[OTJ] Implementing "saddle" mechanic (#12012)

* [OTJ] Implement Trained Arynx

* implement saddle cost

* update saddled effect

* add test

* add sorcery speed to saddle ability

* apply requested changes

* [OTJ] Implement Quilled Charger

* rework test
This commit is contained in:
Evan Kranzler 2024-03-29 23:00:22 -04:00 committed by GitHub
parent 2dbd313956
commit 8fbc7c9507
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
12 changed files with 447 additions and 2 deletions

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@ -0,0 +1,37 @@
package mage.abilities.common;
import mage.abilities.effects.Effect;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import java.util.Optional;
/**
* @author TheElk801
*/
public class AttacksWhileSaddledTriggeredAbility extends AttacksTriggeredAbility {
public AttacksWhileSaddledTriggeredAbility(Effect effect) {
super(effect);
this.setTriggerPhrase("Whenever {this} attacks while saddled, ");
}
private AttacksWhileSaddledTriggeredAbility(final AttacksWhileSaddledTriggeredAbility ability) {
super(ability);
}
@Override
public AttacksWhileSaddledTriggeredAbility copy() {
return new AttacksWhileSaddledTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
return super.checkTrigger(event, game)
&& Optional
.ofNullable(getSourcePermanentIfItStillExists(game))
.map(Permanent::isSaddled)
.orElse(false);
}
}

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@ -0,0 +1,23 @@
package mage.abilities.condition.common;
import mage.abilities.Ability;
import mage.abilities.condition.Condition;
import mage.game.Game;
import mage.game.permanent.Permanent;
import java.util.Optional;
/**
* @author TheElk801
*/
public enum SaddledCondition implements Condition {
instance;
@Override
public boolean apply(Game game, Ability source) {
return Optional
.ofNullable(source.getSourcePermanentIfItStillExists(game))
.map(Permanent::isSaddled)
.orElse(false);
}
}

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@ -0,0 +1,177 @@
package mage.abilities.keyword;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.condition.common.SaddledCondition;
import mage.abilities.costs.Cost;
import mage.abilities.costs.CostImpl;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.hint.ConditionHint;
import mage.abilities.hint.Hint;
import mage.abilities.hint.HintUtils;
import mage.constants.*;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.mageobject.AnotherPredicate;
import mage.filter.predicate.permanent.TappedPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.Target;
import mage.target.common.TargetControlledCreaturePermanent;
import java.awt.*;
import java.util.Objects;
import java.util.Optional;
import java.util.UUID;
/**
* @author TheElk801
*/
public class SaddleAbility extends SimpleActivatedAbility {
private final int value;
private static final Hint hint = new ConditionHint(SaddledCondition.instance, "This permanent is saddled");
public SaddleAbility(int value) {
super(new SaddleEffect(), new SaddleCost(value));
this.value = value;
this.addHint(hint);
this.setTiming(TimingRule.SORCERY);
}
private SaddleAbility(final SaddleAbility ability) {
super(ability);
this.value = ability.value;
}
@Override
public SaddleAbility copy() {
return new SaddleAbility(this);
}
@Override
public String getRule() {
return "Saddle " + value + " <i>(Tap any number of other creatures you control with total power " +
value + " or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)</i>";
}
}
class SaddleEffect extends ContinuousEffectImpl {
SaddleEffect() {
super(Duration.EndOfTurn, Layer.RulesEffects, SubLayer.NA, Outcome.Benefit);
}
private SaddleEffect(final SaddleEffect effect) {
super(effect);
}
@Override
public SaddleEffect copy() {
return new SaddleEffect(this);
}
@Override
public void init(Ability source, Game game) {
super.init(source, game);
game.fireEvent(GameEvent.getEvent(
GameEvent.EventType.MOUNT_SADDLED,
source.getSourceId(),
source, source.getControllerId()
));
}
@Override
public boolean apply(Game game, Ability source) {
Optional.ofNullable(source.getSourcePermanentIfItStillExists(game))
.ifPresent(permanent -> permanent.setSaddled(true));
return true;
}
}
class SaddleCost extends CostImpl {
private static final FilterControlledCreaturePermanent filter
= new FilterControlledCreaturePermanent("another untapped creature you control");
static {
filter.add(TappedPredicate.UNTAPPED);
filter.add(AnotherPredicate.instance);
}
private final int value;
SaddleCost(int value) {
this.value = value;
}
private SaddleCost(final SaddleCost cost) {
super(cost);
this.value = cost.value;
}
@Override
public boolean pay(Ability ability, Game game, Ability source, UUID controllerId, boolean noMana, Cost costToPay) {
Target target = new TargetControlledCreaturePermanent(0, Integer.MAX_VALUE, filter, true) {
@Override
public String getMessage() {
// shows selected power
int selectedPower = this.targets.keySet().stream()
.map(game::getPermanent)
.filter(Objects::nonNull)
.map(MageObject::getPower)
.mapToInt(MageInt::getValue)
.sum();
String extraInfo = "(selected power " + selectedPower + " of " + value + ")";
if (selectedPower >= value) {
extraInfo = HintUtils.prepareText(extraInfo, Color.GREEN);
}
return super.getMessage() + " " + extraInfo;
}
};
// can cancel
if (target.choose(Outcome.Tap, controllerId, source.getSourceId(), source, game)) {
int sumPower = 0;
for (UUID targetId : target.getTargets()) {
GameEvent event = new GameEvent(GameEvent.EventType.SADDLE_MOUNT, targetId, source, controllerId);
if (!game.replaceEvent(event)) {
Permanent permanent = game.getPermanent(targetId);
if (permanent != null && permanent.tap(source, game)) {
sumPower += permanent.getPower().getValue();
}
}
}
paid = sumPower >= value;
if (paid) {
for (UUID targetId : target.getTargets()) {
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.SADDLED_MOUNT, targetId, source, controllerId));
}
}
} else {
return false;
}
return paid;
}
@Override
public boolean canPay(Ability ability, Ability source, UUID controllerId, Game game) {
int sumPower = 0;
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(filter, controllerId, game)) {
sumPower += Math.max(permanent.getPower().getValue(), 0);
if (sumPower >= value) {
return true;
}
}
return false;
}
@Override
public SaddleCost copy() {
return new SaddleCost(this);
}
}

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@ -315,6 +315,7 @@ public enum SubType {
PINCHER("Pincher", SubTypeSet.CreatureType),
PIRATE("Pirate", SubTypeSet.CreatureType),
PLANT("Plant", SubTypeSet.CreatureType),
PORCUPINE("Porcupine", SubTypeSet.CreatureType),
PRAETOR("Praetor", SubTypeSet.CreatureType),
PRIMARCH("Primarch", SubTypeSet.CreatureType),
PRISM("Prism", SubTypeSet.CreatureType),

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@ -160,7 +160,7 @@ public class GameEvent implements Serializable {
*/
CREW_VEHICLE,
/* CREW_VEHICLE
targetId the id of the creature that crewed a vehicle
targetId the id of the creature that will crew a vehicle
sourceId sourceId of the vehicle
playerId the id of the controlling player
*/
@ -176,6 +176,24 @@ public class GameEvent implements Serializable {
sourceId sourceId of the vehicle
playerId the id of the controlling player
*/
SADDLE_MOUNT,
/* SADDLE_MOUNT
targetId the id of the creature that will saddle a mount
sourceId sourceId of the mount
playerId the id of the controlling player
*/
SADDLED_MOUNT,
/* SADDLED_MOUNT
targetId the id of the creature that saddled a mount
sourceId sourceId of the mount
playerId the id of the controlling player
*/
MOUNT_SADDLED,
/* MOUNT_SADDLED
targetId the id of the mount
sourceId sourceId of the mount
playerId the id of the controlling player
*/
X_MANA_ANNOUNCE,
/* X_MANA_ANNOUNCE
mana x-costs announced by players (X value can be changed by replace events like Unbound Flourishing)

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@ -78,6 +78,10 @@ public interface Permanent extends Card, Controllable {
void setSuspected(boolean value, Game game, Ability source);
boolean isSaddled();
void setSaddled(boolean value);
boolean isPrototyped();
void setPrototyped(boolean value);

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@ -72,6 +72,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
protected boolean monstrous;
protected boolean renowned;
protected boolean suspected;
protected boolean saddled;
protected boolean manifested = false;
protected boolean morphed = false;
protected boolean disguised = false;
@ -175,6 +176,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
this.monstrous = permanent.monstrous;
this.renowned = permanent.renowned;
this.suspected = permanent.suspected;
this.saddled = permanent.saddled;
this.ringBearerFlag = permanent.ringBearerFlag;
this.classLevel = permanent.classLevel;
this.goadingPlayers.addAll(permanent.goadingPlayers);
@ -203,7 +205,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
+ ":" + getCardNumber()
+ ":" + getImageFileName()
+ ":" + getImageNumber();
return name
return name
+ ", " + (getBasicMageObject() instanceof Token ? "T" : "C")
+ ", " + getBasicMageObject().getClass().getSimpleName()
+ ", " + imageInfo
@ -237,6 +239,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
this.maxBlockedBy = 0;
this.copy = false;
this.goadingPlayers.clear();
this.saddled = false;
this.loyaltyActivationsAvailable = 1;
this.legendRuleApplies = true;
this.canBeSacrificed = true;
@ -1722,6 +1725,16 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
}
}
@Override
public boolean isSaddled() {
return saddled;
}
@Override
public void setSaddled(boolean saddled) {
this.saddled = saddled;
}
// Used as key for the ring bearer info.
private static final String ringbearerInfoKey = "IS_RINGBEARER";