyard to your hand.$Whenever you cast a historic spell, put a +1/+1 counter on Elena.|
|
||||||
Gatta and Luzzu|Final Fantasy Commander|19|R|{2}{W}|Legendary Creature - Human Soldier|1|1|Flash$When Gatta and Luzzu enters, choose target creature you control. If damage would be dealt to that creature this turn, prevent that damage and put that many +1/+1 counters on it.|
|
Gatta and Luzzu|Final Fantasy Commander|19|R|{2}{W}|Legendary Creature - Human Soldier|1|1|Flash$When Gatta and Luzzu enters, choose target creature you control. If damage would be dealt to that creature this turn, prevent that damage and put that many +1/+1 counters on it.|
|
||||||
General Leo Cristophe|Final Fantasy Commander|20|R|{4}{W}|Legendary Creature - Human Soldier|2|2|When General Leo Cristophe enters, return up to one target creature card with mana value 3 or less from your graveyard to the battlefield. Then put a +1/+1 counter on General Leo Cristophe for each creature you control.|
|
General Leo Cristophe|Final Fantasy Commander|20|R|{4}{W}|Legendary Creature - Human Soldier|2|2|When General Leo Cristophe enters, return up to one target creature card with mana value 3 or less from your graveyard to the battlefield. Then put a +1/+1 counter on General Leo Cristophe for each creature you control.|
|
||||||
|
|
@ -57202,7 +57202,7 @@ Helitrooper|Final Fantasy Commander|22|R|{1}{W}|Creature - Human Soldier|1|2|Fly
|
||||||
Lord Jyscal Guado|Final Fantasy Commander|23|R|{1}{W}|Legendary Creature - Spirit Cleric|2|1|Flying$At the beginning of each end step, if you put a counter on a creature this turn, investigate.|
|
Lord Jyscal Guado|Final Fantasy Commander|23|R|{1}{W}|Legendary Creature - Spirit Cleric|2|1|Flying$At the beginning of each end step, if you put a counter on a creature this turn, investigate.|
|
||||||
Protection Magic|Final Fantasy Commander|24|R|{1}{W}|Instant|||Put a shield counter on each of up to three target creatures.|
|
Protection Magic|Final Fantasy Commander|24|R|{1}{W}|Instant|||Put a shield counter on each of up to three target creatures.|
|
||||||
SOLDIER Military Program|Final Fantasy Commander|25|R|{2}{W}|Enchantment|||At the beginning of combat on your turn, choose one. If you control a commander, you may choose both instead.$* Create a 1/1 white Soldier creature token.$* Put a +1/+1 counter on each of up to two Soldiers you control.|
|
SOLDIER Military Program|Final Fantasy Commander|25|R|{2}{W}|Enchantment|||At the beginning of combat on your turn, choose one. If you control a commander, you may choose both instead.$* Create a 1/1 white Soldier creature token.$* Put a +1/+1 counter on each of up to two Soldiers you control.|
|
||||||
Summon: Good King Mog XII|Final Fantasy Commander|26|R|4w|Enchantment Creature - Saga Moogle|4|4|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)$I - Create two 1/2 white Moogle creature tokens with lifelink.$II, III - Whenever you cast a noncreature spell this turn, create a token that's a copy of a non-Saga token you control.$IV - Put two +1/+1 counters on each other Moogle you control.$Flying, lifelink|
|
Summon: Good King Mog XII|Final Fantasy Commander|26|R|{4}{W}|Enchantment Creature - Saga Moogle|4|4|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)$I - Create two 1/2 white Moogle creature tokens with lifelink.$II, III - Whenever you cast a noncreature spell this turn, create a token that's a copy of a non-Saga token you control.$IV - Put two +1/+1 counters on each other Moogle you control.$Flying, lifelink|
|
||||||
Summon: Ixion|Final Fantasy Commander|27|R|{2}{W}|Enchantment Creature - Saga Unicorn|3|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I - Aerospark -- Exile target creature an opponent controls until this Saga leaves the battlefield.$II, III - Put a +1/+1 counter on each of up to two target creatures you control. You gain 2 life.$First strike|
|
Summon: Ixion|Final Fantasy Commander|27|R|{2}{W}|Enchantment Creature - Saga Unicorn|3|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I - Aerospark -- Exile target creature an opponent controls until this Saga leaves the battlefield.$II, III - Put a +1/+1 counter on each of up to two target creatures you control. You gain 2 life.$First strike|
|
||||||
Summon: Yojimbo|Final Fantasy Commander|28|R|{3}{W}|Enchantment Creature - Saga Samurai|5|5|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)$I - Exile target artifact, enchantment, or tapped creature an opponent controls.$II, III - Until your next turn, creatures can't attack you unless their controller pays {2} for each of those creatures.$IV - Create X Treasure tokens, where X is the number of opponents who control a creature with power 4 or greater.$Vigilance|
|
Summon: Yojimbo|Final Fantasy Commander|28|R|{3}{W}|Enchantment Creature - Saga Samurai|5|5|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)$I - Exile target artifact, enchantment, or tapped creature an opponent controls.$II, III - Until your next turn, creatures can't attack you unless their controller pays {2} for each of those creatures.$IV - Create X Treasure tokens, where X is the number of opponents who control a creature with power 4 or greater.$Vigilance|
|
||||||
Summoner's Sending|Final Fantasy Commander|29|R|{1}{W}|Enchantment|||At the beginning of your end step, you may exile target creature card from a graveyard. If you do, create a 1/1 white Spirit creature token with flying. Put a +1/+1 counter on it if the exiled card's mana value is 4 or greater.|
|
Summoner's Sending|Final Fantasy Commander|29|R|{1}{W}|Enchantment|||At the beginning of your end step, you may exile target creature card from a graveyard. If you do, create a 1/1 white Spirit creature token with flying. Put a +1/+1 counter on it if the exiled card's mana value is 4 or greater.|
|
||||||
|
|
@ -57255,6 +57255,7 @@ Yuna's Whistle|Final Fantasy Commander|75|R|{1}{G}{G}|Instant|||Reveal cards fro
|
||||||
Aerith, Last Ancient|Final Fantasy Commander|76|R|{2}{G}{W}|Legendary Creature - Human Cleric Druid|3|5|Lifelink$Raise -- At the beginning of your end step, if you gained life this turn, return target creature card from your graveyard to your hand. If you gained 7 or more life this turn, return that card to the battlefield instead.|
|
Aerith, Last Ancient|Final Fantasy Commander|76|R|{2}{G}{W}|Legendary Creature - Human Cleric Druid|3|5|Lifelink$Raise -- At the beginning of your end step, if you gained life this turn, return target creature card from your graveyard to your hand. If you gained 7 or more life this turn, return that card to the battlefield instead.|
|
||||||
Ardbert, Warrior of Darkness|Final Fantasy Commander|77|R|{1}{W}{B}|Legendary Creature - Spirit Warrior|2|2|Whenever you cast a white spell, put a +1/+1 counter on each legendary creature you control. They gain vigilance until end of turn.$Whenever you cast a black spell, put a +1/+1 counter on each legendary creature you control. They gain menace until end of turn.|
|
Ardbert, Warrior of Darkness|Final Fantasy Commander|77|R|{1}{W}{B}|Legendary Creature - Spirit Warrior|2|2|Whenever you cast a white spell, put a +1/+1 counter on each legendary creature you control. They gain vigilance until end of turn.$Whenever you cast a black spell, put a +1/+1 counter on each legendary creature you control. They gain menace until end of turn.|
|
||||||
Banon, the Returners' Leader|Final Fantasy Commander|78|R|rw|Legendary Creature Human Cleric Rebel|1|3|Pray -- Once during each of your turns, you may cast a creature spell from among cards in your graveyard that were put there from anywhere other than the battlefield this turn.$Whenever you attack, you may pay {1} and discard a card. If you do, draw a card.|
|
Banon, the Returners' Leader|Final Fantasy Commander|78|R|rw|Legendary Creature Human Cleric Rebel|1|3|Pray -- Once during each of your turns, you may cast a creature spell from among cards in your graveyard that were put there from anywhere other than the battlefield this turn.$Whenever you attack, you may pay {1} and discard a card. If you do, draw a card.|
|
||||||
|
Barret, Avalanche Leader|Final Fantasy Commander|79|R|{2}{R}{G}|Legendary Creature - Human Rebel|4|4|Reach$Avalanche! -- Whenever an Equipment you control enters, create a 2/2 red Rebel creature token.$At the beginning of combat on your turn, attach up to one target Equipment you control to target Rebel you control.|
|
||||||
Edgar, Master Machinist|Final Fantasy Commander|80|R|{2}{R}{W}|Legendary Creature - Human Artificer Noble|2|4|Once during each of your turns, you may cast an artifact spell from your graveyard. If you cast a spell this way, that artifact enters tapped.$Tools -- Whenever Edgar attacks, it gets +X/+0 until end of turn, where X is the greatest mana value among artifacts you control.|
|
Edgar, Master Machinist|Final Fantasy Commander|80|R|{2}{R}{W}|Legendary Creature - Human Artificer Noble|2|4|Once during each of your turns, you may cast an artifact spell from your graveyard. If you cast a spell this way, that artifact enters tapped.$Tools -- Whenever Edgar attacks, it gets +X/+0 until end of turn, where X is the greatest mana value among artifacts you control.|
|
||||||
Emet-Selch of the Third Seat|Final Fantasy Commander|81|R|{2}{U}{B}|Legendary Creature - Elder Wizard|3|4|Spells you cast from your graveyard cost {2} less to cast.$Whenever one or more opponents lose life, you may cast target instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead. Do this only once each turn.|
|
Emet-Selch of the Third Seat|Final Fantasy Commander|81|R|{2}{U}{B}|Legendary Creature - Elder Wizard|3|4|Spells you cast from your graveyard cost {2} less to cast.$Whenever one or more opponents lose life, you may cast target instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead. Do this only once each turn.|
|
||||||
Estinien Varlineau|Final Fantasy Commander|82|R|{2}{W}{B}|Legendary Creature - Elf Warrior|3|3|Whenever you cast a noncreature spell, put a +1/+1 counter on Estinien Varlineau. It gains flying until end of turn.$At the beginning of your second main phase, you draw X cards and lose X life, where X is the number of your opponents who were dealt combat damage by Estinien Varlineau or a Dragon this turn.|
|
Estinien Varlineau|Final Fantasy Commander|82|R|{2}{W}{B}|Legendary Creature - Elf Warrior|3|3|Whenever you cast a noncreature spell, put a +1/+1 counter on Estinien Varlineau. It gains flying until end of turn.$At the beginning of your second main phase, you draw X cards and lose X life, where X is the number of your opponents who were dealt combat damage by Estinien Varlineau or a Dragon this turn.|
|
||||||
|
|
@ -57265,7 +57266,7 @@ Kimahri, Valiant Guardian|Final Fantasy Commander|85|R|{2}{G}{U}|Legendary Creat
|
||||||
Krile Baldesion|Final Fantasy Commander|86|R|{W}{U}|Legendary Creature - Dwarf Wizard|2|1|Lifelink$Trace Aether -- Whenever you cast a noncreature spell, you may return target creature card with mana value equal to that spell's mana value from your graveyard to your hand. Do this only once each turn.|
|
Krile Baldesion|Final Fantasy Commander|86|R|{W}{U}|Legendary Creature - Dwarf Wizard|2|1|Lifelink$Trace Aether -- Whenever you cast a noncreature spell, you may return target creature card with mana value equal to that spell's mana value from your graveyard to your hand. Do this only once each turn.|
|
||||||
Locke, Treasure Hunter|Final Fantasy Commander|87|R|{1}{B}{R}|Legendary Creature - Human Rogue|2|3|Locke can't be blocked by creatures with greater power.$Mug -- Whenever Locke attacks, each player mills a card. If a land card was milled this way, create a Treasure token. Until end of turn, you may cast a spell from among those cards.|
|
Locke, Treasure Hunter|Final Fantasy Commander|87|R|{1}{B}{R}|Legendary Creature - Human Rogue|2|3|Locke can't be blocked by creatures with greater power.$Mug -- Whenever Locke attacks, each player mills a card. If a land card was milled this way, create a Treasure token. Until end of turn, you may cast a spell from among those cards.|
|
||||||
Lyse Hext|Final Fantasy Commander|88|R|{1}{W}{U}|Legendary Creature - Human Rebel Monk|2|2|Prowess$Noncreature spells you cast cost {1} less to cast$As long as you've cast two or more noncreature spells this turn, Lyse Hext has double strike.|
|
Lyse Hext|Final Fantasy Commander|88|R|{1}{W}{U}|Legendary Creature - Human Rebel Monk|2|2|Prowess$Noncreature spells you cast cost {1} less to cast$As long as you've cast two or more noncreature spells this turn, Lyse Hext has double strike.|
|
||||||
Mog, Moogle Warrior|Final Fantasy Commander|89|R|{1}{R}{W}|Legendary Creature Moogle Warrior|1|2|Lifelink$Dance -- At the beginning of your end step, each player may discard a card. Each player who discarded a card this way draws a card. If a creature card was discarded this way, you create a 1/2 white Moogle creature token with lifelink. Then if a noncreature card was discarded this way, put a +1/+1 counter on each Moogle you control.|
|
Mog, Moogle Warrior|Final Fantasy Commander|89|R|{1}{R}{W}|Legendary Creature - Moogle Warrior|1|2|Lifelink$Dance -- At the beginning of your end step, each player may discard a card. Each player who discarded a card this way draws a card. If a creature card was discarded this way, you create a 1/2 white Moogle creature token with lifelink. Then if a noncreature card was discarded this way, put a +1/+1 counter on each Moogle you control.|
|
||||||
Papalymo Totolymo|Final Fantasy Commander|90|R|{W}{B}|Legendary Creature - Dwarf Wizard|1|2|Whenever you cast a noncreature spell, Papalymo Totolymo deals 1 damage to each opponent and you gain 1 life.${4},{T}, Sacrifice Papalymo Totolymo: Each opponent who lost life this turn sacrifices a creature with the greatest power among creatures they control.|
|
Papalymo Totolymo|Final Fantasy Commander|90|R|{W}{B}|Legendary Creature - Dwarf Wizard|1|2|Whenever you cast a noncreature spell, Papalymo Totolymo deals 1 damage to each opponent and you gain 1 life.${4},{T}, Sacrifice Papalymo Totolymo: Each opponent who lost life this turn sacrifices a creature with the greatest power among creatures they control.|
|
||||||
Red XIII, Proud Warrior|Final Fantasy Commander|91|R|{1}{R}{G}|Legendary Creature - Beast Warrior|3|3|Vigilance, trample$Other modified creatures you control have vigilance and trample.$Cosmo Memory -- When Red XIII enters, return target Aura or Equipment card from your graveyard to your hand.|
|
Red XIII, Proud Warrior|Final Fantasy Commander|91|R|{1}{R}{G}|Legendary Creature - Beast Warrior|3|3|Vigilance, trample$Other modified creatures you control have vigilance and trample.$Cosmo Memory -- When Red XIII enters, return target Aura or Equipment card from your graveyard to your hand.|
|
||||||
Sephiroth, Fallen Hero|Final Fantasy Commander|92|R|{3}{R}{W}|Legendary Creature - Human Avatar Soldier|7|5|Jenova Cells -- Whenever Sephiroth attacks, you may put a cell counter on target creature. Until end of turn, each modified creature you control has base power and toughness 7/5.$The Reunion -- {3}, Sacrifice a modified creature: Return this card from your graveyard to the battlefield tapped.|
|
Sephiroth, Fallen Hero|Final Fantasy Commander|92|R|{3}{R}{W}|Legendary Creature - Human Avatar Soldier|7|5|Jenova Cells -- Whenever Sephiroth attacks, you may put a cell counter on target creature. Until end of turn, each modified creature you control has base power and toughness 7/5.$The Reunion -- {3}, Sacrifice a modified creature: Return this card from your graveyard to the battlefield tapped.|
|
||||||
|
|
@ -57274,6 +57275,9 @@ Shelinda, Yevon Acolyte|Final Fantasy Commander|94|R|{G}{W}|Legendary Creature -
|
||||||
Sin, Unending Cataclysm|Final Fantasy Commander|95|R|{5}{G}{U}|Legendary Creature - Leviathan Avatar|5|5|Flying, trample$As Sin enters, remove all counters from any number of artifacts, creatures, and enchantments. Sin enters with X+1/+1 counters on it, where X is twice the number of counters removed this way.$When Sin dies, put its counters on target creature you control, then shuffle this card into its owner's library.|
|
Sin, Unending Cataclysm|Final Fantasy Commander|95|R|{5}{G}{U}|Legendary Creature - Leviathan Avatar|5|5|Flying, trample$As Sin enters, remove all counters from any number of artifacts, creatures, and enchantments. Sin enters with X+1/+1 counters on it, where X is twice the number of counters removed this way.$When Sin dies, put its counters on target creature you control, then shuffle this card into its owner's library.|
|
||||||
Urianger Augurelt|Final Fantasy Commander|96|R|{W}{U}|Legendary Creature - Elf Advisor|1|3|Whenever you play a land from exile or cast a spell from exile, you gain 2 life.$Draw Arcanum -- {T}: Look at the top card of your library. You may exile it face down.$Play Arcanum -- {T}: Until end of turn, you may play cards exiled with Urianger Augurelt. Spells you cast this way cost {2} less to cast.|
|
Urianger Augurelt|Final Fantasy Commander|96|R|{W}{U}|Legendary Creature - Elf Advisor|1|3|Whenever you play a land from exile or cast a spell from exile, you gain 2 life.$Draw Arcanum -- {T}: Look at the top card of your library. You may exile it face down.$Play Arcanum -- {T}: Until end of turn, you may play cards exiled with Urianger Augurelt. Spells you cast this way cost {2} less to cast.|
|
||||||
Wakka, Devoted Guardian|Final Fantasy Commander|97|R|{2}{G}{W}|Legendary Creature - Human Warrior|4|4|Reach, trample$Whenever Wakka deals combat damage to a player, destroy up to one target artifact that player controls and put a +1/+1 counter on Wakka.$Blitzball Captain -- At the beginning of your end step, if a counter was put on Wakka this turn, put a +1/+1 counter on each other creature you control.|
|
Wakka, Devoted Guardian|Final Fantasy Commander|97|R|{2}{G}{W}|Legendary Creature - Human Warrior|4|4|Reach, trample$Whenever Wakka deals combat damage to a player, destroy up to one target artifact that player controls and put a +1/+1 counter on Wakka.$Blitzball Captain -- At the beginning of your end step, if a counter was put on Wakka this turn, put a +1/+1 counter on each other creature you control.|
|
||||||
|
Conformer Shuriken|Final Fantasy Commander|98|R|{2}|Legendary Artifact - Equipment|||Equipped creature has "Whenever this creature attacks, tap target creature defending player controls. If that creature has greater power than this creature, put a number of +1/+1 counters on this creature equal to the difference."$Equip {2}|
|
||||||
|
The Warring Triad|Final Fantasy Commander|99|R|{3}|Legendary Artifact Creature - God|5|5|Flying, trample, haste$As long as there are fewer than eight cards in your graveyard, The Warring Triad isn't a creature.${T}, Mill a card: Target player adds one mana of any color.|
|
||||||
|
Wrecking Ball Arm|Final Fantasy Commander|100|R|{2}|Legendary Artifact - Equipment|||Equipped creature has base power and toughness 7/7 and can't be blocked by creatures with power 2 or less.$Equip legendary creature {3}$Equip {7}|
|
||||||
Celes, Rune Knight|Final Fantasy Commander|167|M|{1}{R}{W}{B}|Legendary Creature - Human Wizard Knight|4|4|When Celes enters, discard any number of cards, then draw that many cards plus one.$Whenever one or more other creatures you control enter, if one or more of them entered from a graveyard or was cast from a graveyard, put a +1/+1 counter on each creature you control.|
|
Celes, Rune Knight|Final Fantasy Commander|167|M|{1}{R}{W}{B}|Legendary Creature - Human Wizard Knight|4|4|When Celes enters, discard any number of cards, then draw that many cards plus one.$Whenever one or more other creatures you control enter, if one or more of them entered from a graveyard or was cast from a graveyard, put a +1/+1 counter on each creature you control.|
|
||||||
Cloud, Ex-SOLDIER|Final Fantasy Commander|168|M|{2}{R}{G}{W}|Legendary Creature - Human Soldier Mercenary|4|4|Haste$When Cloud enters, attach up to one target Equipment you control to it.$Whenever Cloud attacks, draw a card for each equipped attacking creature you control. Then if Cloud has power 7 or greater, create two Treasure tokens.|
|
Cloud, Ex-SOLDIER|Final Fantasy Commander|168|M|{2}{R}{G}{W}|Legendary Creature - Human Soldier Mercenary|4|4|Haste$When Cloud enters, attach up to one target Equipment you control to it.$Whenever Cloud attacks, draw a card for each equipped attacking creature you control. Then if Cloud has power 7 or greater, create two Treasure tokens.|
|
||||||
Emet-Selch of the Third Seat|Final Fantasy Commander|170|R|{2}{U}{B}|Legendary Creature - Elder Wizard|3|4|Spells you cast from your graveyard cost {2} less to cast.$Whenever one or more opponents lose life, you may cast target instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead. Do this only once each turn.|
|
Emet-Selch of the Third Seat|Final Fantasy Commander|170|R|{2}{U}{B}|Legendary Creature - Elder Wizard|3|4|Spells you cast from your graveyard cost {2} less to cast.$Whenever one or more opponents lose life, you may cast target instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead. Do this only once each turn.|
|
||||||
|
|
@ -57411,6 +57415,128 @@ Bedevil|Final Fantasy Commander|319|R|{B}{B}{R}|Instant|||Destroy target artifac
|
||||||
Behemoth Sledge|Final Fantasy Commander|320|U|{1}{G}{W}|Artifact - Equipment|||Equipped creature gets +2/+2 and has trample and lifelink.$Equip {3}|
|
Behemoth Sledge|Final Fantasy Commander|320|U|{1}{G}{W}|Artifact - Equipment|||Equipped creature gets +2/+2 and has trample and lifelink.$Equip {3}|
|
||||||
Bred for the Hunt|Final Fantasy Commander|321|U|{1}{G}{U}|Enchantment|||Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.|
|
Bred for the Hunt|Final Fantasy Commander|321|U|{1}{G}{U}|Enchantment|||Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.|
|
||||||
Crackling Doom|Final Fantasy Commander|322|U|{R}{W}{B}|Instant|||Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.|
|
Crackling Doom|Final Fantasy Commander|322|U|{R}{W}{B}|Instant|||Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.|
|
||||||
|
Decimate|Final Fantasy Commander|323|R|{2}{R}{G}|Sorcery|||Destroy target artifact, target creature, target enchantment, and target land.|
|
||||||
|
Endless Detour|Final Fantasy Commander|324|R|{G}{W}{U}|Instant|||The owner of target spell, nonland permanent, or card in a graveyard puts it on their choice of the top or bottom of their library.|
|
||||||
|
Fathom Mage|Final Fantasy Commander|325|R|{2}{G}{U}|Creature - Human Wizard|1|1|Evolve$Whenever a +1/+1 counter is put on this creature, you may draw a card.|
|
||||||
|
Legions to Ashes|Final Fantasy Commander|326|R|{1}{W}{B}|Sorcery|||Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent.|
|
||||||
|
Mortify|Final Fantasy Commander|327|U|{1}{W}{B}|Instant|||Destroy target creature or enchantment.|
|
||||||
|
Priest of Fell Rites|Final Fantasy Commander|328|R|{W}{B}|Creature - Human Warlock|2|2|{T}, Pay 3 life, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.$Unearth {3}{W}{B}|
|
||||||
|
Ruinous Ultimatum|Final Fantasy Commander|329|R|{R}{R}{W}{W}{W}{B}{B}|Sorcery|||Destroy all nonland permanents your opponents control.|
|
||||||
|
Vindicate|Final Fantasy Commander|330|R|{1}{W}{B}|Sorcery|||Destroy target permanent.|
|
||||||
|
Void Rend|Final Fantasy Commander|331|R|{W}{U}{B}|Instant|||This spell can't be countered.$Destroy target nonland permanent.|
|
||||||
|
Arcane Signet|Final Fantasy Commander|332|C|{2}|Artifact|||{T}: Add one mana of any color in your commander's color identity.|
|
||||||
|
Arcane Signet|Final Fantasy Commander|333|C|{2}|Artifact|||{T}: Add one mana of any color in your commander's color identity.|
|
||||||
|
Arcane Signet|Final Fantasy Commander|334|C|{2}|Artifact|||{T}: Add one mana of any color in your commander's color identity.|
|
||||||
|
Arcane Signet|Final Fantasy Commander|335|C|{2}|Artifact|||{T}: Add one mana of any color in your commander's color identity.|
|
||||||
|
Armory Automaton|Final Fantasy Commander|336|R|{3}|Artifact Creature - Construct|2|2|Whenever this creature enters or attacks, you may attach any number of target Equipment to it.|
|
||||||
|
Champion's Helm|Final Fantasy Commander|337|R|{3}|Artifact - Equipment|||Equipped creature gets +2/+2.$As long as equipped creature is legendary, it has hexproof.$Equip {1}|
|
||||||
|
Colossus Hammer|Final Fantasy Commander|338|U|{1}|Artifact - Equipment|||Equipped creature gets +10/+10 and loses flying.$Equip {8}|
|
||||||
|
Commander's Sphere|Final Fantasy Commander|339|C|{3}|Artifact|||{T}: Add one mana of any color in your commander's color identity.$Sacrifice this artifact: Draw a card.|
|
||||||
|
Conqueror's Flail|Final Fantasy Commander|340|R|{2}|Artifact - Equipment|||Equipped creature gets +1/+1 for each color among permanents you control.$As long as this Equipment is attached to a creature, your opponents can't cast spells during your turn.$Equip {2}|
|
||||||
|
Coveted Jewel|Final Fantasy Commander|341|R|{6}|Artifact|||When this artifact enters, draw three cards.${T}: Add three mana of any one color.$Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of this artifact. Untap it.|
|
||||||
|
Darksteel Plate|Final Fantasy Commander|342|R|{3}|Artifact - Equipment|||Indestructible$Equipped creature has indestructible.$Equip {2}|
|
||||||
|
Everflowing Chalice|Final Fantasy Commander|343|U|{0}|Artifact|||Multikicker {2}$This artifact enters with a charge counter on it for each time it was kicked.${T}: Add {C} for each charge counter on this artifact.|
|
||||||
|
Explorer's Scope|Final Fantasy Commander|344|C|{1}|Artifact - Equipment|||Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.$Equip {1}|
|
||||||
|
Hero's Blade|Final Fantasy Commander|345|U|{2}|Artifact - Equipment|||Equipped creature gets +3/+2.$Whenever a legendary creature you control enters, you may attach this Equipment to it.$Equip {4}|
|
||||||
|
Hero's Heirloom|Final Fantasy Commander|346|U|{2}|Artifact - Equipment|||Equipped creature gets +2/+1.$As long as equipped creature is legendary, it has trample and haste.$Equip {2}|
|
||||||
|
Inspiring Statuary|Final Fantasy Commander|347|R|{3}|Artifact|||Nonartifact spells you cast have improvise.|
|
||||||
|
Key to the City|Final Fantasy Commander|348|R|{2}|Artifact|||{T}, Discard a card: Up to one target creature can't be blocked this turn.$Whenever this artifact becomes untapped, you may pay {2}. If you do, draw a card.|
|
||||||
|
Lightning Greaves|Final Fantasy Commander|349|U|{2}|Artifact - Equipment|||Equipped creature has haste and shroud.$Equip {0}|
|
||||||
|
Mask of Memory|Final Fantasy Commander|350|U|{2}|Artifact - Equipment|||Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.$Equip {1}|
|
||||||
|
Meteor Golem|Final Fantasy Commander|351|U|{7}|Artifact Creature - Golem|3|3|When this creature enters, destroy target nonland permanent an opponent controls.|
|
||||||
|
Millikin|Final Fantasy Commander|352|U|{2}|Artifact Creature - Construct|0|1|{T}, Mill a card: Add {C}.|
|
||||||
|
Mind Stone|Final Fantasy Commander|353|U|{2}|Artifact|||{T}: Add {C}.${1}, {T}, Sacrifice this artifact: Draw a card.|
|
||||||
|
Relic of Legends|Final Fantasy Commander|354|U|{3}|Artifact|||{T}: Add one mana of any color.$Tap an untapped legendary creature you control: Add one mana of any color.|
|
||||||
|
Skullclamp|Final Fantasy Commander|355|U|{1}|Artifact - Equipment|||Equipped creature gets +1/-1.$Whenever equipped creature dies, draw two cards.$Equip {1}|
|
||||||
|
Sol Ring|Final Fantasy Commander|356|U|{1}|Artifact|||{T}: Add {C}{C}.|
|
||||||
|
Sol Ring|Final Fantasy Commander|357|U|{1}|Artifact|||{T}: Add {C}{C}.|
|
||||||
|
Sol Ring|Final Fantasy Commander|358|U|{1}|Artifact|||{T}: Add {C}{C}.|
|
||||||
|
Sol Ring|Final Fantasy Commander|359|U|{1}|Artifact|||{T}: Add {C}{C}.|
|
||||||
|
Solemn Simulacrum|Final Fantasy Commander|360|R|{4}|Artifact Creature - Golem|2|2|When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.$When this creature dies, you may draw a card.|
|
||||||
|
Swiftfoot Boots|Final Fantasy Commander|361|U|{2}|Artifact - Equipment|||Equipped creature has hexproof and haste.$Equip {1}|
|
||||||
|
Sword of the Animist|Final Fantasy Commander|362|R|{2}|Legendary Artifact - Equipment|||Equipped creature gets +1/+1.$Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.$Equip {2}|
|
||||||
|
Talisman of Conviction|Final Fantasy Commander|363|U|{2}|Artifact|||{T}: Add {C}.${T}: Add {R} or {W}. This artifact deals 1 damage to you.|
|
||||||
|
Talisman of Dominance|Final Fantasy Commander|364|U|{2}|Artifact|||{T}: Add {C}.${T}: Add {U} or {B}. This artifact deals 1 damage to you.|
|
||||||
|
Talisman of Hierarchy|Final Fantasy Commander|365|U|{2}|Artifact|||{T}: Add {C}.${T}: Add {W} or {B}. This artifact deals 1 damage to you.|
|
||||||
|
Talisman of Indulgence|Final Fantasy Commander|366|U|{2}|Artifact|||{T}: Add {C}.${T}: Add {B} or {R}. This artifact deals 1 damage to you.|
|
||||||
|
Talisman of Progress|Final Fantasy Commander|367|U|{2}|Artifact|||{T}: Add {C}.${T}: Add {W} or {U}. This artifact deals 1 damage to you.|
|
||||||
|
Thought Vessel|Final Fantasy Commander|368|C|{2}|Artifact|||You have no maximum hand size.${T}: Add {C}.|
|
||||||
|
Tome of Legends|Final Fantasy Commander|369|R|{2}|Artifact|||This artifact enters with a page counter on it.$Whenever your commander enters or attacks, put a page counter on this artifact.${1}, {T}, Remove a page counter from this artifact: Draw a card.|
|
||||||
|
Trailblazer's Boots|Final Fantasy Commander|370|U|{2}|Artifact - Equipment|||Equipped creature has nonbasic landwalk.$Equip {2}|
|
||||||
|
Walking Ballista|Final Fantasy Commander|371|R|{X}{X}|Artifact Creature - Construct|0|0|This creature enters with X +1/+1 counters on it.${4}: Put a +1/+1 counter on this creature.$Remove a +1/+1 counter from this creature: It deals 1 damage to any target.|
|
||||||
|
Wayfarer's Bauble|Final Fantasy Commander|372|C|{1}|Artifact|||{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.|
|
||||||
|
Arcane Sanctum|Final Fantasy Commander|373|U||Land|||This land enters tapped.${T}: Add {W}, {U}, or {B}.|
|
||||||
|
Ash Barrens|Final Fantasy Commander|374|C||Land|||{T}: Add {C}.$Basic landcycling {1}|
|
||||||
|
Battlefield Forge|Final Fantasy Commander|375|R||Land|||{T}: Add {C}.${T}: Add {R} or {W}. This land deals 1 damage to you.|
|
||||||
|
Bonders' Enclave|Final Fantasy Commander|376|R||Land|||{T}: Add {C}.${3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.|
|
||||||
|
Brushland|Final Fantasy Commander|377|R||Land|||{T}: Add {C}.${T}: Add {G} or {W}. This land deals 1 damage to you.|
|
||||||
|
Canopy Vista|Final Fantasy Commander|378|R||Land - Forest Plains|||({T}: Add {G} or {W}.)$This land enters tapped unless you control two or more basic lands.|
|
||||||
|
Choked Estuary|Final Fantasy Commander|379|R||Land|||As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped.${T}: Add {U} or {B}.|
|
||||||
|
Cinder Glade|Final Fantasy Commander|380|R||Land - Mountain Forest|||({T}: Add {R} or {G}.)$This land enters tapped unless you control two or more basic lands.|
|
||||||
|
Clifftop Retreat|Final Fantasy Commander|381|R||Land|||This land enters tapped unless you control a Mountain or a Plains.${T}: Add {R} or {W}.|
|
||||||
|
Command Tower|Final Fantasy Commander|382|C||Land|||{T}: Add one mana of any color in your commander's color identity.|
|
||||||
|
Contaminated Aquifer|Final Fantasy Commander|383|C||Land - Island Swamp|||({T}: Add {U} or {B}.)$This land enters tapped.|
|
||||||
|
Darkwater Catacombs|Final Fantasy Commander|384|R||Land|||{1}, {T}: Add {U}{B}.|
|
||||||
|
Demolition Field|Final Fantasy Commander|385|U||Land|||{T}: Add {C}.${2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.|
|
||||||
|
Desolate Mire|Final Fantasy Commander|386|R||Land|||{1}, {T}: Add {W}{B}.|
|
||||||
|
Dragonskull Summit|Final Fantasy Commander|387|R||Land|||This land enters tapped unless you control a Swamp or a Mountain.${T}: Add {B} or {R}.|
|
||||||
|
Drowned Catacomb|Final Fantasy Commander|388|R||Land|||This land enters tapped unless you control an Island or a Swamp.${T}: Add {U} or {B}.|
|
||||||
|
Evolving Wilds|Final Fantasy Commander|389|C||Land|||{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.|
|
||||||
|
Exotic Orchard|Final Fantasy Commander|390|R||Land|||{T}: Add one mana of any color that a land an opponent controls could produce.|
|
||||||
|
Fetid Heath|Final Fantasy Commander|391|R||Land|||{T}: Add {C}.${W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.|
|
||||||
|
Fire-Lit Thicket|Final Fantasy Commander|392|R||Land|||{T}: Add {C}.${R/G}, {T}: Add {R}{R}, {R}{G}, or {G}{G}.|
|
||||||
|
Flooded Grove|Final Fantasy Commander|393|R||Land|||{T}: Add {C}.${G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}.|
|
||||||
|
Foreboding Ruins|Final Fantasy Commander|394|R||Land|||As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped.${T}: Add {B} or {R}.|
|
||||||
|
Forge of Heroes|Final Fantasy Commander|395|C||Land|||{T}: Add {C}.${T}: Choose target commander that entered this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.|
|
||||||
|
Fortified Village|Final Fantasy Commander|396|R||Land|||As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped.${T}: Add {G} or {W}.|
|
||||||
|
Furycalm Snarl|Final Fantasy Commander|397|R||Land|||As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped.${T}: Add {R} or {W}.|
|
||||||
|
Game Trail|Final Fantasy Commander|398|R||Land|||As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped.${T}: Add {R} or {G}.|
|
||||||
|
Geothermal Bog|Final Fantasy Commander|399|C||Land - Swamp Mountain|||({T}: Add {B} or {R}.)$This land enters tapped.|
|
||||||
|
Glacial Fortress|Final Fantasy Commander|400|R||Land|||This land enters tapped unless you control a Plains or an Island.${T}: Add {W} or {U}.|
|
||||||
|
Graven Cairns|Final Fantasy Commander|401|R||Land|||{T}: Add {C}.${B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R}.|
|
||||||
|
High Market|Final Fantasy Commander|402|R||Land|||{T}: Add {C}.${T}, Sacrifice a creature: You gain 1 life.|
|
||||||
|
Hinterland Harbor|Final Fantasy Commander|403|R||Land|||This land enters tapped unless you control a Forest or an Island.${T}: Add {G} or {U}.|
|
||||||
|
Idyllic Beachfront|Final Fantasy Commander|404|C||Land - Plains Island|||({T}: Add {W} or {U}.)$This land enters tapped.|
|
||||||
|
Isolated Chapel|Final Fantasy Commander|405|R||Land|||This land enters tapped unless you control a Plains or a Swamp.${T}: Add {W} or {B}.|
|
||||||
|
Jungle Shrine|Final Fantasy Commander|406|U||Land|||This land enters tapped.${T}: Add {R}, {G}, or {W}.|
|
||||||
|
Mossfire Valley|Final Fantasy Commander|407|R||Land|||{1}, {T}: Add {R}{G}.|
|
||||||
|
Nesting Grounds|Final Fantasy Commander|408|U||Land|||{T}: Add {C}.${1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery.|
|
||||||
|
Nomad Outpost|Final Fantasy Commander|409|U||Land|||This land enters tapped.${T}: Add {R}, {W}, or {B}.|
|
||||||
|
Overflowing Basin|Final Fantasy Commander|410|R||Land|||{1}, {T}: Add {G}{U}.|
|
||||||
|
Path of Ancestry|Final Fantasy Commander|411|C||Land|||This land enters tapped.${T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1.|
|
||||||
|
Port Town|Final Fantasy Commander|412|R||Land|||As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.${T}: Add {W} or {U}.|
|
||||||
|
Prairie Stream|Final Fantasy Commander|413|R||Land - Plains Island|||({T}: Add {W} or {U}.)$This land enters tapped unless you control two or more basic lands.|
|
||||||
|
Radiant Grove|Final Fantasy Commander|414|C||Land - Forest Plains|||({T}: Add {G} or {W}.)$This land enters tapped.|
|
||||||
|
Rogue's Passage|Final Fantasy Commander|415|U||Land|||{T}: Add {C}.${4}, {T}: Target creature can't be blocked this turn.|
|
||||||
|
Rootbound Crag|Final Fantasy Commander|416|R||Land|||This land enters tapped unless you control a Mountain or a Forest.${T}: Add {R} or {G}.|
|
||||||
|
Rugged Prairie|Final Fantasy Commander|417|R||Land|||{T}: Add {C}.${R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.|
|
||||||
|
Sacred Peaks|Final Fantasy Commander|418|C||Land - Mountain Plains|||({T}: Add {R} or {W}.)$This land enters tapped.|
|
||||||
|
Scavenger Grounds|Final Fantasy Commander|419|R||Land - Desert|||{T}: Add {C}.${2}, {T}, Sacrifice a Desert: Exile all graveyards.|
|
||||||
|
Seaside Citadel|Final Fantasy Commander|420|U||Land|||This land enters tapped.${T}: Add {G}, {W}, or {U}.|
|
||||||
|
Shadowblood Ridge|Final Fantasy Commander|421|R||Land|||{1}, {T}: Add {B}{R}.|
|
||||||
|
Shineshadow Snarl|Final Fantasy Commander|422|R||Land|||As this land enters, you may reveal a Plains or Swamp card from your hand. If you don't, this land enters tapped.${T}: Add {W} or {B}.|
|
||||||
|
Skycloud Expanse|Final Fantasy Commander|423|R||Land|||{1}, {T}: Add {W}{U}.|
|
||||||
|
Slayers' Stronghold|Final Fantasy Commander|424|R||Land|||{T}: Add {C}.${R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.|
|
||||||
|
Smoldering Marsh|Final Fantasy Commander|425|R||Land - Swamp Mountain|||({T}: Add {B} or {R}.)$This land enters tapped unless you control two or more basic lands.|
|
||||||
|
Spire of Industry|Final Fantasy Commander|426|R||Land|||{T}: Add {C}.${T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.|
|
||||||
|
Sulfurous Springs|Final Fantasy Commander|427|R||Land|||{T}: Add {C}.${T}: Add {B} or {R}. This land deals 1 damage to you.|
|
||||||
|
Sungrass Prairie|Final Fantasy Commander|428|R||Land|||{1}, {T}: Add {G}{W}.|
|
||||||
|
Sunken Hollow|Final Fantasy Commander|429|R||Land - Island Swamp|||({T}: Add {U} or {B}.)$This land enters tapped unless you control two or more basic lands.|
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Sunken Ruins|Final Fantasy Commander|430|R||Land|||{T}: Add {C}.${U/B}, {T}: Add {U}{U}, {U}{B}, or {B}{B}.|
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Sunlit Marsh|Final Fantasy Commander|431|C||Land - Plains Swamp|||({T}: Add {W} or {B}.)$This land enters tapped.|
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Sunpetal Grove|Final Fantasy Commander|432|R||Land|||This land enters tapped unless you control a Forest or a Plains.${T}: Add {G} or {W}.|
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Sunscorched Divide|Final Fantasy Commander|433|R||Land|||{1}, {T}: Add {R}{W}.|
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Tangled Islet|Final Fantasy Commander|434|C||Land - Forest Island|||({T}: Add {G} or {U}.)$This land enters tapped.|
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Temple of Enlightenment|Final Fantasy Commander|435|R||Land|||This land enters tapped.$When this land enters, scry 1.${T}: Add {W} or {U}.|
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Temple of Mystery|Final Fantasy Commander|436|R||Land|||This land enters tapped.$When this land enters, scry 1.${T}: Add {G} or {U}.|
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Temple of Plenty|Final Fantasy Commander|437|R||Land|||This land enters tapped.$When this land enters, scry 1.${T}: Add {G} or {W}.|
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Temple of the False God|Final Fantasy Commander|438|U||Land|||{T}: Add {C}{C}. Activate only if you control five or more lands.|
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Underground River|Final Fantasy Commander|439|R||Land|||{T}: Add {C}.${T}: Add {U} or {B}. This land deals 1 damage to you.|
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Vineglimmer Snarl|Final Fantasy Commander|440|R||Land|||As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped.${T}: Add {G} or {U}.|
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Wooded Ridgeline|Final Fantasy Commander|441|C||Land - Mountain Forest|||({T}: Add {R} or {G}.)$This land enters tapped.|
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Command Tower|Final Fantasy Commander|484|C||Land|||{T}: Add one mana of any color in your commander's color identity.|
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Command Tower|Final Fantasy Commander|485|C||Land|||{T}: Add one mana of any color in your commander's color identity.|
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Command Tower|Final Fantasy Commander|486|C||Land|||{T}: Add one mana of any color in your commander's color identity.|
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Summon: Bahamut|Final Fantasy|1|M|{9}|Enchantment Creature - Saga Dragon|9|9|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)$I, II -- Destroy up to one target nonland permanent.$III -- Draw two cards.$IV -- Mega Flare -- This creature deals damage equal to the total mana value of other permanents you control to each opponent.$Flying|
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Summon: Bahamut|Final Fantasy|1|M|{9}|Enchantment Creature - Saga Dragon|9|9|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)$I, II -- Destroy up to one target nonland permanent.$III -- Draw two cards.$IV -- Mega Flare -- This creature deals damage equal to the total mana value of other permanents you control to each opponent.$Flying|
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Aerith Gainsborough|Final Fantasy|4|R|{2}{W}|Legendary Creature - Human Cleric|2|2|Lifelink$Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough.$When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.|
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Aerith Gainsborough|Final Fantasy|4|R|{2}{W}|Legendary Creature - Human Cleric|2|2|Lifelink$Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough.$When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.|
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Cloud, Midgar Mercenary|Final Fantasy|10|M|{W}{W}|Legendary Creature - Human Soldier Mercenary|2|1|When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.$As long as Cloud is equipped, if an ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.|
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Cloud, Midgar Mercenary|Final Fantasy|10|M|{W}{W}|Legendary Creature - Human Soldier Mercenary|2|1|When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.$As long as Cloud is equipped, if an ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.|
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Loading…
Add table
Add a link
Reference in a new issue