diff --git a/Mage.Sets/src/mage/cards/f/ForceBubble.java b/Mage.Sets/src/mage/cards/f/ForceBubble.java new file mode 100644 index 00000000000..1432f5ac6a9 --- /dev/null +++ b/Mage.Sets/src/mage/cards/f/ForceBubble.java @@ -0,0 +1,141 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.cards.f; + +import java.util.UUID; +import mage.abilities.Ability; +import mage.abilities.StateTriggeredAbility; +import mage.abilities.common.BeginningOfEndStepTriggeredAbility; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.effects.ReplacementEffectImpl; +import mage.abilities.effects.common.RemoveAllCountersSourceEffect; +import mage.abilities.effects.common.SacrificeSourceEffect; +import mage.abilities.effects.common.counter.AddCountersSourceEffect; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.Duration; +import mage.constants.Outcome; +import mage.constants.TargetController; +import mage.constants.Zone; +import mage.counters.CounterType; +import mage.game.Game; +import mage.game.events.DamageEvent; +import mage.game.events.GameEvent; +import mage.game.events.GameEvent.EventType; +import mage.game.permanent.Permanent; + +/** + * + * @author emerald000 & L_J + */ +public class ForceBubble extends CardImpl { + + public ForceBubble(UUID ownerId, CardSetInfo setInfo) { + super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{2}{W}{W}"); + + // If damage would be dealt to you, put that many depletion counters on Force Bubble instead. + this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ForceBubbleReplacementEffect())); + + // When there are four or more depletion counters on Force Bubble, sacrifice it. + this.addAbility(new ForceBubbleStateTriggeredAbility()); + + // At the beginning of each end step, remove all depletion counters from Force Bubble. + this.addAbility(new BeginningOfEndStepTriggeredAbility(new RemoveAllCountersSourceEffect(CounterType.DEPLETION), TargetController.ANY, false)); + } + + public ForceBubble(final ForceBubble card) { + super(card); + } + + @Override + public ForceBubble copy() { + return new ForceBubble(this); + } +} + +class ForceBubbleReplacementEffect extends ReplacementEffectImpl { + + ForceBubbleReplacementEffect() { + super(Duration.WhileOnBattlefield, Outcome.PreventDamage); + staticText = "If damage would be dealt to you, put that many depletion counters on {this} instead"; + } + + ForceBubbleReplacementEffect(final ForceBubbleReplacementEffect effect) { + super(effect); + } + + @Override + public boolean replaceEvent(GameEvent event, Ability source, Game game) { + DamageEvent damageEvent = (DamageEvent) event; + new AddCountersSourceEffect(CounterType.DEPLETION.createInstance(damageEvent.getAmount()), true).apply(game, source); + return true; + } + + @Override + public boolean checksEventType(GameEvent event, Game game) { + return event.getType() == EventType.DAMAGE_PLAYER; + } + + @Override + public boolean applies(GameEvent event, Ability source, Game game) { + return event.getTargetId().equals(source.getControllerId()); + } + + @Override + public ForceBubbleReplacementEffect copy() { + return new ForceBubbleReplacementEffect(this); + } +} + +class ForceBubbleStateTriggeredAbility extends StateTriggeredAbility { + + public ForceBubbleStateTriggeredAbility() { + super(Zone.BATTLEFIELD, new SacrificeSourceEffect()); + } + + public ForceBubbleStateTriggeredAbility(final ForceBubbleStateTriggeredAbility ability) { + super(ability); + } + + @Override + public ForceBubbleStateTriggeredAbility copy() { + return new ForceBubbleStateTriggeredAbility(this); + } + + @Override + public boolean checkTrigger(GameEvent event, Game game) { + Permanent permanent = game.getPermanent(getSourceId()); + return permanent != null && permanent.getCounters(game).getCount(CounterType.DEPLETION) >= 4; + } + + @Override + public String getRule() { + return "When there are four or more depletion counters on {this}, sacrifice it."; + } +}