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* Fixed a problem that the controller of triggered abilities was set to a false value if the source object of the triggered ability was removed from battlefield at the same time as other objects (fixes #1417).
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5 changed files with 152 additions and 42 deletions
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.triggers.dies;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class JinxedRingTest extends CardTestPlayerBase {
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@Test
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public void testShatterstorm() {
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 4);
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// Destroy all artifacts. They can't be regenerated.
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addCard(Zone.HAND, playerA, "Shatterstorm", 1); // Sorcery - {2}{R}{R}
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// Whenever a nontoken permanent is put into your graveyard from the battlefield, Jinxed Ring deals 1 damage to you.
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// Sacrifice a creature: Target opponent gains control of Jinxed Ring.
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addCard(Zone.BATTLEFIELD, playerA, "Jinxed Ring", 1);
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// Bonded Construct can't attack alone.
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addCard(Zone.BATTLEFIELD, playerA, "Bonded Construct", 2); // Artifact Creature - Construct 2/1
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Shatterstorm");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertGraveyardCount(playerA, "Shatterstorm", 1);
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assertGraveyardCount(playerA, "Jinxed Ring", 1);
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assertGraveyardCount(playerA, "Bonded Construct", 2);
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assertLife(playerA, 17);
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assertLife(playerB, 20);
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}
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/**
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* Card works fine on destroying individual things, but after I gave it to
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* my opponent, when I cast Shatterstorm there were no triggers. Maybe a
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* problem because Jinxed Ring goes to my graveyard and other permanents go
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* to their owner's graveyards, while Jinxed Ring looks at permanent's
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* entering "your graveyard."
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*/
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@Test
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public void testShatterstormControlledByOpponent() {
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 6);
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addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
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// Exchange control of target artifact or creature and another target permanent that shares one of those types with it.
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addCard(Zone.HAND, playerA, "Legerdemain", 1); // Sorcery - {2}{U}{U}
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// Destroy all artifacts. They can't be regenerated.
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addCard(Zone.HAND, playerA, "Shatterstorm", 1); // Sorcery - {2}{R}{R}
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// Whenever a nontoken permanent is put into your graveyard from the battlefield, Jinxed Ring deals 1 damage to you.
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// Sacrifice a creature: Target opponent gains control of Jinxed Ring.
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addCard(Zone.BATTLEFIELD, playerA, "Jinxed Ring", 1);
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// Bonded Construct can't attack alone.
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addCard(Zone.BATTLEFIELD, playerB, "Bonded Construct", 2); // Artifact Creature - Construct 2/1
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Legerdemain", "Jinxed Ring^Bonded Construct");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Shatterstorm");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertGraveyardCount(playerA, "Legerdemain", 1);
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assertGraveyardCount(playerA, "Shatterstorm", 1);
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assertGraveyardCount(playerA, "Jinxed Ring", 1);
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assertGraveyardCount(playerB, "Bonded Construct", 2);
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assertLife(playerA, 20);
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assertLife(playerB, 18);
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}
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}
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