From 8db00d34dea2e630dffd069ad20491b5acc70f58 Mon Sep 17 00:00:00 2001 From: Thomas Winwood Date: Sun, 14 Apr 2019 01:47:56 +0100 Subject: [PATCH] Implement Soldevi Sentry --- Mage.Sets/src/mage/cards/s/SoldeviSentry.java | 68 +++++++++++++++++++ Mage.Sets/src/mage/sets/Alliances.java | 2 + 2 files changed, 70 insertions(+) create mode 100644 Mage.Sets/src/mage/cards/s/SoldeviSentry.java diff --git a/Mage.Sets/src/mage/cards/s/SoldeviSentry.java b/Mage.Sets/src/mage/cards/s/SoldeviSentry.java new file mode 100644 index 00000000000..14d2fdb476e --- /dev/null +++ b/Mage.Sets/src/mage/cards/s/SoldeviSentry.java @@ -0,0 +1,68 @@ + +package mage.cards.s; + +import java.util.UUID; +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.common.SimpleActivatedAbility; +import mage.abilities.costs.mana.GenericManaCost; +import mage.abilities.effects.common.RegenerateSourceEffect; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.Outcome; +import mage.constants.SubType; +import mage.game.Game; +import mage.game.permanent.Permanent; +import mage.players.Player; +import mage.target.common.TargetOpponent; + +/** + * + * @author Ketsuban + */ +public final class SoldeviSentry extends CardImpl { + + public SoldeviSentry(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[] { CardType.ARTIFACT, CardType.CREATURE }, "{1}"); + this.subtype.add(SubType.SOLDIER); + this.power = new MageInt(1); + this.toughness = new MageInt(1); + + // 1: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates + // this way, that player may draw a card. + Ability ability = new SimpleActivatedAbility(new SoldeviSentryEffect(), new GenericManaCost(1)); + ability.addTarget(new TargetOpponent()); + this.addAbility(ability); + } + + public SoldeviSentry(final SoldeviSentry card) { + super(card); + } + + @Override + public SoldeviSentry copy() { + return new SoldeviSentry(this); + } +} + +class SoldeviSentryEffect extends RegenerateSourceEffect { + + @Override + public boolean apply(Game game, Ability source) { + //20110204 - 701.11 + Player opponent = game.getPlayer(source.getFirstTarget()); + Permanent permanent = game.getPermanent(source.getSourceId()); + if (permanent != null && permanent.regenerate(this.getId(), game)) { + if (opponent != null) { + if (opponent.chooseUse(Outcome.DrawCard, "Draw a card?", source, game)) { + opponent.drawCards(1, game); + } + } + this.used = true; + return true; + } + return false; + } + +} diff --git a/Mage.Sets/src/mage/sets/Alliances.java b/Mage.Sets/src/mage/sets/Alliances.java index 619806c24d0..a93161e7257 100644 --- a/Mage.Sets/src/mage/sets/Alliances.java +++ b/Mage.Sets/src/mage/sets/Alliances.java @@ -171,6 +171,8 @@ public final class Alliances extends ExpansionSet { cards.add(new SetCardInfo("Soldevi Heretic", "33b", Rarity.COMMON, mage.cards.s.SoldeviHeretic.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Soldevi Sage", "34a", Rarity.COMMON, mage.cards.s.SoldeviSage.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Soldevi Sage", "34b", Rarity.COMMON, mage.cards.s.SoldeviSage.class, NON_FULL_USE_VARIOUS)); + cards.add(new SetCardInfo("Soldevi Sentry", "132a", Rarity.COMMON, mage.cards.s.SoldeviSentry.class, NON_FULL_USE_VARIOUS)); + cards.add(new SetCardInfo("Soldevi Sentry", "132b", Rarity.COMMON, mage.cards.s.SoldeviSentry.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Soldevi Steam Beast", "133a", Rarity.COMMON, mage.cards.s.SoldeviSteamBeast.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Soldevi Steam Beast", "133b", Rarity.COMMON, mage.cards.s.SoldeviSteamBeast.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Soldier of Fortune", 80, Rarity.UNCOMMON, mage.cards.s.SoldierOfFortune.class));