Fixed a bug that let cards disappear after moving cards from hand to library (e.g. Teferi's puzzle).

This commit is contained in:
LevelX2 2016-09-22 21:36:21 +02:00
parent 9805f4f9ef
commit 8fb04ddbef
3 changed files with 28 additions and 22 deletions

View file

@ -30,11 +30,11 @@ package mage.sets.timespiral;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.common.continuous.GainAbilityAllEffect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.effects.common.continuous.GainAbilityAllEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
@ -47,7 +47,8 @@ import mage.target.common.TargetAttackingOrBlockingCreature;
*
* @author HanClinto
*
* A relatively straightforward merge between GemhideSliver.java and CrossbowInfantry.java
* A relatively straightforward merge between GemhideSliver.java and
* CrossbowInfantry.java
*/
public class QuilledSliver extends CardImpl {
@ -78,4 +79,4 @@ public class QuilledSliver extends CardImpl {
public QuilledSliver copy() {
return new QuilledSliver(this);
}
}
}