Fix player targets processing in tests

This commit is contained in:
Quercitron 2015-12-30 01:54:51 +03:00
parent d8060a76e4
commit 88ca1ec1b0

View file

@ -759,6 +759,7 @@ public class TestPlayer implements Player {
if (player.getName().equals(playerName)
&& ((TargetPlayer) target).canTarget(computerPlayer.getId(), player.getId(), source, game)) {
target.add(player.getId(), game);
targets.remove(targetDefinition);
return true;
}
}