[TDM] Implement Mobilize keyword ability and Dragonback Lancer and Voice of Victory (#13461)

* [TDM] Implement Mobilize keyword ability

* [TDM] Implement Dragonback Lancer

* [TDM] Implement Voice of Victory

* Add Mobilize to keywords.txt

---------

Co-authored-by: Evan Kranzler <theelk801@gmail.com>
This commit is contained in:
Balázs Kristóf 2025-03-19 02:59:20 +01:00 committed by GitHub
parent e8719caa83
commit 8e6c16de55
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7 changed files with 189 additions and 0 deletions

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@ -0,0 +1,40 @@
package mage.cards.d;
import java.util.UUID;
import mage.MageInt;
import mage.constants.SubType;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.MobilizeAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
/**
* @author balazskristof
*/
public final class DragonbackLancer extends CardImpl {
public DragonbackLancer(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{W}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.SOLDIER);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Flying
this.addAbility(FlyingAbility.getInstance());
// Mobilize 1
this.addAbility(new MobilizeAbility(1));
}
private DragonbackLancer(final DragonbackLancer card) {
super(card);
}
@Override
public DragonbackLancer copy() {
return new DragonbackLancer(this);
}
}

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@ -0,0 +1,41 @@
package mage.cards.v;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.ruleModifying.CantCastDuringYourTurnEffect;
import mage.abilities.keyword.MobilizeAbility;
import mage.constants.SubType;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
/**
* @author balazskristof
*/
public final class VoiceOfVictory extends CardImpl {
public VoiceOfVictory(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.BARD);
this.power = new MageInt(1);
this.toughness = new MageInt(3);
// Mobilize 2
this.addAbility(new MobilizeAbility(2));
// Your opponents can't cast spells during your turn.
this.addAbility(new SimpleStaticAbility(new CantCastDuringYourTurnEffect()));
}
private VoiceOfVictory(final VoiceOfVictory card) {
super(card);
}
@Override
public VoiceOfVictory copy() {
return new VoiceOfVictory(this);
}
}

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@ -24,6 +24,7 @@ public final class TarkirDragonstorm extends ExpansionSet {
cards.add(new SetCardInfo("Barrensteppe Siege", 171, Rarity.RARE, mage.cards.b.BarrensteppeSiege.class));
cards.add(new SetCardInfo("Craterhoof Behemoth", 138, Rarity.MYTHIC, mage.cards.c.CraterhoofBehemoth.class));
cards.add(new SetCardInfo("Devoted Duelist", 104, Rarity.COMMON, mage.cards.d.DevotedDuelist.class));
cards.add(new SetCardInfo("Dragonback Lancer", 9, Rarity.COMMON, mage.cards.d.DragonbackLancer.class));
cards.add(new SetCardInfo("Dracogenesis", 105, Rarity.MYTHIC, mage.cards.d.Dracogenesis.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Dracogenesis", 300, Rarity.MYTHIC, mage.cards.d.Dracogenesis.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Inevitable Defeat", 194, Rarity.RARE, mage.cards.i.InevitableDefeat.class));
@ -36,5 +37,6 @@ public final class TarkirDragonstorm extends ExpansionSet {
cards.add(new SetCardInfo("Skirmish Rhino", 224, Rarity.UNCOMMON, mage.cards.s.SkirmishRhino.class));
cards.add(new SetCardInfo("Smile at Death", 24, Rarity.MYTHIC, mage.cards.s.SmileAtDeath.class));
cards.add(new SetCardInfo("Stormscale Scion", 123, Rarity.MYTHIC, mage.cards.s.StormscaleScion.class));
cards.add(new SetCardInfo("Voice of Victory", 33, Rarity.RARE, mage.cards.v.VoiceOfVictory.class));
}
}

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@ -121,6 +121,17 @@ public class CreateTokenEffect extends OneShotEffect {
return lastAddedTokenIds;
}
public void sacrificeTokensCreatedAtNextEndStep(Game game, Ability source) {
for (UUID tokenId : this.getLastAddedTokenIds()) {
Permanent tokenPermanent = game.getPermanent(tokenId);
if (tokenPermanent != null) {
SacrificeTargetEffect sacrificeEffect = new SacrificeTargetEffect();
sacrificeEffect.setTargetPointer(new FixedTarget(tokenPermanent, game));
game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(sacrificeEffect), source);
}
}
}
public void exileTokensCreatedAtNextEndStep(Game game, Ability source) {
for (UUID tokenId : this.getLastAddedTokenIds()) {
Permanent tokenPermanent = game.getPermanent(tokenId);

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@ -0,0 +1,65 @@
package mage.abilities.keyword;
import mage.abilities.Ability;
import mage.abilities.common.AttacksTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.token.RedWarriorToken;
import mage.players.Player;
import mage.util.CardUtil;
/**
* @author balazskristof
*/
public class MobilizeAbility extends AttacksTriggeredAbility {
public MobilizeAbility(int count) {
super(new MobilizeEffect(count), false, "Mobilize " + count + " <i>(Whenever this creature attacks, create "
+ (count == 1 ? "a" : CardUtil.numberToText(count)) + " tapped and attacking 1/1 red Warrior creature "
+ (count == 1 ? "token" : "tokens") + ". Sacrifice " + (count == 1 ? "it" : "them")
+ " at the beginning of the next end step.)");
}
protected MobilizeAbility(final MobilizeAbility ability) {
super(ability);
}
@Override
public MobilizeAbility copy() {
return new MobilizeAbility(this);
}
}
class MobilizeEffect extends OneShotEffect {
private final int count;
MobilizeEffect(int count) {
super(Outcome.Benefit);
this.count = count;
}
private MobilizeEffect(final MobilizeEffect effect) {
super(effect);
this.count = effect.count;
}
@Override
public MobilizeEffect copy() {
return new MobilizeEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
CreateTokenEffect effect = new CreateTokenEffect(new RedWarriorToken(), this.count, true, true);
effect.apply(game, source);
effect.sacrificeTokensCreatedAtNextEndStep(game, source);
return true;
}
}

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@ -0,0 +1,29 @@
package mage.game.permanent.token;
import mage.MageInt;
import mage.constants.CardType;
import mage.constants.SubType;
/**
* @author balazskristof
*/
public final class RedWarriorToken extends TokenImpl {
public RedWarriorToken() {
super("Warrior Token", "1/1 red Warrior creature token");
cardType.add(CardType.CREATURE);
color.setRed(true);
subtype.add(SubType.WARRIOR);
power = new MageInt(1);
toughness = new MageInt(1);
}
private RedWarriorToken(final RedWarriorToken token) {
super(token);
}
@Override
public RedWarriorToken copy() {
return new RedWarriorToken(this);
}
}

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@ -85,6 +85,7 @@ Melee|new|
Menace|new|
Mentor|new|
Miracle|manaString|
Mobilize|number|
Modular|card, number|
Mountaincycling|cost|
Mountainwalk|new|