Improve attachment to permanent logic; implement [PIP] Codsworth, Handy Helper (#12098)

* [PIP] Implement Codsworth, Handy Helper

* Fix Codsworth and Halvar

* Write tests for attachments

* Fix auras going to graveyard when attaching to illegal targets

* Fix Captured by the Consulate interaction

* Fix failing tests, add additional test

* Add source name to log message

* Implement requested changes

* Revert removed null check

* Remove filter check, clean up code

* Add additional test

* Fix failing roles test

* Account for all current attachment edge cases

* Implement rule 303.4g

* Apply requested changes
This commit is contained in:
PurpleCrowbar 2024-08-24 06:03:33 +01:00 committed by GitHub
parent 9fcbfdeac6
commit 8d249aa691
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GPG key ID: B5690EEEBB952194
10 changed files with 580 additions and 20 deletions

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@ -774,7 +774,7 @@ public class ContinuousEffects implements Serializable {
}
/**
* Checks if an event won't happen because of an rule modifying effect
* Checks if an event won't happen because of a rule modifying effect
*
* @param event
* @param targetAbility ability the event is attached to. can be null.

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@ -21,7 +21,7 @@ import mage.constants.*;
import mage.counters.Counter;
import mage.counters.CounterType;
import mage.counters.Counters;
import mage.filter.FilterOpponent;
import mage.filter.*;
import mage.game.Game;
import mage.game.GameState;
import mage.game.ZoneChangeInfo;
@ -1355,7 +1355,20 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
return !ability.getDoesntRemoveControlled() || isControlledBy(game.getControllerId(attachment.getId()));
}
}
return game.getContinuousEffects().preventedByRuleModification(new StayAttachedEvent(this.getId(), attachment.getId(), source), null, game, silentMode);
boolean canAttach = true;
Permanent attachmentPermanent = game.getPermanent(attachment.getId());
// If attachment is an aura, ensures this permanent can still be legally enchanted, according to the enchantment's Enchant ability
if (attachment.hasSubtype(SubType.AURA, game)
&& attachmentPermanent != null
&& attachmentPermanent.getSpellAbility() != null
&& !attachmentPermanent.getSpellAbility().getTargets().isEmpty()) {
// Line of code below functionally gets the target of the aura's Enchant ability, then compares to this permanent. Enchant improperly implemented in XMage, see #9583
// Note: stillLegalTarget used exclusively to account for Dream Leash. Can be made canTarget in the event that that card is rewritten (and "stillLegalTarget" removed from TargetImpl).
canAttach = attachmentPermanent.getSpellAbility().getTargets().get(0).copy().withNotTarget(true).stillLegalTarget(attachmentPermanent.getControllerId(), this.getId(), source, game);
}
return !canAttach || game.getContinuousEffects().preventedByRuleModification(new StayAttachedEvent(this.getId(), attachment.getId(), source), null, game, silentMode);
}
@Override

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@ -4836,6 +4836,15 @@ public abstract class PlayerImpl implements Player, Serializable {
if (enterTransformed != null && enterTransformed && !card.isTransformable()) {
continue;
}
// 303.4g. If an Aura is entering the battlefield and there is no legal object or player for it to enchant,
// the Aura remains in its current zone, unless that zone is the stack. In that case, the Aura is put into
// its owner's graveyard instead of entering the battlefield. If the Aura is a token, it isn't created.
if (card.hasSubtype(SubType.AURA, game)
&& card.getSpellAbility() != null
&& !card.getSpellAbility().getTargets().isEmpty()
&& !card.getSpellAbility().getTargets().get(0).copy().withNotTarget(true).canChoose(byOwner ? card.getOwnerId() : getId(), game)) {
continue;
}
ZoneChangeEvent event = new ZoneChangeEvent(card.getId(), source,
byOwner ? card.getOwnerId() : getId(), fromZone, Zone.BATTLEFIELD, appliedEffects);
infoList.add(new ZoneChangeInfo.Battlefield(event, faceDown, tapped, source));

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@ -73,7 +73,7 @@ public interface Target extends Serializable {
*/
boolean canTarget(UUID id, Ability source, Game game);
boolean stillLegalTarget(UUID id, Ability source, Game game);
boolean stillLegalTarget(UUID playerId, UUID id, Ability source, Game game);
boolean canTarget(UUID playerId, UUID id, Ability source, Game game);

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@ -409,7 +409,7 @@ public abstract class TargetImpl implements Target {
illegalTargets.add(targetId);
continue;
}
if (!stillLegalTarget(targetId, source, game)) {
if (!stillLegalTarget(source.getControllerId(), targetId, source, game)) {
illegalTargets.add(targetId);
}
}
@ -546,8 +546,8 @@ public abstract class TargetImpl implements Target {
}
@Override
public boolean stillLegalTarget(UUID id, Ability source, Game game) {
return canTarget(id, source, game);
public boolean stillLegalTarget(UUID controllerId, UUID id, Ability source, Game game) {
return canTarget(controllerId, id, source, game);
}
@Override

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@ -53,10 +53,10 @@ public class TargetTappedPermanentAsYouCast extends TargetPermanent {
// See ruling: https://www.mtgsalvation.com/forums/magic-fundamentals/magic-rulings/magic-rulings-archives/253345-dream-leash
@Override
public boolean stillLegalTarget(UUID id, Ability source, Game game) {
public boolean stillLegalTarget(UUID controllerId, UUID id, Ability source, Game game) {
Permanent permanent = game.getPermanent(id);
return permanent != null
&& getFilter().match(permanent, game)
&& super.canTarget(id, game); // check everything but leave out the tapped requirement
&& super.canTarget(controllerId, id, source, game); // check everything but leave out the tapped requirement
}
}