diff --git a/Utils/known-sets.txt b/Utils/known-sets.txt index 7bc747dce1b..d985f3e9100 100644 --- a/Utils/known-sets.txt +++ b/Utils/known-sets.txt @@ -85,3 +85,4 @@ Dragon's Maze|dragonsmaze| Modern Masters|modernmasters| Theros|theros| Born of the Gods|bornofthegods| +Portal Three Kingdoms|portalthreekingdoms \ No newline at end of file diff --git a/Utils/mtg-cards-data.txt b/Utils/mtg-cards-data.txt index 78da009e398..dd531e73b3f 100644 --- a/Utils/mtg-cards-data.txt +++ b/Utils/mtg-cards-data.txt @@ -15027,186 +15027,6 @@ Goblin Firestarter|Portal Second Age|96|U|{R}|Creature - Goblin|1|1|Sacrifice Go Goblin General|Portal Second Age|97|R|{1}{R}{R}|Creature - Goblin Warrior|1|1|Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.| Goblin Glider|Portal Second Age|98|C|{1}{R}|Creature - Goblin|1|1|Flying$Goblin Glider can't block.| Goblin Lore|Portal Second Age|99|U|{1}{R}|Sorcery|||Draw four cards, then discard three cards at random.| -Alert Shu Infantry|Portal Three Kingdoms|1|U|{2}{W}|Creature - Human Soldier|2|2|Vigilance| -Kongming's Contraptions|Portal Three Kingdoms|10|R|{3}{W}|Creature - Human Soldier|2|4|{tap}: Kongming's Contraptions deals 2 damage to target attacking creature. Activate this ability only during the declare attackers step and only if you've been attacked this step.| -Barbarian General|Portal Three Kingdoms|100|U|{4}{R}|Creature - Human Barbarian Soldier|3|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| -Barbarian Horde|Portal Three Kingdoms|101|C|{3}{R}|Creature - Human Barbarian Soldier|3|3|| -Blaze|Portal Three Kingdoms|102|U|{X}{R}|Sorcery|||Blaze deals X damage to target creature or player.| -Burning Fields|Portal Three Kingdoms|103|C|{4}{R}|Sorcery|||Burning Fields deals 5 damage to target opponent.| -Burning of Xinye|Portal Three Kingdoms|104|R|{4}{R}{R}|Sorcery|||Choose four lands you control and destroy those lands. Then target opponent chooses four lands he or she controls. Destroy those lands. Then Burning of Xinye deals 4 damage to each creature.| -Control of the Court|Portal Three Kingdoms|105|U|{1}{R}|Sorcery|||Draw four cards, then discard three cards at random.| -Corrupt Eunuchs|Portal Three Kingdoms|106|U|{3}{R}|Creature - Human Advisor|2|2|When Corrupt Eunuchs enters the battlefield, it deals 2 damage to target creature.| -Desert Sandstorm|Portal Three Kingdoms|107|C|{2}{R}|Sorcery|||Desert Sandstorm deals 1 damage to each creature.| -Diaochan, Artful Beauty|Portal Three Kingdoms|108|R|{3}{R}|Legendary Creature - Human Advisor|1|1|{tap}: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate this ability only during your turn, before attackers are declared.| -Dong Zhou, the Tyrant|Portal Three Kingdoms|109|R|{4}{R}|Legendary Creature - Human Soldier|3|3|When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player.| -Liu Bei, Lord of Shu|Portal Three Kingdoms|11|R|{3}{W}{W}|Legendary Creature - Human Soldier|2|4|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.| -Eunuchs' Intrigues|Portal Three Kingdoms|110|U|{2}{R}|Sorcery|||Target opponent chooses a creature he or she controls. Other creatures he or she controls can't block this turn.| -Fire Ambush|Portal Three Kingdoms|111|C|{1}{R}|Sorcery|||Fire Ambush deals 3 damage to target creature or player.| -Fire Bowman|Portal Three Kingdoms|112|U|{R}|Creature - Human Soldier Archer|1|1|Sacrifice Fire Bowman: Fire Bowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.| -Imperial Recruiter|Portal Three Kingdoms|113|U|{2}{R}|Creature - Human Advisor|1|1|When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, and put it into your hand. Then shuffle your library.| -Independent Troops|Portal Three Kingdoms|114|C|{1}{R}|Creature - Human Soldier|2|1|| -Lu Bu, Master-at-Arms|Portal Three Kingdoms|115|R|{5}{R}|Legendary Creature - Human Soldier Warrior|4|3|Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)| -Ma Chao, Western Warrior|Portal Three Kingdoms|116|R|{3}{R}{R}|Legendary Creature - Human Soldier Warrior|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Ma Chao, Western Warrior attacks alone, it's unblockable this combat.| -Mountain Bandit|Portal Three Kingdoms|117|C|{R}|Creature - Human Soldier Rogue|1|1|Haste| -Ravaging Horde|Portal Three Kingdoms|118|U|{3}{R}{R}|Creature - Human Soldier|3|3|When Ravaging Horde enters the battlefield, destroy target land.| -Relentless Assault|Portal Three Kingdoms|119|R|{2}{R}{R}|Sorcery|||Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.| -Loyal Retainers|Portal Three Kingdoms|12|U|{2}{W}|Creature - Human Advisor|1|1|Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate this ability only during your turn, before attackers are declared.| -Renegade Troops|Portal Three Kingdoms|120|U|{4}{R}|Creature - Human Soldier|4|2|Haste| -Rockslide Ambush|Portal Three Kingdoms|121|U|{1}{R}|Sorcery|||Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.| -Rolling Earthquake|Portal Three Kingdoms|122|R|{X}{R}|Sorcery|||Rolling Earthquake deals X damage to each creature without horsemanship and each player.| -Stone Rain|Portal Three Kingdoms|123|C|{2}{R}|Sorcery|||Destroy target land.| -Warrior's Oath|Portal Three Kingdoms|124|R|{R}{R}|Sorcery|||Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.| -Yellow Scarves Cavalry|Portal Three Kingdoms|125|C|{1}{R}|Creature - Human Soldier|1|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Yellow Scarves Cavalry can't block.| -Yellow Scarves General|Portal Three Kingdoms|126|R|{3}{R}|Creature - Human Soldier|2|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Yellow Scarves General can't block.| -Yellow Scarves Troops|Portal Three Kingdoms|127|C|{1}{R}|Creature - Human Soldier|2|2|Yellow Scarves Troops can't block.| -Yuan Shao, the Indecisive|Portal Three Kingdoms|128|R|{4}{R}|Legendary Creature - Human Soldier|2|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Each creature you control can't be blocked by more than one creature.| -Yuan Shao's Infantry|Portal Three Kingdoms|129|U|{3}{R}|Creature - Human Soldier|2|2|Whenever Yuan Shao's Infantry attacks alone, Yuan Shao's Infantry is unblockable this combat.| -Misfortune's Gain|Portal Three Kingdoms|13|C|{3}{W}|Sorcery|||Destroy target creature. Its owner gains 4 life.| -Zodiac Dog|Portal Three Kingdoms|130|C|{2}{R}|Creature - Hound|2|2|Mountainwalk| -Zodiac Dragon|Portal Three Kingdoms|131|R|{7}{R}{R}|Creature - Dragon|8|8|When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand.| -Zodiac Goat|Portal Three Kingdoms|132|C|{R}|Creature - Goat|1|1|Mountainwalk| -Borrowing the East Wind|Portal Three Kingdoms|133|R|{X}{G}{G}|Sorcery|||Borrowing the East Wind deals X damage to each creature with horsemanship and each player.| -False Mourning|Portal Three Kingdoms|134|U|{G}|Sorcery|||Put target card from your graveyard on top of your library.| -Forest Bear|Portal Three Kingdoms|135|C|{1}{G}|Creature - Bear|2|2|| -Heavy Fog|Portal Three Kingdoms|136|U|{1}{G}|Instant|||Cast Heavy Fog only during the declare attackers step and only if you've been attacked this step.$Prevent all damage that would be dealt to you this turn by attacking creatures.| -Hua Tuo, Honored Physician|Portal Three Kingdoms|137|R|{1}{G}{G}|Legendary Creature - Human|1|2|{tap}: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared.| -Hunting Cheetah|Portal Three Kingdoms|138|U|{2}{G}|Creature - Cat|2|3|Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle your library.| -Lady Zhurong, Warrior Queen|Portal Three Kingdoms|139|R|{4}{G}|Legendary Creature - Human Soldier Warrior|4|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| -Pang Tong, "Young Phoenix"|Portal Three Kingdoms|14|R|{1}{W}{W}|Legendary Creature - Human Advisor|1|2|{tap}: Target creature gets +0/+2 until end of turn. Activate this ability only during your turn, before attackers are declared.| -Lone Wolf|Portal Three Kingdoms|140|U|{2}{G}|Creature - Wolf|2|2|You may have Lone Wolf assign its combat damage as though it weren't blocked.| -Marshaling the Troops|Portal Three Kingdoms|141|R|{1}{G}|Sorcery|||Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.| -Meng Huo, Barbarian King|Portal Three Kingdoms|142|R|{3}{G}{G}|Legendary Creature - Human Barbarian Soldier|4|4|Other green creatures you control get +1/+1.| -Meng Huo's Horde|Portal Three Kingdoms|143|C|{4}{G}|Creature - Human Soldier|4|5|| -Riding the Dilu Horse|Portal Three Kingdoms|144|R|{2}{G}|Sorcery|||Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)| -Slashing Tiger|Portal Three Kingdoms|145|R|{2}{G}{G}|Creature - Cat|3|3|Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn.| -Southern Elephant|Portal Three Kingdoms|146|C|{3}{G}|Creature - Elephant|3|4|| -Spoils of Victory|Portal Three Kingdoms|147|U|{2}{G}|Sorcery|||Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle your library.| -Spring of Eternal Peace|Portal Three Kingdoms|148|C|{3}{G}{G}|Sorcery|||You gain 8 life.| -Stalking Tiger|Portal Three Kingdoms|149|C|{3}{G}|Creature - Cat|3|3|Stalking Tiger can't be blocked by more than one creature.| -Peach Garden Oath|Portal Three Kingdoms|15|U|{W}|Sorcery|||You gain 2 life for each creature you control.| -Taoist Hermit|Portal Three Kingdoms|150|U|{2}{G}|Creature - Human Mystic|2|2|Hexproof (This creature can't be the target of spells or abilities your opponents control.)| -Taoist Mystic|Portal Three Kingdoms|151|R|{2}{G}|Creature - Human Mystic|2|2|Taoist Mystic can't be blocked by creatures with horsemanship.| -Taunting Challenge|Portal Three Kingdoms|152|R|{1}{G}{G}|Sorcery|||All creatures able to block target creature this turn do so.| -Three Visits|Portal Three Kingdoms|153|C|{1}{G}|Sorcery|||Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| -Trip Wire|Portal Three Kingdoms|154|U|{2}{G}|Sorcery|||Destroy target creature with horsemanship.| -Trained Jackal|Portal Three Kingdoms|155|C|{G}|Creature - Hound|1|2|| -Trained Cheetah|Portal Three Kingdoms|155|U|{2}{G}|Creature - Cat|2|2|Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn.| -Wielding the Green Dragon|Portal Three Kingdoms|157|C|{1}{G}|Sorcery|||Target creature gets +4/+4 until end of turn.| -Wolf Pack|Portal Three Kingdoms|158|R|{6}{G}{G}|Creature - Wolf|7|6|You may have Wolf Pack assign its combat damage as though it weren't blocked.| -Zodiac Horse|Portal Three Kingdoms|159|U|{3}{G}|Creature - Horse|3|3|Islandwalk| -Rally the Troops|Portal Three Kingdoms|16|U|{W}|Instant|||Cast Rally the Troops only during the declare attackers step and only if you've been attacked this step.$Untap all creatures you control.| -Zodiac Monkey|Portal Three Kingdoms|160|C|{1}{G}|Creature - Ape|2|1|Forestwalk (This creature is unblockable as long as defending player controls a Forest.)| -Zodiac Ox|Portal Three Kingdoms|161|U|{3}{G}|Creature - Ox|3|3|Swampwalk| -Zodiac Rabbit|Portal Three Kingdoms|162|C|{G}|Creature - Rabbit|1|1|Forestwalk| -Zodiac Rooster|Portal Three Kingdoms|163|C|{1}{G}|Creature - Bird|2|1|Plainswalk| -Zodiac Tiger|Portal Three Kingdoms|164|U|{2}{G}{G}|Creature - Cat|3|4|Forestwalk| -Zuo Ci, the Mocking Sage|Portal Three Kingdoms|165|R|{1}{G}{G}|Legendary Creature - Human Advisor|1|2|Hexproof (This creature can't be the target of spells or abilities your opponents control.)$Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship.| -Plains|Portal Three Kingdoms|166|L||Basic Land - Plains|||W| -Plains|Portal Three Kingdoms|167|L||Basic Land - Plains|||W| -Plains|Portal Three Kingdoms|168|L||Basic Land - Plains|||W| -Island|Portal Three Kingdoms|169|L||Basic Land - Island|||U| -Ravages of War|Portal Three Kingdoms|17|R|{3}{W}|Sorcery|||Destroy all lands.| -Island|Portal Three Kingdoms|170|L||Basic Land - Island|||U| -Island|Portal Three Kingdoms|171|L||Basic Land - Island|||U| -Swamp|Portal Three Kingdoms|172|L||Basic Land - Swamp|||B| -Swamp|Portal Three Kingdoms|173|L||Basic Land - Swamp|||B| -Swamp|Portal Three Kingdoms|174|L||Basic Land - Swamp|||B| -Mountain|Portal Three Kingdoms|175|L||Basic Land - Mountain|||R| -Mountain|Portal Three Kingdoms|176|L||Basic Land - Mountain|||R| -Mountain|Portal Three Kingdoms|177|L||Basic Land - Mountain|||R| -Forest|Portal Three Kingdoms|178|L||Basic Land - Forest|||G| -Forest|Portal Three Kingdoms|179|L||Basic Land - Forest|||G| -Riding Red Hare|Portal Three Kingdoms|18|C|{2}{W}|Sorcery|||Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)| -Forest|Portal Three Kingdoms|180|L||Basic Land - Forest|||G| -Shu Cavalry|Portal Three Kingdoms|19|C|{2}{W}|Creature - Human Soldier|2|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| -Eightfold Maze|Portal Three Kingdoms|2|R|{2}{W}|Instant|||Cast Eightfold Maze only during the declare attackers step and only if you've been attacked this step.$Destroy target attacking creature.| -Shu Defender|Portal Three Kingdoms|20|C|{2}{W}|Creature - Human Soldier|2|2|Whenever Shu Defender blocks, it gets +0/+2 until end of turn.| -Shu Elite Companions|Portal Three Kingdoms|21|U|{4}{W}|Creature - Human Soldier|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| -Shu Elite Infantry|Portal Three Kingdoms|22|C|{3}{W}|Creature - Human Soldier|3|3|| -Shu Farmer|Portal Three Kingdoms|23|C|{1}{W}|Creature - Human|1|1|{tap}: You gain 1 life. Activate this ability only during your turn, before attackers are declared.| -Shu Foot Soldiers|Portal Three Kingdoms|24|C|{2}{W}|Creature - Human Soldier|2|3|| -Shu General|Portal Three Kingdoms|25|U|{3}{W}|Creature - Human Soldier|2|2|Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)| -Shu Grain Caravan|Portal Three Kingdoms|26|C|{2}{W}|Creature - Human Soldier|2|2|When Shu Grain Caravan enters the battlefield, you gain 2 life.| -Shu Soldier-Farmers|Portal Three Kingdoms|27|U|{4}{W}|Creature - Human Soldier|2|4|When Shu Soldier-Farmers enters the battlefield, you gain 4 life.| -Vengeance|Portal Three Kingdoms|28|U|{3}{W}|Sorcery|||Destroy target tapped creature.| -Virtuous Charge|Portal Three Kingdoms|29|C|{2}{W}|Sorcery|||Creatures you control get +1/+1 until end of turn.| -Empty City Ruse|Portal Three Kingdoms|3|U|{W}|Sorcery|||Target opponent skips all combat phases of his or her next turn.| -Volunteer Militia|Portal Three Kingdoms|30|C|{W}|Creature - Human Soldier|1|2|| -Warrior's Stand|Portal Three Kingdoms|31|U|{1}{W}|Instant|||Cast Warrior's Stand only during the declare attackers step and only if you've been attacked this step.$Creatures you control get +2/+2 until end of turn.| -Zhang Fei, Fierce Warrior|Portal Three Kingdoms|32|R|{4}{W}{W}|Legendary Creature - Human Soldier Warrior|4|4|Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)| -Zhao Zilong, Tiger General|Portal Three Kingdoms|33|R|{3}{W}{W}|Legendary Creature - Human Soldier Warrior|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Zhao Zilong, Tiger General blocks, it gets +1/+1 until end of turn.| -Balance of Power|Portal Three Kingdoms|34|R|{3}{U}{U}|Sorcery|||If target opponent has more cards in hand than you, draw cards equal to the difference.| -Borrowing 100,000 Arrows|Portal Three Kingdoms|35|U|{2}{U}|Sorcery|||Draw a card for each tapped creature target opponent controls.| -Brilliant Plan|Portal Three Kingdoms|36|U|{4}{U}|Sorcery|||Draw three cards.| -Broken Dam|Portal Three Kingdoms|37|C|{U}|Sorcery|||Tap one or two target creatures without horsemanship.| -Capture of Jingzhou|Portal Three Kingdoms|38|R|{3}{U}{U}|Sorcery|||Take an extra turn after this one.| -Champion's Victory|Portal Three Kingdoms|39|U|{U}|Instant|||Cast Champion's Victory only during the declare attackers step and only if you've been attacked this step.$Return target attacking creature to its owner's hand.| -False Defeat|Portal Three Kingdoms|4|C|{3}{W}|Sorcery|||Return target creature card from your graveyard to the battlefield.| -Council of Advisors|Portal Three Kingdoms|40|U|{2}{U}|Creature - Human Advisor|1|1|When Council of Advisors enters the battlefield, draw a card.| -Counterintelligence|Portal Three Kingdoms|41|U|{2}{U}{U}|Sorcery|||Return one or two target creatures to their owners' hands.| -Exhaustion|Portal Three Kingdoms|42|R|{2}{U}|Sorcery|||Creatures and lands target opponent controls don't untap during his or her next untap step.| -Extinguish|Portal Three Kingdoms|43|C|{1}{U}|Instant|||Counter target sorcery spell.| -Forced Retreat|Portal Three Kingdoms|44|C|{2}{U}|Sorcery|||Put target creature on top of its owner's library.| -Lady Sun|Portal Three Kingdoms|45|R|{1}{U}{U}|Legendary Creature - Human Advisor|1|1|{tap}: Return Lady Sun and another target creature to their owners' hands. Activate this ability only during your turn, before attackers are declared.| -Lu Meng, Wu General|Portal Three Kingdoms|46|R|{3}{U}{U}|Legendary Creature - Human Soldier|4|4|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| -Lu Su, Wu Advisor|Portal Three Kingdoms|47|R|{3}{U}{U}|Legendary Creature - Human Advisor|1|2|{tap}: Draw a card. Activate this ability only during your turn, before attackers are declared.| -Lu Xun, Scholar General|Portal Three Kingdoms|48|R|{2}{U}{U}|Legendary Creature - Human Soldier|1|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.| -Mystic Denial|Portal Three Kingdoms|49|U|{1}{U}{U}|Instant|||Counter target creature or sorcery spell.| -Flanking Troops|Portal Three Kingdoms|5|U|{2}{W}{W}|Creature - Human Soldier|2|2|Whenever Flanking Troops attacks, you may tap target creature.| -Preemptive Strike|Portal Three Kingdoms|50|C|{1}{U}|Instant|||Counter target creature spell.| -Red Cliffs Armada|Portal Three Kingdoms|51|U|{4}{U}|Creature - Human Soldier|5|4|Red Cliffs Armada can't attack unless defending player controls an Island.| -Sage's Knowledge|Portal Three Kingdoms|52|C|{2}{U}|Sorcery|||Return target sorcery card from your graveyard to your hand.| -Strategic Planning|Portal Three Kingdoms|53|U|{1}{U}|Sorcery|||Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.| -Straw Soldiers|Portal Three Kingdoms|54|C|{1}{U}|Creature - Scarecrow Soldier|1|3|| -Sun Ce, Young Conquerer|Portal Three Kingdoms|55|R|{3}{U}{U}|Legendary Creature - Human Soldier|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand.| -Sun Quan, Lord of Wu|Portal Three Kingdoms|56|R|{4}{U}{U}|Legendary Creature - Human Soldier|4|4|Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)| -Wu Admiral|Portal Three Kingdoms|57|U|{4}{U}|Creature - Human Soldier|3|3|Wu Admiral gets +1/+1 as long as an opponent controls an Island.| -Wu Elite Cavalry|Portal Three Kingdoms|58|C|{3}{U}|Creature - Human Soldier|2|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| -Wu Infantry|Portal Three Kingdoms|59|C|{1}{U}|Creature - Human Soldier|2|1|| -Guan Yu, Sainted Warrior|Portal Three Kingdoms|6|R|{3}{W}{W}|Legendary Creature - Human Soldier Warrior|3|5|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Guan Yu, Sainted Warrior is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library.| -Wu Light Cavalry|Portal Three Kingdoms|60|C|{1}{U}|Creature - Human Soldier|1|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| -Wu Longbowman|Portal Three Kingdoms|61|U|{2}{U}|Creature - Human Soldier Archer|1|1|{tap}: Wu Longbowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.| -Wu Scout|Portal Three Kingdoms|62|C|{1}{U}|Creature - Human Soldier Scout|1|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Wu Scout enters the battlefield, look at target opponent's hand.| -Wu Spy|Portal Three Kingdoms|63|U|{1}{U}|Creature - Human Soldier Rogue|1|1|When Wu Spy enters the battlefield, look at the top two cards of target player's library. Put one of them into his or her graveyard.| -Wu Warship|Portal Three Kingdoms|64|C|{2}{U}|Creature - Human Soldier|3|3|Wu Warship can't attack unless defending player controls an Island.| -Zhou Yu, Chief Commander|Portal Three Kingdoms|65|R|{5}{U}{U}|Legendary Creature - Human Soldier|8|8|Zhou Yu, Chief Commander can't attack unless defending player controls an Island.| -Zhuge Jin, Wu Strategist|Portal Three Kingdoms|66|R|{1}{U}{U}|Legendary Creature - Human Advisor|1|1|{tap}: Target creature is unblockable this turn. Activate this ability only during your turn, before attackers are declared.| -Ambition's Cost|Portal Three Kingdoms|67|R|{3}{B}|Sorcery|||You draw three cards and you lose 3 life.| -Cao Cao, Lord of Wei|Portal Three Kingdoms|68|R|{3}{B}{B}|Legendary Creature - Human Soldier|3|3|{tap}: Target opponent discards two cards. Activate this ability only during your turn, before attackers are declared.| -Cao Ren, Wei Commander|Portal Three Kingdoms|69|R|{2}{B}{B}|Legendary Creature - Human Soldier Warrior|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Cao Ren, Wei Commander enters the battlefield, you lose 3 life.| -Guan Yu's 1,000-Li March|Portal Three Kingdoms|7|R|{4}{W}{W}|Sorcery|||Destroy all tapped creatures.| -Coercion|Portal Three Kingdoms|70|U|{2}{B}|Sorcery|||Target opponent reveals his or her hand. You choose a card from it. That player discards that card.| -Corrupt Court Official|Portal Three Kingdoms|71|U|{1}{B}|Creature - Human Advisor|1|1|When Corrupt Court Official enters the battlefield, target opponent discards a card.| -Cunning Advisor|Portal Three Kingdoms|72|U|{3}{B}|Creature - Human Advisor|1|1|{tap}: Target opponent discards a card. Activate this ability only during your turn, before attackers are declared.| -Deception|Portal Three Kingdoms|73|C|{2}{B}|Sorcery|||Target opponent discards two cards.| -Desperate Charge|Portal Three Kingdoms|74|U|{2}{B}|Sorcery|||Creatures you control get +2/+0 until end of turn.| -Famine|Portal Three Kingdoms|75|U|{3}{B}{B}|Sorcery|||Famine deals 3 damage to each creature and each player.| -Ghostly Visit|Portal Three Kingdoms|76|C|{2}{B}|Sorcery|||Destroy target nonblack creature.| -Imperial Edict|Portal Three Kingdoms|77|C|{1}{B}|Sorcery|||Target opponent chooses a creature he or she controls. Destroy it.| -Imperial Seal|Portal Three Kingdoms|78|R|{B}|Sorcery|||Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.| -Overwhelming Forces|Portal Three Kingdoms|79|R|{6}{B}{B}|Sorcery|||Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.| -Huang Zhong, Shu General|Portal Three Kingdoms|8|R|{2}{W}{W}|Legendary Creature - Human Soldier|2|3|Huang Zhong, Shu General can't be blocked by more than one creature.| -Poison Arrow|Portal Three Kingdoms|80|U|{4}{B}{B}|Sorcery|||Destroy target nonblack creature. You gain 3 life.| -Return to Battle|Portal Three Kingdoms|81|C|{B}|Sorcery|||Return target creature card from your graveyard to your hand.| -Sima Yi, Wei Field Marshal|Portal Three Kingdoms|82|R|{5}{B}|Legendary Creature - Human Soldier|*|4|Sima Yi, Wei Field Marshal's power is equal to the number of Swamps you control.| -Stolen Grain|Portal Three Kingdoms|83|U|{4}{B}{B}|Sorcery|||Stolen Grain deals 5 damage to target opponent. You gain 5 life.| -Stone Catapult|Portal Three Kingdoms|84|R|{4}{B}|Creature - Human Soldier|1|2|{tap}: Destroy target tapped nonblack creature. Activate this ability only during your turn, before attackers are declared.| -Wei Ambush Force|Portal Three Kingdoms|85|C|{1}{B}|Creature - Human Soldier|1|1|Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn.| -Wei Assassins|Portal Three Kingdoms|86|U|{3}{B}{B}|Creature - Human Soldier Assassin|3|2|When Wei Assassins enters the battlefield, target opponent chooses a creature he or she controls. Destroy it.| -Wei Elite Companions|Portal Three Kingdoms|87|U|{4}{B}|Creature - Human Soldier|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| -Wei Infantry|Portal Three Kingdoms|88|C|{1}{B}|Creature - Human Soldier|2|1|| -Wei Night Raiders|Portal Three Kingdoms|89|U|{2}{B}{B}|Creature - Human Soldier|2|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Wei Night Raiders deals damage to an opponent, that player discards a card.| -Kongming, Sleeping Dragon|Portal Three Kingdoms|9|R|{2}{W}{W}|Legendary Creature - Human Advisor|2|2|Other creatures you control get +1/+1.| -Wei Scout|Portal Three Kingdoms|90|C|{1}{B}|Creature - Human Soldier Scout|1|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| -Wei Strike Force|Portal Three Kingdoms|91|C|{2}{B}|Creature - Human Soldier|2|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| -Xiahou Dun, the One-Eyed|Portal Three Kingdoms|92|R|{2}{B}{B}|Legendary Creature - Human Soldier|3|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate this ability only during your turn, before attackers are declared.| -Xun Yu, Wei Advisor|Portal Three Kingdoms|93|R|{1}{B}{B}|Legendary Creature - Human Advisor|1|1|{tap}: Target creature you control gets +2/+0 until end of turn. Activate this ability only during your turn, before attackers are declared.| -Young Wei Recruits|Portal Three Kingdoms|94|C|{1}{B}|Creature - Human Soldier|2|2|Young Wei Recruits can't block.| -Zhang He, Wei General|Portal Three Kingdoms|95|R|{3}{B}{B}|Legendary Creature - Human Soldier|4|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Zhang He, Wei General attacks, each other creature you control gets +1/+0 until end of turn.| -Zhang Liao, Hero of Hefei|Portal Three Kingdoms|96|R|{4}{B}{B}|Legendary Creature - Human Soldier|3|3|Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card.| -Zodiac Pig|Portal Three Kingdoms|97|U|{3}{B}|Creature - Boar|3|3|Swampwalk| -Zodiac Rat|Portal Three Kingdoms|98|C|{B}|Creature - Rat|1|1|Swampwalk| -Zodiac Snake|Portal Three Kingdoms|99|C|{2}{B}|Creature - Snake|2|2|Swampwalk| Grim Lavamancer|Premium Deck Series: Fire and Lightning|1|R|{R}|Creature - Human Wizard|1|1|{R}, {tap}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to target creature or player.| Jaya Ballard, Task Mage|Premium Deck Series: Fire and Lightning|10|R|{1}{R}{R}|Legendary Creature - Human Spellshaper|2|2|{R}, {tap}, Discard a card: Destroy target blue permanent.${1}{R}, {tap}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.${5}{R}{R}, {tap}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.| Vulshok Sorcerer|Premium Deck Series: Fire and Lightning|11|C|{1}{R}{R}|Creature - Human Shaman|1|1|Haste${tap}: Vulshok Sorcerer deals 1 damage to target creature or player.| @@ -23064,3 +22884,183 @@ Springleaf Drum|Born of the Gods|162|U|{1}|Artifact|||{T}, Tap an untapped creat Temple of Enlightenment|Born of the Gods|163|R||Land|||Temple of Enlightenment enters the battlefield tapped.$When Temple of Enlightenment enters the battlefield, scry 1.${T}: Add {W} or {U} to your mana pool.| Temple of Malice|Born of the Gods|164|R||Land|||Temple of Malice enters the battlefield tapped.$When Temple of Malice enters the battlefield, scry 1.${T}: Add {B} or {R} to your mana pool.| Temple of Plenty|Born of the Gods|165|R||Land|||Temple of Plenty enters the battlefield tapped.$When Temple of Plenty enters the battlefield, scry 1.${T}: Add {G} or {W} to your mana pool.| +Alert Shu Infantry|Portal Three Kingdoms|1|U|{2}{W}|Creature - Human Soldier|2|2|Vigilance| +Kongming's Contraptions|Portal Three Kingdoms|10|R|{3}{W}|Creature - Human Soldier|2|4|{tap}: Kongming's Contraptions deals 2 damage to target attacking creature. Activate this ability only during the declare attackers step and only if you've been attacked this step.| +Barbarian General|Portal Three Kingdoms|100|U|{4}{R}|Creature - Human Barbarian Soldier|3|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| +Barbarian Horde|Portal Three Kingdoms|101|C|{3}{R}|Creature - Human Barbarian Soldier|3|3|| +Blaze|Portal Three Kingdoms|102|U|{X}{R}|Sorcery|||Blaze deals X damage to target creature or player.| +Burning Fields|Portal Three Kingdoms|103|C|{4}{R}|Sorcery|||Burning Fields deals 5 damage to target opponent.| +Burning of Xinye|Portal Three Kingdoms|104|R|{4}{R}{R}|Sorcery|||You destroy four lands you control, then target opponent destroys four lands he or she controls. Then Burning of Xinye deals 4 damage to each creature.| +Control of the Court|Portal Three Kingdoms|105|U|{1}{R}|Sorcery|||Draw four cards, then discard three cards at random.| +Corrupt Eunuchs|Portal Three Kingdoms|106|U|{3}{R}|Creature - Human Advisor|2|2|When Corrupt Eunuchs enters the battlefield, it deals 2 damage to target creature.| +Desert Sandstorm|Portal Three Kingdoms|107|C|{2}{R}|Sorcery|||Desert Sandstorm deals 1 damage to each creature.| +Diaochan, Artful Beauty|Portal Three Kingdoms|108|R|{3}{R}|Legendary Creature - Human Advisor|1|1|{tap}: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate this ability only during your turn, before attackers are declared.| +Dong Zhou, the Tyrant|Portal Three Kingdoms|109|R|{4}{R}|Legendary Creature - Human Soldier|3|3|When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player.| +Liu Bei, Lord of Shu|Portal Three Kingdoms|11|R|{3}{W}{W}|Legendary Creature - Human Soldier|2|4|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.| +Eunuchs' Intrigues|Portal Three Kingdoms|110|U|{2}{R}|Sorcery|||Target opponent chooses a creature he or she controls. Other creatures he or she controls can't block this turn.| +Fire Ambush|Portal Three Kingdoms|111|C|{1}{R}|Sorcery|||Fire Ambush deals 3 damage to target creature or player.| +Fire Bowman|Portal Three Kingdoms|112|U|{R}|Creature - Human Soldier Archer|1|1|Sacrifice Fire Bowman: Fire Bowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.| +Imperial Recruiter|Portal Three Kingdoms|113|U|{2}{R}|Creature - Human Advisor|1|1|When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, and put it into your hand. Then shuffle your library.| +Independent Troops|Portal Three Kingdoms|114|C|{1}{R}|Creature - Human Soldier|2|1|| +Lu Bu, Master-at-Arms|Portal Three Kingdoms|115|R|{5}{R}|Legendary Creature - Human Soldier Warrior|4|3|Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)| +Ma Chao, Western Warrior|Portal Three Kingdoms|116|R|{3}{R}{R}|Legendary Creature - Human Soldier Warrior|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Ma Chao, Western Warrior attacks alone, it can't be blocked this combat.| +Mountain Bandit|Portal Three Kingdoms|117|C|{R}|Creature - Human Soldier Rogue|1|1|Haste| +Ravaging Horde|Portal Three Kingdoms|118|U|{3}{R}{R}|Creature - Human Soldier|3|3|When Ravaging Horde enters the battlefield, destroy target land.| +Relentless Assault|Portal Three Kingdoms|119|R|{2}{R}{R}|Sorcery|||Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.| +Loyal Retainers|Portal Three Kingdoms|12|U|{2}{W}|Creature - Human Advisor|1|1|Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate this ability only during your turn, before attackers are declared.| +Renegade Troops|Portal Three Kingdoms|120|U|{4}{R}|Creature - Human Soldier|4|2|Haste| +Rockslide Ambush|Portal Three Kingdoms|121|U|{1}{R}|Sorcery|||Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.| +Rolling Earthquake|Portal Three Kingdoms|122|R|{X}{R}|Sorcery|||Rolling Earthquake deals X damage to each creature without horsemanship and each player.| +Stone Rain|Portal Three Kingdoms|123|C|{2}{R}|Sorcery|||Destroy target land.| +Warrior's Oath|Portal Three Kingdoms|124|R|{R}{R}|Sorcery|||Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.| +Yellow Scarves Cavalry|Portal Three Kingdoms|125|C|{1}{R}|Creature - Human Soldier|1|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Yellow Scarves Cavalry can't block.| +Yellow Scarves General|Portal Three Kingdoms|126|R|{3}{R}|Creature - Human Soldier|2|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Yellow Scarves General can't block.| +Yellow Scarves Troops|Portal Three Kingdoms|127|C|{1}{R}|Creature - Human Soldier|2|2|Yellow Scarves Troops can't block.| +Yuan Shao, the Indecisive|Portal Three Kingdoms|128|R|{4}{R}|Legendary Creature - Human Soldier|2|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Each creature you control can't be blocked by more than one creature.| +Yuan Shao's Infantry|Portal Three Kingdoms|129|U|{3}{R}|Creature - Human Soldier|2|2|Whenever Yuan Shao's Infantry attacks alone, Yuan Shao's Infantry can't be blocked this combat.| +Misfortune's Gain|Portal Three Kingdoms|13|C|{3}{W}|Sorcery|||Destroy target creature. Its owner gains 4 life.| +Zodiac Dog|Portal Three Kingdoms|130|C|{2}{R}|Creature - Hound|2|2|Mountainwalk| +Zodiac Dragon|Portal Three Kingdoms|131|R|{7}{R}{R}|Creature - Dragon|8|8|When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand.| +Zodiac Goat|Portal Three Kingdoms|132|C|{R}|Creature - Goat|1|1|Mountainwalk| +Borrowing the East Wind|Portal Three Kingdoms|133|R|{X}{G}{G}|Sorcery|||Borrowing the East Wind deals X damage to each creature with horsemanship and each player.| +False Mourning|Portal Three Kingdoms|134|U|{G}|Sorcery|||Put target card from your graveyard on top of your library.| +Forest Bear|Portal Three Kingdoms|135|C|{1}{G}|Creature - Bear|2|2|| +Heavy Fog|Portal Three Kingdoms|136|U|{1}{G}|Instant|||Cast Heavy Fog only during the declare attackers step and only if you've been attacked this step.$Prevent all damage that would be dealt to you this turn by attacking creatures.| +Hua Tuo, Honored Physician|Portal Three Kingdoms|137|R|{1}{G}{G}|Legendary Creature - Human|1|2|{tap}: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared.| +Hunting Cheetah|Portal Three Kingdoms|138|U|{2}{G}|Creature - Cat|2|3|Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle your library.| +Lady Zhurong, Warrior Queen|Portal Three Kingdoms|139|R|{4}{G}|Legendary Creature - Human Soldier Warrior|4|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| +Pang Tong, 'Young Phoenix'|Portal Three Kingdoms|14|R|{1}{W}{W}|Legendary Creature - Human Advisor|1|2|{tap}: Target creature gets +0/+2 until end of turn. Activate this ability only during your turn, before attackers are declared.| +Lone Wolf|Portal Three Kingdoms|140|U|{2}{G}|Creature - Wolf|2|2|You may have Lone Wolf assign its combat damage as though it weren't blocked.| +Marshaling the Troops|Portal Three Kingdoms|141|R|{1}{G}|Sorcery|||Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.| +Meng Huo, Barbarian King|Portal Three Kingdoms|142|R|{3}{G}{G}|Legendary Creature - Human Barbarian Soldier|4|4|Other green creatures you control get +1/+1.| +Meng Huo's Horde|Portal Three Kingdoms|143|C|{4}{G}|Creature - Human Soldier|4|5|| +Riding the Dilu Horse|Portal Three Kingdoms|144|R|{2}{G}|Sorcery|||Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)| +Slashing Tiger|Portal Three Kingdoms|145|R|{2}{G}{G}|Creature - Cat|3|3|Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn.| +Southern Elephant|Portal Three Kingdoms|146|C|{3}{G}|Creature - Elephant|3|4|| +Spoils of Victory|Portal Three Kingdoms|147|U|{2}{G}|Sorcery|||Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle your library.| +Spring of Eternal Peace|Portal Three Kingdoms|148|C|{3}{G}{G}|Sorcery|||You gain 8 life.| +Stalking Tiger|Portal Three Kingdoms|149|C|{3}{G}|Creature - Cat|3|3|Stalking Tiger can't be blocked by more than one creature.| +Peach Garden Oath|Portal Three Kingdoms|15|U|{W}|Sorcery|||You gain 2 life for each creature you control.| +Taoist Hermit|Portal Three Kingdoms|150|U|{2}{G}|Creature - Human Mystic|2|2|Hexproof (This creature can't be the target of spells or abilities your opponents control.)| +Taoist Mystic|Portal Three Kingdoms|151|R|{2}{G}|Creature - Human Mystic|2|2|Taoist Mystic can't be blocked by creatures with horsemanship.| +Taunting Challenge|Portal Three Kingdoms|152|R|{1}{G}{G}|Sorcery|||All creatures able to block target creature this turn do so.| +Three Visits|Portal Three Kingdoms|153|C|{1}{G}|Sorcery|||Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.| +Trip Wire|Portal Three Kingdoms|154|U|{2}{G}|Sorcery|||Destroy target creature with horsemanship.| +Trained Jackal|Portal Three Kingdoms|155|C|{G}|Creature - Hound|1|2|| +Trained Cheetah|Portal Three Kingdoms|155|U|{2}{G}|Creature - Cat|2|2|Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn.| +Wielding the Green Dragon|Portal Three Kingdoms|157|C|{1}{G}|Sorcery|||Target creature gets +4/+4 until end of turn.| +Wolf Pack|Portal Three Kingdoms|158|R|{6}{G}{G}|Creature - Wolf|7|6|You may have Wolf Pack assign its combat damage as though it weren't blocked.| +Zodiac Horse|Portal Three Kingdoms|159|U|{3}{G}|Creature - Horse|3|3|Islandwalk| +Rally the Troops|Portal Three Kingdoms|16|U|{W}|Instant|||Cast Rally the Troops only during the declare attackers step and only if you've been attacked this step.$Untap all creatures you control.| +Zodiac Monkey|Portal Three Kingdoms|160|C|{1}{G}|Creature - Ape|2|1|Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)| +Zodiac Ox|Portal Three Kingdoms|161|U|{3}{G}|Creature - Ox|3|3|Swampwalk| +Zodiac Rabbit|Portal Three Kingdoms|162|C|{G}|Creature - Rabbit|1|1|Forestwalk| +Zodiac Rooster|Portal Three Kingdoms|163|C|{1}{G}|Creature - Bird|2|1|Plainswalk| +Zodiac Tiger|Portal Three Kingdoms|164|U|{2}{G}{G}|Creature - Cat|3|4|Forestwalk| +Zuo Ci, the Mocking Sage|Portal Three Kingdoms|165|R|{1}{G}{G}|Legendary Creature - Human Advisor|1|2|Hexproof (This creature can't be the target of spells or abilities your opponents control.)$Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship.| +Plains|Portal Three Kingdoms|166|L||Basic Land - Plains|||W| +Plains|Portal Three Kingdoms|167|L||Basic Land - Plains|||W| +Plains|Portal Three Kingdoms|168|L||Basic Land - Plains|||W| +Island|Portal Three Kingdoms|169|L||Basic Land - Island|||U| +Ravages of War|Portal Three Kingdoms|17|R|{3}{W}|Sorcery|||Destroy all lands.| +Island|Portal Three Kingdoms|170|L||Basic Land - Island|||U| +Island|Portal Three Kingdoms|171|L||Basic Land - Island|||U| +Swamp|Portal Three Kingdoms|172|L||Basic Land - Swamp|||B| +Swamp|Portal Three Kingdoms|173|L||Basic Land - Swamp|||B| +Swamp|Portal Three Kingdoms|174|L||Basic Land - Swamp|||B| +Mountain|Portal Three Kingdoms|175|L||Basic Land - Mountain|||R| +Mountain|Portal Three Kingdoms|176|L||Basic Land - Mountain|||R| +Mountain|Portal Three Kingdoms|177|L||Basic Land - Mountain|||R| +Forest|Portal Three Kingdoms|178|L||Basic Land - Forest|||G| +Forest|Portal Three Kingdoms|179|L||Basic Land - Forest|||G| +Riding Red Hare|Portal Three Kingdoms|18|C|{2}{W}|Sorcery|||Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)| +Forest|Portal Three Kingdoms|180|L||Basic Land - Forest|||G| +Shu Cavalry|Portal Three Kingdoms|19|C|{2}{W}|Creature - Human Soldier|2|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| +Eightfold Maze|Portal Three Kingdoms|2|R|{2}{W}|Instant|||Cast Eightfold Maze only during the declare attackers step and only if you've been attacked this step.$Destroy target attacking creature.| +Shu Defender|Portal Three Kingdoms|20|C|{2}{W}|Creature - Human Soldier|2|2|Whenever Shu Defender blocks, it gets +0/+2 until end of turn.| +Shu Elite Companions|Portal Three Kingdoms|21|U|{4}{W}|Creature - Human Soldier|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| +Shu Elite Infantry|Portal Three Kingdoms|22|C|{3}{W}|Creature - Human Soldier|3|3|| +Shu Farmer|Portal Three Kingdoms|23|C|{1}{W}|Creature - Human|1|1|{tap}: You gain 1 life. Activate this ability only during your turn, before attackers are declared.| +Shu Foot Soldiers|Portal Three Kingdoms|24|C|{2}{W}|Creature - Human Soldier|2|3|| +Shu General|Portal Three Kingdoms|25|U|{3}{W}|Creature - Human Soldier|2|2|Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)| +Shu Grain Caravan|Portal Three Kingdoms|26|C|{2}{W}|Creature - Human Soldier|2|2|When Shu Grain Caravan enters the battlefield, you gain 2 life.| +Shu Soldier-Farmers|Portal Three Kingdoms|27|U|{4}{W}|Creature - Human Soldier|2|4|When Shu Soldier-Farmers enters the battlefield, you gain 4 life.| +Vengeance|Portal Three Kingdoms|28|U|{3}{W}|Sorcery|||Destroy target tapped creature.| +Virtuous Charge|Portal Three Kingdoms|29|C|{2}{W}|Sorcery|||Creatures you control get +1/+1 until end of turn.| +Empty City Ruse|Portal Three Kingdoms|3|U|{W}|Sorcery|||Target opponent skips all combat phases of his or her next turn.| +Volunteer Militia|Portal Three Kingdoms|30|C|{W}|Creature - Human Soldier|1|2|| +Warrior's Stand|Portal Three Kingdoms|31|U|{1}{W}|Instant|||Cast Warrior's Stand only during the declare attackers step and only if you've been attacked this step.$Creatures you control get +2/+2 until end of turn.| +Zhang Fei, Fierce Warrior|Portal Three Kingdoms|32|R|{4}{W}{W}|Legendary Creature - Human Soldier Warrior|4|4|Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)| +Zhao Zilong, Tiger General|Portal Three Kingdoms|33|R|{3}{W}{W}|Legendary Creature - Human Soldier Warrior|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Zhao Zilong, Tiger General blocks, it gets +1/+1 until end of turn.| +Balance of Power|Portal Three Kingdoms|34|R|{3}{U}{U}|Sorcery|||If target opponent has more cards in hand than you, draw cards equal to the difference.| +Borrowing 100,000 Arrows|Portal Three Kingdoms|35|U|{2}{U}|Sorcery|||Draw a card for each tapped creature target opponent controls.| +Brilliant Plan|Portal Three Kingdoms|36|U|{4}{U}|Sorcery|||Draw three cards.| +Broken Dam|Portal Three Kingdoms|37|C|{U}|Sorcery|||Tap one or two target creatures without horsemanship.| +Capture of Jingzhou|Portal Three Kingdoms|38|R|{3}{U}{U}|Sorcery|||Take an extra turn after this one.| +Champion's Victory|Portal Three Kingdoms|39|U|{U}|Instant|||Cast Champion's Victory only during the declare attackers step and only if you've been attacked this step.$Return target attacking creature to its owner's hand.| +False Defeat|Portal Three Kingdoms|4|C|{3}{W}|Sorcery|||Return target creature card from your graveyard to the battlefield.| +Council of Advisors|Portal Three Kingdoms|40|U|{2}{U}|Creature - Human Advisor|1|1|When Council of Advisors enters the battlefield, draw a card.| +Counterintelligence|Portal Three Kingdoms|41|U|{2}{U}{U}|Sorcery|||Return one or two target creatures to their owners' hands.| +Exhaustion|Portal Three Kingdoms|42|R|{2}{U}|Sorcery|||Creatures and lands target opponent controls don't untap during his or her next untap step.| +Extinguish|Portal Three Kingdoms|43|C|{1}{U}|Instant|||Counter target sorcery spell.| +Forced Retreat|Portal Three Kingdoms|44|C|{2}{U}|Sorcery|||Put target creature on top of its owner's library.| +Lady Sun|Portal Three Kingdoms|45|R|{1}{U}{U}|Legendary Creature - Human Advisor|1|1|{tap}: Return Lady Sun and another target creature to their owners' hands. Activate this ability only during your turn, before attackers are declared.| +Lu Meng, Wu General|Portal Three Kingdoms|46|R|{3}{U}{U}|Legendary Creature - Human Soldier|4|4|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| +Lu Su, Wu Advisor|Portal Three Kingdoms|47|R|{3}{U}{U}|Legendary Creature - Human Advisor|1|2|{tap}: Draw a card. Activate this ability only during your turn, before attackers are declared.| +Lu Xun, Scholar General|Portal Three Kingdoms|48|R|{2}{U}{U}|Legendary Creature - Human Soldier|1|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.| +Mystic Denial|Portal Three Kingdoms|49|U|{1}{U}{U}|Instant|||Counter target creature or sorcery spell.| +Flanking Troops|Portal Three Kingdoms|5|U|{2}{W}{W}|Creature - Human Soldier|2|2|Whenever Flanking Troops attacks, you may tap target creature.| +Preemptive Strike|Portal Three Kingdoms|50|C|{1}{U}|Instant|||Counter target creature spell.| +Red Cliffs Armada|Portal Three Kingdoms|51|U|{4}{U}|Creature - Human Soldier|5|4|Red Cliffs Armada can't attack unless defending player controls an Island.| +Sage's Knowledge|Portal Three Kingdoms|52|C|{2}{U}|Sorcery|||Return target sorcery card from your graveyard to your hand.| +Strategic Planning|Portal Three Kingdoms|53|U|{1}{U}|Sorcery|||Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.| +Straw Soldiers|Portal Three Kingdoms|54|C|{1}{U}|Creature - Scarecrow Soldier|1|3|| +Sun Ce, Young Conquerer|Portal Three Kingdoms|55|R|{3}{U}{U}|Legendary Creature - Human Soldier|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand.| +Sun Quan, Lord of Wu|Portal Three Kingdoms|56|R|{4}{U}{U}|Legendary Creature - Human Soldier|4|4|Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)| +Wu Admiral|Portal Three Kingdoms|57|U|{4}{U}|Creature - Human Soldier|3|3|Wu Admiral gets +1/+1 as long as an opponent controls an Island.| +Wu Elite Cavalry|Portal Three Kingdoms|58|C|{3}{U}|Creature - Human Soldier|2|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| +Wu Infantry|Portal Three Kingdoms|59|C|{1}{U}|Creature - Human Soldier|2|1|| +Guan Yu, Sainted Warrior|Portal Three Kingdoms|6|R|{3}{W}{W}|Legendary Creature - Human Soldier Warrior|3|5|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Guan Yu, Sainted Warrior is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library.| +Wu Light Cavalry|Portal Three Kingdoms|60|C|{1}{U}|Creature - Human Soldier|1|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| +Wu Longbowman|Portal Three Kingdoms|61|U|{2}{U}|Creature - Human Soldier Archer|1|1|{tap}: Wu Longbowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.| +Wu Scout|Portal Three Kingdoms|62|C|{1}{U}|Creature - Human Soldier Scout|1|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Wu Scout enters the battlefield, look at target opponent's hand.| +Wu Spy|Portal Three Kingdoms|63|U|{1}{U}|Creature - Human Soldier Rogue|1|1|When Wu Spy enters the battlefield, look at the top two cards of target player's library. Put one of them into his or her graveyard.| +Wu Warship|Portal Three Kingdoms|64|C|{2}{U}|Creature - Human Soldier|3|3|Wu Warship can't attack unless defending player controls an Island.| +Zhou Yu, Chief Commander|Portal Three Kingdoms|65|R|{5}{U}{U}|Legendary Creature - Human Soldier|8|8|Zhou Yu, Chief Commander can't attack unless defending player controls an Island.| +Zhuge Jin, Wu Strategist|Portal Three Kingdoms|66|R|{1}{U}{U}|Legendary Creature - Human Advisor|1|1|{tap}: Target creature can't be blocked this turn. Activate this ability only during your turn, before attackers are declared.| +Ambition's Cost|Portal Three Kingdoms|67|R|{3}{B}|Sorcery|||You draw three cards and you lose 3 life.| +Cao Cao, Lord of Wei|Portal Three Kingdoms|68|R|{3}{B}{B}|Legendary Creature - Human Soldier|3|3|{tap}: Target opponent discards two cards. Activate this ability only during your turn, before attackers are declared.| +Cao Ren, Wei Commander|Portal Three Kingdoms|69|R|{2}{B}{B}|Legendary Creature - Human Soldier Warrior|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Cao Ren, Wei Commander enters the battlefield, you lose 3 life.| +Guan Yu's 1,000-Li March|Portal Three Kingdoms|7|R|{4}{W}{W}|Sorcery|||Destroy all tapped creatures.| +Coercion|Portal Three Kingdoms|70|U|{2}{B}|Sorcery|||Target opponent reveals his or her hand. You choose a card from it. That player discards that card.| +Corrupt Court Official|Portal Three Kingdoms|71|U|{1}{B}|Creature - Human Advisor|1|1|When Corrupt Court Official enters the battlefield, target opponent discards a card.| +Cunning Advisor|Portal Three Kingdoms|72|U|{3}{B}|Creature - Human Advisor|1|1|{tap}: Target opponent discards a card. Activate this ability only during your turn, before attackers are declared.| +Deception|Portal Three Kingdoms|73|C|{2}{B}|Sorcery|||Target opponent discards two cards.| +Desperate Charge|Portal Three Kingdoms|74|U|{2}{B}|Sorcery|||Creatures you control get +2/+0 until end of turn.| +Famine|Portal Three Kingdoms|75|U|{3}{B}{B}|Sorcery|||Famine deals 3 damage to each creature and each player.| +Ghostly Visit|Portal Three Kingdoms|76|C|{2}{B}|Sorcery|||Destroy target nonblack creature.| +Imperial Edict|Portal Three Kingdoms|77|C|{1}{B}|Sorcery|||Target opponent chooses a creature he or she controls. Destroy it.| +Imperial Seal|Portal Three Kingdoms|78|R|{B}|Sorcery|||Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.| +Overwhelming Forces|Portal Three Kingdoms|79|R|{6}{B}{B}|Sorcery|||Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.| +Huang Zhong, Shu General|Portal Three Kingdoms|8|R|{2}{W}{W}|Legendary Creature - Human Soldier|2|3|Huang Zhong, Shu General can't be blocked by more than one creature.| +Poison Arrow|Portal Three Kingdoms|80|U|{4}{B}{B}|Sorcery|||Destroy target nonblack creature. You gain 3 life.| +Return to Battle|Portal Three Kingdoms|81|C|{B}|Sorcery|||Return target creature card from your graveyard to your hand.| +Sima Yi, Wei Field Marshal|Portal Three Kingdoms|82|R|{5}{B}|Legendary Creature - Human Soldier|*|4|Sima Yi, Wei Field Marshal's power is equal to the number of Swamps you control.| +Stolen Grain|Portal Three Kingdoms|83|U|{4}{B}{B}|Sorcery|||Stolen Grain deals 5 damage to target opponent. You gain 5 life.| +Stone Catapult|Portal Three Kingdoms|84|R|{4}{B}|Creature - Human Soldier|1|2|{tap}: Destroy target tapped nonblack creature. Activate this ability only during your turn, before attackers are declared.| +Wei Ambush Force|Portal Three Kingdoms|85|C|{1}{B}|Creature - Human Soldier|1|1|Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn.| +Wei Assassins|Portal Three Kingdoms|86|U|{3}{B}{B}|Creature - Human Soldier Assassin|3|2|When Wei Assassins enters the battlefield, target opponent chooses a creature he or she controls. Destroy it.| +Wei Elite Companions|Portal Three Kingdoms|87|U|{4}{B}|Creature - Human Soldier|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| +Wei Infantry|Portal Three Kingdoms|88|C|{1}{B}|Creature - Human Soldier|2|1|| +Wei Night Raiders|Portal Three Kingdoms|89|U|{2}{B}{B}|Creature - Human Soldier|2|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Wei Night Raiders deals damage to an opponent, that player discards a card.| +Kongming, 'Sleeping Dragon'|Portal Three Kingdoms|9|R|{2}{W}{W}|Legendary Creature - Human Advisor|2|2|Other creatures you control get +1/+1.| +Wei Scout|Portal Three Kingdoms|90|C|{1}{B}|Creature - Human Soldier Scout|1|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| +Wei Strike Force|Portal Three Kingdoms|91|C|{2}{B}|Creature - Human Soldier|2|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)| +Xiahou Dun, the One-Eyed|Portal Three Kingdoms|92|R|{2}{B}{B}|Legendary Creature - Human Soldier|3|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate this ability only during your turn, before attackers are declared.| +Xun Yu, Wei Advisor|Portal Three Kingdoms|93|R|{1}{B}{B}|Legendary Creature - Human Advisor|1|1|{tap}: Target creature you control gets +2/+0 until end of turn. Activate this ability only during your turn, before attackers are declared.| +Young Wei Recruits|Portal Three Kingdoms|94|C|{1}{B}|Creature - Human Soldier|2|2|Young Wei Recruits can't block.| +Zhang He, Wei General|Portal Three Kingdoms|95|R|{3}{B}{B}|Legendary Creature - Human Soldier|4|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Zhang He, Wei General attacks, each other creature you control gets +1/+0 until end of turn.| +Zhang Liao, Hero of Hefei|Portal Three Kingdoms|96|R|{4}{B}{B}|Legendary Creature - Human Soldier|3|3|Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card.| +Zodiac Pig|Portal Three Kingdoms|97|U|{3}{B}|Creature - Boar|3|3|Swampwalk| +Zodiac Rat|Portal Three Kingdoms|98|C|{B}|Creature - Rat|1|1|Swampwalk| +Zodiac Snake|Portal Three Kingdoms|99|C|{2}{B}|Creature - Snake|2|2|Swampwalk| \ No newline at end of file