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Test framework: added commander games support (quick start button, "commander" command to put card as commander);
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parent
24b221ff34
commit
8448afc709
6 changed files with 104 additions and 42 deletions
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@ -1,7 +1,7 @@
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package mage.abilities.common;
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import mage.abilities.SpellAbility;
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import mage.abilities.costs.CostsImpl;
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import mage.cards.Card;
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import mage.constants.SpellAbilityType;
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import mage.constants.TimingRule;
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@ -9,14 +9,13 @@ import mage.constants.Zone;
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import mage.game.Game;
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/**
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*
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* @author Plopman
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*/
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public class CastCommanderAbility extends SpellAbility {
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public CastCommanderAbility(Card card) {
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super(card.getManaCost(), card.getName(), Zone.COMMAND, SpellAbilityType.BASE);
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this.costs = card.getSpellAbility().getCosts().copy();
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this.costs = card.getSpellAbility() != null ? card.getSpellAbility().getCosts().copy() : new CostsImpl<>();
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this.timing = TimingRule.SORCERY;
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this.usesStack = true;
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this.controllerId = card.getOwnerId();
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@ -40,7 +40,6 @@ public abstract class GameCommanderImpl extends GameImpl {
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@Override
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protected void init(UUID choosingPlayerId) {
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Ability ability = new SimpleStaticAbility(Zone.COMMAND, new InfoEffect("Commander effects"));
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//Move commander to command zone
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for (UUID playerId : state.getPlayerList(startingPlayerId)) {
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Player player = getPlayer(playerId);
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@ -49,7 +48,7 @@ public abstract class GameCommanderImpl extends GameImpl {
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for (UUID commanderId : player.getCommandersIds()) {
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Card commander = this.getCard(commanderId);
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if (commander != null) {
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initCommander(commander, ability, player);
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initCommander(commander, player);
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}
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}
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} else {
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@ -57,20 +56,20 @@ public abstract class GameCommanderImpl extends GameImpl {
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Card commander = this.getCard(player.getSideboard().iterator().next());
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if (commander != null) {
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player.addCommanderId(commander.getId());
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initCommander(commander, ability, player);
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initCommander(commander, player);
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}
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}
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}
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}
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}
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this.getState().addAbility(ability, null);
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super.init(choosingPlayerId);
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if (startingPlayerSkipsDraw) {
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state.getTurnMods().add(new TurnMod(startingPlayerId, PhaseStep.DRAW));
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}
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}
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private void initCommander(Card commander, Ability ability, Player player) {
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public void initCommander(Card commander, Player player) {
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Ability ability = new SimpleStaticAbility(Zone.COMMAND, new InfoEffect("Commander effects"));
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commander.moveToZone(Zone.COMMAND, null, this, true);
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commander.getAbilities().setControllerId(player.getId());
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ability.addEffect(new CommanderReplacementEffect(commander.getId(), alsoHand, alsoLibrary));
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@ -79,6 +78,7 @@ public abstract class GameCommanderImpl extends GameImpl {
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CommanderInfoWatcher watcher = new CommanderInfoWatcher(commander.getId(), checkCommanderDamage);
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getState().addWatcher(watcher);
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watcher.addCardInfoToCommander(this);
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this.getState().addAbility(ability, null);
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}
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//20130711
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@ -1,9 +1,5 @@
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package mage.game;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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@ -21,8 +17,11 @@ import mage.game.turn.TurnMod;
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import mage.players.Player;
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import mage.watchers.common.CommanderInfoWatcher;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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/**
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*
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* @author JRHerlehy
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*/
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public abstract class GameTinyLeadersImpl extends GameImpl {
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@ -43,7 +42,6 @@ public abstract class GameTinyLeadersImpl extends GameImpl {
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@Override
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protected void init(UUID choosingPlayerId) {
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Ability ability = new SimpleStaticAbility(Zone.COMMAND, new InfoEffect("Commander effects"));
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//Move tiny leader to command zone
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for (UUID playerId : state.getPlayerList(startingPlayerId)) {
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Player player = getPlayer(playerId);
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@ -55,6 +53,7 @@ public abstract class GameTinyLeadersImpl extends GameImpl {
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this.loadCards(cards, playerId);
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player.addCommanderId(commander.getId());
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commander.moveToZone(Zone.COMMAND, null, this, true);
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Ability ability = new SimpleStaticAbility(Zone.COMMAND, new InfoEffect("Commander effects"));
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ability.addEffect(new CommanderReplacementEffect(commander.getId(), alsoHand, alsoLibrary));
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ability.addEffect(new CommanderCostModification(commander.getId()));
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// Commander rule #4 was removed Jan. 18, 2016
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@ -63,13 +62,13 @@ public abstract class GameTinyLeadersImpl extends GameImpl {
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CommanderInfoWatcher watcher = new CommanderInfoWatcher(commander.getId(), false);
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getState().addWatcher(watcher);
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watcher.addCardInfoToCommander(this);
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this.getState().addAbility(ability, null);
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} else {
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throw new UnknownError("Commander card could not be created. Name: [" + player.getMatchPlayer().getDeck().getName() + ']');
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}
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}
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}
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this.getState().addAbility(ability, null);
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super.init(choosingPlayerId);
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if (startingPlayerSkipsDraw) {
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state.getTurnMods().add(new TurnMod(startingPlayerId, PhaseStep.DRAW));
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