Implemented Total War

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package mage.cards.t;
import java.util.UUID;
import mage.MageObjectReference;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.watchers.common.AttackedOrBlockedThisCombatWatcher;
/**
*
* @author jeffwadsworth & emerald000 & L_J
*/
public class TotalWar extends CardImpl {
public TotalWar(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{3}{R}");
// Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn.
this.addAbility(new TotalWarTriggeredAbility(), new AttackedOrBlockedThisCombatWatcher());
}
public TotalWar(final TotalWar card) {
super(card);
}
@Override
public TotalWar copy() {
return new TotalWar(this);
}
}
class TotalWarTriggeredAbility extends TriggeredAbilityImpl {
public TotalWarTriggeredAbility() {
super(Zone.BATTLEFIELD, new TotalWarDestroyEffect());
}
public TotalWarTriggeredAbility(final TotalWarTriggeredAbility ability) {
super(ability);
}
@Override
public TotalWarTriggeredAbility copy() {
return new TotalWarTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.DECLARED_ATTACKERS;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
return !game.getCombat().getAttackers().isEmpty();
}
@Override
public String getRule() {
return "Whenever a player attacks with one or more creatures, " + super.getRule();
}
}
class TotalWarDestroyEffect extends OneShotEffect {
TotalWarDestroyEffect() {
super(Outcome.DestroyPermanent);
this.staticText = "destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn";
}
TotalWarDestroyEffect(final TotalWarDestroyEffect effect) {
super(effect);
}
@Override
public TotalWarDestroyEffect copy() {
return new TotalWarDestroyEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player activePlayer = game.getPlayer(game.getActivePlayerId());
if (activePlayer != null) {
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(activePlayer.getId())) {
// Noncreature cards are safe.
if (!permanent.isCreature()) {
continue;
}
// Tapped cards are safe.
if (permanent.isTapped()) {
continue;
}
// Walls are safe.
if (permanent.hasSubtype(SubType.WALL, game)) {
continue;
}
// Creatures that attacked are safe.
AttackedOrBlockedThisCombatWatcher watcher = (AttackedOrBlockedThisCombatWatcher) game.getState().getWatchers().get(AttackedOrBlockedThisCombatWatcher.class.getSimpleName());
if (watcher != null
&& watcher.getAttackedThisTurnCreatures().contains(new MageObjectReference(permanent, game))) {
continue;
}
// Creatures that weren't controlled since the beginning of turn are safe.
if (!permanent.wasControlledFromStartOfControllerTurn()) {
continue;
}
// Destroy the rest.
permanent.destroy(source.getSourceId(), game, false);
}
return true;
}
return false;
}
}