Bestow rework/fixes (#13973)

* New Bestow test, minor improvements

* Partially rework Bestow to not rely on perpetual card modifications

* Add Bestow subtype tests, improve PrototypeTest

* Fix Subtype existing without required card type

* Improve docs, improve aura spell copy target copying check, improve subtype handling

* Add additional test

* Review improvements

* Remove subtype/type check

* Consolidate temporary becomeAura into function

* Add Enchant Creature ability
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ssk97 2025-09-27 23:57:31 -07:00 committed by GitHub
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8 changed files with 248 additions and 166 deletions

View file

@ -6,12 +6,17 @@ import mage.constants.CardType;
import mage.constants.PhaseStep;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.FilterPermanent;
import mage.filter.predicate.mageobject.NamePredicate;
import mage.game.permanent.Permanent;
import org.junit.Assert;
import org.junit.Test;
import org.mage.test.player.TestPlayer;
import org.mage.test.serverside.base.CardTestPlayerBase;
import java.util.List;
/**
* @author LevelX2
*/
@ -82,6 +87,7 @@ public class BestowTest extends CardTestPlayerBase {
assertSubtype("Hopeful Eidolon", SubType.AURA);
assertType("Hopeful Eidolon", CardType.ENCHANTMENT, true);
assertType("Hopeful Eidolon", CardType.CREATURE, false);
assertNotSubtype("Hopeful Eidolon", SubType.SPIRIT);
}
/**
@ -122,59 +128,63 @@ public class BestowTest extends CardTestPlayerBase {
@Test
public void bestowEnchantmentBecomesCreature() {
addCard(Zone.BATTLEFIELD, playerA, "Plains", 4);
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
addCard(Zone.BATTLEFIELD, playerA, "Safehold Elite"); // 2/2 creature + Persist to return as a 1/1
addCard(Zone.HAND, playerA, "Hopeful Eidolon");
addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1);
addCard(Zone.HAND, playerB, "Lightning Bolt");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Hopeful Eidolon using bestow", "Silvercoat Lion");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Lightning Bolt", "Silvercoat Lion");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Hopeful Eidolon using bestow", "Safehold Elite");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Lightning Bolt", "Safehold Elite");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
// because Boon Satyr is no creature on the battlefield, evolve may not trigger
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPermanentCount(playerA, "Silvercoat Lion", 0);
assertPermanentCount(playerA, "Safehold Elite", 1);
assertPowerToughness(playerA, "Safehold Elite", 1, 1);
assertPermanentCount(playerA, "Hopeful Eidolon", 1);
assertPowerToughness(playerA, "Hopeful Eidolon", 1, 1);
Permanent hopefulEidolon = getPermanent("Hopeful Eidolon", playerA);
Assert.assertTrue("Hopeful Eidolon has to be a creature but is not", hopefulEidolon.isCreature(currentGame));
Assert.assertTrue("Hopeful Eidolon has to be an enchantment but is not", hopefulEidolon.isEnchantment(currentGame));
assertType("Hopeful Eidolon", CardType.CREATURE, true);
assertSubtype("Hopeful Eidolon", SubType.SPIRIT);
assertType("Hopeful Eidolon", CardType.ENCHANTMENT, true);
assertNotSubtype("Hopeful Eidolon", SubType.AURA);
}
/**
* Test that card cast with bestow will not be tapped, if creatures come
* into play tapped
* into play tapped. If it is cast with bestow but the target removed, it should be tapped.
*/
@Test
public void bestowEnchantmentWillNotBeTapped() {
addCard(Zone.BATTLEFIELD, playerA, "Forest", 6);
addCustomEffect_TargetDestroy(playerA);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 10);
addCard(Zone.BATTLEFIELD, playerA, "Silent Artisan");
addCard(Zone.HAND, playerA, "Boon Satyr");
addCard(Zone.HAND, playerA, "Leafcrown Dryad");
// Enchantment {1}{W}
// Creatures your opponents control enter the battlefield tapped.
addCard(Zone.BATTLEFIELD, playerB, "Imposing Sovereign");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Boon Satyr using bestow", "Silent Artisan");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Boon Satyr using bestow", "Silent Artisan");
checkPT("Boon Satyr attached", 1, PhaseStep.BEGIN_COMBAT, playerA, "Silent Artisan", 7, 7);
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Leafcrown Dryad using bestow", "Silent Artisan");
activateAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "target destroy", "Silent Artisan");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
// because Boon Satyr is no creature on the battlefield, evolve may not trigger
assertPermanentCount(playerA, "Silent Artisan", 1);
assertPowerToughness(playerA, "Silent Artisan", 7, 7);
// because cast with bestow, Boon Satyr may not be tapped
// Boon Satyr should not be tapped since it resolved as an aura, Leafcrown Dryad resolved as a creature
assertTapped("Boon Satyr", false);
assertTapped("Leafcrown Dryad", true);
}
@ -271,7 +281,6 @@ public class BestowTest extends CardTestPlayerBase {
assertHandCount(playerB, "Disdainful Stroke", 1);
assertPermanentCount(playerA, "Hypnotic Siren", 1);
// because cast with bestow, Boon Satyr may not be tapped
assertPermanentCount(playerA, "Silvercoat Lion", 1);
assertPowerToughness(playerA, "Silvercoat Lion", 3, 3);
@ -551,4 +560,127 @@ public class BestowTest extends CardTestPlayerBase {
assertType("Nylea's Emissary", CardType.CREATURE, false);
assertType("Nylea's Emissary", CardType.ENCHANTMENT, SubType.AURA);
}
@Test
public void testCastBestowFlashRootwaterShaman() {
addCard(Zone.HAND, playerA, "Nylea's Emissary"); // +3/+3, only an aura if cast with bestow
addCard(Zone.BATTLEFIELD, playerA, "Forest", 6);
addCard(Zone.BATTLEFIELD, playerA, "Rootwater Shaman"); //aura spells with enchant creature have flash
addCard(Zone.BATTLEFIELD, playerA, "Memnite", 1); // 1/1
castSpell(1, PhaseStep.BEGIN_COMBAT, playerA, "Nylea's Emissary using bestow", "Memnite");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertPermanentCount(playerA, "Nylea's Emissary", 1);
assertPowerToughness(playerA, "Memnite", 4, 4);
assertType("Nylea's Emissary", CardType.CREATURE, false);
assertType("Nylea's Emissary", CardType.ENCHANTMENT, SubType.AURA);
}
/**
* Tests that copied bestow works correctly both on the stack and battlefield, including with the creature removed
*/
@Test
public void bestowCopiesTest() {
addCard(Zone.BATTLEFIELD, playerA, "Tundra", 18);
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
addCard(Zone.BATTLEFIELD, playerA, "Overloaded Mage-Ring", 2);
addCard(Zone.HAND, playerA, "Hopeful Eidolon", 2);
addCard(Zone.HAND, playerA, "Copy Enchantment");
addCard(Zone.HAND, playerA, "Mythos of Illuna");
addCard(Zone.BATTLEFIELD, playerB, "Mountain", 4);
addCard(Zone.HAND, playerB, "Lightning Blast");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Hopeful Eidolon using bestow", "Silvercoat Lion");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{1}, {T}, Sacrifice", "Hopeful Eidolon");
setChoice(playerA, false);
waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Mythos of Illuna", "Hopeful Eidolon"); // Making a token copy of a resolved Bestow aura makes a token creature
waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Copy Enchantment"); // Copying a resolved Bestow aura makes a creature
setChoice(playerA, true);
setChoice(playerA, "Hopeful Eidolon");
checkPT("Lion with 2x Hopeful Eidolon attached", 1, PhaseStep.BEGIN_COMBAT, playerA, "Silvercoat Lion", 4, 4);
checkPermanentCount("Four Hopeful Eidolons resolved", 1, PhaseStep.BEGIN_COMBAT, playerA, "Hopeful Eidolon", 4);
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Hopeful Eidolon using bestow", "Silvercoat Lion");
activateAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "{1}, {T}, Sacrifice", "Hopeful Eidolon");
setChoice(playerA, false);
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Lightning Blast", "Silvercoat Lion");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertPermanentCount(playerA, "Silvercoat Lion", 0);
assertPermanentCount(playerA, "Hopeful Eidolon", 6);
assertTokenCount(playerA, "Hopeful Eidolon", 2);
FilterPermanent filter = new FilterPermanent();
filter.add(new NamePredicate("Hopeful Eidolon"));
List<Permanent> eidolons = currentGame.getBattlefield().getAllActivePermanents(filter, currentGame);
Assert.assertEquals("Six Eidolons found with filter", 6, eidolons.size());
for (Permanent p : eidolons){
Assert.assertTrue("Is Enchantment", p.getCardType(currentGame).contains(CardType.ENCHANTMENT));
Assert.assertFalse("Is not Aura", p.getSubtype(currentGame).contains(SubType.AURA));
Assert.assertTrue("Is Creature", p.getCardType(currentGame).contains(CardType.CREATURE));
Assert.assertTrue("Is Spirit", p.getSubtype(currentGame).contains(SubType.SPIRIT));
Assert.assertEquals("Is 1 power", 1, p.getPower().getValue());
Assert.assertEquals("Is 1 toughness", 1, p.getToughness().getValue());
}
}
@Test
public void testBestowSubtype() {
addCard(Zone.HAND, playerA, "Hopeful Eidolon", 2); // Spirit when cast as creature, not when cast as aura
addCard(Zone.BATTLEFIELD, playerA, "Plains", 5);
addCard(Zone.BATTLEFIELD, playerA, "Waxmane Baku"); // May add a counter on casting a spirit spell
addCard(Zone.BATTLEFIELD, playerA, "Drogskol Cavalry"); // +2 life whenever another spirit enters
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Hopeful Eidolon using bestow", "Waxmane Baku");
checkPermanentCounters("Not a Spirit, no KI counters", 1, PhaseStep.BEGIN_COMBAT, playerA, "Waxmane Baku", CounterType.KI, 0);
checkLife("Not a Spirit, no lifegain", 1, PhaseStep.BEGIN_COMBAT, playerA, 20);
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Hopeful Eidolon");
setChoice(playerA, true);
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertPermanentCount(playerA, "Hopeful Eidolon", 2);
assertPowerToughness(playerA, "Waxmane Baku", 3, 3);
assertCounterCount(playerA, "Waxmane Baku", CounterType.KI, 1);
assertLife(playerA, 22);
}
@Test
public void testBestowSBATiming() {
addCard(Zone.HAND, playerA, "Hopeful Eidolon", 2); // +1/+1
addCard(Zone.HAND, playerA, "Pyroclasm", 2); // 2 damage
addCard(Zone.BATTLEFIELD, playerA, "Plateau", 10);
addCard(Zone.BATTLEFIELD, playerA, "Crusader of Odric");
addCard(Zone.BATTLEFIELD, playerA, "Memnite");
addCard(Zone.BATTLEFIELD, playerA, "Eager Cadet");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Hopeful Eidolon using bestow", "Memnite", true);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Hopeful Eidolon using bestow", "Eager Cadet");
checkPT("Memnite P/T", 1, PhaseStep.BEGIN_COMBAT, playerA, "Memnite", 2, 2);
checkPT("Eager Cadet P/T", 1, PhaseStep.BEGIN_COMBAT, playerA, "Eager Cadet", 2, 2);
checkPT("Crusader P/T", 1, PhaseStep.BEGIN_COMBAT, playerA, "Crusader of Odric", 3, 3);
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Pyroclasm");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertPermanentCount(playerA, "Hopeful Eidolon", 2);
assertPermanentCount(playerA, "Crusader of Odric", 1);
assertDamageReceived(playerA, "Crusader of Odric", 2);
assertGraveyardCount(playerA, 3);
}
}

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@ -2,6 +2,7 @@ package org.mage.test.cards.abilities.keywords;
import mage.MageObject;
import mage.ObjectColor;
import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
import mage.abilities.common.SpellCastControllerTriggeredAbility;
import mage.abilities.effects.common.GainLifeEffect;
import mage.abilities.keyword.HasteAbility;
@ -9,6 +10,7 @@ import mage.cards.Card;
import mage.constants.ComparisonType;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.FilterSpell;
import mage.filter.StaticFilters;
import mage.filter.predicate.Predicate;
@ -61,14 +63,22 @@ public class PrototypeTest extends CardTestPlayerBase {
}
private void makeTester(Predicate<? super MageObject>... predicates) {
FilterSpell filter = new FilterSpell();
FilterSpell filterA = new FilterSpell();
FilterPermanent filterB = new FilterPermanent();
for (Predicate<? super MageObject> predicate : predicates) {
filter.add(predicate);
filterA.add(predicate);
filterB.add(predicate);
}
addCustomCardWithAbility(
"tester", playerA,
new SpellCastControllerTriggeredAbility(
new GainLifeEffect(1), filter, false
new GainLifeEffect(1), filterA, false
)
);
addCustomCardWithAbility(
"tester", playerB,
new EntersBattlefieldAllTriggeredAbility(
new GainLifeEffect(1), filterB, false
)
);
}
@ -159,6 +169,7 @@ public class PrototypeTest extends CardTestPlayerBase {
execute();
assertLife(playerA, 20 + 1);
assertLife(playerB, 20 + 1);
}
@Test
@ -174,6 +185,7 @@ public class PrototypeTest extends CardTestPlayerBase {
execute();
assertLife(playerA, 20 + 1);
assertLife(playerB, 20 + 1);
}
@Test
@ -192,6 +204,7 @@ public class PrototypeTest extends CardTestPlayerBase {
execute();
assertLife(playerA, 20 + 1);
assertLife(playerB, 20 + 1);
}
@Test
@ -210,6 +223,7 @@ public class PrototypeTest extends CardTestPlayerBase {
execute();
assertLife(playerA, 20 + 1);
assertLife(playerB, 20 + 1);
}
@Test
@ -225,6 +239,7 @@ public class PrototypeTest extends CardTestPlayerBase {
execute();
assertLife(playerA, 20 + 1);
assertLife(playerB, 20 + 1);
}
@Test
@ -240,6 +255,7 @@ public class PrototypeTest extends CardTestPlayerBase {
execute();
assertLife(playerA, 20 + 1);
assertLife(playerB, 20 + 1);
}
@Test

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@ -1127,12 +1127,10 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
int actualCount = 0;
for (Permanent permanent : currentGame.getBattlefield().getAllActivePermanents()) {
if (permanent instanceof PermanentToken) {
if (permanent.getControllerId().equals(player.getId())) {
if (isObjectHaveTargetNameOrAlias(player, permanent, tokenName)) {
actualCount++;
}
}
if (permanent instanceof PermanentToken
&& permanent.getControllerId().equals(player.getId())
&& isObjectHaveTargetNameOrAlias(player, permanent, tokenName)) {
actualCount++;
}
}
Assert.assertEquals("(Battlefield) Tokens counts for " + player.getName() + " are not equal (" + tokenName + ')', count, actualCount);

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@ -6,14 +6,13 @@ import mage.abilities.SpellAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.Costs;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.common.AttachEffect;
import mage.cards.Card;
import mage.constants.*;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
import mage.util.CardUtil;
@ -90,9 +89,9 @@ public class BestowAbility extends SpellAbility {
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.addTarget(auraTarget);
this.addEffect(new AttachEffect(Outcome.BoostCreature));
Ability ability = new SimpleStaticAbility(new BestowEntersBattlefieldEffect());
Ability ability = new SimpleStaticAbility(new BestowTypeEffect());
ability.setRuleVisible(false);
addSubAbility(ability);
this.addSubAbility(ability);
}
protected BestowAbility(final BestowAbility ability) {
@ -122,70 +121,65 @@ public class BestowAbility extends SpellAbility {
sb.append(" <i>(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)</i>");
return sb.toString();
}
public static void becomeCreature(Permanent permanent, Game game) {
// permanently changes to the object
if (permanent != null) {
MageObject basicObject = permanent.getBasicMageObject();
if (basicObject != null) {
game.checkStateAndTriggered(); // Bug #8157
basicObject.getSubtype().remove(SubType.AURA);
basicObject.addCardType(CardType.CREATURE);
}
permanent.getSubtype().remove(SubType.AURA);
permanent.addCardType(CardType.CREATURE);
}
}
public static void becomeAura(Card card) {
// permanently changes to the object
// permanently changes to the object, only use on copies
if (card != null) {
if (!card.getCardType().contains(CardType.ENCHANTMENT)) {
throw new IllegalStateException("Bestow perpetual becomeAura called on non-enchantment card");
}
card.addSubType(SubType.AURA);
card.removeCardType(CardType.CREATURE);
card.addCardType(CardType.ENCHANTMENT);
card.removeAllCreatureTypes();
if (card instanceof Spell) {
((Spell) card).addAbilityForCopy(new EnchantAbility(new TargetCreaturePermanent()));
} else {
card.addAbility(new EnchantAbility(new TargetCreaturePermanent()));
}
}
}
public static void becomeAura(Game game, MageObject object) {
// temporary changes only
if (object != null && object.getCardType(game).contains(CardType.ENCHANTMENT)) {
object.addSubType(game, SubType.AURA);
object.removeCardType(game, CardType.CREATURE);
object.removeAllCreatureTypes(game);
if (object instanceof Permanent) {
((Permanent) object).addAbility(new EnchantAbility(new TargetCreaturePermanent()), object.getId(), game);
} else if (object instanceof Spell) {
game.getState().addOtherAbility(((Spell) object).getCard(), new EnchantAbility(new TargetCreaturePermanent()));
} else if (object instanceof Card) {
game.getState().addOtherAbility((Card) object, new EnchantAbility(new TargetCreaturePermanent()));
} else {
throw new IllegalArgumentException("Bestow temporary becomeAura called on non-Permanent non-Spell object: " + object.getClass().getName());
}
}
}
}
class BestowEntersBattlefieldEffect extends ReplacementEffectImpl {
class BestowTypeEffect extends ContinuousEffectImpl {
public BestowEntersBattlefieldEffect() {
super(Duration.WhileOnBattlefield, Outcome.Neutral);
BestowTypeEffect() {
super(Duration.WhileOnBattlefield, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Benefit);
}
protected BestowEntersBattlefieldEffect(final BestowEntersBattlefieldEffect effect) {
private BestowTypeEffect(final BestowTypeEffect effect) {
super(effect);
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return EventType.ENTERS_THE_BATTLEFIELD_SELF == event.getType();
public BestowTypeEffect copy() {
return new BestowTypeEffect(this);
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
return event.getTargetId().equals(source.getSourceId());
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Permanent bestowPermanent = game.getPermanentEntering(source.getSourceId());
if (bestowPermanent == null || !bestowPermanent.hasSubtype(SubType.AURA, game)) {
public boolean apply(Game game, Ability source) {
Permanent permanent = source.getSourcePermanentIfItStillExists(game);
if (permanent == null) {
return false;
}
// change types permanently
MageObject basicObject = bestowPermanent.getBasicMageObject();
if (basicObject != null && !basicObject.getSubtype().contains(SubType.AURA)) {
basicObject.addSubType(SubType.AURA);
basicObject.removeCardType(CardType.CREATURE);
if (game.getPermanent(permanent.getAttachedTo()) != null){
BestowAbility.becomeAura(game, permanent);
}
return false;
return true;
}
@Override
public BestowEntersBattlefieldEffect copy() {
return new BestowEntersBattlefieldEffect(this);
}
}

View file

@ -135,6 +135,7 @@ class ReconfigureTypeEffect extends ContinuousEffectImpl {
return false;
}
permanent.removeCardType(game, CardType.CREATURE);
permanent.removeAllCreatureTypes(game);
return true;
}
}

View file

@ -2670,10 +2670,9 @@ public abstract class GameImpl implements Game {
Permanent attachedTo = getPermanent(perm.getAttachedTo());
if (attachedTo == null || !attachedTo.getAttachments().contains(perm.getId())) {
// handle bestow unattachment
Card card = this.getCard(perm.getId());
if (card != null && card.isCreature(this)) {
if (perm.getAbilities().stream().anyMatch(x -> x instanceof BestowAbility)) {
UUID wasAttachedTo = perm.getAttachedTo();
perm.attachTo(null, null, this);
perm.unattach(this);
fireEvent(new UnattachedEvent(wasAttachedTo, perm.getId(), perm, null));
} else if (movePermanentToGraveyardWithInfo(perm)) {
somethingHappened = true;
@ -2683,11 +2682,9 @@ public abstract class GameImpl implements Game {
if (auraFilter instanceof FilterPermanent) {
if (!((FilterPermanent) auraFilter).match(attachedTo, perm.getControllerId(), perm.getSpellAbility(), this)
|| attachedTo.cantBeAttachedBy(perm, null, this, true)) {
Card card = this.getCard(perm.getId());
if (card != null && card.isCreature(this)) {
if (perm.getAbilities().stream().anyMatch(x -> x instanceof BestowAbility)) {
UUID wasAttachedTo = perm.getAttachedTo();
perm.attachTo(null, null, this);
BestowAbility.becomeCreature(perm, this);
perm.unattach(this);
fireEvent(new UnattachedEvent(wasAttachedTo, perm.getId(), perm, null));
} else if (movePermanentToGraveyardWithInfo(perm)) {
somethingHappened = true;
@ -2695,11 +2692,9 @@ public abstract class GameImpl implements Game {
}
} else if (!auraFilter.match(attachedTo, this) || attachedTo.cantBeAttachedBy(perm, null, this, true)) {
// handle bestow unattachment
Card card = this.getCard(perm.getId());
if (card != null && card.isCreature(this)) {
if (perm.getAbilities().stream().anyMatch(x -> x instanceof BestowAbility)) {
UUID wasAttachedTo = perm.getAttachedTo();
perm.attachTo(null, null, this);
BestowAbility.becomeCreature(perm, this);
perm.unattach(this);
fireEvent(new UnattachedEvent(wasAttachedTo, perm.getId(), perm, null));
} else if (movePermanentToGraveyardWithInfo(perm)) {
somethingHappened = true;

View file

@ -2061,24 +2061,6 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
return color;
}
//20180810 - 701.3d
//If an object leaves the zone it's in, all attached permanents become unattached
//note that this code doesn't actually detach anything, and is a bit of a bandaid
public void detachAllAttachments(Game game) {
for (UUID attachmentId : getAttachments()) {
Permanent attachment = game.getPermanent(attachmentId);
Card attachmentCard = game.getCard(attachmentId);
if (attachment != null && attachmentCard != null) {
//make bestow cards and licids into creatures
//aura test to stop bludgeon brawl shenanigans from using this code
//consider adding code to handle that case?
if (attachment.hasSubtype(SubType.AURA, game) && attachmentCard.isCreature(game)) {
BestowAbility.becomeCreature(attachment, game);
}
}
}
}
@Override
public boolean moveToZone(Zone toZone, Ability source, Game game, boolean flag, List<UUID> appliedEffects) {
Zone fromZone = game.getState().getZone(objectId);
@ -2091,12 +2073,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
} else {
zoneChangeInfo = new ZoneChangeInfo(event);
}
boolean successfullyMoved = ZonesHandler.moveCard(zoneChangeInfo, game, source);
//20180810 - 701.3d
if (successfullyMoved) {
detachAllAttachments(game);
}
return successfullyMoved;
return ZonesHandler.moveCard(zoneChangeInfo, game, source);
}
return false;
}
@ -2107,11 +2084,6 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
ZoneChangeEvent event = new ZoneChangeEvent(this, source, ownerId, fromZone, Zone.EXILED, appliedEffects);
ZoneChangeInfo.Exile zcInfo = new ZoneChangeInfo.Exile(event, exileId, name);
boolean successfullyMoved = ZonesHandler.moveCard(zcInfo, game, source);
//20180810 - 701.3d
if (successfullyMoved) {
detachAllAttachments(game);
}
return successfullyMoved;
return ZonesHandler.moveCard(zcInfo, game, source);
}
}

View file

@ -20,7 +20,6 @@ import mage.game.MageObjectAttribute;
import mage.game.events.CopiedStackObjectEvent;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
import mage.game.permanent.PermanentCard;
import mage.game.permanent.token.Token;
import mage.players.Player;
import mage.util.CardUtil;
@ -335,45 +334,39 @@ public class Spell extends StackObjectImpl implements Card {
counter(null, /*this.getSpellAbility()*/ game);
return false;
} else if (this.isEnchantment(game) && this.hasSubtype(SubType.AURA, game)) {
boolean bestow = SpellAbilityCastMode.BESTOW.equals(ability.getSpellAbilityCastMode());
if (ability.getTargets().stillLegal(ability, game)) {
boolean bestow = SpellAbilityCastMode.BESTOW.equals(ability.getSpellAbilityCastMode());
if (bestow) {
// before put to play:
// Must be removed first time, after that will be removed by continous effect
// Otherwise effects like evolve trigger from creature comes into play event
card.removeCardType(CardType.CREATURE);
card.addSubType(game, SubType.AURA);
BestowAbility.becomeAura(game, card);
}
UUID permId;
boolean flag;
boolean permanentCreated;
if (isCopy()) {
Token token = CopyTokenFunction.createTokenCopy(card, game, this);
// The token that a resolving copy of a spell becomes isnt said to have been created. (2020-09-25)
if (token.putOntoBattlefield(1, game, ability, getControllerId(), false, false, null, null, false)) {
permId = token.getLastAddedTokenIds().stream().findFirst().orElse(null);
flag = true;
permanentCreated = true;
} else {
permId = null;
flag = false;
permanentCreated = false;
}
} else {
permId = card.getId();
MageObjectReference mor = new MageObjectReference(getSpellAbility());
game.storePermanentCostsTags(mor, getSpellAbility());
flag = controller.moveCards(card, Zone.BATTLEFIELD, ability, game, false, faceDown, false, null);
permanentCreated = controller.moveCards(card, Zone.BATTLEFIELD, ability, game, false, faceDown, false, null);
}
if (flag) {
if (permanentCreated) {
if (bestow) {
// card will be copied during putOntoBattlefield, so the card of CardPermanent has to be changed
// TODO: Find a better way to prevent bestow creatures from being effected by creature affecting abilities
Permanent permanent = game.getPermanent(permId);
if (permanent instanceof PermanentCard) {
// after put to play:
// restore removed stats (see "before put to play" above)
permanent.setSpellAbility(ability); // otherwise spell ability without bestow will be set
card.addCardType(CardType.CREATURE);
card.getSubtype().remove(SubType.AURA);
}
permanent.setSpellAbility(ability); // otherwise spell ability without bestow will be set
// The continuous effect that makes the permanent an aura doesn't apply until after the permanent has already entered,
// so it must be modified manually here first. Same root cause as the Blood Moon problem https://github.com/magefree/mage/issues/4202
BestowAbility.becomeAura(game, permanent);
}
if (isCopy()) {
Permanent token = game.getPermanent(permId);
@ -381,7 +374,8 @@ public class Spell extends StackObjectImpl implements Card {
return false;
}
for (Ability ability2 : token.getAbilities()) {
if (!bestow || ability2 instanceof BestowAbility) {
if (ability2 instanceof SpellAbility && ability2.getTargets().size() == 1) {
// Copy aura SpellAbility's targets into the new token's SpellAbility
ability2.getTargets().get(0).add(ability.getFirstTarget(), game);
ability2.getEffects().get(0).apply(game, ability2);
return ability2.resolve(game);
@ -391,24 +385,13 @@ public class Spell extends StackObjectImpl implements Card {
}
return ability.resolve(game);
}
if (bestow) {
card.addCardType(game, CardType.CREATURE);
}
return false;
}
// Aura has no legal target and its a bestow enchantment -> Add it to battlefield as creature
if (SpellAbilityCastMode.BESTOW.equals(this.getSpellAbility().getSpellAbilityCastMode())) {
if (bestow) {
MageObjectReference mor = new MageObjectReference(getSpellAbility());
game.storePermanentCostsTags(mor, getSpellAbility());
if (controller.moveCards(card, Zone.BATTLEFIELD, ability, game, false, faceDown, false, null)) {
Permanent permanent = game.getPermanent(card.getId());
if (permanent instanceof PermanentCard) {
((PermanentCard) permanent).getCard().addCardType(game, CardType.CREATURE);
((PermanentCard) permanent).getCard().removeSubType(game, SubType.AURA);
return true;
}
}
return false;
return controller.moveCards(card, Zone.BATTLEFIELD, ability, game, false, faceDown, false, null);
} else {
//20091005 - 608.2b
if (!game.isSimulation()) {
@ -585,10 +568,8 @@ public class Spell extends StackObjectImpl implements Card {
return cardTypes;
}
if (SpellAbilityCastMode.BESTOW.equals(this.getSpellAbility().getSpellAbilityCastMode())) {
List<CardType> cardTypes = new ArrayList<>();
cardTypes.addAll(card.getCardType(game));
cardTypes.remove(CardType.CREATURE);
return cardTypes;
Card modifiedCard = this.getSpellAbility().getSpellAbilityCastMode().getTypeModifiedCardObjectCopy(card, this.getSpellAbility(), game);
return modifiedCard.getCardType(game);
}
return card.getCardType(game);
}
@ -600,26 +581,19 @@ public class Spell extends StackObjectImpl implements Card {
@Override
public SubTypes getSubtype(Game game) {
// Bestow's changes are non-copiable, and must be reapplied
if (SpellAbilityCastMode.BESTOW.equals(this.getSpellAbility().getSpellAbilityCastMode())) {
SubTypes subtypes = card.getSubtype(game);
if (!subtypes.contains(SubType.AURA)) { // do it only once
subtypes.add(SubType.AURA);
}
return subtypes;
Card modifiedCard = this.getSpellAbility().getSpellAbilityCastMode().getTypeModifiedCardObjectCopy(card, this.getSpellAbility(), game);
return modifiedCard.getSubtype();
}
return card.getSubtype(game);
}
@Override
public boolean hasSubtype(SubType subtype, Game game) {
if (SpellAbilityCastMode.BESTOW.equals(this.getSpellAbility().getSpellAbilityCastMode())) { // workaround for Bestow (don't like it)
SubTypes subtypes = card.getSubtype(game);
if (!subtypes.contains(SubType.AURA)) { // do it only once
subtypes.add(SubType.AURA);
}
if (subtypes.contains(subtype)) {
return true;
}
if (SpellAbilityCastMode.BESTOW.equals(this.getSpellAbility().getSpellAbilityCastMode())) {
Card modifiedCard = this.getSpellAbility().getSpellAbilityCastMode().getTypeModifiedCardObjectCopy(card, this.getSpellAbility(), game);
return modifiedCard.hasSubtype(subtype, game);
}
return card.hasSubtype(subtype, game);
}