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* Teferi, Time Raveler - fixed that it uses one target instead up to one;
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@ -58,7 +58,7 @@ public final class TeferiTimeRaveler extends CardImpl {
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// -3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
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Ability ability = new LoyaltyAbility(new ReturnToHandTargetEffect(), -3);
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ability.addEffect(new DrawCardSourceControllerEffect(1).setText("Draw a card"));
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ability.addTarget(new TargetPermanent(filter2));
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ability.addTarget(new TargetPermanent(0, 1, filter2, false));
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this.addAbility(ability);
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}
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