Conspire - The player is now asked to use conspire only if he is able to pay the tap costs.

This commit is contained in:
LevelX2 2015-10-11 23:56:29 +02:00
parent a54843fd26
commit 8dd9fbea40
5 changed files with 21 additions and 23 deletions

View file

@ -92,10 +92,10 @@ public class OblivionRingTest extends CardTestPlayerBase {
addCard(Zone.BATTLEFIELD, playerA, "Jace Beleren");
addCard(Zone.HAND, playerA, "Revoke Existence");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "-1: Target player draws one card", playerA);
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "-1: Target player draws a card", playerA);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Oblivion Ring");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Revoke Existence", "Oblivion Ring");
activateAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "-1: Target player draws one card", playerA);
activateAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "-1: Target player draws a card", playerA);
setStopAt(1, PhaseStep.END_TURN);
execute();