diff --git a/Mage.Sets/src/mage/sets/lorwyn/VividMarsh.java b/Mage.Sets/src/mage/sets/lorwyn/VividMarsh.java index 6e4fac47cea..11a8e2ffadf 100644 --- a/Mage.Sets/src/mage/sets/lorwyn/VividMarsh.java +++ b/Mage.Sets/src/mage/sets/lorwyn/VividMarsh.java @@ -37,7 +37,7 @@ import mage.abilities.effects.EntersBattlefieldEffect; import mage.abilities.effects.common.TapSourceEffect; import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.abilities.mana.AnyColorManaAbility; -import mage.abilities.mana.BlueManaAbility; +import mage.abilities.mana.BlackManaAbility; import mage.cards.CardImpl; import mage.counters.CounterType; @@ -45,19 +45,20 @@ import java.util.UUID; /** * - * @author anonymous + * @author Loki */ public class VividMarsh extends CardImpl { public VividMarsh(UUID ownerId) { super(ownerId, 278, "Vivid Marsh", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, ""); this.expansionSetCode = "LRW"; + // Vivid Marsh enters the battlefield tapped with two charge counters on it. EntersBattlefieldEffect effect = new EntersBattlefieldEffect(new TapSourceEffect(true), "tapped with two charge counters on it"); effect.addEffect(new AddCountersSourceEffect(CounterType.CHARGE.createInstance(2))); this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, effect)); // {tap}: Add {B} to your mana pool. - this.addAbility(new BlueManaAbility()); + this.addAbility(new BlackManaAbility()); // {tap}, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool. Ability ability = new AnyColorManaAbility(); ability.addCost(new RemoveCountersSourceCost(CounterType.CHARGE.createInstance(1)));