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* Cloning a face-down creature should produce a plain 2/2 creature (fixes #3582).
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2 changed files with 61 additions and 2 deletions
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@ -562,7 +562,7 @@ public abstract class GameImpl implements Game, Serializable {
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@Override
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public void saveState(boolean bookmark) {
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if (!simulation && gameStates != null) {
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if (!simulation && gameStates != null) {
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if (bookmark || saveGame) {
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gameStates.save(state);
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}
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@ -1642,7 +1642,8 @@ public abstract class GameImpl implements Game, Serializable {
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newBluePrint.reset(this);
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//getState().addCard(permanent);
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if (copyFromPermanent.isMorphed() || copyFromPermanent.isManifested()) {
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if (copyFromPermanent.isMorphed() || copyFromPermanent.isManifested()
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|| copyFromPermanent.isFaceDown(this)) {
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MorphAbility.setPermanentToFaceDownCreature(newBluePrint);
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}
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newBluePrint.assignNewId();
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