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* Reworked some parts of transform handling. Fixes #2396.
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157 changed files with 246 additions and 204 deletions
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@ -39,7 +39,7 @@ public class ArchangelAvacynTest extends CardTestPlayerBase {
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addCard(Zone.BATTLEFIELD, playerA, "Wall of Omens"); // 0/4
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addCard(Zone.HAND, playerA, "Elite Vanguard"); // 2/1
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
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addCard(Zone.BATTLEFIELD, playerB, "Hill Giant"); // 3/1
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addCard(Zone.BATTLEFIELD, playerB, "Hill Giant"); // 3/3
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addCard(Zone.BATTLEFIELD, playerB, "Wall of Roots"); // 0/5
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addCard(Zone.HAND, playerB, "Shock");
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 2);
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@ -61,4 +61,39 @@ public class ArchangelAvacynTest extends CardTestPlayerBase {
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assertGraveyardCount(playerB, "Hill Giant", 1);
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}
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/**
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* Reported Bug: If more than 1(in my case 3) non-angel creature dies, she
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* flips various times dealing the 3 damage more than 1 time.
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*/
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@Test
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public void TransformOnlyOnceTest() {
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// Flash
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// Flying
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// Vigilance
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// When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.
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// When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.
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// Transformed side: Avacyn, the Purifier - Creature 6/5
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// Flying
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// When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.
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addCard(Zone.BATTLEFIELD, playerA, "Archangel Avacyn");
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addCard(Zone.BATTLEFIELD, playerA, "Wall of Roots"); // 0/5
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
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// Seismic Shudder deals 1 damage to each creature without flying.
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addCard(Zone.HAND, playerA, "Seismic Shudder"); // {1}{R}
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addCard(Zone.BATTLEFIELD, playerA, "Elite Vanguard", 3); // 2/1
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Seismic Shudder");
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setStopAt(2, PhaseStep.DRAW);
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execute();
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assertGraveyardCount(playerA, "Seismic Shudder", 1);
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assertGraveyardCount(playerA, "Elite Vanguard", 3);
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assertPermanentCount(playerA, "Wall of Roots", 1);
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assertLife(playerA, 20);
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assertLife(playerB, 17);
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}
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}
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@ -13,6 +13,8 @@ import static org.junit.Assert.assertTrue;
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import org.junit.Before;
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import org.junit.Test;
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import org.mage.test.serverside.base.MageTestBase;
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import static org.junit.Assert.assertFalse;
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import static org.junit.Assert.assertTrue;
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/**
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*
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