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[OTJ] Implement Form a Posse
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3 changed files with 72 additions and 0 deletions
32
Mage.Sets/src/mage/cards/f/FormAPosse.java
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32
Mage.Sets/src/mage/cards/f/FormAPosse.java
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@ -0,0 +1,32 @@
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package mage.cards.f;
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import mage.abilities.dynamicvalue.common.ManacostVariableValue;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.game.permanent.token.MercenaryToken;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class FormAPosse extends CardImpl {
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public FormAPosse(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{X}{R}{W}");
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// Create X 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
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this.getSpellAbility().addEffect(new CreateTokenEffect(new MercenaryToken(), ManacostVariableValue.REGULAR));
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}
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private FormAPosse(final FormAPosse card) {
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super(card);
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}
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@Override
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public FormAPosse copy() {
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return new FormAPosse(this);
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}
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}
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@ -35,6 +35,7 @@ public final class OutlawsOfThunderJunction extends ExpansionSet {
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cards.add(new SetCardInfo("Festering Gulch", 257, Rarity.COMMON, mage.cards.f.FesteringGulch.class));
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cards.add(new SetCardInfo("Forest", 276, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Forlorn Flats", 258, Rarity.COMMON, mage.cards.f.ForlornFlats.class));
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cards.add(new SetCardInfo("Form a Posse", 204, Rarity.UNCOMMON, mage.cards.f.FormAPosse.class));
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cards.add(new SetCardInfo("Frontier Seeker", 13, Rarity.UNCOMMON, mage.cards.f.FrontierSeeker.class));
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cards.add(new SetCardInfo("Hell to Pay", 126, Rarity.RARE, mage.cards.h.HellToPay.class));
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cards.add(new SetCardInfo("Holy Cow", 16, Rarity.COMMON, mage.cards.h.HolyCow.class));
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@ -0,0 +1,39 @@
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package mage.game.permanent.token;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.ActivateAsSorceryActivatedAbility;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.effects.common.continuous.BoostTargetEffect;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.target.common.TargetControlledCreaturePermanent;
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/**
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* @author TheElk801
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*/
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public final class MercenaryToken extends TokenImpl {
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public MercenaryToken() {
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super("Mercenary Token", "1/1 red Mercenary creature token with \"{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery.\"");
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cardType.add(CardType.CREATURE);
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color.setRed(true);
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subtype.add(SubType.MERCENARY);
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power = new MageInt(1);
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toughness = new MageInt(1);
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Ability ability = new ActivateAsSorceryActivatedAbility(
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new BoostTargetEffect(1, 0), new TapSourceCost()
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);
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ability.addTarget(new TargetControlledCreaturePermanent());
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this.addAbility(ability);
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}
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private MercenaryToken(final MercenaryToken token) {
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super(token);
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}
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public MercenaryToken copy() {
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return new MercenaryToken(this);
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}
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}
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