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[M3C] Implement Rampant Frogantua
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parent
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commit
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4 changed files with 172 additions and 42 deletions
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@ -1,30 +1,25 @@
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package mage.cards.h;
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import mage.abilities.Ability;
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import mage.abilities.triggers.BeginningOfCombatTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.decorator.ConditionalInterveningIfTriggeredAbility;
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import mage.abilities.effects.common.SuspectTargetEffect;
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import mage.abilities.effects.common.combat.GoadTargetEffect;
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import mage.abilities.effects.common.continuous.GainControlAllUntapGainHasteEffect;
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import mage.abilities.triggers.BeginningOfCombatTriggeredAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.WatcherScope;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.permanent.GoadedPredicate;
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import mage.filter.predicate.permanent.SuspectedPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.target.common.TargetOpponentsCreaturePermanent;
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import mage.watchers.Watcher;
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import mage.watchers.common.PlayerLostGameWatcher;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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/**
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@ -52,13 +47,8 @@ public final class HotPursuit extends CardImpl {
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this.addAbility(ability);
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// At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn.
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this.addAbility(new ConditionalInterveningIfTriggeredAbility(
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new BeginningOfCombatTriggeredAbility(
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new GainControlAllUntapGainHasteEffect(filter)
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), HotPursuitCondition.instance, "At the beginning of combat on your turn, " +
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"if two or more players have lost the game, gain control of all goaded and/or " +
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"suspected creatures until end of turn. Untap them. They gain haste until end of turn."
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), new HotPursuitWatcher());
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this.addAbility(new BeginningOfCombatTriggeredAbility(new GainControlAllUntapGainHasteEffect(filter))
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.withInterveningIf(HotPursuitCondition.instance), new PlayerLostGameWatcher());
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}
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private HotPursuit(final HotPursuit card) {
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@ -76,36 +66,11 @@ enum HotPursuitCondition implements Condition {
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@Override
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public boolean apply(Game game, Ability source) {
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return HotPursuitWatcher.checkCondition(game);
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}
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}
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class HotPursuitWatcher extends Watcher {
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private final Set<UUID> players = new HashSet<>();
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HotPursuitWatcher() {
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super(WatcherScope.GAME);
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return PlayerLostGameWatcher.getCount(game) >= 2;
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}
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@Override
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public void watch(GameEvent event, Game game) {
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switch (event.getType()) {
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case BEGINNING_PHASE_PRE:
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if (game.getTurnNum() == 1) {
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players.clear();
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}
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return;
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case LOST:
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players.add(event.getPlayerId());
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}
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}
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static boolean checkCondition(Game game) {
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return game
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.getState()
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.getWatcher(HotPursuitWatcher.class)
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.players
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.size() >= 2;
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public String toString() {
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return "two or more players have lost the game";
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}
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}
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121
Mage.Sets/src/mage/cards/r/RampantFrogantua.java
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121
Mage.Sets/src/mage/cards/r/RampantFrogantua.java
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@ -0,0 +1,121 @@
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package mage.cards.r;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.SavedDamageValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.keyword.TrampleAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.*;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.TargetCard;
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import mage.watchers.common.PlayerLostGameWatcher;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class RampantFrogantua extends CardImpl {
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public RampantFrogantua(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{G}");
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this.subtype.add(SubType.FROG);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// Trample
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this.addAbility(TrampleAbility.getInstance());
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// Rampant Frogantua gets +10/+10 for each player who has lost the game.
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this.addAbility(new SimpleStaticAbility(new BoostSourceEffect(
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RampantFrogantuaValue.instance, RampantFrogantuaValue.instance, Duration.WhileOnBattlefield
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)), new PlayerLostGameWatcher());
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// Whenever Rampant Frogantua deals combat damage to a player, you may mill that many cards. Put any number of land cards from among them onto the battlefield tapped.
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this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new RampantFrogantuaEffect(), true));
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}
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private RampantFrogantua(final RampantFrogantua card) {
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super(card);
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}
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@Override
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public RampantFrogantua copy() {
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return new RampantFrogantua(this);
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}
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}
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class RampantFrogantuaEffect extends OneShotEffect {
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RampantFrogantuaEffect() {
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super(Outcome.Benefit);
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staticText = "mill that many cards. Put any number of land cards from among them onto the battlefield tapped";
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}
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private RampantFrogantuaEffect(final RampantFrogantuaEffect effect) {
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super(effect);
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}
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@Override
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public RampantFrogantuaEffect copy() {
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return new RampantFrogantuaEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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int amount = SavedDamageValue.MANY.calculate(game, source, this);
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if (player == null || amount < 1) {
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return false;
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}
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Cards cards = player.millCards(amount, source, game);
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if (cards.isEmpty()) {
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return true;
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}
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TargetCard target = new TargetCard(0, Integer.MAX_VALUE, Zone.ALL, StaticFilters.FILTER_CARD_LANDS);
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target.withNotTarget(true);
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player.choose(Outcome.DrawCard, cards, target, source, game);
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player.moveCards(
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new CardsImpl(target.getTargets()).getCards(game),
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Zone.BATTLEFIELD, source, game, true,
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false, false, null
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);
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return true;
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}
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}
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enum RampantFrogantuaValue implements DynamicValue {
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instance;
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@Override
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public int calculate(Game game, Ability sourceAbility, Effect effect) {
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return 10 * PlayerLostGameWatcher.getCount(game);
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}
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@Override
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public RampantFrogantuaValue copy() {
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return this;
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}
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@Override
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public String getMessage() {
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return "player who has lost the game";
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}
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@Override
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public String toString() {
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return "10";
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}
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}
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@ -219,6 +219,7 @@ public final class ModernHorizons3Commander extends ExpansionSet {
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cards.add(new SetCardInfo("Quandrix Campus", 366, Rarity.COMMON, mage.cards.q.QuandrixCampus.class));
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cards.add(new SetCardInfo("Raging Ravine", 367, Rarity.RARE, mage.cards.r.RagingRavine.class));
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cards.add(new SetCardInfo("Rampaging Baloths", 239, Rarity.MYTHIC, mage.cards.r.RampagingBaloths.class));
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cards.add(new SetCardInfo("Rampant Frogantua", 66, Rarity.RARE, mage.cards.r.RampantFrogantua.class));
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cards.add(new SetCardInfo("Rampant Growth", 240, Rarity.COMMON, mage.cards.r.RampantGrowth.class));
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cards.add(new SetCardInfo("Ramunap Excavator", 241, Rarity.RARE, mage.cards.r.RamunapExcavator.class));
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cards.add(new SetCardInfo("Razorfield Ripper", 42, Rarity.RARE, mage.cards.r.RazorfieldRipper.class));
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@ -0,0 +1,43 @@
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package mage.watchers.common;
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import mage.constants.WatcherScope;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.watchers.Watcher;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public class PlayerLostGameWatcher extends Watcher {
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private final Set<UUID> players = new HashSet<>();
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public PlayerLostGameWatcher() {
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super(WatcherScope.GAME);
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}
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@Override
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public void watch(GameEvent event, Game game) {
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switch (event.getType()) {
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case BEGINNING_PHASE_PRE:
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if (game.getTurnNum() == 1) {
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players.clear();
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}
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return;
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case LOST:
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players.add(event.getPlayerId());
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}
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}
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public static int getCount(Game game) {
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return game
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.getState()
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.getWatcher(PlayerLostGameWatcher.class)
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.players
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.size();
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}
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}
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