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* Infectious Bloodlust - Fixed wrong boost value.
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@ -83,7 +83,6 @@ public class InfectiousBloodlust extends CardImpl {
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effect = new GainAbilityAttachedEffect(HasteAbility.getInstance(), AttachmentType.AURA);
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effect.setText("has haste");
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ability.addEffect(effect);
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ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(2, 2, Duration.WhileOnBattlefield));
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effect = new AttacksIfAbleAttachedEffect(Duration.WhileOnBattlefield, AttachmentType.AURA);
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effect.setText("and attacks each turn if able");
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ability.addEffect(effect);
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