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Merge pull request #6693 from 18ths/force_mirrormade
#6618 - Creatures get +1/+1 when we cancel the cast of a spell.
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2 changed files with 39 additions and 1 deletions
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package org.mage.test.rollback;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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public class CopyAnthemEffectTest extends CardTestPlayerBase {
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// Addresses issue #6618 - Creatures get +1/+1 when we cancel the cast of a spell
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// Creatures of one player get +1/+1 every time someone cancel the cast of a spell.
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// Looks like the repeating effect was Force Of Virtue's static ability
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// There was also a Mirrormade cast to copy Force of Virtue
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// Further investigation shown that the problem could be also reduced to any anthem effect copied by other permanent, then rollbacking
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@Test
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public void copyAnthemEffect() {
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addCard(Zone.BATTLEFIELD, playerA, "Runeclaw Bear"); // 2/2 vanilla creature
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addCard(Zone.BATTLEFIELD, playerA, "Glorious Anthem"); // creatures you control have +1/+1
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addCard(Zone.BATTLEFIELD, playerA, "Island", 3);
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addCard(Zone.HAND, playerA, "Copy Enchantment");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Copy Enchantment");
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setChoice(playerA, "Yes");
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setChoice(playerA, "Glorious Anthem");
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rollbackTurns(3, PhaseStep.UPKEEP, playerA, 0);
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setStopAt(3, PhaseStep.BEGIN_COMBAT);
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execute();
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assertAllCommandsUsed();
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assertPowerToughness(playerA, "Runeclaw Bear", 4, 4);
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}
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}
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