* Maelstrom Nexus - Fixed that the compared casting cost was always 5 instead of the casting cost of the spell that got Cascade.

This commit is contained in:
LevelX2 2015-09-29 00:37:52 +02:00
parent 707358f875
commit 8f086c8c7e
3 changed files with 102 additions and 108 deletions

View file

@ -1,37 +1,38 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.keyword;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
@ -74,10 +75,7 @@ public class CascadeAbility extends TriggeredAbilityImpl {
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Spell spell = game.getStack().getSpell(event.getTargetId());
if (spell != null && spell.getSourceId().equals(this.getSourceId())) {
return true;
}
return false;
return spell != null && spell.getSourceId().equals(this.getSourceId());
}
@Override
@ -95,7 +93,6 @@ public class CascadeAbility extends TriggeredAbilityImpl {
}
// moved to static method because it's called also from class {link} MaelstromNexus
public static boolean applyCascade(Outcome outcome, Game game, Ability source) {
Card card;
Player player = game.getPlayer(source.getControllerId());
@ -109,31 +106,33 @@ public class CascadeAbility extends TriggeredAbilityImpl {
if (card == null) {
break;
}
player.moveCardToExileWithInfo(card, exile.getId(), exile.getName(), source.getSourceId(), game, Zone.LIBRARY, true);
player.moveCardsToExile(card, source, game, true, exile.getId(), exile.getName());
} while (player.isInGame() && card.getCardType().contains(CardType.LAND) || card.getManaCost().convertedManaCost() >= sourceCost);
player.getLibrary().reset();
if (card != null) {
if (player.chooseUse(outcome, "Use cascade effect on " + card.getName() + "?", source, game)) {
if(player.cast(card.getSpellAbility(), game, true)){
if (player.chooseUse(outcome, "Use cascade effect on " + card.getLogName() + "?", source, game)) {
if (player.cast(card.getSpellAbility(), game, true)) {
exile.remove(card.getId());
}
}
}
while (exile.size() > 0) {
card = exile.getRandom(game);
exile.remove(card.getId());
player.moveCardToLibraryWithInfo(card, source.getSourceId(), game, Zone.EXILED, false, false);
// Mobe the remaining cards to the buttom of the libraray in a random order
Cards cardsFromExile = new CardsImpl();
Cards cardsToLibrary = new CardsImpl();
cardsFromExile.addAll(exile);
while (cardsFromExile.size() > 0) {
card = cardsFromExile.getRandom(game);
cardsFromExile.remove(card.getId());
cardsToLibrary.add(card);
}
player.putCardsOnBottomOfLibrary(cardsToLibrary, game, source, true);
return true;
}
}
// !!! Changes to the cascade effect here have to be copied to the cascadeEffect of Maelstrom Nexus card eventually.
// There is a functional copy of this effect
class CascadeEffect extends OneShotEffect {
public CascadeEffect() {
@ -185,5 +184,3 @@ class CascadeEffect extends OneShotEffect {
}
}

View file

@ -962,8 +962,10 @@ public abstract class PlayerImpl implements Player, Serializable {
}
}
setCastSourceIdWithAlternateMana(null, null);
GameEvent event = GameEvent.getEvent(GameEvent.EventType.CAST_SPELL, spell.getSpellAbility().getId(), spell.getSpellAbility().getSourceId(), playerId);
game.fireEvent(event);
if (spell.activate(game, noMana)) {
GameEvent event = GameEvent.getEvent(GameEvent.EventType.SPELL_CAST, spell.getSpellAbility().getId(), spell.getSpellAbility().getSourceId(), playerId);
event = GameEvent.getEvent(GameEvent.EventType.SPELL_CAST, spell.getSpellAbility().getId(), spell.getSpellAbility().getSourceId(), playerId);
event.setZone(fromZone);
game.fireEvent(event);
if (!game.isSimulation()) {