diff --git a/Utils/known-sets.txt b/Utils/known-sets.txt
index 7bc747dce1b..d985f3e9100 100644
--- a/Utils/known-sets.txt
+++ b/Utils/known-sets.txt
@@ -85,3 +85,4 @@ Dragon's Maze|dragonsmaze|
Modern Masters|modernmasters|
Theros|theros|
Born of the Gods|bornofthegods|
+Portal Three Kingdoms|portalthreekingdoms
\ No newline at end of file
diff --git a/Utils/mtg-cards-data.txt b/Utils/mtg-cards-data.txt
index 78da009e398..dd531e73b3f 100644
--- a/Utils/mtg-cards-data.txt
+++ b/Utils/mtg-cards-data.txt
@@ -15027,186 +15027,6 @@ Goblin Firestarter|Portal Second Age|96|U|{R}|Creature - Goblin|1|1|Sacrifice Go
Goblin General|Portal Second Age|97|R|{1}{R}{R}|Creature - Goblin Warrior|1|1|Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn.|
Goblin Glider|Portal Second Age|98|C|{1}{R}|Creature - Goblin|1|1|Flying$Goblin Glider can't block.|
Goblin Lore|Portal Second Age|99|U|{1}{R}|Sorcery|||Draw four cards, then discard three cards at random.|
-Alert Shu Infantry|Portal Three Kingdoms|1|U|{2}{W}|Creature - Human Soldier|2|2|Vigilance|
-Kongming's Contraptions|Portal Three Kingdoms|10|R|{3}{W}|Creature - Human Soldier|2|4|{tap}: Kongming's Contraptions deals 2 damage to target attacking creature. Activate this ability only during the declare attackers step and only if you've been attacked this step.|
-Barbarian General|Portal Three Kingdoms|100|U|{4}{R}|Creature - Human Barbarian Soldier|3|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)|
-Barbarian Horde|Portal Three Kingdoms|101|C|{3}{R}|Creature - Human Barbarian Soldier|3|3||
-Blaze|Portal Three Kingdoms|102|U|{X}{R}|Sorcery|||Blaze deals X damage to target creature or player.|
-Burning Fields|Portal Three Kingdoms|103|C|{4}{R}|Sorcery|||Burning Fields deals 5 damage to target opponent.|
-Burning of Xinye|Portal Three Kingdoms|104|R|{4}{R}{R}|Sorcery|||Choose four lands you control and destroy those lands. Then target opponent chooses four lands he or she controls. Destroy those lands. Then Burning of Xinye deals 4 damage to each creature.|
-Control of the Court|Portal Three Kingdoms|105|U|{1}{R}|Sorcery|||Draw four cards, then discard three cards at random.|
-Corrupt Eunuchs|Portal Three Kingdoms|106|U|{3}{R}|Creature - Human Advisor|2|2|When Corrupt Eunuchs enters the battlefield, it deals 2 damage to target creature.|
-Desert Sandstorm|Portal Three Kingdoms|107|C|{2}{R}|Sorcery|||Desert Sandstorm deals 1 damage to each creature.|
-Diaochan, Artful Beauty|Portal Three Kingdoms|108|R|{3}{R}|Legendary Creature - Human Advisor|1|1|{tap}: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate this ability only during your turn, before attackers are declared.|
-Dong Zhou, the Tyrant|Portal Three Kingdoms|109|R|{4}{R}|Legendary Creature - Human Soldier|3|3|When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player.|
-Liu Bei, Lord of Shu|Portal Three Kingdoms|11|R|{3}{W}{W}|Legendary Creature - Human Soldier|2|4|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.|
-Eunuchs' Intrigues|Portal Three Kingdoms|110|U|{2}{R}|Sorcery|||Target opponent chooses a creature he or she controls. Other creatures he or she controls can't block this turn.|
-Fire Ambush|Portal Three Kingdoms|111|C|{1}{R}|Sorcery|||Fire Ambush deals 3 damage to target creature or player.|
-Fire Bowman|Portal Three Kingdoms|112|U|{R}|Creature - Human Soldier Archer|1|1|Sacrifice Fire Bowman: Fire Bowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.|
-Imperial Recruiter|Portal Three Kingdoms|113|U|{2}{R}|Creature - Human Advisor|1|1|When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, and put it into your hand. Then shuffle your library.|
-Independent Troops|Portal Three Kingdoms|114|C|{1}{R}|Creature - Human Soldier|2|1||
-Lu Bu, Master-at-Arms|Portal Three Kingdoms|115|R|{5}{R}|Legendary Creature - Human Soldier Warrior|4|3|Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)|
-Ma Chao, Western Warrior|Portal Three Kingdoms|116|R|{3}{R}{R}|Legendary Creature - Human Soldier Warrior|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Ma Chao, Western Warrior attacks alone, it's unblockable this combat.|
-Mountain Bandit|Portal Three Kingdoms|117|C|{R}|Creature - Human Soldier Rogue|1|1|Haste|
-Ravaging Horde|Portal Three Kingdoms|118|U|{3}{R}{R}|Creature - Human Soldier|3|3|When Ravaging Horde enters the battlefield, destroy target land.|
-Relentless Assault|Portal Three Kingdoms|119|R|{2}{R}{R}|Sorcery|||Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.|
-Loyal Retainers|Portal Three Kingdoms|12|U|{2}{W}|Creature - Human Advisor|1|1|Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate this ability only during your turn, before attackers are declared.|
-Renegade Troops|Portal Three Kingdoms|120|U|{4}{R}|Creature - Human Soldier|4|2|Haste|
-Rockslide Ambush|Portal Three Kingdoms|121|U|{1}{R}|Sorcery|||Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.|
-Rolling Earthquake|Portal Three Kingdoms|122|R|{X}{R}|Sorcery|||Rolling Earthquake deals X damage to each creature without horsemanship and each player.|
-Stone Rain|Portal Three Kingdoms|123|C|{2}{R}|Sorcery|||Destroy target land.|
-Warrior's Oath|Portal Three Kingdoms|124|R|{R}{R}|Sorcery|||Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.|
-Yellow Scarves Cavalry|Portal Three Kingdoms|125|C|{1}{R}|Creature - Human Soldier|1|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Yellow Scarves Cavalry can't block.|
-Yellow Scarves General|Portal Three Kingdoms|126|R|{3}{R}|Creature - Human Soldier|2|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Yellow Scarves General can't block.|
-Yellow Scarves Troops|Portal Three Kingdoms|127|C|{1}{R}|Creature - Human Soldier|2|2|Yellow Scarves Troops can't block.|
-Yuan Shao, the Indecisive|Portal Three Kingdoms|128|R|{4}{R}|Legendary Creature - Human Soldier|2|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Each creature you control can't be blocked by more than one creature.|
-Yuan Shao's Infantry|Portal Three Kingdoms|129|U|{3}{R}|Creature - Human Soldier|2|2|Whenever Yuan Shao's Infantry attacks alone, Yuan Shao's Infantry is unblockable this combat.|
-Misfortune's Gain|Portal Three Kingdoms|13|C|{3}{W}|Sorcery|||Destroy target creature. Its owner gains 4 life.|
-Zodiac Dog|Portal Three Kingdoms|130|C|{2}{R}|Creature - Hound|2|2|Mountainwalk|
-Zodiac Dragon|Portal Three Kingdoms|131|R|{7}{R}{R}|Creature - Dragon|8|8|When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand.|
-Zodiac Goat|Portal Three Kingdoms|132|C|{R}|Creature - Goat|1|1|Mountainwalk|
-Borrowing the East Wind|Portal Three Kingdoms|133|R|{X}{G}{G}|Sorcery|||Borrowing the East Wind deals X damage to each creature with horsemanship and each player.|
-False Mourning|Portal Three Kingdoms|134|U|{G}|Sorcery|||Put target card from your graveyard on top of your library.|
-Forest Bear|Portal Three Kingdoms|135|C|{1}{G}|Creature - Bear|2|2||
-Heavy Fog|Portal Three Kingdoms|136|U|{1}{G}|Instant|||Cast Heavy Fog only during the declare attackers step and only if you've been attacked this step.$Prevent all damage that would be dealt to you this turn by attacking creatures.|
-Hua Tuo, Honored Physician|Portal Three Kingdoms|137|R|{1}{G}{G}|Legendary Creature - Human|1|2|{tap}: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared.|
-Hunting Cheetah|Portal Three Kingdoms|138|U|{2}{G}|Creature - Cat|2|3|Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle your library.|
-Lady Zhurong, Warrior Queen|Portal Three Kingdoms|139|R|{4}{G}|Legendary Creature - Human Soldier Warrior|4|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)|
-Pang Tong, "Young Phoenix"|Portal Three Kingdoms|14|R|{1}{W}{W}|Legendary Creature - Human Advisor|1|2|{tap}: Target creature gets +0/+2 until end of turn. Activate this ability only during your turn, before attackers are declared.|
-Lone Wolf|Portal Three Kingdoms|140|U|{2}{G}|Creature - Wolf|2|2|You may have Lone Wolf assign its combat damage as though it weren't blocked.|
-Marshaling the Troops|Portal Three Kingdoms|141|R|{1}{G}|Sorcery|||Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.|
-Meng Huo, Barbarian King|Portal Three Kingdoms|142|R|{3}{G}{G}|Legendary Creature - Human Barbarian Soldier|4|4|Other green creatures you control get +1/+1.|
-Meng Huo's Horde|Portal Three Kingdoms|143|C|{4}{G}|Creature - Human Soldier|4|5||
-Riding the Dilu Horse|Portal Three Kingdoms|144|R|{2}{G}|Sorcery|||Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)|
-Slashing Tiger|Portal Three Kingdoms|145|R|{2}{G}{G}|Creature - Cat|3|3|Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn.|
-Southern Elephant|Portal Three Kingdoms|146|C|{3}{G}|Creature - Elephant|3|4||
-Spoils of Victory|Portal Three Kingdoms|147|U|{2}{G}|Sorcery|||Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle your library.|
-Spring of Eternal Peace|Portal Three Kingdoms|148|C|{3}{G}{G}|Sorcery|||You gain 8 life.|
-Stalking Tiger|Portal Three Kingdoms|149|C|{3}{G}|Creature - Cat|3|3|Stalking Tiger can't be blocked by more than one creature.|
-Peach Garden Oath|Portal Three Kingdoms|15|U|{W}|Sorcery|||You gain 2 life for each creature you control.|
-Taoist Hermit|Portal Three Kingdoms|150|U|{2}{G}|Creature - Human Mystic|2|2|Hexproof (This creature can't be the target of spells or abilities your opponents control.)|
-Taoist Mystic|Portal Three Kingdoms|151|R|{2}{G}|Creature - Human Mystic|2|2|Taoist Mystic can't be blocked by creatures with horsemanship.|
-Taunting Challenge|Portal Three Kingdoms|152|R|{1}{G}{G}|Sorcery|||All creatures able to block target creature this turn do so.|
-Three Visits|Portal Three Kingdoms|153|C|{1}{G}|Sorcery|||Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.|
-Trip Wire|Portal Three Kingdoms|154|U|{2}{G}|Sorcery|||Destroy target creature with horsemanship.|
-Trained Jackal|Portal Three Kingdoms|155|C|{G}|Creature - Hound|1|2||
-Trained Cheetah|Portal Three Kingdoms|155|U|{2}{G}|Creature - Cat|2|2|Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn.|
-Wielding the Green Dragon|Portal Three Kingdoms|157|C|{1}{G}|Sorcery|||Target creature gets +4/+4 until end of turn.|
-Wolf Pack|Portal Three Kingdoms|158|R|{6}{G}{G}|Creature - Wolf|7|6|You may have Wolf Pack assign its combat damage as though it weren't blocked.|
-Zodiac Horse|Portal Three Kingdoms|159|U|{3}{G}|Creature - Horse|3|3|Islandwalk|
-Rally the Troops|Portal Three Kingdoms|16|U|{W}|Instant|||Cast Rally the Troops only during the declare attackers step and only if you've been attacked this step.$Untap all creatures you control.|
-Zodiac Monkey|Portal Three Kingdoms|160|C|{1}{G}|Creature - Ape|2|1|Forestwalk (This creature is unblockable as long as defending player controls a Forest.)|
-Zodiac Ox|Portal Three Kingdoms|161|U|{3}{G}|Creature - Ox|3|3|Swampwalk|
-Zodiac Rabbit|Portal Three Kingdoms|162|C|{G}|Creature - Rabbit|1|1|Forestwalk|
-Zodiac Rooster|Portal Three Kingdoms|163|C|{1}{G}|Creature - Bird|2|1|Plainswalk|
-Zodiac Tiger|Portal Three Kingdoms|164|U|{2}{G}{G}|Creature - Cat|3|4|Forestwalk|
-Zuo Ci, the Mocking Sage|Portal Three Kingdoms|165|R|{1}{G}{G}|Legendary Creature - Human Advisor|1|2|Hexproof (This creature can't be the target of spells or abilities your opponents control.)$Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship.|
-Plains|Portal Three Kingdoms|166|L||Basic Land - Plains|||W|
-Plains|Portal Three Kingdoms|167|L||Basic Land - Plains|||W|
-Plains|Portal Three Kingdoms|168|L||Basic Land - Plains|||W|
-Island|Portal Three Kingdoms|169|L||Basic Land - Island|||U|
-Ravages of War|Portal Three Kingdoms|17|R|{3}{W}|Sorcery|||Destroy all lands.|
-Island|Portal Three Kingdoms|170|L||Basic Land - Island|||U|
-Island|Portal Three Kingdoms|171|L||Basic Land - Island|||U|
-Swamp|Portal Three Kingdoms|172|L||Basic Land - Swamp|||B|
-Swamp|Portal Three Kingdoms|173|L||Basic Land - Swamp|||B|
-Swamp|Portal Three Kingdoms|174|L||Basic Land - Swamp|||B|
-Mountain|Portal Three Kingdoms|175|L||Basic Land - Mountain|||R|
-Mountain|Portal Three Kingdoms|176|L||Basic Land - Mountain|||R|
-Mountain|Portal Three Kingdoms|177|L||Basic Land - Mountain|||R|
-Forest|Portal Three Kingdoms|178|L||Basic Land - Forest|||G|
-Forest|Portal Three Kingdoms|179|L||Basic Land - Forest|||G|
-Riding Red Hare|Portal Three Kingdoms|18|C|{2}{W}|Sorcery|||Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)|
-Forest|Portal Three Kingdoms|180|L||Basic Land - Forest|||G|
-Shu Cavalry|Portal Three Kingdoms|19|C|{2}{W}|Creature - Human Soldier|2|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)|
-Eightfold Maze|Portal Three Kingdoms|2|R|{2}{W}|Instant|||Cast Eightfold Maze only during the declare attackers step and only if you've been attacked this step.$Destroy target attacking creature.|
-Shu Defender|Portal Three Kingdoms|20|C|{2}{W}|Creature - Human Soldier|2|2|Whenever Shu Defender blocks, it gets +0/+2 until end of turn.|
-Shu Elite Companions|Portal Three Kingdoms|21|U|{4}{W}|Creature - Human Soldier|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)|
-Shu Elite Infantry|Portal Three Kingdoms|22|C|{3}{W}|Creature - Human Soldier|3|3||
-Shu Farmer|Portal Three Kingdoms|23|C|{1}{W}|Creature - Human|1|1|{tap}: You gain 1 life. Activate this ability only during your turn, before attackers are declared.|
-Shu Foot Soldiers|Portal Three Kingdoms|24|C|{2}{W}|Creature - Human Soldier|2|3||
-Shu General|Portal Three Kingdoms|25|U|{3}{W}|Creature - Human Soldier|2|2|Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)|
-Shu Grain Caravan|Portal Three Kingdoms|26|C|{2}{W}|Creature - Human Soldier|2|2|When Shu Grain Caravan enters the battlefield, you gain 2 life.|
-Shu Soldier-Farmers|Portal Three Kingdoms|27|U|{4}{W}|Creature - Human Soldier|2|4|When Shu Soldier-Farmers enters the battlefield, you gain 4 life.|
-Vengeance|Portal Three Kingdoms|28|U|{3}{W}|Sorcery|||Destroy target tapped creature.|
-Virtuous Charge|Portal Three Kingdoms|29|C|{2}{W}|Sorcery|||Creatures you control get +1/+1 until end of turn.|
-Empty City Ruse|Portal Three Kingdoms|3|U|{W}|Sorcery|||Target opponent skips all combat phases of his or her next turn.|
-Volunteer Militia|Portal Three Kingdoms|30|C|{W}|Creature - Human Soldier|1|2||
-Warrior's Stand|Portal Three Kingdoms|31|U|{1}{W}|Instant|||Cast Warrior's Stand only during the declare attackers step and only if you've been attacked this step.$Creatures you control get +2/+2 until end of turn.|
-Zhang Fei, Fierce Warrior|Portal Three Kingdoms|32|R|{4}{W}{W}|Legendary Creature - Human Soldier Warrior|4|4|Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)|
-Zhao Zilong, Tiger General|Portal Three Kingdoms|33|R|{3}{W}{W}|Legendary Creature - Human Soldier Warrior|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Zhao Zilong, Tiger General blocks, it gets +1/+1 until end of turn.|
-Balance of Power|Portal Three Kingdoms|34|R|{3}{U}{U}|Sorcery|||If target opponent has more cards in hand than you, draw cards equal to the difference.|
-Borrowing 100,000 Arrows|Portal Three Kingdoms|35|U|{2}{U}|Sorcery|||Draw a card for each tapped creature target opponent controls.|
-Brilliant Plan|Portal Three Kingdoms|36|U|{4}{U}|Sorcery|||Draw three cards.|
-Broken Dam|Portal Three Kingdoms|37|C|{U}|Sorcery|||Tap one or two target creatures without horsemanship.|
-Capture of Jingzhou|Portal Three Kingdoms|38|R|{3}{U}{U}|Sorcery|||Take an extra turn after this one.|
-Champion's Victory|Portal Three Kingdoms|39|U|{U}|Instant|||Cast Champion's Victory only during the declare attackers step and only if you've been attacked this step.$Return target attacking creature to its owner's hand.|
-False Defeat|Portal Three Kingdoms|4|C|{3}{W}|Sorcery|||Return target creature card from your graveyard to the battlefield.|
-Council of Advisors|Portal Three Kingdoms|40|U|{2}{U}|Creature - Human Advisor|1|1|When Council of Advisors enters the battlefield, draw a card.|
-Counterintelligence|Portal Three Kingdoms|41|U|{2}{U}{U}|Sorcery|||Return one or two target creatures to their owners' hands.|
-Exhaustion|Portal Three Kingdoms|42|R|{2}{U}|Sorcery|||Creatures and lands target opponent controls don't untap during his or her next untap step.|
-Extinguish|Portal Three Kingdoms|43|C|{1}{U}|Instant|||Counter target sorcery spell.|
-Forced Retreat|Portal Three Kingdoms|44|C|{2}{U}|Sorcery|||Put target creature on top of its owner's library.|
-Lady Sun|Portal Three Kingdoms|45|R|{1}{U}{U}|Legendary Creature - Human Advisor|1|1|{tap}: Return Lady Sun and another target creature to their owners' hands. Activate this ability only during your turn, before attackers are declared.|
-Lu Meng, Wu General|Portal Three Kingdoms|46|R|{3}{U}{U}|Legendary Creature - Human Soldier|4|4|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)|
-Lu Su, Wu Advisor|Portal Three Kingdoms|47|R|{3}{U}{U}|Legendary Creature - Human Advisor|1|2|{tap}: Draw a card. Activate this ability only during your turn, before attackers are declared.|
-Lu Xun, Scholar General|Portal Three Kingdoms|48|R|{2}{U}{U}|Legendary Creature - Human Soldier|1|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.|
-Mystic Denial|Portal Three Kingdoms|49|U|{1}{U}{U}|Instant|||Counter target creature or sorcery spell.|
-Flanking Troops|Portal Three Kingdoms|5|U|{2}{W}{W}|Creature - Human Soldier|2|2|Whenever Flanking Troops attacks, you may tap target creature.|
-Preemptive Strike|Portal Three Kingdoms|50|C|{1}{U}|Instant|||Counter target creature spell.|
-Red Cliffs Armada|Portal Three Kingdoms|51|U|{4}{U}|Creature - Human Soldier|5|4|Red Cliffs Armada can't attack unless defending player controls an Island.|
-Sage's Knowledge|Portal Three Kingdoms|52|C|{2}{U}|Sorcery|||Return target sorcery card from your graveyard to your hand.|
-Strategic Planning|Portal Three Kingdoms|53|U|{1}{U}|Sorcery|||Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.|
-Straw Soldiers|Portal Three Kingdoms|54|C|{1}{U}|Creature - Scarecrow Soldier|1|3||
-Sun Ce, Young Conquerer|Portal Three Kingdoms|55|R|{3}{U}{U}|Legendary Creature - Human Soldier|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand.|
-Sun Quan, Lord of Wu|Portal Three Kingdoms|56|R|{4}{U}{U}|Legendary Creature - Human Soldier|4|4|Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)|
-Wu Admiral|Portal Three Kingdoms|57|U|{4}{U}|Creature - Human Soldier|3|3|Wu Admiral gets +1/+1 as long as an opponent controls an Island.|
-Wu Elite Cavalry|Portal Three Kingdoms|58|C|{3}{U}|Creature - Human Soldier|2|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)|
-Wu Infantry|Portal Three Kingdoms|59|C|{1}{U}|Creature - Human Soldier|2|1||
-Guan Yu, Sainted Warrior|Portal Three Kingdoms|6|R|{3}{W}{W}|Legendary Creature - Human Soldier Warrior|3|5|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Guan Yu, Sainted Warrior is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library.|
-Wu Light Cavalry|Portal Three Kingdoms|60|C|{1}{U}|Creature - Human Soldier|1|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)|
-Wu Longbowman|Portal Three Kingdoms|61|U|{2}{U}|Creature - Human Soldier Archer|1|1|{tap}: Wu Longbowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.|
-Wu Scout|Portal Three Kingdoms|62|C|{1}{U}|Creature - Human Soldier Scout|1|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Wu Scout enters the battlefield, look at target opponent's hand.|
-Wu Spy|Portal Three Kingdoms|63|U|{1}{U}|Creature - Human Soldier Rogue|1|1|When Wu Spy enters the battlefield, look at the top two cards of target player's library. Put one of them into his or her graveyard.|
-Wu Warship|Portal Three Kingdoms|64|C|{2}{U}|Creature - Human Soldier|3|3|Wu Warship can't attack unless defending player controls an Island.|
-Zhou Yu, Chief Commander|Portal Three Kingdoms|65|R|{5}{U}{U}|Legendary Creature - Human Soldier|8|8|Zhou Yu, Chief Commander can't attack unless defending player controls an Island.|
-Zhuge Jin, Wu Strategist|Portal Three Kingdoms|66|R|{1}{U}{U}|Legendary Creature - Human Advisor|1|1|{tap}: Target creature is unblockable this turn. Activate this ability only during your turn, before attackers are declared.|
-Ambition's Cost|Portal Three Kingdoms|67|R|{3}{B}|Sorcery|||You draw three cards and you lose 3 life.|
-Cao Cao, Lord of Wei|Portal Three Kingdoms|68|R|{3}{B}{B}|Legendary Creature - Human Soldier|3|3|{tap}: Target opponent discards two cards. Activate this ability only during your turn, before attackers are declared.|
-Cao Ren, Wei Commander|Portal Three Kingdoms|69|R|{2}{B}{B}|Legendary Creature - Human Soldier Warrior|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Cao Ren, Wei Commander enters the battlefield, you lose 3 life.|
-Guan Yu's 1,000-Li March|Portal Three Kingdoms|7|R|{4}{W}{W}|Sorcery|||Destroy all tapped creatures.|
-Coercion|Portal Three Kingdoms|70|U|{2}{B}|Sorcery|||Target opponent reveals his or her hand. You choose a card from it. That player discards that card.|
-Corrupt Court Official|Portal Three Kingdoms|71|U|{1}{B}|Creature - Human Advisor|1|1|When Corrupt Court Official enters the battlefield, target opponent discards a card.|
-Cunning Advisor|Portal Three Kingdoms|72|U|{3}{B}|Creature - Human Advisor|1|1|{tap}: Target opponent discards a card. Activate this ability only during your turn, before attackers are declared.|
-Deception|Portal Three Kingdoms|73|C|{2}{B}|Sorcery|||Target opponent discards two cards.|
-Desperate Charge|Portal Three Kingdoms|74|U|{2}{B}|Sorcery|||Creatures you control get +2/+0 until end of turn.|
-Famine|Portal Three Kingdoms|75|U|{3}{B}{B}|Sorcery|||Famine deals 3 damage to each creature and each player.|
-Ghostly Visit|Portal Three Kingdoms|76|C|{2}{B}|Sorcery|||Destroy target nonblack creature.|
-Imperial Edict|Portal Three Kingdoms|77|C|{1}{B}|Sorcery|||Target opponent chooses a creature he or she controls. Destroy it.|
-Imperial Seal|Portal Three Kingdoms|78|R|{B}|Sorcery|||Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.|
-Overwhelming Forces|Portal Three Kingdoms|79|R|{6}{B}{B}|Sorcery|||Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.|
-Huang Zhong, Shu General|Portal Three Kingdoms|8|R|{2}{W}{W}|Legendary Creature - Human Soldier|2|3|Huang Zhong, Shu General can't be blocked by more than one creature.|
-Poison Arrow|Portal Three Kingdoms|80|U|{4}{B}{B}|Sorcery|||Destroy target nonblack creature. You gain 3 life.|
-Return to Battle|Portal Three Kingdoms|81|C|{B}|Sorcery|||Return target creature card from your graveyard to your hand.|
-Sima Yi, Wei Field Marshal|Portal Three Kingdoms|82|R|{5}{B}|Legendary Creature - Human Soldier|*|4|Sima Yi, Wei Field Marshal's power is equal to the number of Swamps you control.|
-Stolen Grain|Portal Three Kingdoms|83|U|{4}{B}{B}|Sorcery|||Stolen Grain deals 5 damage to target opponent. You gain 5 life.|
-Stone Catapult|Portal Three Kingdoms|84|R|{4}{B}|Creature - Human Soldier|1|2|{tap}: Destroy target tapped nonblack creature. Activate this ability only during your turn, before attackers are declared.|
-Wei Ambush Force|Portal Three Kingdoms|85|C|{1}{B}|Creature - Human Soldier|1|1|Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn.|
-Wei Assassins|Portal Three Kingdoms|86|U|{3}{B}{B}|Creature - Human Soldier Assassin|3|2|When Wei Assassins enters the battlefield, target opponent chooses a creature he or she controls. Destroy it.|
-Wei Elite Companions|Portal Three Kingdoms|87|U|{4}{B}|Creature - Human Soldier|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)|
-Wei Infantry|Portal Three Kingdoms|88|C|{1}{B}|Creature - Human Soldier|2|1||
-Wei Night Raiders|Portal Three Kingdoms|89|U|{2}{B}{B}|Creature - Human Soldier|2|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Wei Night Raiders deals damage to an opponent, that player discards a card.|
-Kongming, Sleeping Dragon|Portal Three Kingdoms|9|R|{2}{W}{W}|Legendary Creature - Human Advisor|2|2|Other creatures you control get +1/+1.|
-Wei Scout|Portal Three Kingdoms|90|C|{1}{B}|Creature - Human Soldier Scout|1|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)|
-Wei Strike Force|Portal Three Kingdoms|91|C|{2}{B}|Creature - Human Soldier|2|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)|
-Xiahou Dun, the One-Eyed|Portal Three Kingdoms|92|R|{2}{B}{B}|Legendary Creature - Human Soldier|3|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate this ability only during your turn, before attackers are declared.|
-Xun Yu, Wei Advisor|Portal Three Kingdoms|93|R|{1}{B}{B}|Legendary Creature - Human Advisor|1|1|{tap}: Target creature you control gets +2/+0 until end of turn. Activate this ability only during your turn, before attackers are declared.|
-Young Wei Recruits|Portal Three Kingdoms|94|C|{1}{B}|Creature - Human Soldier|2|2|Young Wei Recruits can't block.|
-Zhang He, Wei General|Portal Three Kingdoms|95|R|{3}{B}{B}|Legendary Creature - Human Soldier|4|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Zhang He, Wei General attacks, each other creature you control gets +1/+0 until end of turn.|
-Zhang Liao, Hero of Hefei|Portal Three Kingdoms|96|R|{4}{B}{B}|Legendary Creature - Human Soldier|3|3|Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card.|
-Zodiac Pig|Portal Three Kingdoms|97|U|{3}{B}|Creature - Boar|3|3|Swampwalk|
-Zodiac Rat|Portal Three Kingdoms|98|C|{B}|Creature - Rat|1|1|Swampwalk|
-Zodiac Snake|Portal Three Kingdoms|99|C|{2}{B}|Creature - Snake|2|2|Swampwalk|
Grim Lavamancer|Premium Deck Series: Fire and Lightning|1|R|{R}|Creature - Human Wizard|1|1|{R}, {tap}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to target creature or player.|
Jaya Ballard, Task Mage|Premium Deck Series: Fire and Lightning|10|R|{1}{R}{R}|Legendary Creature - Human Spellshaper|2|2|{R}, {tap}, Discard a card: Destroy target blue permanent.${1}{R}, {tap}, Discard a card: Jaya Ballard, Task Mage deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.${5}{R}{R}, {tap}, Discard a card: Jaya Ballard deals 6 damage to each creature and each player.|
Vulshok Sorcerer|Premium Deck Series: Fire and Lightning|11|C|{1}{R}{R}|Creature - Human Shaman|1|1|Haste${tap}: Vulshok Sorcerer deals 1 damage to target creature or player.|
@@ -23064,3 +22884,183 @@ Springleaf Drum|Born of the Gods|162|U|{1}|Artifact|||{T}, Tap an untapped creat
Temple of Enlightenment|Born of the Gods|163|R||Land|||Temple of Enlightenment enters the battlefield tapped.$When Temple of Enlightenment enters the battlefield, scry 1.${T}: Add {W} or {U} to your mana pool.|
Temple of Malice|Born of the Gods|164|R||Land|||Temple of Malice enters the battlefield tapped.$When Temple of Malice enters the battlefield, scry 1.${T}: Add {B} or {R} to your mana pool.|
Temple of Plenty|Born of the Gods|165|R||Land|||Temple of Plenty enters the battlefield tapped.$When Temple of Plenty enters the battlefield, scry 1.${T}: Add {G} or {W} to your mana pool.|
+Alert Shu Infantry|Portal Three Kingdoms|1|U|{2}{W}|Creature - Human Soldier|2|2|Vigilance|
+Kongming's Contraptions|Portal Three Kingdoms|10|R|{3}{W}|Creature - Human Soldier|2|4|{tap}: Kongming's Contraptions deals 2 damage to target attacking creature. Activate this ability only during the declare attackers step and only if you've been attacked this step.|
+Barbarian General|Portal Three Kingdoms|100|U|{4}{R}|Creature - Human Barbarian Soldier|3|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)|
+Barbarian Horde|Portal Three Kingdoms|101|C|{3}{R}|Creature - Human Barbarian Soldier|3|3||
+Blaze|Portal Three Kingdoms|102|U|{X}{R}|Sorcery|||Blaze deals X damage to target creature or player.|
+Burning Fields|Portal Three Kingdoms|103|C|{4}{R}|Sorcery|||Burning Fields deals 5 damage to target opponent.|
+Burning of Xinye|Portal Three Kingdoms|104|R|{4}{R}{R}|Sorcery|||You destroy four lands you control, then target opponent destroys four lands he or she controls. Then Burning of Xinye deals 4 damage to each creature.|
+Control of the Court|Portal Three Kingdoms|105|U|{1}{R}|Sorcery|||Draw four cards, then discard three cards at random.|
+Corrupt Eunuchs|Portal Three Kingdoms|106|U|{3}{R}|Creature - Human Advisor|2|2|When Corrupt Eunuchs enters the battlefield, it deals 2 damage to target creature.|
+Desert Sandstorm|Portal Three Kingdoms|107|C|{2}{R}|Sorcery|||Desert Sandstorm deals 1 damage to each creature.|
+Diaochan, Artful Beauty|Portal Three Kingdoms|108|R|{3}{R}|Legendary Creature - Human Advisor|1|1|{tap}: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate this ability only during your turn, before attackers are declared.|
+Dong Zhou, the Tyrant|Portal Three Kingdoms|109|R|{4}{R}|Legendary Creature - Human Soldier|3|3|When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player.|
+Liu Bei, Lord of Shu|Portal Three Kingdoms|11|R|{3}{W}{W}|Legendary Creature - Human Soldier|2|4|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.|
+Eunuchs' Intrigues|Portal Three Kingdoms|110|U|{2}{R}|Sorcery|||Target opponent chooses a creature he or she controls. Other creatures he or she controls can't block this turn.|
+Fire Ambush|Portal Three Kingdoms|111|C|{1}{R}|Sorcery|||Fire Ambush deals 3 damage to target creature or player.|
+Fire Bowman|Portal Three Kingdoms|112|U|{R}|Creature - Human Soldier Archer|1|1|Sacrifice Fire Bowman: Fire Bowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.|
+Imperial Recruiter|Portal Three Kingdoms|113|U|{2}{R}|Creature - Human Advisor|1|1|When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, and put it into your hand. Then shuffle your library.|
+Independent Troops|Portal Three Kingdoms|114|C|{1}{R}|Creature - Human Soldier|2|1||
+Lu Bu, Master-at-Arms|Portal Three Kingdoms|115|R|{5}{R}|Legendary Creature - Human Soldier Warrior|4|3|Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)|
+Ma Chao, Western Warrior|Portal Three Kingdoms|116|R|{3}{R}{R}|Legendary Creature - Human Soldier Warrior|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Ma Chao, Western Warrior attacks alone, it can't be blocked this combat.|
+Mountain Bandit|Portal Three Kingdoms|117|C|{R}|Creature - Human Soldier Rogue|1|1|Haste|
+Ravaging Horde|Portal Three Kingdoms|118|U|{3}{R}{R}|Creature - Human Soldier|3|3|When Ravaging Horde enters the battlefield, destroy target land.|
+Relentless Assault|Portal Three Kingdoms|119|R|{2}{R}{R}|Sorcery|||Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.|
+Loyal Retainers|Portal Three Kingdoms|12|U|{2}{W}|Creature - Human Advisor|1|1|Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate this ability only during your turn, before attackers are declared.|
+Renegade Troops|Portal Three Kingdoms|120|U|{4}{R}|Creature - Human Soldier|4|2|Haste|
+Rockslide Ambush|Portal Three Kingdoms|121|U|{1}{R}|Sorcery|||Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.|
+Rolling Earthquake|Portal Three Kingdoms|122|R|{X}{R}|Sorcery|||Rolling Earthquake deals X damage to each creature without horsemanship and each player.|
+Stone Rain|Portal Three Kingdoms|123|C|{2}{R}|Sorcery|||Destroy target land.|
+Warrior's Oath|Portal Three Kingdoms|124|R|{R}{R}|Sorcery|||Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.|
+Yellow Scarves Cavalry|Portal Three Kingdoms|125|C|{1}{R}|Creature - Human Soldier|1|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Yellow Scarves Cavalry can't block.|
+Yellow Scarves General|Portal Three Kingdoms|126|R|{3}{R}|Creature - Human Soldier|2|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Yellow Scarves General can't block.|
+Yellow Scarves Troops|Portal Three Kingdoms|127|C|{1}{R}|Creature - Human Soldier|2|2|Yellow Scarves Troops can't block.|
+Yuan Shao, the Indecisive|Portal Three Kingdoms|128|R|{4}{R}|Legendary Creature - Human Soldier|2|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Each creature you control can't be blocked by more than one creature.|
+Yuan Shao's Infantry|Portal Three Kingdoms|129|U|{3}{R}|Creature - Human Soldier|2|2|Whenever Yuan Shao's Infantry attacks alone, Yuan Shao's Infantry can't be blocked this combat.|
+Misfortune's Gain|Portal Three Kingdoms|13|C|{3}{W}|Sorcery|||Destroy target creature. Its owner gains 4 life.|
+Zodiac Dog|Portal Three Kingdoms|130|C|{2}{R}|Creature - Hound|2|2|Mountainwalk|
+Zodiac Dragon|Portal Three Kingdoms|131|R|{7}{R}{R}|Creature - Dragon|8|8|When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand.|
+Zodiac Goat|Portal Three Kingdoms|132|C|{R}|Creature - Goat|1|1|Mountainwalk|
+Borrowing the East Wind|Portal Three Kingdoms|133|R|{X}{G}{G}|Sorcery|||Borrowing the East Wind deals X damage to each creature with horsemanship and each player.|
+False Mourning|Portal Three Kingdoms|134|U|{G}|Sorcery|||Put target card from your graveyard on top of your library.|
+Forest Bear|Portal Three Kingdoms|135|C|{1}{G}|Creature - Bear|2|2||
+Heavy Fog|Portal Three Kingdoms|136|U|{1}{G}|Instant|||Cast Heavy Fog only during the declare attackers step and only if you've been attacked this step.$Prevent all damage that would be dealt to you this turn by attacking creatures.|
+Hua Tuo, Honored Physician|Portal Three Kingdoms|137|R|{1}{G}{G}|Legendary Creature - Human|1|2|{tap}: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared.|
+Hunting Cheetah|Portal Three Kingdoms|138|U|{2}{G}|Creature - Cat|2|3|Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle your library.|
+Lady Zhurong, Warrior Queen|Portal Three Kingdoms|139|R|{4}{G}|Legendary Creature - Human Soldier Warrior|4|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)|
+Pang Tong, 'Young Phoenix'|Portal Three Kingdoms|14|R|{1}{W}{W}|Legendary Creature - Human Advisor|1|2|{tap}: Target creature gets +0/+2 until end of turn. Activate this ability only during your turn, before attackers are declared.|
+Lone Wolf|Portal Three Kingdoms|140|U|{2}{G}|Creature - Wolf|2|2|You may have Lone Wolf assign its combat damage as though it weren't blocked.|
+Marshaling the Troops|Portal Three Kingdoms|141|R|{1}{G}|Sorcery|||Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.|
+Meng Huo, Barbarian King|Portal Three Kingdoms|142|R|{3}{G}{G}|Legendary Creature - Human Barbarian Soldier|4|4|Other green creatures you control get +1/+1.|
+Meng Huo's Horde|Portal Three Kingdoms|143|C|{4}{G}|Creature - Human Soldier|4|5||
+Riding the Dilu Horse|Portal Three Kingdoms|144|R|{2}{G}|Sorcery|||Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)|
+Slashing Tiger|Portal Three Kingdoms|145|R|{2}{G}{G}|Creature - Cat|3|3|Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn.|
+Southern Elephant|Portal Three Kingdoms|146|C|{3}{G}|Creature - Elephant|3|4||
+Spoils of Victory|Portal Three Kingdoms|147|U|{2}{G}|Sorcery|||Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle your library.|
+Spring of Eternal Peace|Portal Three Kingdoms|148|C|{3}{G}{G}|Sorcery|||You gain 8 life.|
+Stalking Tiger|Portal Three Kingdoms|149|C|{3}{G}|Creature - Cat|3|3|Stalking Tiger can't be blocked by more than one creature.|
+Peach Garden Oath|Portal Three Kingdoms|15|U|{W}|Sorcery|||You gain 2 life for each creature you control.|
+Taoist Hermit|Portal Three Kingdoms|150|U|{2}{G}|Creature - Human Mystic|2|2|Hexproof (This creature can't be the target of spells or abilities your opponents control.)|
+Taoist Mystic|Portal Three Kingdoms|151|R|{2}{G}|Creature - Human Mystic|2|2|Taoist Mystic can't be blocked by creatures with horsemanship.|
+Taunting Challenge|Portal Three Kingdoms|152|R|{1}{G}{G}|Sorcery|||All creatures able to block target creature this turn do so.|
+Three Visits|Portal Three Kingdoms|153|C|{1}{G}|Sorcery|||Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.|
+Trip Wire|Portal Three Kingdoms|154|U|{2}{G}|Sorcery|||Destroy target creature with horsemanship.|
+Trained Jackal|Portal Three Kingdoms|155|C|{G}|Creature - Hound|1|2||
+Trained Cheetah|Portal Three Kingdoms|155|U|{2}{G}|Creature - Cat|2|2|Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn.|
+Wielding the Green Dragon|Portal Three Kingdoms|157|C|{1}{G}|Sorcery|||Target creature gets +4/+4 until end of turn.|
+Wolf Pack|Portal Three Kingdoms|158|R|{6}{G}{G}|Creature - Wolf|7|6|You may have Wolf Pack assign its combat damage as though it weren't blocked.|
+Zodiac Horse|Portal Three Kingdoms|159|U|{3}{G}|Creature - Horse|3|3|Islandwalk|
+Rally the Troops|Portal Three Kingdoms|16|U|{W}|Instant|||Cast Rally the Troops only during the declare attackers step and only if you've been attacked this step.$Untap all creatures you control.|
+Zodiac Monkey|Portal Three Kingdoms|160|C|{1}{G}|Creature - Ape|2|1|Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)|
+Zodiac Ox|Portal Three Kingdoms|161|U|{3}{G}|Creature - Ox|3|3|Swampwalk|
+Zodiac Rabbit|Portal Three Kingdoms|162|C|{G}|Creature - Rabbit|1|1|Forestwalk|
+Zodiac Rooster|Portal Three Kingdoms|163|C|{1}{G}|Creature - Bird|2|1|Plainswalk|
+Zodiac Tiger|Portal Three Kingdoms|164|U|{2}{G}{G}|Creature - Cat|3|4|Forestwalk|
+Zuo Ci, the Mocking Sage|Portal Three Kingdoms|165|R|{1}{G}{G}|Legendary Creature - Human Advisor|1|2|Hexproof (This creature can't be the target of spells or abilities your opponents control.)$Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship.|
+Plains|Portal Three Kingdoms|166|L||Basic Land - Plains|||W|
+Plains|Portal Three Kingdoms|167|L||Basic Land - Plains|||W|
+Plains|Portal Three Kingdoms|168|L||Basic Land - Plains|||W|
+Island|Portal Three Kingdoms|169|L||Basic Land - Island|||U|
+Ravages of War|Portal Three Kingdoms|17|R|{3}{W}|Sorcery|||Destroy all lands.|
+Island|Portal Three Kingdoms|170|L||Basic Land - Island|||U|
+Island|Portal Three Kingdoms|171|L||Basic Land - Island|||U|
+Swamp|Portal Three Kingdoms|172|L||Basic Land - Swamp|||B|
+Swamp|Portal Three Kingdoms|173|L||Basic Land - Swamp|||B|
+Swamp|Portal Three Kingdoms|174|L||Basic Land - Swamp|||B|
+Mountain|Portal Three Kingdoms|175|L||Basic Land - Mountain|||R|
+Mountain|Portal Three Kingdoms|176|L||Basic Land - Mountain|||R|
+Mountain|Portal Three Kingdoms|177|L||Basic Land - Mountain|||R|
+Forest|Portal Three Kingdoms|178|L||Basic Land - Forest|||G|
+Forest|Portal Three Kingdoms|179|L||Basic Land - Forest|||G|
+Riding Red Hare|Portal Three Kingdoms|18|C|{2}{W}|Sorcery|||Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)|
+Forest|Portal Three Kingdoms|180|L||Basic Land - Forest|||G|
+Shu Cavalry|Portal Three Kingdoms|19|C|{2}{W}|Creature - Human Soldier|2|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)|
+Eightfold Maze|Portal Three Kingdoms|2|R|{2}{W}|Instant|||Cast Eightfold Maze only during the declare attackers step and only if you've been attacked this step.$Destroy target attacking creature.|
+Shu Defender|Portal Three Kingdoms|20|C|{2}{W}|Creature - Human Soldier|2|2|Whenever Shu Defender blocks, it gets +0/+2 until end of turn.|
+Shu Elite Companions|Portal Three Kingdoms|21|U|{4}{W}|Creature - Human Soldier|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)|
+Shu Elite Infantry|Portal Three Kingdoms|22|C|{3}{W}|Creature - Human Soldier|3|3||
+Shu Farmer|Portal Three Kingdoms|23|C|{1}{W}|Creature - Human|1|1|{tap}: You gain 1 life. Activate this ability only during your turn, before attackers are declared.|
+Shu Foot Soldiers|Portal Three Kingdoms|24|C|{2}{W}|Creature - Human Soldier|2|3||
+Shu General|Portal Three Kingdoms|25|U|{3}{W}|Creature - Human Soldier|2|2|Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)|
+Shu Grain Caravan|Portal Three Kingdoms|26|C|{2}{W}|Creature - Human Soldier|2|2|When Shu Grain Caravan enters the battlefield, you gain 2 life.|
+Shu Soldier-Farmers|Portal Three Kingdoms|27|U|{4}{W}|Creature - Human Soldier|2|4|When Shu Soldier-Farmers enters the battlefield, you gain 4 life.|
+Vengeance|Portal Three Kingdoms|28|U|{3}{W}|Sorcery|||Destroy target tapped creature.|
+Virtuous Charge|Portal Three Kingdoms|29|C|{2}{W}|Sorcery|||Creatures you control get +1/+1 until end of turn.|
+Empty City Ruse|Portal Three Kingdoms|3|U|{W}|Sorcery|||Target opponent skips all combat phases of his or her next turn.|
+Volunteer Militia|Portal Three Kingdoms|30|C|{W}|Creature - Human Soldier|1|2||
+Warrior's Stand|Portal Three Kingdoms|31|U|{1}{W}|Instant|||Cast Warrior's Stand only during the declare attackers step and only if you've been attacked this step.$Creatures you control get +2/+2 until end of turn.|
+Zhang Fei, Fierce Warrior|Portal Three Kingdoms|32|R|{4}{W}{W}|Legendary Creature - Human Soldier Warrior|4|4|Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)|
+Zhao Zilong, Tiger General|Portal Three Kingdoms|33|R|{3}{W}{W}|Legendary Creature - Human Soldier Warrior|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Zhao Zilong, Tiger General blocks, it gets +1/+1 until end of turn.|
+Balance of Power|Portal Three Kingdoms|34|R|{3}{U}{U}|Sorcery|||If target opponent has more cards in hand than you, draw cards equal to the difference.|
+Borrowing 100,000 Arrows|Portal Three Kingdoms|35|U|{2}{U}|Sorcery|||Draw a card for each tapped creature target opponent controls.|
+Brilliant Plan|Portal Three Kingdoms|36|U|{4}{U}|Sorcery|||Draw three cards.|
+Broken Dam|Portal Three Kingdoms|37|C|{U}|Sorcery|||Tap one or two target creatures without horsemanship.|
+Capture of Jingzhou|Portal Three Kingdoms|38|R|{3}{U}{U}|Sorcery|||Take an extra turn after this one.|
+Champion's Victory|Portal Three Kingdoms|39|U|{U}|Instant|||Cast Champion's Victory only during the declare attackers step and only if you've been attacked this step.$Return target attacking creature to its owner's hand.|
+False Defeat|Portal Three Kingdoms|4|C|{3}{W}|Sorcery|||Return target creature card from your graveyard to the battlefield.|
+Council of Advisors|Portal Three Kingdoms|40|U|{2}{U}|Creature - Human Advisor|1|1|When Council of Advisors enters the battlefield, draw a card.|
+Counterintelligence|Portal Three Kingdoms|41|U|{2}{U}{U}|Sorcery|||Return one or two target creatures to their owners' hands.|
+Exhaustion|Portal Three Kingdoms|42|R|{2}{U}|Sorcery|||Creatures and lands target opponent controls don't untap during his or her next untap step.|
+Extinguish|Portal Three Kingdoms|43|C|{1}{U}|Instant|||Counter target sorcery spell.|
+Forced Retreat|Portal Three Kingdoms|44|C|{2}{U}|Sorcery|||Put target creature on top of its owner's library.|
+Lady Sun|Portal Three Kingdoms|45|R|{1}{U}{U}|Legendary Creature - Human Advisor|1|1|{tap}: Return Lady Sun and another target creature to their owners' hands. Activate this ability only during your turn, before attackers are declared.|
+Lu Meng, Wu General|Portal Three Kingdoms|46|R|{3}{U}{U}|Legendary Creature - Human Soldier|4|4|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)|
+Lu Su, Wu Advisor|Portal Three Kingdoms|47|R|{3}{U}{U}|Legendary Creature - Human Advisor|1|2|{tap}: Draw a card. Activate this ability only during your turn, before attackers are declared.|
+Lu Xun, Scholar General|Portal Three Kingdoms|48|R|{2}{U}{U}|Legendary Creature - Human Soldier|1|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.|
+Mystic Denial|Portal Three Kingdoms|49|U|{1}{U}{U}|Instant|||Counter target creature or sorcery spell.|
+Flanking Troops|Portal Three Kingdoms|5|U|{2}{W}{W}|Creature - Human Soldier|2|2|Whenever Flanking Troops attacks, you may tap target creature.|
+Preemptive Strike|Portal Three Kingdoms|50|C|{1}{U}|Instant|||Counter target creature spell.|
+Red Cliffs Armada|Portal Three Kingdoms|51|U|{4}{U}|Creature - Human Soldier|5|4|Red Cliffs Armada can't attack unless defending player controls an Island.|
+Sage's Knowledge|Portal Three Kingdoms|52|C|{2}{U}|Sorcery|||Return target sorcery card from your graveyard to your hand.|
+Strategic Planning|Portal Three Kingdoms|53|U|{1}{U}|Sorcery|||Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.|
+Straw Soldiers|Portal Three Kingdoms|54|C|{1}{U}|Creature - Scarecrow Soldier|1|3||
+Sun Ce, Young Conquerer|Portal Three Kingdoms|55|R|{3}{U}{U}|Legendary Creature - Human Soldier|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand.|
+Sun Quan, Lord of Wu|Portal Three Kingdoms|56|R|{4}{U}{U}|Legendary Creature - Human Soldier|4|4|Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)|
+Wu Admiral|Portal Three Kingdoms|57|U|{4}{U}|Creature - Human Soldier|3|3|Wu Admiral gets +1/+1 as long as an opponent controls an Island.|
+Wu Elite Cavalry|Portal Three Kingdoms|58|C|{3}{U}|Creature - Human Soldier|2|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)|
+Wu Infantry|Portal Three Kingdoms|59|C|{1}{U}|Creature - Human Soldier|2|1||
+Guan Yu, Sainted Warrior|Portal Three Kingdoms|6|R|{3}{W}{W}|Legendary Creature - Human Soldier Warrior|3|5|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Guan Yu, Sainted Warrior is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library.|
+Wu Light Cavalry|Portal Three Kingdoms|60|C|{1}{U}|Creature - Human Soldier|1|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)|
+Wu Longbowman|Portal Three Kingdoms|61|U|{2}{U}|Creature - Human Soldier Archer|1|1|{tap}: Wu Longbowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared.|
+Wu Scout|Portal Three Kingdoms|62|C|{1}{U}|Creature - Human Soldier Scout|1|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Wu Scout enters the battlefield, look at target opponent's hand.|
+Wu Spy|Portal Three Kingdoms|63|U|{1}{U}|Creature - Human Soldier Rogue|1|1|When Wu Spy enters the battlefield, look at the top two cards of target player's library. Put one of them into his or her graveyard.|
+Wu Warship|Portal Three Kingdoms|64|C|{2}{U}|Creature - Human Soldier|3|3|Wu Warship can't attack unless defending player controls an Island.|
+Zhou Yu, Chief Commander|Portal Three Kingdoms|65|R|{5}{U}{U}|Legendary Creature - Human Soldier|8|8|Zhou Yu, Chief Commander can't attack unless defending player controls an Island.|
+Zhuge Jin, Wu Strategist|Portal Three Kingdoms|66|R|{1}{U}{U}|Legendary Creature - Human Advisor|1|1|{tap}: Target creature can't be blocked this turn. Activate this ability only during your turn, before attackers are declared.|
+Ambition's Cost|Portal Three Kingdoms|67|R|{3}{B}|Sorcery|||You draw three cards and you lose 3 life.|
+Cao Cao, Lord of Wei|Portal Three Kingdoms|68|R|{3}{B}{B}|Legendary Creature - Human Soldier|3|3|{tap}: Target opponent discards two cards. Activate this ability only during your turn, before attackers are declared.|
+Cao Ren, Wei Commander|Portal Three Kingdoms|69|R|{2}{B}{B}|Legendary Creature - Human Soldier Warrior|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$When Cao Ren, Wei Commander enters the battlefield, you lose 3 life.|
+Guan Yu's 1,000-Li March|Portal Three Kingdoms|7|R|{4}{W}{W}|Sorcery|||Destroy all tapped creatures.|
+Coercion|Portal Three Kingdoms|70|U|{2}{B}|Sorcery|||Target opponent reveals his or her hand. You choose a card from it. That player discards that card.|
+Corrupt Court Official|Portal Three Kingdoms|71|U|{1}{B}|Creature - Human Advisor|1|1|When Corrupt Court Official enters the battlefield, target opponent discards a card.|
+Cunning Advisor|Portal Three Kingdoms|72|U|{3}{B}|Creature - Human Advisor|1|1|{tap}: Target opponent discards a card. Activate this ability only during your turn, before attackers are declared.|
+Deception|Portal Three Kingdoms|73|C|{2}{B}|Sorcery|||Target opponent discards two cards.|
+Desperate Charge|Portal Three Kingdoms|74|U|{2}{B}|Sorcery|||Creatures you control get +2/+0 until end of turn.|
+Famine|Portal Three Kingdoms|75|U|{3}{B}{B}|Sorcery|||Famine deals 3 damage to each creature and each player.|
+Ghostly Visit|Portal Three Kingdoms|76|C|{2}{B}|Sorcery|||Destroy target nonblack creature.|
+Imperial Edict|Portal Three Kingdoms|77|C|{1}{B}|Sorcery|||Target opponent chooses a creature he or she controls. Destroy it.|
+Imperial Seal|Portal Three Kingdoms|78|R|{B}|Sorcery|||Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.|
+Overwhelming Forces|Portal Three Kingdoms|79|R|{6}{B}{B}|Sorcery|||Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.|
+Huang Zhong, Shu General|Portal Three Kingdoms|8|R|{2}{W}{W}|Legendary Creature - Human Soldier|2|3|Huang Zhong, Shu General can't be blocked by more than one creature.|
+Poison Arrow|Portal Three Kingdoms|80|U|{4}{B}{B}|Sorcery|||Destroy target nonblack creature. You gain 3 life.|
+Return to Battle|Portal Three Kingdoms|81|C|{B}|Sorcery|||Return target creature card from your graveyard to your hand.|
+Sima Yi, Wei Field Marshal|Portal Three Kingdoms|82|R|{5}{B}|Legendary Creature - Human Soldier|*|4|Sima Yi, Wei Field Marshal's power is equal to the number of Swamps you control.|
+Stolen Grain|Portal Three Kingdoms|83|U|{4}{B}{B}|Sorcery|||Stolen Grain deals 5 damage to target opponent. You gain 5 life.|
+Stone Catapult|Portal Three Kingdoms|84|R|{4}{B}|Creature - Human Soldier|1|2|{tap}: Destroy target tapped nonblack creature. Activate this ability only during your turn, before attackers are declared.|
+Wei Ambush Force|Portal Three Kingdoms|85|C|{1}{B}|Creature - Human Soldier|1|1|Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn.|
+Wei Assassins|Portal Three Kingdoms|86|U|{3}{B}{B}|Creature - Human Soldier Assassin|3|2|When Wei Assassins enters the battlefield, target opponent chooses a creature he or she controls. Destroy it.|
+Wei Elite Companions|Portal Three Kingdoms|87|U|{4}{B}|Creature - Human Soldier|3|3|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)|
+Wei Infantry|Portal Three Kingdoms|88|C|{1}{B}|Creature - Human Soldier|2|1||
+Wei Night Raiders|Portal Three Kingdoms|89|U|{2}{B}{B}|Creature - Human Soldier|2|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Wei Night Raiders deals damage to an opponent, that player discards a card.|
+Kongming, 'Sleeping Dragon'|Portal Three Kingdoms|9|R|{2}{W}{W}|Legendary Creature - Human Advisor|2|2|Other creatures you control get +1/+1.|
+Wei Scout|Portal Three Kingdoms|90|C|{1}{B}|Creature - Human Soldier Scout|1|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)|
+Wei Strike Force|Portal Three Kingdoms|91|C|{2}{B}|Creature - Human Soldier|2|1|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)|
+Xiahou Dun, the One-Eyed|Portal Three Kingdoms|92|R|{2}{B}{B}|Legendary Creature - Human Soldier|3|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate this ability only during your turn, before attackers are declared.|
+Xun Yu, Wei Advisor|Portal Three Kingdoms|93|R|{1}{B}{B}|Legendary Creature - Human Advisor|1|1|{tap}: Target creature you control gets +2/+0 until end of turn. Activate this ability only during your turn, before attackers are declared.|
+Young Wei Recruits|Portal Three Kingdoms|94|C|{1}{B}|Creature - Human Soldier|2|2|Young Wei Recruits can't block.|
+Zhang He, Wei General|Portal Three Kingdoms|95|R|{3}{B}{B}|Legendary Creature - Human Soldier|4|2|Horsemanship (This creature can't be blocked except by creatures with horsemanship.)$Whenever Zhang He, Wei General attacks, each other creature you control gets +1/+0 until end of turn.|
+Zhang Liao, Hero of Hefei|Portal Three Kingdoms|96|R|{4}{B}{B}|Legendary Creature - Human Soldier|3|3|Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card.|
+Zodiac Pig|Portal Three Kingdoms|97|U|{3}{B}|Creature - Boar|3|3|Swampwalk|
+Zodiac Rat|Portal Three Kingdoms|98|C|{B}|Creature - Rat|1|1|Swampwalk|
+Zodiac Snake|Portal Three Kingdoms|99|C|{2}{B}|Creature - Snake|2|2|Swampwalk|
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