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Fixed missing watchers from DelayedTriggeredAbility:
* Planeswalkers Mischief - fixed rollback error on play; * Psychic Theft - fixed rollback error on play;
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6 changed files with 67 additions and 17 deletions
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@ -0,0 +1,43 @@
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package org.mage.test.cards.watchers;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* @author JayDi85
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*/
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public class WatchersFromDelayedTriggeredAbilitiesTest extends CardTestPlayerBase {
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@Test
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public void test_PsychicTheft_WatcherFromDelayedAbility() {
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// Target player reveals their hand. You choose an instant or sorcery card from it and exile that card.
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// You may cast that card for as long as it remains exiled. At the beginning of the next end step,
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// if you haven't cast the card, return it to its owner's hand.
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addCard(Zone.HAND, playerA, "Psychic Theft", 1); // {1}{U}
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addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
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//
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addCard(Zone.HAND, playerB, "Lightning Bolt");
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// reveal
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activateManaAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Add {U}", 2);
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checkPlayableAbility("can't play bolt", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cast Lightning Bolt", false);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Psychic Theft", playerB);
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setChoice(playerA, "Lightning Bolt");
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waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
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// can play until end step
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checkPlayableAbility("can play bolt on 1", 1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cast Lightning Bolt", true);
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checkPlayableAbility("can play bolt on 2", 2, PhaseStep.PRECOMBAT_MAIN, playerA, "Cast Lightning Bolt", false);
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setStrictChooseMode(true);
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setStopAt(2, PhaseStep.END_TURN);
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execute();
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assertAllCommandsUsed();
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assertHandCount(playerB, "Lightning Bolt", 1);
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}
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}
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@ -1,14 +1,5 @@
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package org.mage.test.serverside.base.impl;
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import java.io.FileNotFoundException;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.List;
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import java.util.UUID;
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import java.util.regex.Matcher;
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import java.util.regex.Pattern;
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import java.util.stream.Collectors;
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import mage.MageObject;
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import mage.Mana;
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import mage.ObjectColor;
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@ -44,6 +35,12 @@ import org.mage.test.player.TestPlayer;
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import org.mage.test.serverside.base.CardTestAPI;
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import org.mage.test.serverside.base.MageTestPlayerBase;
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import java.io.FileNotFoundException;
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import java.util.*;
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import java.util.regex.Matcher;
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import java.util.regex.Pattern;
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import java.util.stream.Collectors;
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/**
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* API for test initialization and asserting the test results.
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*
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@ -202,7 +199,6 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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}
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/**
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*
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* @throws GameException
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* @throws FileNotFoundException
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*/
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@ -291,7 +287,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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}
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}
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Assert.assertFalse("Wrong stop command on " + this.stopOnTurn + " / " + this.stopAtStep + " (" + this.stopAtStep.getIndex() + ")"
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+ " (found actions after stop on " + maxTurn + " / " + maxPhase + ")",
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+ " (found actions after stop on " + maxTurn + " / " + maxPhase + ")",
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(maxTurn > this.stopOnTurn) || (maxTurn == this.stopOnTurn && maxPhase > this.stopAtStep.getIndex()));
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for (Player player : currentGame.getPlayers().values()) {
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@ -533,6 +529,9 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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* Removes all cards from player's library from the game. Usually this
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* should be used once before initialization to form the library in certain
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* order.
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* <p>
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* Warning, if you doesn't add cards to hand then player will lose the game on draw and test
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* return unused actions (game ended too early)
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*
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* @param player {@link Player} to remove all library cards from.
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*/
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