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[WOC] Implement Misleading Signpost (#11084)
* [WOC] Implement Misleading Signpost * moved effect to common file * added unit test * added battle to test * updated effect name, fixed list of defenders * fix test text * added text for effect * fixed target * made changes as per PR comments * added unit test for 508.7c
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Mage.Sets/src/mage/cards/m/MisleadingSignpost.java
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53
Mage.Sets/src/mage/cards/m/MisleadingSignpost.java
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@ -0,0 +1,53 @@
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package mage.cards.m;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.condition.common.IsStepCondition;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.effects.common.combat.ReselectDefenderAttackedByTargetEffect;
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import mage.abilities.keyword.FlashAbility;
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import mage.abilities.mana.BlueManaAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.PhaseStep;
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import mage.target.common.TargetAttackingCreature;
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/**
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*
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* @author Xanderhall
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*/
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public final class MisleadingSignpost extends CardImpl {
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public MisleadingSignpost(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}{U}");
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// Flash
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this.addAbility(FlashAbility.getInstance());
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// When Misleading Signpost enters the battlefield during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking.
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Ability ability = new ConditionalTriggeredAbility(
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new EntersBattlefieldTriggeredAbility(new ReselectDefenderAttackedByTargetEffect(true), true),
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new IsStepCondition(PhaseStep.DECLARE_ATTACKERS, false),
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"When {this} enters the battlefield during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. "
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+ "<i>(It can't attack its controller or their permanents)</i>");
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ability.addTarget(new TargetAttackingCreature());
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this.addAbility(ability);
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// {T}: Add {U}.
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this.addAbility(new BlueManaAbility());
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}
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private MisleadingSignpost(final MisleadingSignpost card) {
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super(card);
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}
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@Override
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public MisleadingSignpost copy() {
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return new MisleadingSignpost(this);
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}
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}
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@ -91,6 +91,7 @@ public final class WildsOfEldraineCommander extends ExpansionSet {
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cards.add(new SetCardInfo("Mantle of the Ancients", 70, Rarity.RARE, mage.cards.m.MantleOfTheAncients.class));
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cards.add(new SetCardInfo("Midnight Clock", 99, Rarity.RARE, mage.cards.m.MidnightClock.class));
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cards.add(new SetCardInfo("Mind Stone", 148, Rarity.COMMON, mage.cards.m.MindStone.class));
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cards.add(new SetCardInfo("Misleading Signpost", 11, Rarity.RARE, mage.cards.m.MisleadingSignpost.class));
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cards.add(new SetCardInfo("Myriad Landscape", 164, Rarity.UNCOMMON, mage.cards.m.MyriadLandscape.class));
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cards.add(new SetCardInfo("Nettling Nuisance", 15, Rarity.RARE, mage.cards.n.NettlingNuisance.class));
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cards.add(new SetCardInfo("Nightmare Unmaking", 114, Rarity.RARE, mage.cards.n.NightmareUnmaking.class));
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package org.mage.test.cards.targets.attacking;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestCommander4Players;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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public class ReselectDefenderAttackedByTargetEffectTest extends CardTestCommander4Players {
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private static final String SIGNPOST = "Misleading Signpost";
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private static final String LION = "Silvercoat Lion";
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private static final String PLANESWALKER = "Teferi, Master of Time";
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private static final String BATTLE = "Invasion of Segovia";
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private static final String ARCHON = "Blazing Archon";
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/**
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* When Misleading Signpost enters the battlefield during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking.
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*/
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@Test
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public void testSingleTarget() {
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addCard(Zone.BATTLEFIELD, playerA, LION);
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addCard(Zone.BATTLEFIELD, playerB, "Island", 3);
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addCard(Zone.HAND, playerB, SIGNPOST);
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addCard(Zone.BATTLEFIELD, playerC, PLANESWALKER);
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// Player A declares an attack against Player B
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attack(1, playerA, LION, playerB);
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// Player B responds by casting Signpost, redirecting the attack to Player C's planeswalker
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castSpell(1, PhaseStep.DECLARE_ATTACKERS, playerB, SIGNPOST);
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setChoice(playerB, true);
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addTarget(playerB, LION);
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addTarget(playerB, PLANESWALKER);
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertCounterCount(PLANESWALKER, CounterType.LOYALTY, 1);
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assertLife(playerB, 20);
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}
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@Test
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public void testBattle() {
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addCard(Zone.BATTLEFIELD, playerA, LION);
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addCard(Zone.BATTLEFIELD, playerA, "Island", 3);
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addCard(Zone.HAND, playerA, BATTLE);
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addCard(Zone.BATTLEFIELD, playerB, "Island", 3);
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addCard(Zone.HAND, playerB, SIGNPOST);
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addCard(Zone.BATTLEFIELD, playerB, BATTLE);
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setChoice(playerB, "PlayerC");
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// Player A declares an attack against Player B
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attack(1, playerA, LION, playerB);
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// Player B responds by casting Signpost, redirecting the attack to the battle Player C is protecting
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castSpell(1, PhaseStep.DECLARE_ATTACKERS, playerB, SIGNPOST);
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setChoice(playerB, true);
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addTarget(playerB, LION);
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addTarget(playerB, BATTLE);
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertCounterCount(BATTLE, CounterType.DEFENSE, 2);
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assertLife(playerB, 20);
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}
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/**
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* Test of 508.7b
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*/
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@Test
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public void testAvoidRestrictions() {
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addCard(Zone.BATTLEFIELD, playerA, LION);
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addCard(Zone.BATTLEFIELD, playerB, "Island", 3);
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addCard(Zone.HAND, playerB, SIGNPOST);
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addCard(Zone.BATTLEFIELD, playerC, PLANESWALKER);
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addCard(Zone.BATTLEFIELD, playerC, ARCHON);
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// Player A attacks Player C's planeswalker, can't attack Player C because of Archon
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attack(1, playerA, LION, PLANESWALKER);
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// Player B should be able to redirect to Player C, ignoring Archon
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castSpell(1, PhaseStep.DECLARE_ATTACKERS, playerB, SIGNPOST);
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setChoice(playerB, true);
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addTarget(playerB, LION);
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addTarget(playerB, playerC);
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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// Player C should be damaged, not planeswalker
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assertLife(playerC, 18);
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assertCounterCount(PLANESWALKER, CounterType.LOYALTY, 3);
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}
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}
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@ -0,0 +1,117 @@
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package mage.abilities.effects.common.combat;
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import java.util.Set;
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import java.util.UUID;
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import java.util.stream.Collectors;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.effects.OneShotEffect;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.filter.FilterPermanent;
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import mage.filter.predicate.Predicates;
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import mage.game.Game;
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import mage.game.combat.CombatGroup;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetDefender;
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/**
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* See 508.7 in the CR for ruling details
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*
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* @author Xanderhall
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*/
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public class ReselectDefenderAttackedByTargetEffect extends OneShotEffect {
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private final boolean includePermanents;
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private static final FilterPermanent filter = new FilterPermanent("permanent");
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static {
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filter.add(Predicates.or(
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CardType.PLANESWALKER.getPredicate(),
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CardType.BATTLE.getPredicate()
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));
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}
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public ReselectDefenderAttackedByTargetEffect(boolean includePermanents) {
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super(Outcome.Benefit);
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this.includePermanents = includePermanents;
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}
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protected ReselectDefenderAttackedByTargetEffect(final ReselectDefenderAttackedByTargetEffect effect) {
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super(effect);
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this.includePermanents = effect.includePermanents;
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}
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@Override
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public ReselectDefenderAttackedByTargetEffect copy() {
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return new ReselectDefenderAttackedByTargetEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller == null) {
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return false;
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}
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for (UUID id : getTargetPointer().getTargets(game, source)) {
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Permanent attackingCreature = game.getPermanent(id);
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if (attackingCreature == null) {
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continue;
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}
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CombatGroup combatGroupTarget = game.getCombat().findGroup(attackingCreature.getId());
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if (combatGroupTarget == null) {
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continue;
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}
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// 508.7b: While reselecting which player, planeswalker, or battle a creature is attacking,
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// that creature isn't affected by requirements or restrictions that apply to the declaration of attackers.
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// 508.7c. The reselected player, planeswalker, or battle must be an opponent of the attacking creature's controller,
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// a planeswalker controlled by an opponent of the attacking creature's controller,
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// or a battle protected by an opponent of the attacking creature's controller.
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Set<UUID> defenders = includePermanents ?
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game.getCombat().getDefenders() :
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game.getCombat().getAttackablePlayers(game).stream().collect(Collectors.toSet());
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// Select the new defender
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TargetDefender defender = new TargetDefender(defenders);
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if (controller.chooseTarget(Outcome.Damage, defender, source, game)) {
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UUID firstTarget = defender.getFirstTarget();
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if (combatGroupTarget.getDefenderId() != null && !combatGroupTarget.getDefenderId().equals(firstTarget)) {
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if (combatGroupTarget.changeDefenderPostDeclaration(firstTarget, game)) {
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String attacked = "";
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Player player = game.getPlayer(firstTarget);
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if (player != null) {
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attacked = player.getLogName();
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} else {
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Permanent permanent = game.getPermanent(firstTarget);
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if (permanent != null) {
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attacked = permanent.getLogName();
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}
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}
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game.informPlayers(attackingCreature.getLogName() + " now attacks " + attacked);
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}
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}
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}
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}
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return true;
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}
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@Override
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public String getText(Mode mode) {
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if (staticText != null && !staticText.isEmpty()) {
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return staticText;
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}
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return "reselect which " + (includePermanents ? "player or permanent " : "player ") +
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getTargetPointer().describeTargets(mode.getTargets(), "that creature")
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+ " is attacking";
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}
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}
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