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Merge pull request #7101 from magefree/fix/EyeOfDoom
Fixed that Eye of Doom uses target instead a choose (fixes #7099)
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commit
8412b19d0e
1 changed files with 1 additions and 1 deletions
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@ -80,7 +80,7 @@ class EyeOfDoomEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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public boolean apply(Game game, Ability source) {
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List<Permanent> permanents = new ArrayList<>();
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List<Permanent> permanents = new ArrayList<>();
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Target target = new TargetNonlandPermanent();
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Target target = new TargetNonlandPermanent();
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target.setNotTarget(false);
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target.setNotTarget(true);
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PlayerList playerList = game.getPlayerList().copy();
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PlayerList playerList = game.getPlayerList().copy();
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playerList.setCurrent(game.getActivePlayerId());
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playerList.setCurrent(game.getActivePlayerId());
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Player player = game.getPlayer(game.getActivePlayerId());
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Player player = game.getPlayer(game.getActivePlayerId());
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