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fixed Time of Ice not keeping things tapped.
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parent
dd833c8b27
commit
84c1423990
2 changed files with 15 additions and 46 deletions
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@ -93,10 +93,14 @@ public class SagaAbility extends SimpleStaticAbility {
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for (int i = fromChapter.getNumber(); i <= toChapter.getNumber(); i++) {
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ability = new ChapterTriggeredAbility(null, SagaChapter.getChapter(i), toChapter);
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for (Effect effect : effects) {
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ability.addEffect(effect);
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if (effect != null) {
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ability.addEffect(effect.copy());
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}
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}
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for (Target target : targets) {
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ability.addTarget(target);
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if (target != null) {
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ability.addTarget(target.copy());
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}
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}
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if (i > fromChapter.getNumber()) {
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ability.setRuleVisible(false);
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@ -136,7 +140,7 @@ public class SagaAbility extends SimpleStaticAbility {
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class ChapterTriggeredAbility extends TriggeredAbilityImpl {
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SagaChapter chapterFrom, chapterTo;
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private SagaChapter chapterFrom, chapterTo;
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public ChapterTriggeredAbility(Effect effect, SagaChapter chapterFrom, SagaChapter chapterTo) {
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super(Zone.ALL, effect, false);
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@ -161,7 +165,10 @@ class ChapterTriggeredAbility extends TriggeredAbilityImpl {
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int amountAdded = event.getAmount();
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int loreCounters = amountAdded;
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Permanent sourceSaga = game.getPermanentOrLKIBattlefield(getSourceId());
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if (sourceSaga != null) { // If it's entering the battlefield, it won't be found so we assume it had no counters
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if (sourceSaga == null) {
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sourceSaga = game.getPermanentEntering(getSourceId());
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}
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if (sourceSaga != null) {
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loreCounters = sourceSaga.getCounters(game).getCount(CounterType.LORE);
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}
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return loreCounters - amountAdded < chapterFrom.getNumber()
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@ -204,40 +211,3 @@ class ChapterTriggeredAbility extends TriggeredAbilityImpl {
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return sb.toString();
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}
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}
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//class SagaAddCounterAbility extends TriggeredAbilityImpl {
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//
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// SagaChapter maxChapter;
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//
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// SagaAddCounterAbility(SagaChapter maxChapter) {
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// super(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.LORE.createInstance()), false);
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// this.usesStack = false;
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// this.maxChapter = maxChapter;
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// }
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//
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// SagaAddCounterAbility(final SagaAddCounterAbility ability) {
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// super(ability);
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// this.maxChapter = ability.maxChapter;
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// }
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//
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// @Override
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// public SagaAddCounterAbility copy() {
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// return new SagaAddCounterAbility(this);
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// }
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//
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// @Override
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// public boolean checkEventType(GameEvent event, Game game) {
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// return event.getType() == EventType.PRECOMBAT_MAIN_PHASE_PRE;
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// }
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//
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// @Override
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// public boolean checkTrigger(GameEvent event, Game game) {
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// return event.getPlayerId().equals(this.controllerId);
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// }
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//
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// @Override
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// public String getRule() {
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// return "<i>(As this Saga enters and after your draw step, add a lore counter. Sacrifice after " + maxChapter.toString() + ".)</i> ";
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// }
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//
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//}
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