diff --git a/Mage/src/main/java/mage/abilities/keyword/AffinityForLandTypeAbility.java b/Mage/src/main/java/mage/abilities/keyword/AffinityForLandTypeAbility.java
index d12905a4b97..76148c57531 100644
--- a/Mage/src/main/java/mage/abilities/keyword/AffinityForLandTypeAbility.java
+++ b/Mage/src/main/java/mage/abilities/keyword/AffinityForLandTypeAbility.java
@@ -13,33 +13,21 @@ import mage.filter.common.FilterControlledPermanent;
*/
public class AffinityForLandTypeAbility extends SimpleStaticAbility {
+ private final String rulesText;
- private final FilterControlledPermanent filter;
-
- String text;
- SubType landType;
-
- public AffinityForLandTypeAbility(SubType landType, String text) {
- super(Zone.ALL, new AffinityEffect(getFilter(landType)));
- this.filter = getFilter(landType);
+ public AffinityForLandTypeAbility(SubType landType, String pluralName) {
+ super(Zone.ALL, null);
+ rulesText = "Affinity for " + pluralName + " (This spell costs {1} less to cast for each " + landType + " you control.)";
setRuleAtTheTop(true);
- this.text = text;
- this.landType = landType;
-
- this.addHint(new ValueHint(landType + " you control", new PermanentsOnBattlefieldCount(filter)));
- }
-
- private static FilterControlledPermanent getFilter(SubType landType) {
- FilterControlledPermanent affinityfilter = new FilterControlledPermanent();
- affinityfilter.add(landType.getPredicate());
- return affinityfilter;
+ FilterControlledPermanent filter = new FilterControlledPermanent(landType);
+ addEffect(new AffinityEffect(filter));
+ addHint(new ValueHint(pluralName + " you control", new PermanentsOnBattlefieldCount(filter)));
}
public AffinityForLandTypeAbility(final AffinityForLandTypeAbility ability) {
super(ability);
- this.text = ability.text;
- this.filter = ability.filter.copy();
+ this.rulesText = ability.rulesText;
}
@Override
@@ -49,6 +37,6 @@ public class AffinityForLandTypeAbility extends SimpleStaticAbility {
@Override
public String getRule() {
- return "Affinity for " + text + " (This spell costs 1 less to cast for each " + landType + " you control.)";
+ return rulesText;
}
}