Lousy fix for #4138

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Zzooouhh 2017-11-01 22:17:40 +01:00 committed by GitHub
parent 9423c30245
commit 896bcc504c
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@ -31,16 +31,22 @@ import java.util.UUID;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ChooseColorEffect;
import mage.abilities.effects.common.continuous.GainProtectionFromColorTargetEffect;
import mage.abilities.keyword.ProtectionAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.choices.ChoiceColor;
import mage.constants.AbilityWord;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.filter.FilterObject;
import mage.filter.StaticFilters;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
@ -49,7 +55,7 @@ import mage.target.targetpointer.FixedTarget;
/**
*
* @author LevelX2
* @author LevelX2 & L_J
*/
public class BatheInLight extends CardImpl {
@ -57,7 +63,6 @@ public class BatheInLight extends CardImpl {
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{W}");
// Radiance - Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.
this.getSpellAbility().addEffect(new ChooseColorEffect(Outcome.Benefit));
this.getSpellAbility().addEffect(new BatheInLightEffect());
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
this.getSpellAbility().setAbilityWord(AbilityWord.RADIANCE);
@ -95,19 +100,71 @@ class BatheInLightEffect extends OneShotEffect {
if (controller != null) {
Permanent target = game.getPermanent(getTargetPointer().getFirst(game, source));
if (target != null) {
ObjectColor protectColor = (ObjectColor) game.getState().getValue(target.getId() + "_color");
if (protectColor != null) {
ObjectColor color = target.getColor(game);
for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT_CREATURE, source.getControllerId(), source.getSourceId(), game)) {
if (permanent.getColor(game).shares(color)) {
ContinuousEffect effect = new GainProtectionFromColorTargetEffect(Duration.EndOfTurn, protectColor);
effect.setTargetPointer(new FixedTarget(permanent, game));
game.addEffect(effect, source);
ChoiceColor colorChoice = new ChoiceColor();
if (controller.choose(Outcome.Benefit, colorChoice, game)) {
game.informPlayers(target.getName() + ": " + controller.getLogName() + " has chosen " + colorChoice.getChoice());
game.getState().setValue(target.getId() + "_color", colorChoice.getColor());
ObjectColor protectColor = (ObjectColor) game.getState().getValue(target.getId() + "_color");
if (protectColor != null) {
ContinuousEffect effect = new ProtectionChosenColorTargetEffect();
game.addEffect(effect, source);
ObjectColor color = target.getColor(game);
for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT_CREATURE, source.getControllerId(), source.getSourceId(), game)) {
if (permanent != target && permanent.getColor(game).shares(color)) {
game.getState().setValue(permanent.getId() + "_color", colorChoice.getColor());
effect.setTargetPointer(new FixedTarget(permanent, game));
game.addEffect(effect, source);
}
}
}
}
}
return true;
}
}
return false;
}
}
class ProtectionChosenColorTargetEffect extends ContinuousEffectImpl {
protected ObjectColor chosenColor;
protected ProtectionAbility protectionAbility;
public ProtectionChosenColorTargetEffect() {
super(Duration.EndOfTurn, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
}
public ProtectionChosenColorTargetEffect(final ProtectionChosenColorTargetEffect effect) {
super(effect);
if (effect.chosenColor != null) {
this.chosenColor = effect.chosenColor.copy();
}
if (effect.protectionAbility != null) {
this.protectionAbility = effect.protectionAbility.copy();
}
}
@Override
public ProtectionChosenColorTargetEffect copy() {
return new ProtectionChosenColorTargetEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source));
if (permanent != null) {
ObjectColor color = (ObjectColor) game.getState().getValue(permanent.getId() + "_color");
if (color != null && (protectionAbility == null || !color.equals(chosenColor))) {
chosenColor = color;
FilterObject protectionFilter = new FilterObject(chosenColor.getDescription());
protectionFilter.add(new ColorPredicate(chosenColor));
protectionAbility = new ProtectionAbility(protectionFilter);
}
if (protectionAbility != null) {
permanent.addAbility(protectionAbility, source.getSourceId(), game);
return true;
}
}
return false;
}