From 85f98c5fcfc4f711906a29467640dda20916c90e Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Wed, 18 Jun 2014 13:47:29 +0200 Subject: [PATCH] * Paleoloth - Fixed that it did also trigger for creatures entering the battlefield that were not controlled. --- Mage.Sets/src/mage/sets/conflux/Paleoloth.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Mage.Sets/src/mage/sets/conflux/Paleoloth.java b/Mage.Sets/src/mage/sets/conflux/Paleoloth.java index 18995a757af..f9f9258239a 100644 --- a/Mage.Sets/src/mage/sets/conflux/Paleoloth.java +++ b/Mage.Sets/src/mage/sets/conflux/Paleoloth.java @@ -30,7 +30,7 @@ package mage.sets.conflux; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; -import mage.abilities.common.EntersBattlefieldAllTriggeredAbility; +import mage.abilities.common.EntersBattlefieldControlledTriggeredAbility; import mage.abilities.effects.common.ReturnFromGraveyardToHandTargetEffect; import mage.cards.CardImpl; import mage.constants.CardType; @@ -68,7 +68,7 @@ public class Paleoloth extends CardImpl { this.toughness = new MageInt(5); // Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand. - Ability ability = new EntersBattlefieldAllTriggeredAbility(Zone.BATTLEFIELD, new ReturnFromGraveyardToHandTargetEffect(), filter, true, rule); + Ability ability = new EntersBattlefieldControlledTriggeredAbility(Zone.BATTLEFIELD, new ReturnFromGraveyardToHandTargetEffect(), filter, true, rule); ability.addTarget(new TargetCardInYourGraveyard(new FilterCreatureCard())); this.addAbility(ability);