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[PIP] Implement Armory Paladin
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Mage.Sets/src/mage/cards/a/ArmoryPaladin.java
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56
Mage.Sets/src/mage/cards/a/ArmoryPaladin.java
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package mage.cards.a;
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import mage.MageInt;
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import mage.abilities.common.SpellCastControllerTriggeredAbility;
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import mage.abilities.effects.common.ExileTopXMayPlayUntilEffect;
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import mage.abilities.keyword.TrampleAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.filter.FilterSpell;
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import mage.filter.predicate.Predicates;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class ArmoryPaladin extends CardImpl {
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private static final FilterSpell filter = new FilterSpell("an Aura or Equipment spell");
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static {
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filter.add(Predicates.or(
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SubType.AURA.getPredicate(),
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SubType.EQUIPMENT.getPredicate()
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));
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}
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public ArmoryPaladin(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}{W}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.KNIGHT);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// Trample
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this.addAbility(TrampleAbility.getInstance());
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// Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn.
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this.addAbility(new SpellCastControllerTriggeredAbility(
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new ExileTopXMayPlayUntilEffect(1, Duration.UntilEndOfYourNextTurn), filter, false
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));
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}
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private ArmoryPaladin(final ArmoryPaladin card) {
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super(card);
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}
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@Override
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public ArmoryPaladin copy() {
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return new ArmoryPaladin(this);
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}
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}
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@ -25,6 +25,7 @@ public final class Fallout extends ExpansionSet {
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cards.add(new SetCardInfo("Alpha Deathclaw", 91, Rarity.RARE, mage.cards.a.AlphaDeathclaw.class));
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cards.add(new SetCardInfo("Alpha Deathclaw", 91, Rarity.RARE, mage.cards.a.AlphaDeathclaw.class));
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cards.add(new SetCardInfo("Anguished Unmaking", 209, Rarity.RARE, mage.cards.a.AnguishedUnmaking.class));
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cards.add(new SetCardInfo("Anguished Unmaking", 209, Rarity.RARE, mage.cards.a.AnguishedUnmaking.class));
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cards.add(new SetCardInfo("Arcane Signet", 224, Rarity.UNCOMMON, mage.cards.a.ArcaneSignet.class));
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cards.add(new SetCardInfo("Arcane Signet", 224, Rarity.UNCOMMON, mage.cards.a.ArcaneSignet.class));
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cards.add(new SetCardInfo("Armory Paladin", 93, Rarity.RARE, mage.cards.a.ArmoryPaladin.class));
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cards.add(new SetCardInfo("Ash Barrens", 253, Rarity.COMMON, mage.cards.a.AshBarrens.class));
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cards.add(new SetCardInfo("Ash Barrens", 253, Rarity.COMMON, mage.cards.a.AshBarrens.class));
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cards.add(new SetCardInfo("Assemble the Legion", 210, Rarity.RARE, mage.cards.a.AssembleTheLegion.class));
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cards.add(new SetCardInfo("Assemble the Legion", 210, Rarity.RARE, mage.cards.a.AssembleTheLegion.class));
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cards.add(new SetCardInfo("Atomize", 94, Rarity.RARE, mage.cards.a.Atomize.class));
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cards.add(new SetCardInfo("Atomize", 94, Rarity.RARE, mage.cards.a.Atomize.class));
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