diff --git a/Mage.Sets/src/mage/cards/b/BiggerOnTheInside.java b/Mage.Sets/src/mage/cards/b/BiggerOnTheInside.java index 430a848b604..f91c4b148b5 100644 --- a/Mage.Sets/src/mage/cards/b/BiggerOnTheInside.java +++ b/Mage.Sets/src/mage/cards/b/BiggerOnTheInside.java @@ -57,7 +57,7 @@ public final class BiggerOnTheInside extends CardImpl { // Enchanted permanent has "{T}: Target player adds two mana of any one color. The next spell they cast this turn has cascade." Ability gainedAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BiggerOnTheInsideEffect(), new TapSourceCost()); gainedAbility.addTarget(new TargetPlayer()); - Effect effect = new GainAbilityAttachedEffect(gainedAbility, AttachmentType.AURA); + Effect effect = new GainAbilityAttachedEffect(gainedAbility, AttachmentType.AURA, Duration.WhileOnBattlefield, null, "permanent"); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect)); } diff --git a/Mage.Sets/src/mage/cards/s/SecuritronSquadron.java b/Mage.Sets/src/mage/cards/s/SecuritronSquadron.java index e9a1ea20588..a59105a1946 100644 --- a/Mage.Sets/src/mage/cards/s/SecuritronSquadron.java +++ b/Mage.Sets/src/mage/cards/s/SecuritronSquadron.java @@ -46,7 +46,7 @@ public final class SecuritronSquadron extends CardImpl { // Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on it. this.addAbility(new EntersBattlefieldControlledTriggeredAbility( Zone.BATTLEFIELD, - new AddCountersTargetEffect(CounterType.P1P1.createInstance()), + new AddCountersTargetEffect(CounterType.P1P1.createInstance()).setText("put a +1/+1 counter on it"), filter, false, SetTargetPointer.PERMANENT