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Implement new way to generate boosters using box mapping info (WIP) (#7529)
* [THB] added initial common/uncommon collation mechanism * [THB] added rare/mythic and lands to pack generation * fixed some card names * broke out collation into its own separate classes * built collation into ExpansionSet * added note about collation information * [KHM] added collation info * updated collation to use collector number rather than name * added shuffle to set constructor * added some notes on collation methods
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9 changed files with 500 additions and 3 deletions
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@ -335,6 +335,7 @@ public class BoosterGenerationTest extends MageTestBase {
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boolean foundVale = false;
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boolean foundMDFC = false;
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boolean foundNoMDFC = false;
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for (int i = 1; i <= 100; i++) {
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List<Card> booster = Kaldheim.getInstance().createBooster();
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