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* Infernal Scarring - Fixed that the "Dies" trigger did not work if the enchanted creature was sacrificed (e.g. using Nantuko Husk).
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2 changed files with 72 additions and 1 deletions
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@ -113,7 +113,7 @@ public class GainAbilityAttachedEffect extends ContinuousEffectImpl {
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} else {
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Permanent equipment = game.getPermanent(source.getSourceId());
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if (equipment != null && equipment.getAttachedTo() != null) {
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permanent = game.getPermanent(equipment.getAttachedTo());
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permanent = game.getPermanentOrLKIBattlefield(equipment.getAttachedTo());
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}
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}
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if (permanent != null) {
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