* Fixed exile and return back under owner control handling (e.g. Norin the Wary did not return from command zone when commander replacement effect was used).

This commit is contained in:
LevelX2 2015-07-03 21:07:16 +02:00
parent cea7bb4e87
commit 8e0907c90c
8 changed files with 150 additions and 250 deletions

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@ -0,0 +1,83 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class ExileReturnToBattlefieldOwnerNextEndStepEffect extends OneShotEffect {
private static final String effectText = "exile {this}. Return it to the battlefield under its owner's control at the beginning of the next end step";
public ExileReturnToBattlefieldOwnerNextEndStepEffect() {
super(Outcome.Benefit);
staticText = effectText;
}
public ExileReturnToBattlefieldOwnerNextEndStepEffect(ExileReturnToBattlefieldOwnerNextEndStepEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
int zcc = game.getState().getZoneChangeCounter(permanent.getId());
if (controller.moveCardToExileWithInfo(permanent, source.getSourceId(), permanent.getIdName(), source.getSourceId(), game, Zone.BATTLEFIELD, true)) {
//create delayed triggered ability and return it from every public zone he was next moved to
AtTheBeginOfNextEndStepDelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(
new ReturnToBattlefieldUnderOwnerControlSourceEffect(false, zcc + 1));
delayedAbility.setSourceId(source.getSourceId());
delayedAbility.setControllerId(source.getControllerId());
delayedAbility.setSourceObject(source.getSourceObject(game), game);
game.addDelayedTriggeredAbility(delayedAbility);
}
}
return true;
}
return false;
}
@Override
public ExileReturnToBattlefieldOwnerNextEndStepEffect copy() {
return new ExileReturnToBattlefieldOwnerNextEndStepEffect(this);
}
}

View file

@ -25,7 +25,6 @@
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common;
import mage.abilities.Ability;
@ -42,20 +41,27 @@ import mage.game.Game;
public class ReturnToBattlefieldUnderOwnerControlSourceEffect extends OneShotEffect {
private boolean tapped;
private int zoneChangeCounter;
public ReturnToBattlefieldUnderOwnerControlSourceEffect() {
this(false);
}
public ReturnToBattlefieldUnderOwnerControlSourceEffect(boolean tapped) {
this(tapped, -1);
}
public ReturnToBattlefieldUnderOwnerControlSourceEffect(boolean tapped, int zoneChangeCounter) {
super(Outcome.Benefit);
this.tapped = tapped;
staticText = new StringBuilder("return that card to the battlefield").append(tapped?" tapped":"").append(" under its owner's control").toString();
this.zoneChangeCounter = zoneChangeCounter;
staticText = new StringBuilder("return that card to the battlefield").append(tapped ? " tapped" : "").append(" under its owner's control").toString();
}
public ReturnToBattlefieldUnderOwnerControlSourceEffect(final ReturnToBattlefieldUnderOwnerControlSourceEffect effect) {
super(effect);
this.tapped = effect.tapped;
this.zoneChangeCounter = effect.zoneChangeCounter;
}
@Override
@ -67,12 +73,19 @@ public class ReturnToBattlefieldUnderOwnerControlSourceEffect extends OneShotEff
public boolean apply(Game game, Ability source) {
Card card = game.getCard(source.getSourceId());
if (card != null) {
Zone currentZone = game.getState().getZone(card.getId());
if (card.putOntoBattlefield(game, currentZone, source.getSourceId(), card.getOwnerId(),tapped)) {
return true;
// return only from public zones
switch (game.getState().getZone(card.getId())) {
case EXILED:
case COMMAND:
case GRAVEYARD:
if (zoneChangeCounter < 0 || game.getState().getZoneChangeCounter(card.getId()) == zoneChangeCounter) {
Zone currentZone = game.getState().getZone(card.getId());
card.putOntoBattlefield(game, currentZone, source.getSourceId(), card.getOwnerId(), tapped);
}
break;
}
return true;
}
return false;
}
}