From 89b720d4b12d7d0a25c5c33150ca33c228ad40e2 Mon Sep 17 00:00:00 2001 From: theelk801 Date: Tue, 13 May 2025 09:21:50 -0400 Subject: [PATCH] fix test failure --- Mage.Sets/src/mage/cards/s/SummoningMateria.java | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/Mage.Sets/src/mage/cards/s/SummoningMateria.java b/Mage.Sets/src/mage/cards/s/SummoningMateria.java index 6f96f116d17..b7cd8a28f80 100644 --- a/Mage.Sets/src/mage/cards/s/SummoningMateria.java +++ b/Mage.Sets/src/mage/cards/s/SummoningMateria.java @@ -4,7 +4,7 @@ import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.condition.Condition; import mage.abilities.condition.common.AttachedToMatchesFilterCondition; -import mage.abilities.decorator.ConditionalContinuousEffect; +import mage.abilities.decorator.ConditionalAsThoughEffect; import mage.abilities.effects.common.continuous.BoostEquippedEffect; import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect; import mage.abilities.effects.common.continuous.LookAtTopCardOfLibraryAnyTimeEffect; @@ -37,10 +37,9 @@ public final class SummoningMateria extends CardImpl { this.addAbility(new SimpleStaticAbility(new LookAtTopCardOfLibraryAnyTimeEffect())); // As long as this Equipment is attached to a creature, you may cast creature spells from the top of your library. - this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect( - new PlayFromTopOfLibraryEffect(StaticFilters.FILTER_CARD_CREATURE), condition, "as long as " + - "{this} is attached to a creature, you may cast creature spells from the top of your library" - ))); + this.addAbility(new SimpleStaticAbility(new ConditionalAsThoughEffect( + new PlayFromTopOfLibraryEffect(StaticFilters.FILTER_CARD_CREATURE), condition + ).setText("as long as {this} is attached to a creature, you may cast creature spells from the top of your library"))); // Equipped creature gets +2/+2 and has vigilance and "{T}: Add {G}." Ability ability = new SimpleStaticAbility(new BoostEquippedEffect(2, 2));