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code clean
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3 changed files with 136 additions and 144 deletions
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@ -52,7 +52,6 @@ public class SasayaOrochiAscendantTest extends CardTestPlayerBase {
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public void testSasayasEssence() {
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public void testSasayasEssence() {
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addCard(Zone.HAND, playerA, "Plains", 7);
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addCard(Zone.HAND, playerA, "Plains", 7);
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 3);
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 3);
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addCard(Zone.BATTLEFIELD, playerB, "Fountain of Renewal", 5);
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// Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant.
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// Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant.
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// Sasaya's Essence: Legendary Enchantment
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// Sasaya's Essence: Legendary Enchantment
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@ -1723,8 +1723,6 @@ public abstract class GameImpl implements Game {
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// tests - try to fail fast
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// tests - try to fail fast
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throw new MageException(UNIT_TESTS_ERROR_TEXT);
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throw new MageException(UNIT_TESTS_ERROR_TEXT);
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}
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}
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} finally {
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//setCheckPlayableState(false); // TODO: delete
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}
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}
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state.getPlayerList().getNext();
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state.getPlayerList().getNext();
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}
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}
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@ -1743,7 +1741,6 @@ public abstract class GameImpl implements Game {
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} finally {
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} finally {
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resetLKI();
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resetLKI();
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clearAllBookmarks();
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clearAllBookmarks();
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//setCheckPlayableState(false);
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}
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}
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}
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}
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@ -4078,7 +4078,6 @@ public abstract class PlayerImpl implements Player, Serializable {
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}
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}
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Game game = originalGame.createSimulationForPlayableCalc();
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Game game = originalGame.createSimulationForPlayableCalc();
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try {
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ManaOptions availableMana = getManaAvailable(game); // get available mana options (mana pool and conditional mana added (but conditional still lose condition))
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ManaOptions availableMana = getManaAvailable(game); // get available mana options (mana pool and conditional mana added (but conditional still lose condition))
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boolean fromAll = fromZone.equals(Zone.ALL);
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boolean fromAll = fromZone.equals(Zone.ALL);
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if (hidden && (fromAll || fromZone == Zone.HAND)) {
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if (hidden && (fromAll || fromZone == Zone.HAND)) {
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@ -4246,9 +4245,6 @@ public abstract class PlayerImpl implements Player, Serializable {
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} else {
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} else {
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playable.addAll(activatedAll);
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playable.addAll(activatedAll);
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}
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}
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} finally {
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//game.setCheckPlayableState(previousState); // TODO: delete
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}
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// make sure it independent of sim game
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// make sure it independent of sim game
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return playable.stream()
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return playable.stream()
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